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- /*=========================================================================
- Program: CMake - Cross-Platform Makefile Generator
- Module: $RCSfile$
- Language: C++
- Date: $Date$
- Version: $Revision$
- Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
- See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
- This software is distributed WITHOUT ANY WARRANTY; without even
- the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE. See the above copyright notices for more information.
- =========================================================================*/
- // This class represents a cmake invocation. It is the top level class when
- // running cmake. Most cmake based GUIS should primarily create an instance
- // of this class and communicate with it.
- //
- // The basic process for a GUI is as follows:
- //
- // 1) Create a cmake instance
- // 2) Set the Home & Start directories, generator, and cmake command. this
- // can be done using the Set methods or by using SetArgs and passing in
- // command line arguments.
- // 3) Load the cache by calling LoadCache (duh)
- // 4) if you are using command line arguments with -D or -C flags then
- // call SetCacheArgs (or if for some other reason you want to modify the
- // cache, do it now.
- // 5) Finally call Configure
- // 6) Let the user change values and go back to step 5
- // 7) call Generate
- //
- // If your GUI allows the user to change the start & home directories then
- // you must at a minimum redo steps 2 through 7.
- //
- #include "cmSystemTools.h"
- class cmGlobalGenerator;
- class cmLocalGenerator;
- class cmCacheManager;
- class cmMakefile;
- class cmCommand;
- class cmVariableWatch;
- class cmake
- {
- public:
- typedef std::map<cmStdString, cmCommand*> RegisteredCommandsMap;
- ///! construct an instance of cmake
- cmake();
- ///! destruct an instance of cmake
- ~cmake();
- /**
- * Return major and minor version numbers for cmake.
- */
- static unsigned int GetMajorVersion();
- static unsigned int GetMinorVersion();
- static const char *GetReleaseVersion();
- //@{
- /**
- * Set/Get the home directory (or output directory) in the project. The
- * home directory is the top directory of the project. It is where
- * cmake was run. Remember that CMake processes
- * CMakeLists files by recursing up the tree starting at the StartDirectory
- * and going up until it reaches the HomeDirectory.
- */
- void SetHomeDirectory(const char* dir);
- const char* GetHomeDirectory() const
- {
- return m_cmHomeDirectory.c_str();
- }
- void SetHomeOutputDirectory(const char* lib);
- const char* GetHomeOutputDirectory() const
- {
- return m_HomeOutputDirectory.c_str();
- }
- //@}
- //@{
- /**
- * Set/Get the start directory (or output directory). The start directory
- * is the directory of the CMakeLists.txt file that started the current
- * round of processing. Remember that CMake processes CMakeLists files by
- * recursing up the tree starting at the StartDirectory and going up until
- * it reaches the HomeDirectory.
- */
- void SetStartDirectory(const char* dir)
- {
- m_cmStartDirectory = dir;
- cmSystemTools::ConvertToUnixSlashes(m_cmStartDirectory);
- }
- const char* GetStartDirectory() const
- {
- return m_cmStartDirectory.c_str();
- }
- void SetStartOutputDirectory(const char* lib)
- {
- m_StartOutputDirectory = lib;
- cmSystemTools::ConvertToUnixSlashes(m_StartOutputDirectory);
- }
- const char* GetStartOutputDirectory() const
- {
- return m_StartOutputDirectory.c_str();
- }
- //@}
- /**
- * Dump documentation to a file. If 0 is returned, the
- * operation failed.
- */
- int DumpDocumentationToFile(std::ostream&);
- /**
- * Handle a command line invocation of cmake.
- */
- int Run(const std::vector<std::string>&args)
- { return this->Run(args, false); }
- int Run(const std::vector<std::string>&args, bool noconfigure);
- /**
- * Generate the SourceFilesList from the SourceLists. This should only be
- * done once to be safe. The argument is a list of command line
- * arguments. The first argument should be the name or full path
- * to the command line version of cmake. For building a GUI,
- * you would pass in the following arguments:
- * /path/to/cmake -H/path/to/source -B/path/to/build
- * If you only want to parse the CMakeLists.txt files,
- * but not actually generate the makefiles, use buildMakefiles = false.
- */
- int Generate();
- /**
- * Configure the cmMakefiles. This routine will create a GlobalGenerator if
- * one has not already been set. It will then Call Configure on the
- * GlobalGenerator. This in turn will read in an process all the CMakeList
- * files for the tree. It will not produce any actual Makefiles, or
- * workspaces. Generate does that. */
- int Configure();
- /**
- * Configure the cmMakefiles. This routine will create a GlobalGenerator if
- * one has not already been set. It will then Call Configure on the
- * GlobalGenerator. This in turn will read in an process all the CMakeList
- * files for the tree. It will not produce any actual Makefiles, or
- * workspaces. Generate does that. */
- int LoadCache();
- ///! Create a GlobalGenerator
- cmGlobalGenerator* CreateGlobalGenerator(const char* name);
- ///! Return the global generator assigned to this instance of cmake
- cmGlobalGenerator* GetGlobalGenerator() { return m_GlobalGenerator; };
- ///! Return the global generator assigned to this instance of cmake
- void SetGlobalGenerator(cmGlobalGenerator *);
- ///! Get the names of the current registered generators
- void GetRegisteredGenerators(std::vector<std::string>& names);
- ///! get the cmCachemManager used by this invocation of cmake
- cmCacheManager *GetCacheManager() { return m_CacheManager; }
-
- ///! set the cmake command this instance of cmake should use
- void SetCMakeCommand(const char* cmd) { m_CMakeCommand = cmd; }
-
- /**
- * Given a variable name, return its value (as a string).
- */
- const char* GetCacheDefinition(const char*) const;
- ///! Add an entry into the cache
- void AddCacheEntry(const char* key, const char* value,
- const char* helpString,
- int type);
- /**
- * Execute commands during the build process. Supports options such
- * as echo, remove file etc.
- */
- static int CMakeCommand(std::vector<std::string>&);
- /**
- * Add a command to this cmake instance
- */
- void AddCommand(cmCommand* );
- /**
- * Get a command by its name
- */
- cmCommand *GetCommand(const char *name);
- /** Get list of all commands */
- RegisteredCommandsMap* GetCommands() { return &m_Commands; }
- /** Check if a command exists. */
- bool CommandExists(const char* name) const;
-
- /**
- * Is cmake in the process of a local cmake invocation. If so, we know the
- * cache is already configured and ready to go.
- */
- bool GetLocal() { return m_Local; }
-
- ///! Display command line useage
- void Usage(const char *program);
- ///! Parse command line arguments
- void SetArgs(const std::vector<std::string>&);
- ///! Is this cmake running as a result of a TRY_COMPILE command
- bool GetIsInTryCompile() { return m_InTryCompile; }
-
- ///! Is this cmake running as a result of a TRY_COMPILE command
- void SetIsInTryCompile(bool i) { m_InTryCompile = i; }
-
- ///! Parse command line arguments that might set cache values
- void SetCacheArgs(const std::vector<std::string>&);
- typedef void (*ProgressCallback)(const char*msg, float progress, void *);
- /**
- * Set the function used by GUI's to receive progress updates
- * Function gets passed: message as a const char*, a progress
- * amount ranging from 0 to 1.0 and client data. The progress
- * number provided may be negative in cases where a message is
- * to be displayed without any progress percentage.
- */
- void SetProgressCallback(ProgressCallback f, void* clientData=0);
- ///! this is called by generators to update the progress
- void UpdateProgress(const char *msg, float prog);
- ///! Get the variable watch object
- cmVariableWatch* GetVariableWatch() { return m_VariableWatch; }
- void GetCommandDocumentation(std::vector<cmDocumentationEntry>&) const;
- void GetGeneratorDocumentation(std::vector<cmDocumentationEntry>&);
- ///! Do all the checks before running configure
- int DoPreConfigureChecks();
-
- protected:
- typedef cmGlobalGenerator* (*CreateGeneratorFunctionType)();
- typedef std::map<cmStdString, CreateGeneratorFunctionType> RegisteredGeneratorsMap;
- RegisteredCommandsMap m_Commands;
- RegisteredGeneratorsMap m_Generators;
- void AddDefaultCommands();
- void AddDefaultGenerators();
- cmGlobalGenerator *m_GlobalGenerator;
- cmCacheManager *m_CacheManager;
- std::string m_cmHomeDirectory;
- std::string m_HomeOutputDirectory;
- std::string m_cmStartDirectory;
- std::string m_StartOutputDirectory;
- ///! return true if the same cmake was used to make the cache.
- bool CacheVersionMatches();
- ///! read in a cmake list file to initialize the cache
- void ReadListFile(const char *path);
-
- ///! used by Run
- int LocalGenerate();
- /**
- * Generate CMAKE_ROOT and CMAKE_COMMAND cache entries
- */
- int AddCMakePaths(const char *arg0);
- void SetDirectoriesFromFile(const char* arg);
-
- cmVariableWatch* m_VariableWatch;
- private:
- ProgressCallback m_ProgressCallback;
- void* m_ProgressCallbackClientData;
- bool m_Verbose;
- bool m_Local;
- bool m_InTryCompile;
- std::string m_CMakeCommand;
- const char* m_CXXEnvironment;
- const char* m_CCEnvironment;
- };
- #define CMAKE_STANDARD_OPTIONS_TABLE \
- {"-C<initial-cache>", "Pre-load cmake cache from given file.", \
- "When cmake is first run in an empty build tree, it creates a " \
- "CMakeCache.txt file and populates it with customizable settings " \
- "for the project. This option may be used to specify a file from " \
- "which to load cache entries before the first pass through " \
- "the project's cmake listfiles. The loaded entries take priority " \
- "over the project's default values."}, \
- {"-D<var>:<type>=<value>", "Create a cmake cache entry.", \
- "When cmake is first run in an empty build tree, it creates a " \
- "CMakeCache.txt file and populates it with customizable settings " \
- "for the project. This option may be used to specify a setting " \
- "that takes priority over the project's default value. The option " \
- "may be repeated for as many cache entries as desired."}, \
- {"-G<generator-name>", "Specify a makefile generator.", \
- "CMake may support multiple native build systems on certain platforms. " \
- "A makefile generator is responsible for generating a particular build " \
- "system. Possible generator names are specified in the Generators " \
- "section."}
- #define CMAKE_STANDARD_INTRODUCTION \
- {0, \
- "CMake is a cross-platform build system generator. Projects " \
- "specify their build process with platform-independent CMake listfiles " \
- "included in each directory of a source tree with the name CMakeLists.txt. " \
- "Users build a project by using CMake to generate a build system " \
- "for a native tool on their platform.", 0}
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