- project(unitybuild_code_before_and_after_include C)
- set(src "${CMAKE_CURRENT_BINARY_DIR}/s1.c")
- file(WRITE "${src}" "int s1(void) { return 0; }\n")
- add_library(tgt SHARED ${src})
- set_target_properties(tgt
- PROPERTIES
- UNITY_BUILD ON
- UNITY_BUILD_CODE_BEFORE_INCLUDE "#define NOMINMAX"
- UNITY_BUILD_CODE_AFTER_INCLUDE "#undef NOMINMAX"
- )
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