- project(unitybuild_order C)
- set(srcs "")
- foreach(s 3 1 2)
- set(src "${CMAKE_CURRENT_BINARY_DIR}/s${s}.c")
- file(WRITE "${src}" "int s${s}(void) { return 0; }\n")
- list(APPEND srcs "${src}")
- endforeach()
- add_library(tgt SHARED ${srcs})
- set_target_properties(tgt PROPERTIES UNITY_BUILD ON)
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