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- /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- file Copyright.txt or https://cmake.org/licensing for details. */
- #ifndef cmEnableLanguageCommand_h
- #define cmEnableLanguageCommand_h
- #include "cmConfigure.h" // IWYU pragma: keep
- #include <string>
- #include <vector>
- #include "cm_memory.hxx"
- #include "cmCommand.h"
- class cmExecutionStatus;
- /** \class cmEnableLanguageCommand
- * \brief Specify the name for this build project.
- *
- * cmEnableLanguageCommand is used to specify a name for this build project.
- * It is defined once per set of CMakeList.txt files (including
- * all subdirectories). Currently it just sets the name of the workspace
- * file for Microsoft Visual C++
- */
- class cmEnableLanguageCommand : public cmCommand
- {
- public:
- /**
- * This is a virtual constructor for the command.
- */
- std::unique_ptr<cmCommand> Clone() override
- {
- return cm::make_unique<cmEnableLanguageCommand>();
- }
- /**
- * This is called when the command is first encountered in
- * the CMakeLists.txt file.
- */
- bool InitialPass(std::vector<std::string> const& args,
- cmExecutionStatus& status) override;
- };
- #endif
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