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							- .. cmake-manual-description: CMake Language Reference
 
- cmake-language(7)
 
- *****************
 
- .. only:: html
 
-    .. contents::
 
- Organization
 
- ============
 
- CMake input files are written in the "CMake Language" in source files
 
- named ``CMakeLists.txt`` or ending in a ``.cmake`` file name extension.
 
- CMake Language source files in a project are organized into:
 
- * `Directories`_ (``CMakeLists.txt``),
 
- * `Scripts`_ (``<script>.cmake``), and
 
- * `Modules`_ (``<module>.cmake``).
 
- Directories
 
- -----------
 
- When CMake processes a project source tree, the entry point is
 
- a source file called ``CMakeLists.txt`` in the top-level source
 
- directory.  This file may contain the entire build specification
 
- or use the :command:`add_subdirectory` command to add subdirectories
 
- to the build.  Each subdirectory added by the command must also
 
- contain a ``CMakeLists.txt`` file as the entry point to that
 
- directory.  For each source directory whose ``CMakeLists.txt`` file
 
- is processed CMake generates a corresponding directory in the build
 
- tree to act as the default working and output directory.
 
- Scripts
 
- -------
 
- An individual ``<script>.cmake`` source file may be processed
 
- in *script mode* by using the :manual:`cmake(1)` command-line tool
 
- with the ``-P`` option.  Script mode simply runs the commands in
 
- the given CMake Language source file and does not generate a
 
- build system.  It does not allow CMake commands that define build
 
- targets or actions.
 
- Modules
 
- -------
 
- CMake Language code in either `Directories`_ or `Scripts`_ may
 
- use the :command:`include` command to load a ``<module>.cmake``
 
- source file in the scope of the including context.
 
- See the :manual:`cmake-modules(7)` manual page for documentation
 
- of modules included with the CMake distribution.
 
- Project source trees may also provide their own modules and
 
- specify their location(s) in the :variable:`CMAKE_MODULE_PATH`
 
- variable.
 
- Syntax
 
- ======
 
- .. _`CMake Language Encoding`:
 
- Encoding
 
- --------
 
- A CMake Language source file may be written in 7-bit ASCII text for
 
- maximum portability across all supported platforms.  Newlines may be
 
- encoded as either ``\n`` or ``\r\n`` but will be converted to ``\n``
 
- as input files are read.
 
- Note that the implementation is 8-bit clean so source files may
 
- be encoded as UTF-8 on platforms with system APIs supporting this
 
- encoding.  In addition, CMake 3.2 and above support source files
 
- encoded in UTF-8 on Windows (using UTF-16 to call system APIs).
 
- Furthermore, CMake 3.0 and above allow a leading UTF-8
 
- `Byte-Order Mark`_ in source files.
 
- .. _`Byte-Order Mark`: http://en.wikipedia.org/wiki/Byte_order_mark
 
- Source Files
 
- ------------
 
- A CMake Language source file consists of zero or more
 
- `Command Invocations`_ separated by newlines and optionally
 
- spaces and `Comments`_:
 
- .. raw:: latex
 
-    \begin{small}
 
- .. productionlist::
 
-  file: `file_element`*
 
-  file_element: `command_invocation` `line_ending` |
 
-              : (`bracket_comment`|`space`)* `line_ending`
 
-  line_ending: `line_comment`? `newline`
 
-  space: <match '[ \t]+'>
 
-  newline: <match '\n'>
 
- .. raw:: latex
 
-    \end{small}
 
- Note that any source file line not inside `Command Arguments`_ or
 
- a `Bracket Comment`_ can end in a `Line Comment`_.
 
- .. _`Command Invocations`:
 
- Command Invocations
 
- -------------------
 
- A *command invocation* is a name followed by paren-enclosed arguments
 
- separated by whitespace:
 
- .. raw:: latex
 
-    \begin{small}
 
- .. productionlist::
 
-  command_invocation: `space`* `identifier` `space`* '(' `arguments` ')'
 
-  identifier: <match '[A-Za-z_][A-Za-z0-9_]*'>
 
-  arguments: `argument`? `separated_arguments`*
 
-  separated_arguments: `separation`+ `argument`? |
 
-                     : `separation`* '(' `arguments` ')'
 
-  separation: `space` | `line_ending`
 
- .. raw:: latex
 
-    \end{small}
 
- For example:
 
- .. code-block:: cmake
 
-  add_executable(hello world.c)
 
- Command names are case-insensitive.
 
- Nested unquoted parentheses in the arguments must balance.
 
- Each ``(`` or ``)`` is given to the command invocation as
 
- a literal `Unquoted Argument`_.  This may be used in calls
 
- to the :command:`if` command to enclose conditions.
 
- For example:
 
- .. code-block:: cmake
 
-  if(FALSE AND (FALSE OR TRUE)) # evaluates to FALSE
 
- .. note::
 
-  CMake versions prior to 3.0 require command name identifiers
 
-  to be at least 2 characters.
 
-  CMake versions prior to 2.8.12 silently accept an `Unquoted Argument`_
 
-  or a `Quoted Argument`_ immediately following a `Quoted Argument`_ and
 
-  not separated by any whitespace.  For compatibility, CMake 2.8.12 and
 
-  higher accept such code but produce a warning.
 
- Command Arguments
 
- -----------------
 
- There are three types of arguments within `Command Invocations`_:
 
- .. raw:: latex
 
-    \begin{small}
 
- .. productionlist::
 
-  argument: `bracket_argument` | `quoted_argument` | `unquoted_argument`
 
- .. raw:: latex
 
-    \end{small}
 
- .. _`Bracket Argument`:
 
- Bracket Argument
 
- ^^^^^^^^^^^^^^^^
 
- A *bracket argument*, inspired by `Lua`_ long bracket syntax,
 
- encloses content between opening and closing "brackets" of the
 
- same length:
 
- .. raw:: latex
 
-    \begin{small}
 
- .. productionlist::
 
-  bracket_argument: `bracket_open` `bracket_content` `bracket_close`
 
-  bracket_open: '[' '='{len} '['
 
-  bracket_content: <any text not containing a `bracket_close`
 
-                 :  of the same {len} as the `bracket_open`>
 
-  bracket_close: ']' '='{len} ']'
 
- .. raw:: latex
 
-    \end{small}
 
- An opening bracket of length *len >= 0* is written ``[`` followed
 
- by *len* ``=`` followed by ``[`` and the corresponding closing
 
- bracket is written ``]`` followed by *len* ``=`` followed by ``]``.
 
- Brackets do not nest.  A unique length may always be chosen
 
- for the opening and closing brackets to contain closing brackets
 
- of other lengths.
 
- Bracket argument content consists of all text between the opening
 
- and closing brackets, except that one newline immediately following
 
- the opening bracket, if any, is ignored.  No evaluation of the
 
- enclosed content, such as `Escape Sequences`_ or `Variable References`_,
 
- is performed.  A bracket argument is always given to the command
 
- invocation as exactly one argument.
 
- For example:
 
- .. code-block:: cmake
 
-  message([=[
 
-  This is the first line in a bracket argument with bracket length 1.
 
-  No \-escape sequences or ${variable} references are evaluated.
 
-  This is always one argument even though it contains a ; character.
 
-  The text does not end on a closing bracket of length 0 like ]].
 
-  It does end in a closing bracket of length 1.
 
-  ]=])
 
- .. note::
 
-  CMake versions prior to 3.0 do not support bracket arguments.
 
-  They interpret the opening bracket as the start of an
 
-  `Unquoted Argument`_.
 
- .. _`Lua`: http://www.lua.org/
 
- .. _`Quoted Argument`:
 
- Quoted Argument
 
- ^^^^^^^^^^^^^^^
 
- A *quoted argument* encloses content between opening and closing
 
- double-quote characters:
 
- .. raw:: latex
 
-    \begin{small}
 
- .. productionlist::
 
-  quoted_argument: '"' `quoted_element`* '"'
 
-  quoted_element: <any character except '\' or '"'> |
 
-                  : `escape_sequence` |
 
-                  : `quoted_continuation`
 
-  quoted_continuation: '\' `newline`
 
- .. raw:: latex
 
-    \end{small}
 
- Quoted argument content consists of all text between opening and
 
- closing quotes.  Both `Escape Sequences`_ and `Variable References`_
 
- are evaluated.  A quoted argument is always given to the command
 
- invocation as exactly one argument.
 
- For example:
 
- ::
 
-  message("This is a quoted argument containing multiple lines.
 
-  This is always one argument even though it contains a ; character.
 
-  Both \\-escape sequences and ${variable} references are evaluated.
 
-  The text does not end on an escaped double-quote like \".
 
-  It does end in an unescaped double quote.
 
-  ")
 
- The final ``\`` on any line ending in an odd number of backslashes
 
- is treated as a line continuation and ignored along with the
 
- immediately following newline character.  For example:
 
- .. code-block:: cmake
 
-  message("\
 
-  This is the first line of a quoted argument. \
 
-  In fact it is the only line but since it is long \
 
-  the source code uses line continuation.\
 
-  ")
 
- .. note::
 
-  CMake versions prior to 3.0 do not support continuation with ``\``.
 
-  They report errors in quoted arguments containing lines ending in
 
-  an odd number of ``\`` characters.
 
- .. _`Unquoted Argument`:
 
- Unquoted Argument
 
- ^^^^^^^^^^^^^^^^^
 
- An *unquoted argument* is not enclosed by any quoting syntax.
 
- It may not contain any whitespace, ``(``, ``)``, ``#``, ``"``, or ``\``
 
- except when escaped by a backslash:
 
- .. raw:: latex
 
-    \begin{small}
 
- .. productionlist::
 
-  unquoted_argument: `unquoted_element`+ | `unquoted_legacy`
 
-  unquoted_element: <any character except whitespace or one of '()#"\'> |
 
-                  : `escape_sequence`
 
-  unquoted_legacy: <see note in text>
 
- .. raw:: latex
 
-    \end{small}
 
- Unquoted argument content consists of all text in a contiguous block
 
- of allowed or escaped characters.  Both `Escape Sequences`_ and
 
- `Variable References`_ are evaluated.  The resulting value is divided
 
- in the same way `Lists`_ divide into elements.  Each non-empty element
 
- is given to the command invocation as an argument.  Therefore an
 
- unquoted argument may be given to a command invocation as zero or
 
- more arguments.
 
- For example:
 
- .. code-block:: cmake
 
-  foreach(arg
 
-      NoSpace
 
-      Escaped\ Space
 
-      This;Divides;Into;Five;Arguments
 
-      Escaped\;Semicolon
 
-      )
 
-    message("${arg}")
 
-  endforeach()
 
- .. note::
 
-  To support legacy CMake code, unquoted arguments may also contain
 
-  double-quoted strings (``"..."``, possibly enclosing horizontal
 
-  whitespace), and make-style variable references (``$(MAKEVAR)``).
 
-  Unescaped double-quotes must balance, may not appear at the
 
-  beginning of an unquoted argument, and are treated as part of the
 
-  content.  For example, the unquoted arguments ``-Da="b c"``,
 
-  ``-Da=$(v)``, and ``a" "b"c"d`` are each interpreted literally.
 
-  Make-style references are treated literally as part of the content
 
-  and do not undergo variable expansion.  They are treated as part
 
-  of a single argument (rather than as separate ``$``, ``(``,
 
-  ``MAKEVAR``, and ``)`` arguments).
 
-  The above "unquoted_legacy" production represents such arguments.
 
-  We do not recommend using legacy unquoted arguments in new code.
 
-  Instead use a `Quoted Argument`_ or a `Bracket Argument`_ to
 
-  represent the content.
 
- .. _`Escape Sequences`:
 
- Escape Sequences
 
- ----------------
 
- An *escape sequence* is a ``\`` followed by one character:
 
- .. raw:: latex
 
-    \begin{small}
 
- .. productionlist::
 
-  escape_sequence: `escape_identity` | `escape_encoded` | `escape_semicolon`
 
-  escape_identity: '\' <match '[^A-Za-z0-9;]'>
 
-  escape_encoded: '\t' | '\r' | '\n'
 
-  escape_semicolon: '\;'
 
- .. raw:: latex
 
-    \end{small}
 
- A ``\`` followed by a non-alphanumeric character simply encodes the literal
 
- character without interpreting it as syntax.  A ``\t``, ``\r``, or ``\n``
 
- encodes a tab, carriage return, or newline character, respectively. A ``\;``
 
- outside of any `Variable References`_  encodes itself but may be used in an
 
- `Unquoted Argument`_ to encode the ``;`` without dividing the argument
 
- value on it.  A ``\;`` inside `Variable References`_ encodes the literal
 
- ``;`` character.  (See also policy :policy:`CMP0053` documentation for
 
- historical considerations.)
 
- .. _`Variable References`:
 
- Variable References
 
- -------------------
 
- A *variable reference* has the form ``${variable_name}`` and is
 
- evaluated inside a `Quoted Argument`_ or an `Unquoted Argument`_.
 
- A variable reference is replaced by the value of the variable,
 
- or by the empty string if the variable is not set.
 
- Variable references can nest and are evaluated from the
 
- inside out, e.g. ``${outer_${inner_variable}_variable}``.
 
- Literal variable references may consist of alphanumeric characters,
 
- the characters ``/_.+-``, and `Escape Sequences`_.  Nested references
 
- may be used to evaluate variables of any name.  (See also policy
 
- :policy:`CMP0053` documentation for historical considerations.)
 
- The `Variables`_ section documents the scope of variable names
 
- and how their values are set.
 
- An *environment variable reference* has the form ``$ENV{VAR}`` and
 
- is evaluated in the same contexts as a normal variable reference.
 
- Comments
 
- --------
 
- A comment starts with a ``#`` character that is not inside a
 
- `Bracket Argument`_, `Quoted Argument`_, or escaped with ``\``
 
- as part of an `Unquoted Argument`_.  There are two types of
 
- comments: a `Bracket Comment`_ and a `Line Comment`_.
 
- .. _`Bracket Comment`:
 
- Bracket Comment
 
- ^^^^^^^^^^^^^^^
 
- A ``#`` immediately followed by a `Bracket Argument`_ forms a
 
- *bracket comment* consisting of the entire bracket enclosure:
 
- .. raw:: latex
 
-    \begin{small}
 
- .. productionlist::
 
-  bracket_comment: '#' `bracket_argument`
 
- .. raw:: latex
 
-    \end{small}
 
- For example:
 
- ::
 
-  #[[This is a bracket comment.
 
-  It runs until the close bracket.]]
 
-  message("First Argument\n" #[[Bracket Comment]] "Second Argument")
 
- .. note::
 
-  CMake versions prior to 3.0 do not support bracket comments.
 
-  They interpret the opening ``#`` as the start of a `Line Comment`_.
 
- .. _`Line Comment`:
 
- Line Comment
 
- ^^^^^^^^^^^^
 
- A ``#`` not immediately followed by a `Bracket Argument`_ forms a
 
- *line comment* that runs until the end of the line:
 
- .. raw:: latex
 
-    \begin{small}
 
- .. productionlist::
 
-  line_comment: '#' <any text not starting in a `bracket_argument`
 
-              :      and not containing a `newline`>
 
- .. raw:: latex
 
-    \end{small}
 
- For example:
 
- .. code-block:: cmake
 
-  # This is a line comment.
 
-  message("First Argument\n" # This is a line comment :)
 
-          "Second Argument") # This is a line comment.
 
- Control Structures
 
- ==================
 
- Conditional Blocks
 
- ------------------
 
- The :command:`if`/:command:`elseif`/:command:`else`/:command:`endif`
 
- commands delimit code blocks to be executed conditionally.
 
- Loops
 
- -----
 
- The :command:`foreach`/:command:`endforeach` and
 
- :command:`while`/:command:`endwhile` commands delimit code
 
- blocks to be executed in a loop.  Inside such blocks the
 
- :command:`break` command may be used to terminate the loop
 
- early whereas the :command:`continue` command may be used
 
- to start with the next iteration immediately.
 
- Command Definitions
 
- -------------------
 
- The :command:`macro`/:command:`endmacro`, and
 
- :command:`function`/:command:`endfunction` commands delimit
 
- code blocks to be recorded for later invocation as commands.
 
- .. _`CMake Language Variables`:
 
- Variables
 
- =========
 
- Variables are the basic unit of storage in the CMake Language.
 
- Their values are always of string type, though some commands may
 
- interpret the strings as values of other types.
 
- The :command:`set` and :command:`unset` commands explicitly
 
- set or unset a variable, but other commands have semantics
 
- that modify variables as well.
 
- Variable names are case-sensitive and may consist of almost
 
- any text, but we recommend sticking to names consisting only
 
- of alphanumeric characters plus ``_`` and ``-``.
 
- Variables have dynamic scope.  Each variable "set" or "unset"
 
- creates a binding in the current scope:
 
- Function Scope
 
-  `Command Definitions`_ created by the :command:`function` command
 
-  create commands that, when invoked, process the recorded commands
 
-  in a new variable binding scope.  A variable "set" or "unset"
 
-  binds in this scope and is visible for the current function and
 
-  any nested calls, but not after the function returns.
 
- Directory Scope
 
-  Each of the `Directories`_ in a source tree has its own variable
 
-  bindings.  Before processing the ``CMakeLists.txt`` file for a
 
-  directory, CMake copies all variable bindings currently defined
 
-  in the parent directory, if any, to initialize the new directory
 
-  scope.  CMake `Scripts`_, when processed with ``cmake -P``, bind
 
-  variables in one "directory" scope.
 
-  A variable "set" or "unset" not inside a function call binds
 
-  to the current directory scope.
 
- Persistent Cache
 
-  CMake stores a separate set of "cache" variables, or "cache entries",
 
-  whose values persist across multiple runs within a project build
 
-  tree.  Cache entries have an isolated binding scope modified only
 
-  by explicit request, such as by the ``CACHE`` option of the
 
-  :command:`set` and :command:`unset` commands.
 
- When evaluating `Variable References`_, CMake first searches the
 
- function call stack, if any, for a binding and then falls back
 
- to the binding in the current directory scope, if any.  If a
 
- "set" binding is found, its value is used.  If an "unset" binding
 
- is found, or no binding is found, CMake then searches for a
 
- cache entry.  If a cache entry is found, its value is used.
 
- Otherwise, the variable reference evaluates to an empty string.
 
- The :manual:`cmake-variables(7)` manual documents many variables
 
- that are provided by CMake or have meaning to CMake when set
 
- by project code.
 
- .. _`CMake Language Lists`:
 
- Lists
 
- =====
 
- Although all values in CMake are stored as strings, a string
 
- may be treated as a list in certain contexts, such as during
 
- evaluation of an `Unquoted Argument`_.  In such contexts, a string
 
- is divided into list elements by splitting on ``;`` characters not
 
- following an unequal number of ``[`` and ``]`` characters and not
 
- immediately preceded by a ``\``.  The sequence ``\;`` does not
 
- divide a value but is replaced by ``;`` in the resulting element.
 
- A list of elements is represented as a string by concatenating
 
- the elements separated by ``;``.  For example, the :command:`set`
 
- command stores multiple values into the destination variable
 
- as a list:
 
- .. code-block:: cmake
 
-  set(srcs a.c b.c c.c) # sets "srcs" to "a.c;b.c;c.c"
 
- Lists are meant for simple use cases such as a list of source
 
- files and should not be used for complex data processing tasks.
 
- Most commands that construct lists do not escape ``;`` characters
 
- in list elements, thus flattening nested lists:
 
- .. code-block:: cmake
 
-  set(x a "b;c") # sets "x" to "a;b;c", not "a;b\;c"
 
 
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