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- /*=========================================================================
- Program: CMake - Cross-Platform Makefile Generator
- Module: $RCSfile$
- Language: C++
- Date: $Date$
- Version: $Revision$
- Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
- See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
- This software is distributed WITHOUT ANY WARRANTY; without even
- the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE. See the above copyright notices for more information.
- =========================================================================*/
- #ifndef cmExecutablesCommand_h
- #define cmExecutablesCommand_h
- #include "cmCommand.h"
- /** \class cmExecutablesCommand
- * \brief Defines a list of executables to build.
- *
- * cmExecutablesCommand defines a list of executable (i.e., test)
- * programs to create.
- */
- class cmAddExecutableCommand : public cmCommand
- {
- public:
- /**
- * This is a virtual constructor for the command.
- */
- virtual cmCommand* Clone()
- {
- return new cmAddExecutableCommand;
- }
- /**
- * This is called when the command is first encountered in
- * the CMakeLists.txt file.
- */
- virtual bool InitialPass(std::vector<std::string> const& args);
- /**
- * The name of the command as specified in CMakeList.txt.
- */
- virtual const char* GetName() { return "ADD_EXECUTABLE";}
- /**
- * Succinct documentation.
- */
- virtual const char* GetTerseDocumentation()
- {
- return "Add an executable to the project using the specified source files.";
- }
-
- /**
- * More documentation.
- */
- virtual const char* GetFullDocumentation()
- {
- return
- " ADD_EXECUTABLE(exename [WIN32] [MACBUNDLE] source1\n"
- " source2 ... sourceN)\n"
- "This command adds an executable target to the current directory. "
- "The executable will be built from the list of source files "
- "specified.\n"
- "After specifying the executable name, WIN32 and/or MACBUNDLE can "
- "be specified. WIN32 indicates that the executable (when compiled on "
- "windows) is a windows app (using WinMain) not a console app (using main). "
- "MACBUNDLE indicates that when build on Mac OSX, executable should be in "
- "the bundle form. The MACBUNDLE also allows several variables to be specified:\n"
- " MACOSX_BUNDLE_INFO_STRING\n"
- " MACOSX_BUNDLE_ICON_FILE\n"
- " MACOSX_BUNDLE_GUI_IDENTIFIER\n"
- " MACOSX_BUNDLE_LONG_VERSION_STRING\n"
- " MACOSX_BUNDLE_BUNDLE_NAME\n"
- " MACOSX_BUNDLE_SHORT_VERSION_STRING\n"
- " MACOSX_BUNDLE_BUNDLE_VERSION\n"
- " MACOSX_BUNDLE_COPYRIGHT\n"
- ;
- }
-
- cmTypeMacro(cmAddExecutableCommand, cmCommand);
- };
- #endif
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