FindOpenSceneGraph.cmake 7.2 KB

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  1. # - Find OpenSceneGraph
  2. # This module searches for the OpenSceneGraph core "osg" library as well as
  3. # OpenThreads, and whatever additional COMPONENTS (nodekits) that you specify.
  4. # See http://www.openscenegraph.org
  5. #
  6. # NOTE: To use this module effectively you must either require CMake >= 2.6.3
  7. # with cmake_minimum_required(VERSION 2.6.3) or download and place
  8. # FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake,
  9. # and Find<etc>.cmake files into your CMAKE_MODULE_PATH.
  10. #
  11. #==================================
  12. #
  13. # This module accepts the following variables (note mixed case)
  14. #
  15. # OpenSceneGraph_DEBUG - Enable debugging output
  16. #
  17. # OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
  18. # automatically
  19. #
  20. # The following environment variables are also respected for finding the OSG
  21. # and it's various components. CMAKE_PREFIX_PATH can also be used for this
  22. # (see find_library() CMake documentation).
  23. #
  24. # <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
  25. # OSG_DIR
  26. # OSGDIR
  27. # OSG_ROOT
  28. #
  29. # [CMake 2.8.10]:
  30. # The CMake variable OSG_DIR can now be used as well to influence detection, instead of needing
  31. # to specify an environment variable.
  32. #
  33. # This module defines the following output variables:
  34. #
  35. # OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
  36. #
  37. # OPENSCENEGRAPH_VERSION - The version of the OSG which was found
  38. #
  39. # OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
  40. #
  41. # OPENSCENEGRAPH_LIBRARIES - The OSG libraries
  42. #
  43. #==================================
  44. # Example Usage:
  45. #
  46. # find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
  47. # # libOpenThreads & libosg automatically searched
  48. # include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
  49. #
  50. # add_executable(foo foo.cc)
  51. # target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
  52. #
  53. #=============================================================================
  54. # Copyright 2009 Kitware, Inc.
  55. # Copyright 2009-2012 Philip Lowman <[email protected]>
  56. #
  57. # Distributed under the OSI-approved BSD License (the "License");
  58. # see accompanying file Copyright.txt for details.
  59. #
  60. # This software is distributed WITHOUT ANY WARRANTY; without even the
  61. # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  62. # See the License for more information.
  63. #=============================================================================
  64. # (To distribute this file outside of CMake, substitute the full
  65. # License text for the above reference.)
  66. #
  67. # Naming convention:
  68. # Local variables of the form _osg_foo
  69. # Input variables of the form OpenSceneGraph_FOO
  70. # Output variables of the form OPENSCENEGRAPH_FOO
  71. #
  72. include(Findosg_functions)
  73. set(_osg_modules_to_process)
  74. foreach(_osg_component ${OpenSceneGraph_FIND_COMPONENTS})
  75. list(APPEND _osg_modules_to_process ${_osg_component})
  76. endforeach()
  77. list(APPEND _osg_modules_to_process "osg" "OpenThreads")
  78. list(REMOVE_DUPLICATES _osg_modules_to_process)
  79. if(OpenSceneGraph_DEBUG)
  80. message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
  81. "Components = ${_osg_modules_to_process}")
  82. endif()
  83. #
  84. # First we need to find and parse osg/Version
  85. #
  86. OSG_FIND_PATH(OSG osg/Version)
  87. if(OpenSceneGraph_MARK_AS_ADVANCED)
  88. OSG_MARK_AS_ADVANCED(OSG)
  89. endif()
  90. # Try to ascertain the version...
  91. if(OSG_INCLUDE_DIR)
  92. if(OpenSceneGraph_DEBUG)
  93. message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
  94. "Detected OSG_INCLUDE_DIR = ${OSG_INCLUDE_DIR}")
  95. endif()
  96. set(_osg_Version_file "${OSG_INCLUDE_DIR}/osg/Version")
  97. if("${OSG_INCLUDE_DIR}" MATCHES "\\.framework$" AND NOT EXISTS "${_osg_Version_file}")
  98. set(_osg_Version_file "${OSG_INCLUDE_DIR}/Headers/Version")
  99. endif()
  100. if(EXISTS "${_osg_Version_file}")
  101. file(STRINGS "${_osg_Version_file}" _osg_Version_contents
  102. REGEX "#define (OSG_VERSION_[A-Z]+|OPENSCENEGRAPH_[A-Z]+_VERSION)[ \t]+[0-9]+")
  103. else()
  104. set(_osg_Version_contents "unknown")
  105. endif()
  106. string(REGEX MATCH ".*#define OSG_VERSION_MAJOR[ \t]+[0-9]+.*"
  107. _osg_old_defines "${_osg_Version_contents}")
  108. string(REGEX MATCH ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+[0-9]+.*"
  109. _osg_new_defines "${_osg_Version_contents}")
  110. if(_osg_old_defines)
  111. string(REGEX REPLACE ".*#define OSG_VERSION_MAJOR[ \t]+([0-9]+).*"
  112. "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
  113. string(REGEX REPLACE ".*#define OSG_VERSION_MINOR[ \t]+([0-9]+).*"
  114. "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
  115. string(REGEX REPLACE ".*#define OSG_VERSION_PATCH[ \t]+([0-9]+).*"
  116. "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
  117. elseif(_osg_new_defines)
  118. string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+([0-9]+).*"
  119. "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
  120. string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MINOR_VERSION[ \t]+([0-9]+).*"
  121. "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
  122. string(REGEX REPLACE ".*#define OPENSCENEGRAPH_PATCH_VERSION[ \t]+([0-9]+).*"
  123. "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
  124. else()
  125. message(WARNING "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
  126. "Failed to parse version number, please report this as a bug")
  127. endif()
  128. unset(_osg_Version_contents)
  129. set(OPENSCENEGRAPH_VERSION "${_osg_VERSION_MAJOR}.${_osg_VERSION_MINOR}.${_osg_VERSION_PATCH}"
  130. CACHE INTERNAL "The version of OSG which was detected")
  131. if(OpenSceneGraph_DEBUG)
  132. message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
  133. "Detected version ${OPENSCENEGRAPH_VERSION}")
  134. endif()
  135. endif()
  136. set(_osg_quiet)
  137. if(OpenSceneGraph_FIND_QUIETLY)
  138. set(_osg_quiet "QUIET")
  139. endif()
  140. #
  141. # Here we call find_package() on all of the components
  142. #
  143. foreach(_osg_module ${_osg_modules_to_process})
  144. if(OpenSceneGraph_DEBUG)
  145. message(STATUS "[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
  146. "Calling find_package(${_osg_module} ${_osg_required} ${_osg_quiet})")
  147. endif()
  148. find_package(${_osg_module} ${_osg_quiet})
  149. string(TOUPPER ${_osg_module} _osg_module_UC)
  150. list(APPEND OPENSCENEGRAPH_INCLUDE_DIR ${${_osg_module_UC}_INCLUDE_DIR})
  151. list(APPEND OPENSCENEGRAPH_LIBRARIES ${${_osg_module_UC}_LIBRARIES})
  152. if(OpenSceneGraph_MARK_AS_ADVANCED)
  153. OSG_MARK_AS_ADVANCED(${_osg_module})
  154. endif()
  155. endforeach()
  156. if(OPENSCENEGRAPH_INCLUDE_DIR)
  157. list(REMOVE_DUPLICATES OPENSCENEGRAPH_INCLUDE_DIR)
  158. endif()
  159. #
  160. # Check each module to see if it's found
  161. #
  162. set(_osg_component_founds)
  163. if(OpenSceneGraph_FIND_REQUIRED)
  164. foreach(_osg_module ${_osg_modules_to_process})
  165. string(TOUPPER ${_osg_module} _osg_module_UC)
  166. list(APPEND _osg_component_founds ${_osg_module_UC}_FOUND)
  167. endforeach()
  168. endif()
  169. include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
  170. FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSceneGraph
  171. REQUIRED_VARS OPENSCENEGRAPH_LIBRARIES OPENSCENEGRAPH_INCLUDE_DIR ${_osg_component_founds}
  172. VERSION_VAR OPENSCENEGRAPH_VERSION)
  173. unset(_osg_component_founds)
  174. set(OPENSCENEGRAPH_INCLUDE_DIRS ${OPENSCENEGRAPH_INCLUDE_DIR})