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- set_target_properties
- ---------------------
- Targets can have properties that affect how they are built.
- ::
- set_target_properties(target1 target2 ...
- PROPERTIES prop1 value1
- prop2 value2 ...)
- Set properties on a target. The syntax for the command is to list all
- the files you want to change, and then provide the values you want to
- set next. You can use any prop value pair you want and extract it
- later with the GET_TARGET_PROPERTY command.
- Properties that affect the name of a target's output file are as
- follows. The PREFIX and SUFFIX properties override the default target
- name prefix (such as "lib") and suffix (such as ".so"). IMPORT_PREFIX
- and IMPORT_SUFFIX are the equivalent properties for the import library
- corresponding to a DLL (for SHARED library targets). OUTPUT_NAME sets
- the real name of a target when it is built and can be used to help
- create two targets of the same name even though CMake requires unique
- logical target names. There is also a <CONFIG>_OUTPUT_NAME that can
- set the output name on a per-configuration basis. <CONFIG>_POSTFIX
- sets a postfix for the real name of the target when it is built under
- the configuration named by <CONFIG> (in upper-case, such as
- "DEBUG_POSTFIX"). The value of this property is initialized when the
- target is created to the value of the variable CMAKE_<CONFIG>_POSTFIX
- (except for executable targets because earlier CMake versions which
- did not use this variable for executables).
- The LINK_FLAGS property can be used to add extra flags to the link
- step of a target. LINK_FLAGS_<CONFIG> will add to the configuration
- <CONFIG>, for example, DEBUG, RELEASE, MINSIZEREL, RELWITHDEBINFO.
- DEFINE_SYMBOL sets the name of the preprocessor symbol defined when
- compiling sources in a shared library. If not set here then it is set
- to target_EXPORTS by default (with some substitutions if the target is
- not a valid C identifier). This is useful for headers to know whether
- they are being included from inside their library or outside to
- properly setup dllexport/dllimport decorations. The COMPILE_FLAGS
- property sets additional compiler flags used to build sources within
- the target. It may also be used to pass additional preprocessor
- definitions.
- The LINKER_LANGUAGE property is used to change the tool used to link
- an executable or shared library. The default is set the language to
- match the files in the library. CXX and C are common values for this
- property.
- For shared libraries VERSION and SOVERSION can be used to specify the
- build version and API version respectively. When building or
- installing appropriate symlinks are created if the platform supports
- symlinks and the linker supports so-names. If only one of both is
- specified the missing is assumed to have the same version number. For
- executables VERSION can be used to specify the build version. When
- building or installing appropriate symlinks are created if the
- platform supports symlinks. For shared libraries and executables on
- Windows the VERSION attribute is parsed to extract a "major.minor"
- version number. These numbers are used as the image version of the
- binary.
- There are a few properties used to specify RPATH rules. INSTALL_RPATH
- is a semicolon-separated list specifying the rpath to use in installed
- targets (for platforms that support it). INSTALL_RPATH_USE_LINK_PATH
- is a boolean that if set to true will append directories in the linker
- search path and outside the project to the INSTALL_RPATH.
- SKIP_BUILD_RPATH is a boolean specifying whether to skip automatic
- generation of an rpath allowing the target to run from the build tree.
- BUILD_WITH_INSTALL_RPATH is a boolean specifying whether to link the
- target in the build tree with the INSTALL_RPATH. This takes
- precedence over SKIP_BUILD_RPATH and avoids the need for relinking
- before installation. INSTALL_NAME_DIR is a string specifying the
- directory portion of the "install_name" field of shared libraries on
- Mac OSX to use in the installed targets. When the target is created
- the values of the variables CMAKE_INSTALL_RPATH,
- CMAKE_INSTALL_RPATH_USE_LINK_PATH, CMAKE_SKIP_BUILD_RPATH,
- CMAKE_BUILD_WITH_INSTALL_RPATH, and CMAKE_INSTALL_NAME_DIR are used to
- initialize these properties.
- PROJECT_LABEL can be used to change the name of the target in an IDE
- like visual studio. VS_KEYWORD can be set to change the visual studio
- keyword, for example Qt integration works better if this is set to
- Qt4VSv1.0.
- VS_SCC_PROJECTNAME, VS_SCC_LOCALPATH, VS_SCC_PROVIDER and
- VS_SCC_AUXPATH can be set to add support for source control bindings
- in a Visual Studio project file.
- VS_GLOBAL_<variable> can be set to add a Visual Studio
- project-specific global variable. Qt integration works better if
- VS_GLOBAL_QtVersion is set to the Qt version FindQt4.cmake found. For
- example, "4.7.3"
- The PRE_INSTALL_SCRIPT and POST_INSTALL_SCRIPT properties are the old
- way to specify CMake scripts to run before and after installing a
- target. They are used only when the old INSTALL_TARGETS command is
- used to install the target. Use the INSTALL command instead.
- The EXCLUDE_FROM_DEFAULT_BUILD property is used by the visual studio
- generators. If it is set to 1 the target will not be part of the
- default build when you select "Build Solution". This can also be set
- on a per-configuration basis using
- EXCLUDE_FROM_DEFAULT_BUILD_<CONFIG>.
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