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| /*============================================================================  CMake - Cross Platform Makefile Generator  Copyright 2000-2009 Kitware, Inc., Insight Software Consortium  Distributed under the OSI-approved BSD License (the "License");  see accompanying file Copyright.txt for details.  This software is distributed WITHOUT ANY WARRANTY; without even the  implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the License for more information.============================================================================*/#include "cmLocalUnixMakefileGenerator3.h"#include "cmGeneratedFileStream.h"#include "cmGlobalUnixMakefileGenerator3.h"#include "cmMakefile.h"#include "cmMakefileTargetGenerator.h"#include "cmSourceFile.h"#include "cmake.h"#include "cmVersion.h"#include "cmFileTimeComparison.h"#include "cmCustomCommandGenerator.h"// Include dependency scanners for supported languages.  Only the// C/C++ scanner is needed for bootstrapping CMake.#include "cmDependsC.h"#ifdef CMAKE_BUILD_WITH_CMAKE# include "cmDependsFortran.h"# include "cmDependsJava.h"# include <cmsys/Terminal.h>#endif#include <cmsys/auto_ptr.hxx>#include <queue>//----------------------------------------------------------------------------// Escape special characters in Makefile dependency linesclass cmMakeSafe{public:  cmMakeSafe(const char* s): Data(s) {}  cmMakeSafe(std::string const& s): Data(s.c_str()) {}private:  const char* Data;  friend std::ostream& operator<<(std::ostream& os,                                  cmMakeSafe const& self)    {    for(const char* c = self.Data; *c; ++c)      {      switch (*c)        {        case '=': os << "$(EQUALS)"; break;        default: os << *c; break;        }      }    return os;    }};//----------------------------------------------------------------------------// Helper function used below.static std::string cmSplitExtension(std::string const& in, std::string& base){  std::string ext;  std::string::size_type dot_pos = in.rfind(".");  if(dot_pos != std::string::npos)    {    // Remove the extension first in case &base == &in.    ext = in.substr(dot_pos, std::string::npos);    base = in.substr(0, dot_pos);    }  else    {    base = in;    }  return ext;}//----------------------------------------------------------------------------cmLocalUnixMakefileGenerator3::cmLocalUnixMakefileGenerator3(){  this->WindowsShell = false;  this->IncludeDirective = "include";  this->MakefileVariableSize = 0;  this->IgnoreLibPrefix = false;  this->PassMakeflags = false;  this->DefineWindowsNULL = false;  this->UnixCD = true;  this->ColorMakefile = false;  this->SkipPreprocessedSourceRules = false;  this->SkipAssemblySourceRules = false;  this->MakeCommandEscapeTargetTwice = false;  this->BorlandMakeCurlyHack = false;  this->NoMultiOutputMultiDepRules = false;}//----------------------------------------------------------------------------cmLocalUnixMakefileGenerator3::~cmLocalUnixMakefileGenerator3(){}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::Configure(){  // Compute the path to use when referencing the current output  // directory from the top output directory.  this->HomeRelativeOutputPath =    this->Convert(this->Makefile->GetStartOutputDirectory(), HOME_OUTPUT);  if(this->HomeRelativeOutputPath == ".")    {    this->HomeRelativeOutputPath = "";    }  if(!this->HomeRelativeOutputPath.empty())    {    this->HomeRelativeOutputPath += "/";    }  this->cmLocalGenerator::Configure();}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::Generate(){  // Store the configuration name that will be generated.  if(const char* config = this->Makefile->GetDefinition("CMAKE_BUILD_TYPE"))    {    // Use the build type given by the user.    this->ConfigurationName = config;    }  else    {    // No configuration type given.    this->ConfigurationName = "";    }  // Record whether some options are enabled to avoid checking many  // times later.  if(!this->GetGlobalGenerator()->GetCMakeInstance()->GetIsInTryCompile())    {    this->ColorMakefile = this->Makefile->IsOn("CMAKE_COLOR_MAKEFILE");    }  this->SkipPreprocessedSourceRules =    this->Makefile->IsOn("CMAKE_SKIP_PREPROCESSED_SOURCE_RULES");  this->SkipAssemblySourceRules =    this->Makefile->IsOn("CMAKE_SKIP_ASSEMBLY_SOURCE_RULES");  // Generate the rule files for each target.  cmGeneratorTargetsType targets = this->Makefile->GetGeneratorTargets();  cmGlobalUnixMakefileGenerator3* gg =    static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);  for(cmGeneratorTargetsType::iterator t = targets.begin();      t != targets.end(); ++t)    {    if (t->second->Target->GetType() == cmTarget::INTERFACE_LIBRARY        || t->second->Target->IsImported())      {      continue;      }    cmsys::auto_ptr<cmMakefileTargetGenerator> tg(      cmMakefileTargetGenerator::New(t->second));    if (tg.get())      {      tg->WriteRuleFiles();      gg->RecordTargetProgress(tg.get());      }    }  // write the local Makefile  this->WriteLocalMakefile();  // Write the cmake file with information for this directory.  this->WriteDirectoryInformationFile();}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::ComputeObjectFilenames(                        std::map<cmSourceFile const*, std::string>& mapping,                        cmGeneratorTarget const* gt){  for(std::map<cmSourceFile const*, std::string>::iterator      si = mapping.begin(); si != mapping.end(); ++si)    {    cmSourceFile const* sf = si->first;    si->second = this->GetObjectFileNameWithoutTarget(*sf,                                                      gt->ObjectDirectory);    }}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::GetLocalObjectFiles(std::map<std::string, LocalObjectInfo> &localObjectFiles){  std::set<std::string> emitted;  cmGeneratorTargetsType targets = this->Makefile->GetGeneratorTargets();  for(cmGeneratorTargetsType::iterator ti = targets.begin();      ti != targets.end(); ++ti)    {    cmGeneratorTarget* gt = ti->second;    if (gt->GetType() == cmTarget::INTERFACE_LIBRARY)      {      continue;      }    std::vector<cmSourceFile const*> objectSources;    gt->GetObjectSources(objectSources, this->Makefile                                    ->GetSafeDefinition("CMAKE_BUILD_TYPE"));    // Compute full path to object file directory for this target.    std::string dir;    dir += gt->Makefile->GetCurrentOutputDirectory();    dir += "/";    dir += this->GetTargetDirectory(*gt->Target);    dir += "/";    // Compute the name of each object file.    for(std::vector<cmSourceFile const*>::iterator          si = objectSources.begin();        si != objectSources.end(); ++si)      {      cmSourceFile const* sf = *si;      bool hasSourceExtension = true;      std::string objectName = this->GetObjectFileNameWithoutTarget(*sf,                                                                    dir,                                                        &hasSourceExtension);      if(cmSystemTools::FileIsFullPath(objectName.c_str()))        {        objectName = cmSystemTools::GetFilenameName(objectName);        }      LocalObjectInfo& info = localObjectFiles[objectName];      info.HasSourceExtension = hasSourceExtension;      info.push_back(LocalObjectEntry(gt->Target, sf->GetLanguage()));      }    }}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::GetIndividualFileTargets                                            (std::vector<std::string>& targets){  std::map<std::string, LocalObjectInfo> localObjectFiles;  this->GetLocalObjectFiles(localObjectFiles);  for (std::map<std::string, LocalObjectInfo>::iterator lo =         localObjectFiles.begin();       lo != localObjectFiles.end(); ++lo)    {    targets.push_back(lo->first);    std::string::size_type dot_pos = lo->first.rfind(".");    std::string base = lo->first.substr(0, dot_pos);    if(lo->second.HasPreprocessRule)      {      targets.push_back(base + ".i");      }    if(lo->second.HasAssembleRule)      {      targets.push_back(base + ".s");      }    }}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteLocalMakefile(){  // generate the includes  std::string ruleFileName = "Makefile";  // Open the rule file.  This should be copy-if-different because the  // rules may depend on this file itself.  std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);  cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());  if(!ruleFileStream)    {    return;    }  // always write the top makefile  if (this->Parent)    {    ruleFileStream.SetCopyIfDifferent(true);    }  // write the all rules  this->WriteLocalAllRules(ruleFileStream);  // only write local targets unless at the top Keep track of targets already  // listed.  std::set<std::string> emittedTargets;  if (this->Parent)    {    // write our targets, and while doing it collect up the object    // file rules    this->WriteLocalMakefileTargets(ruleFileStream,emittedTargets);    }  else    {    cmGlobalUnixMakefileGenerator3 *gg =      static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);    gg->WriteConvenienceRules(ruleFileStream,emittedTargets);    }  bool do_preprocess_rules =    this->GetCreatePreprocessedSourceRules();  bool do_assembly_rules =    this->GetCreateAssemblySourceRules();  std::map<std::string, LocalObjectInfo> localObjectFiles;  this->GetLocalObjectFiles(localObjectFiles);  // now write out the object rules  // for each object file name  for (std::map<std::string, LocalObjectInfo>::iterator lo =         localObjectFiles.begin();       lo != localObjectFiles.end(); ++lo)    {    // Add a convenience rule for building the object file.    this->WriteObjectConvenienceRule(ruleFileStream,                                     "target to build an object file",                                     lo->first.c_str(), lo->second);    // Check whether preprocessing and assembly rules make sense.    // They make sense only for C and C++ sources.    bool lang_has_preprocessor = false;    bool lang_has_assembly = false;    for(std::vector<LocalObjectEntry>::const_iterator ei =          lo->second.begin(); ei != lo->second.end(); ++ei)      {      if(ei->Language == "C" ||         ei->Language == "CXX" ||         ei->Language == "Fortran")        {        // Right now, C, C++ and Fortran have both a preprocessor and the        // ability to generate assembly code        lang_has_preprocessor = true;        lang_has_assembly = true;        break;        }      }    // Add convenience rules for preprocessed and assembly files.    if(lang_has_preprocessor && do_preprocess_rules)      {      std::string::size_type dot_pos = lo->first.rfind(".");      std::string base = lo->first.substr(0, dot_pos);      this->WriteObjectConvenienceRule(        ruleFileStream, "target to preprocess a source file",       (base + ".i").c_str(), lo->second);      lo->second.HasPreprocessRule = true;      }    if(lang_has_assembly && do_assembly_rules)      {      std::string::size_type dot_pos = lo->first.rfind(".");      std::string base = lo->first.substr(0, dot_pos);      this->WriteObjectConvenienceRule(       ruleFileStream, "target to generate assembly for a file",       (base + ".s").c_str(), lo->second);      lo->second.HasAssembleRule = true;      }    }  // add a help target as long as there isn;t a real target named help  if(emittedTargets.insert("help").second)    {    cmGlobalUnixMakefileGenerator3 *gg =      static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);    gg->WriteHelpRule(ruleFileStream,this);    }  this->WriteSpecialTargetsBottom(ruleFileStream);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteObjectConvenienceRule(std::ostream& ruleFileStream,                             const char* comment, const char* output,                             LocalObjectInfo const& info){  // If the rule includes the source file extension then create a  // version that has the extension removed.  The help should include  // only the version without source extension.  bool inHelp = true;  if(info.HasSourceExtension)    {    // Remove the last extension.  This should be kept.    std::string outBase1 = output;    std::string outExt1 = cmSplitExtension(outBase1, outBase1);    // Now remove the source extension and put back the last    // extension.    std::string outNoExt;    cmSplitExtension(outBase1, outNoExt);    outNoExt += outExt1;    // Add a rule to drive the rule below.    std::vector<std::string> depends;    depends.push_back(output);    std::vector<std::string> no_commands;    this->WriteMakeRule(ruleFileStream, 0,                        outNoExt, depends, no_commands, true, true);    inHelp = false;    }  // Recursively make the rule for each target using the object file.  std::vector<std::string> commands;  for(std::vector<LocalObjectEntry>::const_iterator t = info.begin();      t != info.end(); ++t)    {    std::string tgtMakefileName =      this->GetRelativeTargetDirectory(*(t->Target));    std::string targetName = tgtMakefileName;    tgtMakefileName += "/build.make";    targetName += "/";    targetName += output;    commands.push_back(      this->GetRecursiveMakeCall(tgtMakefileName.c_str(), targetName)      );    }  this->CreateCDCommand(commands,                        this->Makefile->GetHomeOutputDirectory(),                        cmLocalGenerator::START_OUTPUT);  // Write the rule to the makefile.  std::vector<std::string> no_depends;  this->WriteMakeRule(ruleFileStream, comment,                      output, no_depends, commands, true, inHelp);}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteLocalMakefileTargets(std::ostream& ruleFileStream,                            std::set<std::string> &emitted){  std::vector<std::string> depends;  std::vector<std::string> commands;  // for each target we just provide a rule to cd up to the top and do a make  // on the target  cmGeneratorTargetsType targets = this->Makefile->GetGeneratorTargets();  std::string localName;  for(cmGeneratorTargetsType::iterator t = targets.begin();      t != targets.end(); ++t)    {    if((t->second->GetType() == cmTarget::EXECUTABLE) ||       (t->second->GetType() == cmTarget::STATIC_LIBRARY) ||       (t->second->GetType() == cmTarget::SHARED_LIBRARY) ||       (t->second->GetType() == cmTarget::MODULE_LIBRARY) ||       (t->second->GetType() == cmTarget::OBJECT_LIBRARY) ||       (t->second->GetType() == cmTarget::UTILITY))      {      if (t->second->Target->IsImported())        {        continue;        }      emitted.insert(t->second->GetName());      // for subdirs add a rule to build this specific target by name.      localName = this->GetRelativeTargetDirectory(*t->second->Target);      localName += "/rule";      commands.clear();      depends.clear();      // Build the target for this pass.      std::string makefile2 = cmake::GetCMakeFilesDirectoryPostSlash();      makefile2 += "Makefile2";      commands.push_back(this->GetRecursiveMakeCall                         (makefile2.c_str(),localName));      this->CreateCDCommand(commands,                            this->Makefile->GetHomeOutputDirectory(),                            cmLocalGenerator::START_OUTPUT);      this->WriteMakeRule(ruleFileStream, "Convenience name for target.",                          localName, depends, commands, true);      // Add a target with the canonical name (no prefix, suffix or path).      if(localName != t->second->GetName())        {        commands.clear();        depends.push_back(localName);        this->WriteMakeRule(ruleFileStream, "Convenience name for target.",                            t->second->GetName(), depends, commands, true);        }      // Add a fast rule to build the target      std::string makefileName =                         this->GetRelativeTargetDirectory(*t->second->Target);      makefileName += "/build.make";      // make sure the makefile name is suitable for a makefile      std::string makeTargetName =        this->GetRelativeTargetDirectory(*t->second->Target);      makeTargetName += "/build";      localName = t->second->GetName();      localName += "/fast";      depends.clear();      commands.clear();      commands.push_back(this->GetRecursiveMakeCall                         (makefileName.c_str(), makeTargetName));      this->CreateCDCommand(commands,                            this->Makefile->GetHomeOutputDirectory(),                            cmLocalGenerator::START_OUTPUT);      this->WriteMakeRule(ruleFileStream, "fast build rule for target.",                          localName, depends, commands, true);      // Add a local name for the rule to relink the target before      // installation.      if(t->second->Target                  ->NeedRelinkBeforeInstall(this->ConfigurationName))        {        makeTargetName = this->GetRelativeTargetDirectory(*t->second->Target);        makeTargetName += "/preinstall";        localName = t->second->GetName();        localName += "/preinstall";        depends.clear();        commands.clear();        commands.push_back(this->GetRecursiveMakeCall                           (makefile2.c_str(), makeTargetName));        this->CreateCDCommand(commands,                              this->Makefile->GetHomeOutputDirectory(),                              cmLocalGenerator::START_OUTPUT);        this->WriteMakeRule(ruleFileStream,                            "Manual pre-install relink rule for target.",                            localName, depends, commands, true);        }      }    }}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteDirectoryInformationFile(){  std::string infoFileName = this->Makefile->GetStartOutputDirectory();  infoFileName += cmake::GetCMakeFilesDirectory();  infoFileName += "/CMakeDirectoryInformation.cmake";  // Open the output file.  cmGeneratedFileStream infoFileStream(infoFileName.c_str());  if(!infoFileStream)    {    return;    }  infoFileStream.SetCopyIfDifferent(true);  // Write the do not edit header.  this->WriteDisclaimer(infoFileStream);  // Setup relative path conversion tops.  infoFileStream    << "# Relative path conversion top directories.\n"    << "set(CMAKE_RELATIVE_PATH_TOP_SOURCE \"" << this->RelativePathTopSource    << "\")\n"    << "set(CMAKE_RELATIVE_PATH_TOP_BINARY \"" << this->RelativePathTopBinary    << "\")\n"    << "\n";  // Tell the dependency scanner to use unix paths if necessary.  if(cmSystemTools::GetForceUnixPaths())    {    infoFileStream      << "# Force unix paths in dependencies.\n"      << "set(CMAKE_FORCE_UNIX_PATHS 1)\n"      << "\n";    }  // Store the include regular expressions for this directory.  infoFileStream    << "\n"    << "# The C and CXX include file regular expressions for "    << "this directory.\n";  infoFileStream    << "set(CMAKE_C_INCLUDE_REGEX_SCAN ";  this->WriteCMakeArgument(infoFileStream,                           this->Makefile->GetIncludeRegularExpression());  infoFileStream    << ")\n";  infoFileStream    << "set(CMAKE_C_INCLUDE_REGEX_COMPLAIN ";  this->WriteCMakeArgument(infoFileStream,                           this->Makefile->GetComplainRegularExpression());  infoFileStream    << ")\n";  infoFileStream    << "set(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})\n";  infoFileStream    << "set(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN "    "${CMAKE_C_INCLUDE_REGEX_COMPLAIN})\n";}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::ConvertToFullPath(const std::string& localPath){  std::string dir = this->Makefile->GetStartOutputDirectory();  dir += "/";  dir += localPath;  return dir;}const std::string &cmLocalUnixMakefileGenerator3::GetHomeRelativeOutputPath(){  return this->HomeRelativeOutputPath;}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteMakeRule(std::ostream& os,                const char* comment,                const std::string& target,                const std::vector<std::string>& depends,                const std::vector<std::string>& commands,                bool symbolic,                bool in_help){  // Make sure there is a target.  if(target.empty())    {    cmSystemTools::Error("No target for WriteMakeRule! called with comment: ",                         comment);    return;    }  std::vector<std::string> outputs(1, target);  this->WriteMakeRule(os, comment,                      outputs, depends, commands,                      symbolic, in_help);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteMakeRule(std::ostream& os,                const char* comment,                const std::vector<std::string>& outputs,                const std::vector<std::string>& depends,                const std::vector<std::string>& commands,                bool symbolic,                bool in_help){  // Make sure there is an output.  if(outputs.empty())    {    cmSystemTools::Error("No outputs for WriteMakeRule! called with comment: ",                         comment);    return;    }  std::string replace;  // Write the comment describing the rule in the makefile.  if(comment)    {    replace = comment;    std::string::size_type lpos = 0;    std::string::size_type rpos;    while((rpos = replace.find('\n', lpos)) != std::string::npos)      {      os << "# " << replace.substr(lpos, rpos-lpos) << "\n";      lpos = rpos+1;      }    os << "# " << replace.substr(lpos) << "\n";    }  // Construct the left hand side of the rule.  std::string tgt;  {  const char* sep = "";  for (std::vector<std::string>::const_iterator i = outputs.begin();       i != outputs.end(); ++i)    {    tgt += sep;    tgt += this->Convert(*i,HOME_OUTPUT,MAKERULE);    sep = " ";    }  }  const char* space = "";  if(tgt.size() == 1)    {    // Add a space before the ":" to avoid drive letter confusion on    // Windows.    space = " ";    }  // Mark the rule as symbolic if requested.  if(symbolic)    {    if(const char* sym =       this->Makefile->GetDefinition("CMAKE_MAKE_SYMBOLIC_RULE"))      {      os << cmMakeSafe(tgt) << space << ": " << sym << "\n";      }    }  // Write the rule.  if(depends.empty())    {    // No dependencies.  The commands will always run.    os << cmMakeSafe(tgt) << space << ":\n";    }  else if(this->NoMultiOutputMultiDepRules && outputs.size() >= 2)    {    // Borland make does not understand multiple dependency rules when    // there are multiple outputs, so write them all on one line.    os << cmMakeSafe(tgt) << space << ":";    for(std::vector<std::string>::const_iterator dep = depends.begin();        dep != depends.end(); ++dep)      {      replace = this->Convert(*dep, HOME_OUTPUT, MAKERULE);      os << " " << cmMakeSafe(replace);      }    os << "\n";    }  else    {    // Split dependencies into multiple rule lines.  This allows for    // very long dependency lists even on older make implementations.    for(std::vector<std::string>::const_iterator dep = depends.begin();        dep != depends.end(); ++dep)      {      replace = *dep;      replace = this->Convert(replace,HOME_OUTPUT,MAKERULE);      os << cmMakeSafe(tgt) << space << ": " << cmMakeSafe(replace) << "\n";      }    }  // Write the list of commands.  for(std::vector<std::string>::const_iterator i = commands.begin();      i != commands.end(); ++i)    {    replace = *i;    os << "\t" << replace << "\n";    }  if(symbolic && !this->WatcomWMake)    {    os << ".PHONY : " << cmMakeSafe(tgt) << "\n";    }  os << "\n";  // Add the output to the local help if requested.  if(in_help)    {    this->LocalHelp.insert(this->LocalHelp.end(),                           outputs.begin(), outputs.end());    }}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::ConvertShellCommand(std::string const& cmd, RelativeRoot root){  if(this->WatcomWMake &&     cmSystemTools::FileIsFullPath(cmd.c_str()) &&     cmd.find_first_of("( )") != cmd.npos)    {    // On Watcom WMake use the windows short path for the command    // name.  This is needed to avoid funny quoting problems on    // lines with shell redirection operators.    std::string scmd;    if(cmSystemTools::GetShortPath(cmd, scmd))      {      return this->Convert(scmd, NONE, SHELL);      }    }  return this->Convert(cmd, root, SHELL);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteMakeVariables(std::ostream& makefileStream){  this->WriteDivider(makefileStream);  makefileStream    << "# Set environment variables for the build.\n"    << "\n";  if(this->DefineWindowsNULL)    {    makefileStream      << "!IF \"$(OS)\" == \"Windows_NT\"\n"      << "NULL=\n"      << "!ELSE\n"      << "NULL=nul\n"      << "!ENDIF\n";    }  if(this->WindowsShell)    {     makefileStream       << "SHELL = cmd.exe\n"       << "\n";    }  else    {#if !defined(__VMS)      makefileStream        << "# The shell in which to execute make rules.\n"        << "SHELL = /bin/sh\n"        << "\n";#endif    }  std::string cmakecommand =      this->Makefile->GetRequiredDefinition("CMAKE_COMMAND");  makefileStream    << "# The CMake executable.\n"    << "CMAKE_COMMAND = "    << this->ConvertShellCommand(cmakecommand, FULL)    << "\n"    << "\n";  makefileStream    << "# The command to remove a file.\n"    << "RM = "    << this->ConvertShellCommand(cmakecommand, FULL)    << " -E remove -f\n"    << "\n";  makefileStream    << "# Escaping for special characters.\n"    << "EQUALS = =\n"    << "\n";  makefileStream    << "# The top-level source directory on which CMake was run.\n"    << "CMAKE_SOURCE_DIR = "    << this->Convert(this->Makefile->GetHomeDirectory(), FULL, SHELL)    << "\n"    << "\n";  makefileStream    << "# The top-level build directory on which CMake was run.\n"    << "CMAKE_BINARY_DIR = "    << this->Convert(this->Makefile->GetHomeOutputDirectory(), FULL, SHELL)    << "\n"    << "\n";}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteSpecialTargetsTop(std::ostream& makefileStream){  this->WriteDivider(makefileStream);  makefileStream    << "# Special targets provided by cmake.\n"    << "\n";  std::vector<std::string> no_commands;  std::vector<std::string> no_depends;  // Special target to cleanup operation of make tool.  // This should be the first target except for the default_target in  // the interface Makefile.  this->WriteMakeRule(    makefileStream, "Disable implicit rules so canonical targets will work.",    ".SUFFIXES", no_depends, no_commands, false);  if(!this->NMake && !this->WatcomWMake && !this->BorlandMakeCurlyHack)    {    // turn off RCS and SCCS automatic stuff from gmake    makefileStream      << "# Remove some rules from gmake that .SUFFIXES does not remove.\n"      << "SUFFIXES =\n\n";    }  // Add a fake suffix to keep HP happy.  Must be max 32 chars for SGI make.  std::vector<std::string> depends;  depends.push_back(".hpux_make_needs_suffix_list");  this->WriteMakeRule(makefileStream, 0,                      ".SUFFIXES", depends, no_commands, false);  if(this->WatcomWMake)    {    // Switch on WMake feature, if an error or interrupt occurs during    // makefile processing, the current target being made may be deleted    // without prompting (the same as command line -e option).    makefileStream <<      "\n"      ".ERASE\n"      "\n"      ;    }  if(this->Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE"))    {    makefileStream      << "# Produce verbose output by default.\n"      << "VERBOSE = 1\n"      << "\n";    }  if(this->WatcomWMake)    {    makefileStream <<      "!ifndef VERBOSE\n"      ".SILENT\n"      "!endif\n"      "\n"      ;    }  else    {    // Write special target to silence make output.  This must be after    // the default target in case VERBOSE is set (which changes the    // name).  The setting of CMAKE_VERBOSE_MAKEFILE to ON will cause a    // "VERBOSE=1" to be added as a make variable which will change the    // name of this special target.  This gives a make-time choice to    // the user.    this->WriteMakeRule(makefileStream,                        "Suppress display of executed commands.",                        "$(VERBOSE).SILENT",                        no_depends,                        no_commands, false);    }  // Work-around for makes that drop rules that have no dependencies  // or commands.  cmGlobalUnixMakefileGenerator3* gg =    static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);  std::string hack = gg->GetEmptyRuleHackDepends();  if(!hack.empty())    {    no_depends.push_back(hack);    }  std::string hack_cmd = gg->GetEmptyRuleHackCommand();  if(!hack_cmd.empty())    {    no_commands.push_back(hack_cmd);    }  // Special symbolic target that never exists to force dependers to  // run their rules.  this->WriteMakeRule    (makefileStream,     "A target that is always out of date.",     "cmake_force", no_depends, no_commands, true);  // Variables for reference by other rules.  this->WriteMakeVariables(makefileStream);}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteSpecialTargetsBottom(std::ostream& makefileStream){  this->WriteDivider(makefileStream);  makefileStream    << "# Special targets to cleanup operation of make.\n"    << "\n";  // Write special "cmake_check_build_system" target to run cmake with  // the --check-build-system flag.  {  // Build command to run CMake to check if anything needs regenerating.  std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash();  cmakefileName += "Makefile.cmake";  std::string runRule =    "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";  runRule += " --check-build-system ";  runRule += this->Convert(cmakefileName,NONE,SHELL);  runRule += " 0";  std::vector<std::string> no_depends;  std::vector<std::string> commands;  commands.push_back(runRule);  if(this->Parent)    {    this->CreateCDCommand(commands,                          this->Makefile->GetHomeOutputDirectory(),                          cmLocalGenerator::START_OUTPUT);    }  this->WriteMakeRule(makefileStream,                      "Special rule to run CMake to check the build system "                      "integrity.\n"                      "No rule that depends on this can have "                      "commands that come from listfiles\n"                      "because they might be regenerated.",                      "cmake_check_build_system",                      no_depends,                      commands, true);  }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteConvenienceRule(std::ostream& ruleFileStream,                       const std::string& realTarget,                       const std::string& helpTarget){  // A rule is only needed if the names are different.  if(realTarget != helpTarget)    {    // The helper target depends on the real target.    std::vector<std::string> depends;    depends.push_back(realTarget);    // There are no commands.    std::vector<std::string> no_commands;    // Write the rule.    this->WriteMakeRule(ruleFileStream, "Convenience name for target.",                        helpTarget, depends, no_commands, true);    }}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::GetRelativeTargetDirectory(cmTarget const& target){  std::string dir = this->HomeRelativeOutputPath;  dir += this->GetTargetDirectory(target);  return this->Convert(dir,NONE,UNCHANGED);}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::AppendFlags(std::string& flags,                                                const std::string& newFlags){  if(this->WatcomWMake && !newFlags.empty())    {    std::string newf = newFlags;    if(newf.find("\\\"") != newf.npos)      {      cmSystemTools::ReplaceString(newf, "\\\"", "\"");      this->cmLocalGenerator::AppendFlags(flags, newf);      return;      }    }  this->cmLocalGenerator::AppendFlags(flags, newFlags);}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::AppendFlags(std::string& flags,                                                const char* newFlags){  this->cmLocalGenerator::AppendFlags(flags, newFlags);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendRuleDepend(std::vector<std::string>& depends,                   const char* ruleFileName){  // Add a dependency on the rule file itself unless an option to skip  // it is specifically enabled by the user or project.  const char* nodep =    this->Makefile->GetDefinition("CMAKE_SKIP_RULE_DEPENDENCY");  if(!nodep || cmSystemTools::IsOff(nodep))    {    depends.push_back(ruleFileName);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendRuleDepends(std::vector<std::string>& depends,                    std::vector<std::string> const& ruleFiles){  // Add a dependency on the rule file itself unless an option to skip  // it is specifically enabled by the user or project.  if(!this->Makefile->IsOn("CMAKE_SKIP_RULE_DEPENDENCY"))    {    depends.insert(depends.end(), ruleFiles.begin(), ruleFiles.end());    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCustomDepends(std::vector<std::string>& depends,                      const std::vector<cmCustomCommand>& ccs){  for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();      i != ccs.end(); ++i)    {    cmCustomCommandGenerator ccg(*i, this->ConfigurationName,                                 this->Makefile);    this->AppendCustomDepend(depends, ccg);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCustomDepend(std::vector<std::string>& depends,                     cmCustomCommandGenerator const& ccg){  for(std::vector<std::string>::const_iterator d = ccg.GetDepends().begin();      d != ccg.GetDepends().end(); ++d)    {    // Lookup the real name of the dependency in case it is a CMake target.    std::string dep;    if(this->GetRealDependency(*d, this->ConfigurationName,                               dep))      {      depends.push_back(dep);      }    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCustomCommands(std::vector<std::string>& commands,                       const std::vector<cmCustomCommand>& ccs,                       cmTarget* target,                       cmLocalGenerator::RelativeRoot relative){  for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();      i != ccs.end(); ++i)    {    cmCustomCommandGenerator ccg(*i, this->ConfigurationName,                                 this->Makefile);    this->AppendCustomCommand(commands, ccg, target, true, relative);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCustomCommand(std::vector<std::string>& commands,                      cmCustomCommandGenerator const& ccg,                      cmTarget* target,                      bool echo_comment,                      cmLocalGenerator::RelativeRoot relative,                      std::ostream* content){  // Optionally create a command to display the custom command's  // comment text.  This is used for pre-build, pre-link, and  // post-build command comments.  Custom build step commands have  // their comments generated elsewhere.  if(echo_comment)    {    const char* comment = ccg.GetComment();    if(comment && !*comment)      {      this->AppendEcho(commands, comment,                       cmLocalUnixMakefileGenerator3::EchoGenerate);      }    }  // if the command specified a working directory use it.  std::string dir  = this->Makefile->GetStartOutputDirectory();  std::string workingDir = ccg.GetWorkingDirectory();  if(!workingDir.empty())    {    dir = workingDir;    }  if(content)    {    *content << dir;    }  // Add each command line to the set of commands.  std::vector<std::string> commands1;  for(unsigned int c = 0; c < ccg.GetNumberOfCommands(); ++c)    {    // Build the command line in a single string.    std::string cmd = ccg.GetCommand(c);    if (!cmd.empty())      {      // Use "call " before any invocations of .bat or .cmd files      // invoked as custom commands in the WindowsShell.      //      bool useCall = false;      if (this->WindowsShell)        {        std::string suffix;        if (cmd.size() > 4)          {          suffix = cmSystemTools::LowerCase(cmd.substr(cmd.size()-4));          if (suffix == ".bat" || suffix == ".cmd")            {            useCall = true;            }          }        }      cmSystemTools::ReplaceString(cmd, "/./", "/");      // Convert the command to a relative path only if the current      // working directory will be the start-output directory.      bool had_slash = cmd.find("/") != cmd.npos;      if(workingDir.empty())        {        cmd = this->Convert(cmd,START_OUTPUT);        }      bool has_slash = cmd.find("/") != cmd.npos;      if(had_slash && !has_slash)        {        // This command was specified as a path to a file in the        // current directory.  Add a leading "./" so it can run        // without the current directory being in the search path.        cmd = "./" + cmd;        }      std::string launcher =        this->MakeLauncher(ccg, target,                           workingDir.empty()? START_OUTPUT : NONE);      cmd = launcher + this->ConvertShellCommand(cmd, NONE);      ccg.AppendArguments(c, cmd);      if(content)        {        // Rule content does not include the launcher.        *content << (cmd.c_str()+launcher.size());        }      if(this->BorlandMakeCurlyHack)        {        // Borland Make has a very strange bug.  If the first curly        // brace anywhere in the command string is a left curly, it        // must be written {{} instead of just {.  Otherwise some        // curly braces are removed.  The hack can be skipped if the        // first curly brace is the last character.        std::string::size_type lcurly = cmd.find("{");        if(lcurly != cmd.npos && lcurly < (cmd.size()-1))          {          std::string::size_type rcurly = cmd.find("}");          if(rcurly == cmd.npos || rcurly > lcurly)            {            // The first curly is a left curly.  Use the hack.            std::string hack_cmd = cmd.substr(0, lcurly);            hack_cmd += "{{}";            hack_cmd += cmd.substr(lcurly+1);            cmd = hack_cmd;            }          }        }      if (launcher.empty())        {        if (useCall)          {          cmd = "call " + cmd;          }        else if (this->NMake && cmd[0]=='"')          {          cmd = "echo >nul && " + cmd;          }        }      commands1.push_back(cmd);      }    }  // Setup the proper working directory for the commands.  this->CreateCDCommand(commands1, dir.c_str(), relative);  // push back the custom commands  commands.insert(commands.end(), commands1.begin(), commands1.end());}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::MakeLauncher(  cmCustomCommandGenerator const& ccg,  cmTarget* target, RelativeRoot relative){  // Short-circuit if there is no launcher.  const char* prop = "RULE_LAUNCH_CUSTOM";  const char* val = this->GetRuleLauncher(target, prop);  if(!(val && *val))    {    return "";    }  // Expand rules in the empty string.  It may insert the launcher and  // perform replacements.  RuleVariables vars;  vars.RuleLauncher = prop;  vars.CMTarget = target;  std::string output;  const std::vector<std::string>& outputs = ccg.GetOutputs();  if(!outputs.empty())    {    output = this->Convert(outputs[0], relative, SHELL);    }  vars.Output = output.c_str();  std::string launcher;  this->ExpandRuleVariables(launcher, vars);  if(!launcher.empty())    {    launcher += " ";    }  return launcher;}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCleanCommand(std::vector<std::string>& commands,                     const std::vector<std::string>& files,                     cmTarget& target, const char* filename){  std::string cleanfile = this->Makefile->GetCurrentOutputDirectory();  cleanfile += "/";  cleanfile += this->GetTargetDirectory(target);  cleanfile += "/cmake_clean";  if(filename)    {    cleanfile += "_";    cleanfile += filename;    }  cleanfile += ".cmake";  std::string cleanfilePath = this->Convert(cleanfile, FULL);  cmsys::ofstream fout(cleanfilePath.c_str());  if(!fout)    {    cmSystemTools::Error("Could not create ", cleanfilePath.c_str());    }  if(!files.empty())    {    fout << "file(REMOVE_RECURSE\n";    for(std::vector<std::string>::const_iterator f = files.begin();        f != files.end(); ++f)      {      std::string fc = this->Convert(*f,START_OUTPUT,UNCHANGED);      fout << "  " << this->EscapeForCMake(fc) << "\n";      }    fout << ")\n";    }  std::string remove = "$(CMAKE_COMMAND) -P ";  remove += this->Convert(cleanfile, START_OUTPUT, SHELL);  commands.push_back(remove);  // For the main clean rule add per-language cleaning.  if(!filename)    {    // Get the set of source languages in the target.    std::set<std::string> languages;    target.GetLanguages(languages,                      this->Makefile->GetSafeDefinition("CMAKE_BUILD_TYPE"));    fout << "\n"         << "# Per-language clean rules from dependency scanning.\n"         << "foreach(lang";    for(std::set<std::string>::const_iterator l = languages.begin();        l != languages.end(); ++l)      {      fout << " " << *l;      }    fout << ")\n"         << "  include(" << this->GetTargetDirectory(target)         << "/cmake_clean_${lang}.cmake OPTIONAL)\n"         << "endforeach()\n";    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendEcho(std::vector<std::string>& commands,                                          const char* text,                                          EchoColor color){  // Choose the color for the text.  std::string color_name;#ifdef CMAKE_BUILD_WITH_CMAKE  if(this->GlobalGenerator->GetToolSupportsColor() && this->ColorMakefile)    {    // See cmake::ExecuteEchoColor in cmake.cxx for these options.    // This color set is readable on both black and white backgrounds.    switch(color)      {      case EchoNormal:        break;      case EchoDepend:        color_name = "--magenta --bold ";        break;      case EchoBuild:        color_name = "--green ";        break;      case EchoLink:        color_name = "--red --bold ";        break;      case EchoGenerate:        color_name = "--blue --bold ";        break;      case EchoGlobal:        color_name = "--cyan ";        break;      }    }#else  (void)color;#endif  // Echo one line at a time.  std::string line;  line.reserve(200);  for(const char* c = text;; ++c)    {    if(*c == '\n' || *c == '\0')      {      // Avoid writing a blank last line on end-of-string.      if(*c != '\0' || !line.empty())        {        // Add a command to echo this line.        std::string cmd;        if(color_name.empty())          {          // Use the native echo command.          cmd = "@echo ";          cmd += this->EscapeForShell(line, false, true);          }        else          {          // Use cmake to echo the text in color.          cmd = "@$(CMAKE_COMMAND) -E cmake_echo_color --switch=$(COLOR) ";          cmd += color_name;          cmd += this->EscapeForShell(line);          }        commands.push_back(cmd);        }      // Reset the line to emtpy.      line = "";      // Terminate on end-of-string.      if(*c == '\0')        {        return;        }      }    else if(*c != '\r')      {      // Append this character to the current line.      line += *c;      }    }}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::CreateMakeVariable(const std::string& sin, const std::string& s2in){  std::string s = sin;  std::string s2 = s2in;  std::string unmodified = s;  unmodified += s2;  // if there is no restriction on the length of make variables  // and there are no "." characters in the string, then return the  // unmodified combination.  if((!this->MakefileVariableSize && unmodified.find('.') == s.npos)     && (!this->MakefileVariableSize && unmodified.find('+') == s.npos)     && (!this->MakefileVariableSize && unmodified.find('-') == s.npos))    {    return unmodified;    }  // see if the variable has been defined before and return  // the modified version of the variable  std::map<std::string, std::string>::iterator i =    this->MakeVariableMap.find(unmodified);  if(i != this->MakeVariableMap.end())    {    return i->second;    }  // start with the unmodified variable  std::string ret = unmodified;  // if this there is no value for this->MakefileVariableSize then  // the string must have bad characters in it  if(!this->MakefileVariableSize)    {    cmSystemTools::ReplaceString(ret, ".", "_");    cmSystemTools::ReplaceString(ret, "-", "__");    cmSystemTools::ReplaceString(ret, "+", "___");    int ni = 0;    char buffer[5];    // make sure the _ version is not already used, if    // it is used then add number to the end of the variable    while(this->ShortMakeVariableMap.count(ret) && ni < 1000)      {      ++ni;      sprintf(buffer, "%04d", ni);      ret = unmodified + buffer;      }    this->ShortMakeVariableMap[ret] = "1";    this->MakeVariableMap[unmodified] = ret;    return ret;    }  // if the string is greater than 32 chars it is an invalid variable name  // for borland make  if(static_cast<int>(ret.size()) > this->MakefileVariableSize)    {    int keep = this->MakefileVariableSize - 8;    int size = keep + 3;    std::string str1 = s;    std::string str2 = s2;    // we must shorten the combined string by 4 characters    // keep no more than 24 characters from the second string    if(static_cast<int>(str2.size()) > keep)      {      str2 = str2.substr(0, keep);      }    if(static_cast<int>(str1.size()) + static_cast<int>(str2.size()) > size)      {      str1 = str1.substr(0, size - str2.size());      }    char buffer[5];    int ni = 0;    sprintf(buffer, "%04d", ni);    ret = str1 + str2 + buffer;    while(this->ShortMakeVariableMap.count(ret) && ni < 1000)      {      ++ni;      sprintf(buffer, "%04d", ni);      ret = str1 + str2 + buffer;      }    if(ni == 1000)      {      cmSystemTools::Error("Borland makefile variable length too long");      return unmodified;      }    // once an unused variable is found    this->ShortMakeVariableMap[ret] = "1";    }  // always make an entry into the unmodified to variable map  this->MakeVariableMap[unmodified] = ret;  return ret;}//----------------------------------------------------------------------------bool cmLocalUnixMakefileGenerator3::UpdateDependencies(const char* tgtInfo,                                                       bool verbose,                                                       bool color){  // read in the target info file  if(!this->Makefile->ReadListFile(0, tgtInfo) ||     cmSystemTools::GetErrorOccuredFlag())    {    cmSystemTools::Error("Target DependInfo.cmake file not found");    }  // Check if any multiple output pairs have a missing file.  this->CheckMultipleOutputs(verbose);  std::string dir = cmSystemTools::GetFilenamePath(tgtInfo);  std::string internalDependFile = dir + "/depend.internal";  std::string dependFile = dir + "/depend.make";  // If the target DependInfo.cmake file has changed since the last  // time dependencies were scanned then force rescanning.  This may  // happen when a new source file is added and CMake regenerates the  // project but no other sources were touched.  bool needRescanDependInfo = false;  cmFileTimeComparison* ftc =    this->GlobalGenerator->GetCMakeInstance()->GetFileComparison();  {  int result;  if(!ftc->FileTimeCompare(internalDependFile.c_str(), tgtInfo, &result) ||     result < 0)    {    if(verbose)      {      std::ostringstream msg;      msg << "Dependee \"" << tgtInfo          << "\" is newer than depender \""          << internalDependFile << "\"." << std::endl;      cmSystemTools::Stdout(msg.str().c_str());      }    needRescanDependInfo = true;    }  }  // If the directory information is newer than depend.internal, include dirs  // may have changed. In this case discard all old dependencies.  bool needRescanDirInfo = false;  std::string dirInfoFile = this->Makefile->GetStartOutputDirectory();  dirInfoFile += cmake::GetCMakeFilesDirectory();  dirInfoFile += "/CMakeDirectoryInformation.cmake";  {  int result;  if(!ftc->FileTimeCompare(internalDependFile.c_str(),                           dirInfoFile.c_str(), &result) || result < 0)    {    if(verbose)      {      std::ostringstream msg;      msg << "Dependee \"" << dirInfoFile          << "\" is newer than depender \""          << internalDependFile << "\"." << std::endl;      cmSystemTools::Stdout(msg.str().c_str());      }    needRescanDirInfo = true;    }  }  // Check the implicit dependencies to see if they are up to date.  // The build.make file may have explicit dependencies for the object  // files but these will not affect the scanning process so they need  // not be considered.  std::map<std::string, cmDepends::DependencyVector> validDependencies;  bool needRescanDependencies = false;  if (needRescanDirInfo == false)    {    cmDependsC checker;    checker.SetVerbose(verbose);    checker.SetFileComparison(ftc);    // cmDependsC::Check() fills the vector validDependencies() with the    // dependencies for those files where they are still valid, i.e. neither    // the files themselves nor any files they depend on have changed.    // We don't do that if the CMakeDirectoryInformation.cmake file has    // changed, because then potentially all dependencies have changed.    // This information is given later on to cmDependsC, which then only    // rescans the files where it did not get valid dependencies via this    // dependency vector. This means that in the normal case, when only    // few or one file have been edited, then also only this one file is    // actually scanned again, instead of all files for this target.    needRescanDependencies = !checker.Check(dependFile.c_str(),                                            internalDependFile.c_str(),                                            validDependencies);    }  if(needRescanDependInfo || needRescanDirInfo || needRescanDependencies)    {    // The dependencies must be regenerated.    std::string targetName = cmSystemTools::GetFilenameName(dir);    targetName = targetName.substr(0, targetName.length()-4);    std::string message = "Scanning dependencies of target ";    message += targetName;#ifdef CMAKE_BUILD_WITH_CMAKE    cmSystemTools::MakefileColorEcho(      cmsysTerminal_Color_ForegroundMagenta |      cmsysTerminal_Color_ForegroundBold,      message.c_str(), true, color);#else    fprintf(stdout, "%s\n", message.c_str());#endif    return this->ScanDependencies(dir.c_str(), validDependencies);    }  // The dependencies are already up-to-date.  return true;}//----------------------------------------------------------------------------boolcmLocalUnixMakefileGenerator3::ScanDependencies(const char* targetDir,                 std::map<std::string, cmDepends::DependencyVector>& validDeps){  // Read the directory information file.  cmMakefile* mf = this->Makefile;  bool haveDirectoryInfo = false;  std::string dirInfoFile = this->Makefile->GetStartOutputDirectory();  dirInfoFile += cmake::GetCMakeFilesDirectory();  dirInfoFile += "/CMakeDirectoryInformation.cmake";  if(mf->ReadListFile(0, dirInfoFile.c_str()) &&     !cmSystemTools::GetErrorOccuredFlag())    {    haveDirectoryInfo = true;    }  // Lookup useful directory information.  if(haveDirectoryInfo)    {    // Test whether we need to force Unix paths.    if(const char* force = mf->GetDefinition("CMAKE_FORCE_UNIX_PATHS"))      {      if(!cmSystemTools::IsOff(force))        {        cmSystemTools::SetForceUnixPaths(true);        }      }    // Setup relative path top directories.    this->RelativePathsConfigured = true;    if(const char* relativePathTopSource =       mf->GetDefinition("CMAKE_RELATIVE_PATH_TOP_SOURCE"))      {      this->RelativePathTopSource = relativePathTopSource;      }    if(const char* relativePathTopBinary =       mf->GetDefinition("CMAKE_RELATIVE_PATH_TOP_BINARY"))      {      this->RelativePathTopBinary = relativePathTopBinary;      }    }  else    {    cmSystemTools::Error("Directory Information file not found");    }  // create the file stream for the depends file  std::string dir = targetDir;  // Open the make depends file.  This should be copy-if-different  // because the make tool may try to reload it needlessly otherwise.  std::string ruleFileNameFull = dir;  ruleFileNameFull += "/depend.make";  cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());  ruleFileStream.SetCopyIfDifferent(true);  if(!ruleFileStream)    {    return false;    }  // Open the cmake dependency tracking file.  This should not be  // copy-if-different because dependencies are re-scanned when it is  // older than the DependInfo.cmake.  std::string internalRuleFileNameFull = dir;  internalRuleFileNameFull += "/depend.internal";  cmGeneratedFileStream    internalRuleFileStream(internalRuleFileNameFull.c_str());  if(!internalRuleFileStream)    {    return false;    }  this->WriteDisclaimer(ruleFileStream);  this->WriteDisclaimer(internalRuleFileStream);  // for each language we need to scan, scan it  const char *langStr = mf->GetSafeDefinition("CMAKE_DEPENDS_LANGUAGES");  std::vector<std::string> langs;  cmSystemTools::ExpandListArgument(langStr, langs);  for (std::vector<std::string>::iterator li =         langs.begin(); li != langs.end(); ++li)    {    // construct the checker    std::string lang = *li;    // Create the scanner for this language    cmDepends *scanner = 0;    if(lang == "C" || lang == "CXX" || lang == "RC" || lang == "ASM")      {      // TODO: Handle RC (resource files) dependencies correctly.      scanner = new cmDependsC(this, targetDir, lang, &validDeps);      }#ifdef CMAKE_BUILD_WITH_CMAKE    else if(lang == "Fortran")      {      scanner = new cmDependsFortran(this);      }    else if(lang == "Java")      {      scanner = new cmDependsJava();      }#endif    if (scanner)      {      scanner->SetLocalGenerator(this);      scanner->SetFileComparison        (this->GlobalGenerator->GetCMakeInstance()->GetFileComparison());      scanner->SetLanguage(lang);      scanner->SetTargetDirectory(dir.c_str());      scanner->Write(ruleFileStream, internalRuleFileStream);      // free the scanner for this language      delete scanner;      }    }  return true;}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::CheckMultipleOutputs(bool verbose){  // Nothing populates multiple output pairs anymore, but we need to  // honor it when working in a build tree generated by an older CMake.  cmMakefile* mf = this->Makefile;  // Get the string listing the multiple output pairs.  const char* pairs_string = mf->GetDefinition("CMAKE_MULTIPLE_OUTPUT_PAIRS");  if(!pairs_string)    {    return;    }  // Convert the string to a list and preserve empty entries.  std::vector<std::string> pairs;  cmSystemTools::ExpandListArgument(pairs_string, pairs, true);  for(std::vector<std::string>::const_iterator i = pairs.begin();      i != pairs.end() && (i+1) != pairs.end();)    {    const std::string& depender = *i++;    const std::string& dependee = *i++;    // If the depender is missing then delete the dependee to make    // sure both will be regenerated.    if(cmSystemTools::FileExists(dependee.c_str()) &&       !cmSystemTools::FileExists(depender.c_str()))      {      if(verbose)        {        std::ostringstream msg;        msg << "Deleting primary custom command output \"" << dependee            << "\" because another output \""            << depender << "\" does not exist." << std::endl;        cmSystemTools::Stdout(msg.str().c_str());        }      cmSystemTools::RemoveFile(dependee);      }    }}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteLocalAllRules(std::ostream& ruleFileStream){  this->WriteDisclaimer(ruleFileStream);  // Write the main entry point target.  This must be the VERY first  // target so that make with no arguments will run it.  {  // Just depend on the all target to drive the build.  std::vector<std::string> depends;  std::vector<std::string> no_commands;  depends.push_back("all");  // Write the rule.  this->WriteMakeRule(ruleFileStream,                      "Default target executed when no arguments are "                      "given to make.",                      "default_target",                      depends,                      no_commands, true);  // Help out users that try "gmake target1 target2 -j".  cmGlobalUnixMakefileGenerator3* gg =    static_cast<cmGlobalUnixMakefileGenerator3*>(this->GlobalGenerator);  if(gg->AllowNotParallel())    {    std::vector<std::string> no_depends;    this->WriteMakeRule(ruleFileStream,      "Allow only one \"make -f Makefile2\" at a time, but pass parallelism.",      ".NOTPARALLEL", no_depends, no_commands, false);    }  }  this->WriteSpecialTargetsTop(ruleFileStream);  // Include the progress variables for the target.  // Write all global targets  this->WriteDivider(ruleFileStream);  ruleFileStream    << "# Targets provided globally by CMake.\n"    << "\n";  cmTargets* targets = &(this->Makefile->GetTargets());  cmTargets::iterator glIt;  for ( glIt = targets->begin(); glIt != targets->end(); ++ glIt )    {    if ( glIt->second.GetType() == cmTarget::GLOBAL_TARGET )      {      std::string targetString = "Special rule for the target " + glIt->first;      std::vector<std::string> commands;      std::vector<std::string> depends;      const char* text = glIt->second.GetProperty("EchoString");      if ( !text )        {        text = "Running external command ...";        }      depends.insert(depends.end(), glIt->second.GetUtilities().begin(),                     glIt->second.GetUtilities().end());      this->AppendEcho(commands, text,                       cmLocalUnixMakefileGenerator3::EchoGlobal);      // Global targets store their rules in pre- and post-build commands.      this->AppendCustomDepends(depends,                                glIt->second.GetPreBuildCommands());      this->AppendCustomDepends(depends,                                glIt->second.GetPostBuildCommands());      this->AppendCustomCommands(commands,                                 glIt->second.GetPreBuildCommands(),                                 &glIt->second,                                 cmLocalGenerator::START_OUTPUT);      this->AppendCustomCommands(commands,                                 glIt->second.GetPostBuildCommands(),                                 &glIt->second,                                 cmLocalGenerator::START_OUTPUT);      std::string targetName = glIt->second.GetName();      this->WriteMakeRule(ruleFileStream, targetString.c_str(),                          targetName, depends, commands, true);      // Provide a "/fast" version of the target.      depends.clear();      if((targetName == "install")          || (targetName == "install_local")          || (targetName == "install_strip"))        {        // Provide a fast install target that does not depend on all        // but has the same command.        depends.push_back("preinstall/fast");        }      else        {        // Just forward to the real target so at least it will work.        depends.push_back(targetName);        commands.clear();        }      targetName += "/fast";      this->WriteMakeRule(ruleFileStream, targetString.c_str(),                          targetName, depends, commands, true);      }    }  std::vector<std::string> depends;  std::vector<std::string> commands;  // Write the all rule.  std::string dir;  std::string recursiveTarget = this->Makefile->GetStartOutputDirectory();  recursiveTarget += "/all";  depends.push_back("cmake_check_build_system");  std::string progressDir = this->Makefile->GetHomeOutputDirectory();  progressDir += cmake::GetCMakeFilesDirectory();    {    std::ostringstream progCmd;    progCmd <<      "$(CMAKE_COMMAND) -E cmake_progress_start ";    progCmd << this->Convert(progressDir,                             cmLocalGenerator::FULL,                             cmLocalGenerator::SHELL);    std::string progressFile = cmake::GetCMakeFilesDirectory();    progressFile += "/progress.marks";    std::string progressFileNameFull =      this->ConvertToFullPath(progressFile);    progCmd << " " << this->Convert(progressFileNameFull,                                    cmLocalGenerator::FULL,                                    cmLocalGenerator::SHELL);    commands.push_back(progCmd.str());    }  std::string mf2Dir = cmake::GetCMakeFilesDirectoryPostSlash();  mf2Dir += "Makefile2";  commands.push_back(this->GetRecursiveMakeCall(mf2Dir.c_str(),                                                recursiveTarget));  this->CreateCDCommand(commands,                        this->Makefile->GetHomeOutputDirectory(),                        cmLocalGenerator::START_OUTPUT);    {    std::ostringstream progCmd;    progCmd << "$(CMAKE_COMMAND) -E cmake_progress_start "; // # 0    progCmd << this->Convert(progressDir,                             cmLocalGenerator::FULL,                             cmLocalGenerator::SHELL);    progCmd << " 0";    commands.push_back(progCmd.str());    }  this->WriteMakeRule(ruleFileStream, "The main all target", "all",                      depends, commands, true);  // Write the clean rule.  recursiveTarget = this->Makefile->GetStartOutputDirectory();  recursiveTarget += "/clean";  commands.clear();  depends.clear();  commands.push_back(this->GetRecursiveMakeCall(mf2Dir.c_str(),                                                recursiveTarget));  this->CreateCDCommand(commands,                                this->Makefile->GetHomeOutputDirectory(),                                cmLocalGenerator::START_OUTPUT);  this->WriteMakeRule(ruleFileStream, "The main clean target", "clean",                      depends, commands, true);  commands.clear();  depends.clear();  depends.push_back("clean");  this->WriteMakeRule(ruleFileStream, "The main clean target", "clean/fast",                      depends, commands, true);  // Write the preinstall rule.  recursiveTarget = this->Makefile->GetStartOutputDirectory();  recursiveTarget += "/preinstall";  commands.clear();  depends.clear();  const char* noall =    this->Makefile->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY");  if(!noall || cmSystemTools::IsOff(noall))    {    // Drive the build before installing.    depends.push_back("all");    }  else    {    // At least make sure the build system is up to date.    depends.push_back("cmake_check_build_system");    }  commands.push_back    (this->GetRecursiveMakeCall(mf2Dir.c_str(), recursiveTarget));  this->CreateCDCommand(commands,                        this->Makefile->GetHomeOutputDirectory(),                        cmLocalGenerator::START_OUTPUT);  this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.",                      "preinstall", depends, commands, true);  depends.clear();  this->WriteMakeRule(ruleFileStream, "Prepare targets for installation.",                      "preinstall/fast", depends, commands, true);  // write the depend rule, really a recompute depends rule  depends.clear();  commands.clear();  std::string cmakefileName = cmake::GetCMakeFilesDirectoryPostSlash();  cmakefileName += "Makefile.cmake";  std::string runRule =    "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";  runRule += " --check-build-system ";  runRule += this->Convert(cmakefileName,cmLocalGenerator::NONE,                           cmLocalGenerator::SHELL);  runRule += " 1";  commands.push_back(runRule);  this->CreateCDCommand(commands,                        this->Makefile->GetHomeOutputDirectory(),                        cmLocalGenerator::START_OUTPUT);  this->WriteMakeRule(ruleFileStream, "clear depends",                      "depend",                      depends, commands, true);}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::ClearDependencies(cmMakefile* mf,                                                      bool verbose){  // Get the list of target files to check  const char* infoDef = mf->GetDefinition("CMAKE_DEPEND_INFO_FILES");  if(!infoDef)    {    return;    }  std::vector<std::string> files;  cmSystemTools::ExpandListArgument(infoDef, files);  // Each depend information file corresponds to a target.  Clear the  // dependencies for that target.  cmDepends clearer;  clearer.SetVerbose(verbose);  for(std::vector<std::string>::iterator l = files.begin();      l != files.end(); ++l)    {    std::string dir = cmSystemTools::GetFilenamePath(*l);    // Clear the implicit dependency makefile.    std::string dependFile = dir + "/depend.make";    clearer.Clear(dependFile.c_str());    // Remove the internal dependency check file to force    // regeneration.    std::string internalDependFile = dir + "/depend.internal";    cmSystemTools::RemoveFile(internalDependFile);    }}void cmLocalUnixMakefileGenerator3::WriteDependLanguageInfo(std::ostream& cmakefileStream, cmTarget &target){  ImplicitDependLanguageMap const& implicitLangs =    this->GetImplicitDepends(target);  // list the languages  cmakefileStream    << "# The set of languages for which implicit dependencies are needed:\n";  cmakefileStream    << "set(CMAKE_DEPENDS_LANGUAGES\n";  for(ImplicitDependLanguageMap::const_iterator        l = implicitLangs.begin(); l != implicitLangs.end(); ++l)    {    cmakefileStream << "  \"" << l->first << "\"\n";    }  cmakefileStream << "  )\n";  // now list the files for each language  cmakefileStream    << "# The set of files for implicit dependencies of each language:\n";  for(ImplicitDependLanguageMap::const_iterator        l = implicitLangs.begin(); l != implicitLangs.end(); ++l)    {    cmakefileStream      << "set(CMAKE_DEPENDS_CHECK_" << l->first << "\n";    ImplicitDependFileMap const& implicitPairs = l->second;    // for each file pair    for(ImplicitDependFileMap::const_iterator pi = implicitPairs.begin();        pi != implicitPairs.end(); ++pi)      {      for(cmDepends::DependencyVector::const_iterator di = pi->second.begin();          di != pi->second.end(); ++ di)        {        cmakefileStream << "  \"" << *di << "\" ";        cmakefileStream << "\"" << pi->first << "\"\n";        }      }    cmakefileStream << "  )\n";    // Tell the dependency scanner what compiler is used.    std::string cidVar = "CMAKE_";    cidVar += l->first;    cidVar += "_COMPILER_ID";    const char* cid = this->Makefile->GetDefinition(cidVar);    if(cid && *cid)      {      cmakefileStream        << "set(CMAKE_" << l->first << "_COMPILER_ID \""        << cid << "\")\n";      }    }  // Build a list of preprocessor definitions for the target.  std::set<std::string> defines;  this->AddCompileDefinitions(defines, &target,                               this->ConfigurationName);  if(!defines.empty())    {    cmakefileStream      << "\n"      << "# Preprocessor definitions for this target.\n"      << "set(CMAKE_TARGET_DEFINITIONS\n";    for(std::set<std::string>::const_iterator di = defines.begin();        di != defines.end(); ++di)      {      cmakefileStream        << "  " << this->EscapeForCMake(*di) << "\n";      }    cmakefileStream      << "  )\n";    }  // Store include transform rule properties.  Write the directory  // rules first because they may be overridden by later target rules.  std::vector<std::string> transformRules;  if(const char* xform =     this->Makefile->GetProperty("IMPLICIT_DEPENDS_INCLUDE_TRANSFORM"))    {    cmSystemTools::ExpandListArgument(xform, transformRules);    }  if(const char* xform =     target.GetProperty("IMPLICIT_DEPENDS_INCLUDE_TRANSFORM"))    {    cmSystemTools::ExpandListArgument(xform, transformRules);    }  if(!transformRules.empty())    {    cmakefileStream      << "set(CMAKE_INCLUDE_TRANSFORMS\n";    for(std::vector<std::string>::const_iterator tri = transformRules.begin();        tri != transformRules.end(); ++tri)      {      cmakefileStream << "  " << this->EscapeForCMake(*tri) << "\n";      }    cmakefileStream      << "  )\n";    }}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteDisclaimer(std::ostream& os){  os    << "# CMAKE generated file: DO NOT EDIT!\n"    << "# Generated by \"" << this->GlobalGenerator->GetName() << "\""    << " Generator, CMake Version "    << cmVersion::GetMajorVersion() << "."    << cmVersion::GetMinorVersion() << "\n\n";}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::GetRecursiveMakeCall(const char *makefile, const std::string& tgt){  // Call make on the given file.  std::string cmd;  cmd += "$(MAKE) -f ";  cmd += this->Convert(makefile,NONE,SHELL);  cmd += " ";  // Pass down verbosity level.  if(!this->GetMakeSilentFlag().empty())    {    cmd += this->GetMakeSilentFlag();    cmd += " ";    }  // Most unix makes will pass the command line flags to make down to  // sub-invoked makes via an environment variable.  However, some  // makes do not support that, so you have to pass the flags  // explicitly.  if(this->GetPassMakeflags())    {    cmd += "-$(MAKEFLAGS) ";    }  // Add the target.  if (!tgt.empty())    {    // The make target is always relative to the top of the build tree.    std::string tgt2 = this->Convert(tgt, HOME_OUTPUT);    // The target may have been written with windows paths.    cmSystemTools::ConvertToOutputSlashes(tgt2);    // Escape one extra time if the make tool requires it.    if(this->MakeCommandEscapeTargetTwice)      {      tgt2 = this->EscapeForShell(tgt2, true, false);      }    // The target name is now a string that should be passed verbatim    // on the command line.    cmd += this->EscapeForShell(tgt2, true, false);    }  return cmd;}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteDivider(std::ostream& os){  os    << "#======================================"    << "=======================================\n";}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteCMakeArgument(std::ostream& os, const char* s){  // Write the given string to the stream with escaping to get it back  // into CMake through the lexical scanner.  os << "\"";  for(const char* c = s; *c; ++c)    {    if(*c == '\\')      {      os << "\\\\";      }    else if(*c == '"')      {      os << "\\\"";      }    else      {      os << *c;      }    }  os << "\"";}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::ConvertToQuotedOutputPath(const char* p,                                                         bool useWatcomQuote){  // Split the path into its components.  std::vector<std::string> components;  cmSystemTools::SplitPath(p, components);  // Open the quoted result.  std::string result;  if(useWatcomQuote)    {#if defined(_WIN32) && !defined(__CYGWIN__)    result = "'";#else    result = "\"'";#endif    }  else    {    result = "\"";    }  // Return an empty path if there are no components.  if(!components.empty())    {    // Choose a slash direction and fix root component.    const char* slash = "/";#if defined(_WIN32) && !defined(__CYGWIN__)    if(!cmSystemTools::GetForceUnixPaths())      {      slash = "\\";      for(std::string::iterator i = components[0].begin();          i != components[0].end(); ++i)        {        if(*i == '/')          {          *i = '\\';          }        }      }#endif    // Begin the quoted result with the root component.    result += components[0];    // Now add the rest of the components separated by the proper slash    // direction for this platform.    bool first = true;    for(unsigned int i=1; i < components.size(); ++i)      {      // Only the last component can be empty to avoid double slashes.      if(!components[i].empty() || (i == (components.size()-1)))        {        if(!first)          {          result += slash;          }        result += components[i];        first = false;        }      }    }  // Close the quoted result.  if(useWatcomQuote)    {#if defined(_WIN32) && !defined(__CYGWIN__)    result += "'";#else    result += "'\"";#endif    }  else    {    result += "\"";    }  return result;}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::GetTargetDirectory(cmTarget const& target) const{  std::string dir = cmake::GetCMakeFilesDirectoryPostSlash();  dir += target.GetName();#if defined(__VMS)  dir += "_dir";#else  dir += ".dir";#endif  return dir;}//----------------------------------------------------------------------------cmLocalUnixMakefileGenerator3::ImplicitDependLanguageMap const&cmLocalUnixMakefileGenerator3::GetImplicitDepends(cmTarget const& tgt){  return this->ImplicitDepends[tgt.GetName()];}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AddImplicitDepends(cmTarget const& tgt,                                                  const std::string& lang,                                                  const char* obj,                                                  const char* src){  this->ImplicitDepends[tgt.GetName()][lang][obj].push_back(src);}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::CreateCDCommand(std::vector<std::string>& commands, const char *tgtDir,                  cmLocalGenerator::RelativeRoot relRetDir){  const char* retDir = this->GetRelativeRootPath(relRetDir);  // do we need to cd?  if (!strcmp(tgtDir,retDir))    {    return;    }  // In a Windows shell we must change drive letter too.  The shell  // used by NMake and Borland make does not support "cd /d" so this  // feature simply cannot work with them (Borland make does not even  // support changing the drive letter with just "d:").  const char* cd_cmd = this->MinGWMake? "cd /d " : "cd ";  if(!this->UnixCD)    {    // On Windows we must perform each step separately and then change    // back because the shell keeps the working directory between    // commands.    std::string cmd = cd_cmd;    cmd += this->ConvertToOutputForExisting(tgtDir, relRetDir);    commands.insert(commands.begin(),cmd);    // Change back to the starting directory.    cmd = cd_cmd;    cmd += this->ConvertToOutputForExisting(relRetDir, tgtDir);    commands.push_back(cmd);    }  else    {    // On UNIX we must construct a single shell command to change    // directory and build because make resets the directory between    // each command.    std::vector<std::string>::iterator i = commands.begin();    for (; i != commands.end(); ++i)      {      std::string cmd = cd_cmd;      cmd += this->ConvertToOutputForExisting(tgtDir, relRetDir);      cmd += " && ";      cmd += *i;      *i = cmd;      }    }}
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