FindOpenGL.cmake 28 KB

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  1. # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
  2. # file LICENSE.rst or https://cmake.org/licensing for details.
  3. #[=======================================================================[.rst:
  4. FindOpenGL
  5. ----------
  6. Finds the OpenGL and OpenGL Utility Library (GLU), for using OpenGL in a
  7. CMake project:
  8. .. code-block:: cmake
  9. find_package(OpenGL [COMPONENTS <components>...] [...])
  10. OpenGL (Open Graphics Library) is a cross-platform API for rendering 2D and
  11. 3D graphics. It is widely used in CAD, games, and visualization software.
  12. * *GL* refers to the core OpenGL library, which provides the fundamental
  13. graphics rendering API.
  14. * *GLU* (OpenGL Utility Library) is a companion library that offers utility
  15. functions built on top of OpenGL, such as tessellation and more complex
  16. shape drawing.
  17. .. versionchanged:: 3.2
  18. X11 is no longer added as a dependency on Unix/Linux systems.
  19. .. versionadded:: 3.10
  20. GLVND (GL Vendor-Neutral Dispatch library) support on Linux. See the
  21. :ref:`Linux Specific` section below.
  22. Components
  23. ^^^^^^^^^^
  24. This module supports optional components which can be specified with the
  25. :command:`find_package` command:
  26. .. code-block:: cmake
  27. find_package(OpenGL [COMPONENTS <components>...])
  28. Supported components are:
  29. ``EGL``
  30. .. versionadded:: 3.10
  31. The EGL interface between OpenGL, OpenGL ES and the underlying windowing
  32. system.
  33. ``GLX``
  34. .. versionadded:: 3.10
  35. An extension to X that interfaces OpenGL, OpenGL ES with X window system.
  36. ``OpenGL``
  37. .. versionadded:: 3.10
  38. The cross platform API for 3D graphics.
  39. ``GLES2``
  40. .. versionadded:: 3.27
  41. A subset of OpenGL API for embedded systems with limited capabilities.
  42. ``GLES3``
  43. .. versionadded:: 3.27
  44. A subset of OpenGL API for embedded systems with more capabilities.
  45. Imported Targets
  46. ^^^^^^^^^^^^^^^^
  47. This module provides the following :ref:`Imported Targets`:
  48. ``OpenGL::GL``
  49. .. versionadded:: 3.8
  50. Target encapsulating the usage requirements of platform-specific OpenGL
  51. libraries, available if OpenGL is found.
  52. ``OpenGL::GLU``
  53. .. versionadded:: 3.8
  54. Target encapsulating the OpenGL Utility Library (GLU) usage requirements,
  55. available if GLU is found.
  56. Additionally, the following GLVND-specific library imported targets are
  57. provided:
  58. ``OpenGL::OpenGL``
  59. .. versionadded:: 3.10
  60. Target encapsulating the libOpenGL usage requirements, available if
  61. system is GLVND-based and OpenGL is found.
  62. ``OpenGL::GLX``
  63. .. versionadded:: 3.10
  64. Target encapsulating the usage requirements of the OpenGL Extension to the
  65. the X Window System (GLX), available if OpenGL and GLX are found.
  66. ``OpenGL::EGL``
  67. .. versionadded:: 3.10
  68. Target encapsulating the EGL usage requirements, available if OpenGL and EGL
  69. are found.
  70. ``OpenGL::GLES2``
  71. .. versionadded:: 3.27
  72. Target encapsulating the GLES2 usage requirements, available if OpenGL and
  73. GLES2 are found.
  74. ``OpenGL::GLES3``
  75. .. versionadded:: 3.27
  76. Target encapsulating the GLES3 usage requirements, available if OpenGL and
  77. GLES3 are found.
  78. Result Variables
  79. ^^^^^^^^^^^^^^^^
  80. This module defines the following variables:
  81. ``OpenGL_FOUND``
  82. .. versionadded:: 3.3
  83. Boolean indicating whether OpenGL and all requested components were found.
  84. ``OPENGL_XMESA_FOUND``
  85. Boolean indicating whether OpenGL XMESA was found.
  86. ``OPENGL_GLU_FOUND``
  87. Boolean indicating whether GLU was found.
  88. ``OpenGL_OpenGL_FOUND``
  89. .. versionadded:: 3.10
  90. Boolean indicating whether the GLVND OpenGL library was found.
  91. ``OpenGL_GLX_FOUND``
  92. .. versionadded:: 3.10
  93. Boolean indicating whether GLVND GLX was found.
  94. ``OpenGL_EGL_FOUND``
  95. .. versionadded:: 3.10
  96. Boolean indicating whether GLVND EGL was found.
  97. ``OpenGL_GLES2_FOUND``
  98. .. versionadded:: 3.27
  99. Boolean indicating whether GLES2 was found.
  100. ``OpenGL_GLES3_FOUND``
  101. .. versionadded:: 3.27
  102. Boolean indicating whether GLES3 was found.
  103. ``OPENGL_INCLUDE_DIRS``
  104. .. versionadded:: 3.29
  105. Paths to the OpenGL include directories.
  106. ``OPENGL_EGL_INCLUDE_DIRS``
  107. .. versionadded:: 3.10
  108. Path to the EGL include directory.
  109. ``OPENGL_LIBRARIES``
  110. Paths to the OpenGL library, windowing system libraries, and GLU libraries.
  111. On Linux, this assumes GLX and is never correct for EGL-based targets.
  112. Clients are encouraged to use the ``OpenGL::*`` imported targets instead.
  113. Cache Variables
  114. ^^^^^^^^^^^^^^^
  115. The following cache variables may also be set:
  116. ``OPENGL_INCLUDE_DIR``
  117. The path to the OpenGL include directory.
  118. The ``OPENGL_INCLUDE_DIRS`` variable is preferred.
  119. ``OPENGL_GLU_INCLUDE_DIR``
  120. .. versionadded:: 3.29
  121. Path to the OpenGL GLU include directory.
  122. ``OPENGL_egl_LIBRARY``
  123. .. versionadded:: 3.10
  124. Path to the GLVND EGL library.
  125. ``OPENGL_glu_LIBRARY``
  126. Path to the GLU library.
  127. ``OPENGL_glx_LIBRARY``
  128. .. versionadded:: 3.10
  129. Path to the GLVND GLX library.
  130. ``OPENGL_opengl_LIBRARY``
  131. .. versionadded:: 3.10
  132. Path to the GLVND OpenGL library
  133. ``OPENGL_gl_LIBRARY``
  134. Path to the OpenGL library.
  135. ``OPENGL_gles2_LIBRARY``
  136. .. versionadded:: 3.27
  137. Path to the OpenGL GLES2 library.
  138. ``OPENGL_gles3_LIBRARY``
  139. .. versionadded:: 3.27
  140. Path to the OpenGL GLES3 library.
  141. Hints
  142. ^^^^^
  143. This module accepts the following variables:
  144. ``OpenGL_GL_PREFERENCE``
  145. .. versionadded:: 3.10
  146. This variable is supported on Linux systems to specify the preferred way to
  147. provide legacy GL interfaces in case multiple choices are available. The
  148. value may be one of:
  149. ``GLVND``
  150. If the GLVND OpenGL and GLX libraries are available, prefer them.
  151. This forces ``OPENGL_gl_LIBRARY`` to be empty.
  152. .. versionchanged:: 3.11
  153. This is the default, unless policy :policy:`CMP0072` is set to ``OLD``
  154. and no components are requested (since components
  155. correspond to GLVND libraries).
  156. ``LEGACY``
  157. Prefer to use the legacy libGL library, if available.
  158. .. _`Linux Specific`:
  159. Linux-specific
  160. ^^^^^^^^^^^^^^
  161. Some Linux systems utilize GLVND as a new ABI for OpenGL. GLVND separates
  162. context libraries from OpenGL itself; OpenGL lives in "libOpenGL", and
  163. contexts are defined in "libGLX" or "libEGL". GLVND is currently the only way
  164. to get OpenGL 3+ functionality via EGL in a manner portable across vendors.
  165. Projects may use GLVND explicitly with target ``OpenGL::OpenGL`` and either
  166. ``OpenGL::GLX`` or ``OpenGL::EGL``.
  167. Projects may use the ``OpenGL::GL`` target (or ``OPENGL_LIBRARIES`` variable)
  168. to use legacy GL interfaces. These will use the legacy GL library located
  169. by ``OPENGL_gl_LIBRARY``, if available. If ``OPENGL_gl_LIBRARY`` is empty or
  170. not found and GLVND is available, the ``OpenGL::GL`` target will use GLVND
  171. ``OpenGL::OpenGL`` and ``OpenGL::GLX`` (and the ``OPENGL_LIBRARIES``
  172. variable will use the corresponding libraries). Thus, for non-EGL-based
  173. Linux targets, the ``OpenGL::GL`` target is most portable.
  174. The ``OpenGL_GL_PREFERENCE`` variable may be set to specify the preferred way
  175. to provide legacy GL interfaces in case multiple choices are available.
  176. For EGL targets the client must rely on GLVND support on the user's system.
  177. Linking should use the ``OpenGL::OpenGL OpenGL::EGL`` targets. Using GLES*
  178. libraries is theoretically possible in place of ``OpenGL::OpenGL``, but this
  179. module does not currently support that; contributions welcome.
  180. ``OPENGL_egl_LIBRARY`` and ``OPENGL_EGL_INCLUDE_DIRS`` are defined in the case of
  181. GLVND. For non-GLVND Linux and other systems these are left undefined.
  182. macOS-Specific
  183. ^^^^^^^^^^^^^^
  184. On macOS this module defaults to using the macOS-native framework
  185. version of OpenGL. To use the X11 version of OpenGL on macOS, one
  186. can disable searching of frameworks using the :variable:`CMAKE_FIND_FRAMEWORK`
  187. variable. For example:
  188. .. code-block:: cmake
  189. find_package(X11)
  190. if(APPLE AND X11_FOUND)
  191. set(CMAKE_FIND_FRAMEWORK NEVER)
  192. find_package(OpenGL)
  193. unset(CMAKE_FIND_FRAMEWORK)
  194. else()
  195. find_package(OpenGL)
  196. endif()
  197. An end user building this project may need to point CMake at their
  198. X11 installation, e.g., with ``-DOpenGL_ROOT=/opt/X11``.
  199. Deprecated Variables
  200. ^^^^^^^^^^^^^^^^^^^^
  201. The following variables are provided for backward compatibility:
  202. ``OPENGL_FOUND``
  203. .. deprecated:: 4.2
  204. Use ``OpenGL_FOUND``, which has the same value.
  205. Boolean indicating whether OpenGL and all requested components were found.
  206. Examples
  207. ^^^^^^^^
  208. Finding the OpenGL library and linking it to a project target:
  209. .. code-block:: cmake
  210. find_package(OpenGL)
  211. target_link_libraries(project_target PRIVATE OpenGL::OpenGL)
  212. See Also
  213. ^^^^^^^^
  214. * The :module:`FindGLEW` module to find OpenGL Extension Wrangler Library
  215. (GLEW).
  216. * The :module:`FindGLUT` module to find OpenGL Utility Toolkit (GLUT)
  217. library.
  218. * The :module:`FindVulkan` module to find Vulkan graphics API.
  219. #]=======================================================================]
  220. set(_OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY)
  221. # Provide OPENGL_USE_<C> variables for each component.
  222. foreach(component ${OpenGL_FIND_COMPONENTS})
  223. string(TOUPPER ${component} _COMPONENT)
  224. set(OPENGL_USE_${_COMPONENT} 1)
  225. endforeach()
  226. set(_OpenGL_CACHE_VARS)
  227. if (WIN32)
  228. if(BORLAND)
  229. set (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32")
  230. set (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32")
  231. else()
  232. set (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32")
  233. set (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32")
  234. endif()
  235. list(APPEND _OpenGL_CACHE_VARS
  236. OPENGL_gl_LIBRARY
  237. OPENGL_glu_LIBRARY
  238. )
  239. elseif (APPLE)
  240. # The OpenGL.framework provides both gl and glu in OpenGL
  241. # XQuartz provides libgl and libglu
  242. find_library(OPENGL_gl_LIBRARY NAMES OpenGL GL DOC
  243. "OpenGL GL library")
  244. find_library(OPENGL_glu_LIBRARY NAMES OpenGL GLU DOC
  245. "OpenGL GLU library")
  246. find_path(OPENGL_INCLUDE_DIR NAMES OpenGL/gl.h GL/gl.h DOC
  247. "Include for OpenGL")
  248. find_path(OPENGL_GLU_INCLUDE_DIR NAMES OpenGL/glu.h GL/glu.h DOC
  249. "Include for the OpenGL GLU library")
  250. list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
  251. list(APPEND _OpenGL_CACHE_VARS
  252. OPENGL_INCLUDE_DIR
  253. OPENGL_GLU_INCLUDE_DIR
  254. OPENGL_gl_LIBRARY
  255. OPENGL_glu_LIBRARY
  256. )
  257. else()
  258. if (CMAKE_ANDROID_NDK)
  259. set(_OPENGL_INCLUDE_PATH ${CMAKE_ANDROID_NDK}/sysroot/usr/include)
  260. set(_OPENGL_LIB_PATH ${CMAKE_ANDROID_NDK}/platforms/android-${CMAKE_SYSTEM_VERSION}/arch-${CMAKE_ANDROID_ARCH}/usr/lib)
  261. elseif (CMAKE_SYSTEM_NAME MATCHES "HP-UX")
  262. # Handle HP-UX cases where we only want to find OpenGL in either hpux64
  263. # or hpux32 depending on if we're doing a 64 bit build.
  264. if(CMAKE_SIZEOF_VOID_P EQUAL 4)
  265. set(_OPENGL_LIB_PATH
  266. /opt/graphics/OpenGL/lib/hpux32/)
  267. else()
  268. set(_OPENGL_LIB_PATH
  269. /opt/graphics/OpenGL/lib/hpux64/
  270. /opt/graphics/OpenGL/lib/pa20_64)
  271. endif()
  272. elseif(CMAKE_SYSTEM_NAME STREQUAL Haiku)
  273. set(_OPENGL_LIB_PATH
  274. /boot/develop/lib/x86)
  275. set(_OPENGL_INCLUDE_PATH
  276. /boot/develop/headers/os/opengl)
  277. elseif (CMAKE_SYSTEM_NAME STREQUAL "Linux")
  278. # CMake doesn't support arbitrary globs in search paths.
  279. file(GLOB _OPENGL_LIB_PATH
  280. # The NVidia driver installation tool on Linux installs libraries to a
  281. # `nvidia-<version>` subdirectory.
  282. "/usr/lib/nvidia-*"
  283. "/usr/lib32/nvidia-*")
  284. endif()
  285. # The first line below is to make sure that the proper headers
  286. # are used on a Linux machine with the NVidia drivers installed.
  287. # They replace Mesa with NVidia's own library but normally do not
  288. # install headers and that causes the linking to
  289. # fail since the compiler finds the Mesa headers but NVidia's library.
  290. # Make sure the NVIDIA directory comes BEFORE the others.
  291. # - Atanas Georgiev <[email protected]>
  292. find_path(OPENGL_INCLUDE_DIR GL/gl.h
  293. /usr/share/doc/NVIDIA_GLX-1.0/include
  294. /usr/openwin/share/include
  295. /opt/graphics/OpenGL/include
  296. ${_OPENGL_INCLUDE_PATH}
  297. )
  298. find_path(OPENGL_GLX_INCLUDE_DIR GL/glx.h ${_OPENGL_INCLUDE_PATH})
  299. find_path(OPENGL_EGL_INCLUDE_DIR EGL/egl.h ${_OPENGL_INCLUDE_PATH})
  300. find_path(OPENGL_GLES2_INCLUDE_DIR GLES2/gl2.h ${_OPENGL_INCLUDE_PATH})
  301. find_path(OPENGL_GLES3_INCLUDE_DIR GLES3/gl3.h ${_OPENGL_INCLUDE_PATH})
  302. find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
  303. /usr/share/doc/NVIDIA_GLX-1.0/include
  304. /usr/openwin/share/include
  305. /opt/graphics/OpenGL/include
  306. )
  307. find_path(OPENGL_GLU_INCLUDE_DIR GL/glu.h ${_OPENGL_INCLUDE_PATH})
  308. list(APPEND _OpenGL_CACHE_VARS
  309. OPENGL_INCLUDE_DIR
  310. OPENGL_GLX_INCLUDE_DIR
  311. OPENGL_EGL_INCLUDE_DIR
  312. OPENGL_GLES2_INCLUDE_DIR
  313. OPENGL_GLES3_INCLUDE_DIR
  314. OPENGL_xmesa_INCLUDE_DIR
  315. OPENGL_GLU_INCLUDE_DIR
  316. )
  317. # Search for the GLVND libraries. We do this regardless of COMPONENTS; we'll
  318. # take into account the COMPONENTS logic later.
  319. find_library(OPENGL_opengl_LIBRARY
  320. NAMES OpenGL
  321. PATHS ${_OPENGL_LIB_PATH}
  322. )
  323. find_library(OPENGL_glx_LIBRARY
  324. NAMES GLX
  325. PATHS ${_OPENGL_LIB_PATH}
  326. PATH_SUFFIXES libglvnd
  327. )
  328. find_library(OPENGL_egl_LIBRARY
  329. NAMES EGL
  330. PATHS ${_OPENGL_LIB_PATH}
  331. PATH_SUFFIXES libglvnd
  332. )
  333. find_library(OPENGL_gles2_LIBRARY
  334. NAMES GLESv2
  335. PATHS ${_OPENGL_LIB_PATH}
  336. )
  337. find_library(OPENGL_gles3_LIBRARY
  338. NAMES GLESv3
  339. GLESv2 # mesa provides only libGLESv2
  340. PATHS ${_OPENGL_LIB_PATH}
  341. )
  342. find_library(OPENGL_glu_LIBRARY
  343. NAMES GLU MesaGLU
  344. PATHS ${OPENGL_gl_LIBRARY}
  345. /opt/graphics/OpenGL/lib
  346. /usr/openwin/lib
  347. /usr/shlib
  348. )
  349. list(APPEND _OpenGL_CACHE_VARS
  350. OPENGL_opengl_LIBRARY
  351. OPENGL_glx_LIBRARY
  352. OPENGL_egl_LIBRARY
  353. OPENGL_gles2_LIBRARY
  354. OPENGL_gles3_LIBRARY
  355. OPENGL_glu_LIBRARY
  356. )
  357. set(_OpenGL_GL_POLICY_WARN 0)
  358. if(NOT DEFINED OpenGL_GL_PREFERENCE)
  359. set(OpenGL_GL_PREFERENCE "")
  360. endif()
  361. if(NOT OpenGL_GL_PREFERENCE STREQUAL "")
  362. # A preference has been explicitly specified.
  363. if(NOT OpenGL_GL_PREFERENCE MATCHES "^(GLVND|LEGACY)$")
  364. message(FATAL_ERROR
  365. "OpenGL_GL_PREFERENCE value '${OpenGL_GL_PREFERENCE}' not recognized. "
  366. "Allowed values are 'GLVND' and 'LEGACY'."
  367. )
  368. endif()
  369. elseif(OpenGL_FIND_COMPONENTS)
  370. # No preference was explicitly specified, but the caller did request
  371. # at least one GLVND component. Prefer GLVND for legacy GL.
  372. set(OpenGL_GL_PREFERENCE "GLVND")
  373. else()
  374. # No preference was explicitly specified and no GLVND components were
  375. # requested. Use a policy to choose the default.
  376. cmake_policy(GET CMP0072 _OpenGL_GL_POLICY)
  377. if("x${_OpenGL_GL_POLICY}x" STREQUAL "xNEWx")
  378. set(OpenGL_GL_PREFERENCE "GLVND")
  379. else()
  380. set(OpenGL_GL_PREFERENCE "LEGACY")
  381. if("x${_OpenGL_GL_POLICY}x" STREQUAL "xx")
  382. set(_OpenGL_GL_POLICY_WARN 1)
  383. endif()
  384. endif()
  385. unset(_OpenGL_GL_POLICY)
  386. endif()
  387. if("x${OpenGL_GL_PREFERENCE}x" STREQUAL "xGLVNDx" AND OPENGL_opengl_LIBRARY AND OPENGL_glx_LIBRARY)
  388. # We can provide legacy GL using GLVND libraries.
  389. # Do not use any legacy GL library.
  390. set(OPENGL_gl_LIBRARY "")
  391. else()
  392. # We cannot provide legacy GL using GLVND libraries.
  393. # Search for the legacy GL library.
  394. find_library(OPENGL_gl_LIBRARY
  395. NAMES GL MesaGL
  396. PATHS /opt/graphics/OpenGL/lib
  397. /usr/openwin/lib
  398. /usr/shlib
  399. ${_OPENGL_LIB_PATH}
  400. PATH_SUFFIXES libglvnd
  401. )
  402. list(APPEND _OpenGL_CACHE_VARS OPENGL_gl_LIBRARY)
  403. endif()
  404. if(_OpenGL_GL_POLICY_WARN AND OPENGL_gl_LIBRARY AND OPENGL_opengl_LIBRARY AND OPENGL_glx_LIBRARY)
  405. cmake_policy(GET_WARNING CMP0072 _cmp0072_warning)
  406. message(AUTHOR_WARNING
  407. "${_cmp0072_warning}\n"
  408. "FindOpenGL found both a legacy GL library:\n"
  409. " OPENGL_gl_LIBRARY: ${OPENGL_gl_LIBRARY}\n"
  410. "and GLVND libraries for OpenGL and GLX:\n"
  411. " OPENGL_opengl_LIBRARY: ${OPENGL_opengl_LIBRARY}\n"
  412. " OPENGL_glx_LIBRARY: ${OPENGL_glx_LIBRARY}\n"
  413. "OpenGL_GL_PREFERENCE has not been set to \"GLVND\" or \"LEGACY\", so for "
  414. "compatibility with CMake 3.10 and below the legacy GL library will be used."
  415. )
  416. endif()
  417. unset(_OpenGL_GL_POLICY_WARN)
  418. # FPHSA cannot handle "this OR that is required", so we conditionally set what
  419. # it must look for. First clear any previous config we might have done:
  420. set(_OpenGL_REQUIRED_VARS)
  421. # now we append the libraries as appropriate. The complicated logic
  422. # basically comes down to "use libOpenGL when we can, and add in specific
  423. # context mechanisms when requested, or we need them to preserve the previous
  424. # default where glx is always available."
  425. if((NOT OPENGL_USE_EGL AND
  426. NOT OPENGL_opengl_LIBRARY AND
  427. OPENGL_glx_LIBRARY AND
  428. NOT OPENGL_gl_LIBRARY) OR
  429. (NOT OPENGL_USE_EGL AND
  430. NOT OPENGL_USE_GLES3 AND
  431. NOT OPENGL_USE_GLES2 AND
  432. NOT OPENGL_glx_LIBRARY AND
  433. NOT OPENGL_gl_LIBRARY) OR
  434. (NOT OPENGL_USE_EGL AND
  435. OPENGL_opengl_LIBRARY AND
  436. OPENGL_glx_LIBRARY) OR
  437. (NOT OPENGL_USE_GLES3 AND
  438. NOT OPENGL_USE_GLES2 AND
  439. OPENGL_USE_EGL))
  440. list(APPEND _OpenGL_REQUIRED_VARS OPENGL_opengl_LIBRARY)
  441. endif()
  442. # GLVND GLX library. Preferred when available.
  443. if((NOT OPENGL_USE_OPENGL AND
  444. NOT OPENGL_USE_GLX AND
  445. NOT OPENGL_USE_EGL AND
  446. NOT OPENGL_USE_GLES3 AND
  447. NOT OPENGL_USE_GLES2 AND
  448. NOT OPENGL_glx_LIBRARY AND
  449. NOT OPENGL_gl_LIBRARY) OR
  450. ( OPENGL_USE_GLX AND
  451. NOT OPENGL_USE_EGL AND
  452. NOT OPENGL_USE_GLES3 AND
  453. NOT OPENGL_USE_GLES2 AND
  454. NOT OPENGL_glx_LIBRARY AND
  455. NOT OPENGL_gl_LIBRARY) OR
  456. (NOT OPENGL_USE_EGL AND
  457. NOT OPENGL_USE_GLES3 AND
  458. NOT OPENGL_USE_GLES2 AND
  459. OPENGL_opengl_LIBRARY AND
  460. OPENGL_glx_LIBRARY) OR
  461. (OPENGL_USE_GLX AND OPENGL_USE_EGL))
  462. list(APPEND _OpenGL_REQUIRED_VARS OPENGL_glx_LIBRARY)
  463. endif()
  464. # GLVND EGL library.
  465. if(OPENGL_USE_EGL)
  466. list(APPEND _OpenGL_REQUIRED_VARS OPENGL_egl_LIBRARY)
  467. endif()
  468. # GLVND GLES2 library.
  469. if(OPENGL_USE_GLES2)
  470. list(APPEND _OpenGL_REQUIRED_VARS OPENGL_gles2_LIBRARY)
  471. endif()
  472. # GLVND GLES3 library.
  473. if(OPENGL_USE_GLES3)
  474. list(APPEND _OpenGL_REQUIRED_VARS OPENGL_gles3_LIBRARY)
  475. endif()
  476. # Old-style "libGL" library: used as a fallback when GLVND isn't available.
  477. if((NOT OPENGL_USE_EGL AND
  478. NOT OPENGL_opengl_LIBRARY AND
  479. OPENGL_glx_LIBRARY AND
  480. OPENGL_gl_LIBRARY) OR
  481. (NOT OPENGL_USE_EGL AND
  482. NOT OPENGL_glx_LIBRARY AND
  483. OPENGL_gl_LIBRARY))
  484. list(PREPEND _OpenGL_REQUIRED_VARS OPENGL_gl_LIBRARY)
  485. endif()
  486. # We always need the 'gl.h' include dir.
  487. if(OPENGL_USE_EGL)
  488. list(APPEND _OpenGL_REQUIRED_VARS OPENGL_EGL_INCLUDE_DIR)
  489. else()
  490. list(APPEND _OpenGL_REQUIRED_VARS OPENGL_INCLUDE_DIR)
  491. endif()
  492. unset(_OPENGL_INCLUDE_PATH)
  493. unset(_OPENGL_LIB_PATH)
  494. find_library(OPENGL_glu_LIBRARY
  495. NAMES GLU MesaGLU
  496. PATHS ${OPENGL_gl_LIBRARY}
  497. /opt/graphics/OpenGL/lib
  498. /usr/openwin/lib
  499. /usr/shlib
  500. )
  501. endif ()
  502. if(OPENGL_xmesa_INCLUDE_DIR)
  503. set( OPENGL_XMESA_FOUND "YES" )
  504. else()
  505. set( OPENGL_XMESA_FOUND "NO" )
  506. endif()
  507. if(OPENGL_glu_LIBRARY AND (WIN32 OR OPENGL_GLU_INCLUDE_DIR))
  508. set( OPENGL_GLU_FOUND "YES" )
  509. else()
  510. set( OPENGL_GLU_FOUND "NO" )
  511. endif()
  512. # OpenGL_OpenGL_FOUND is a bit unique in that it is okay if /either/ libOpenGL
  513. # or libGL is found.
  514. # Using libGL with libEGL is never okay, though; we handle that case later.
  515. if(NOT OPENGL_opengl_LIBRARY AND NOT OPENGL_gl_LIBRARY)
  516. set(OpenGL_OpenGL_FOUND FALSE)
  517. else()
  518. set(OpenGL_OpenGL_FOUND TRUE)
  519. endif()
  520. if(OPENGL_glx_LIBRARY AND OPENGL_GLX_INCLUDE_DIR)
  521. set(OpenGL_GLX_FOUND TRUE)
  522. else()
  523. set(OpenGL_GLX_FOUND FALSE)
  524. endif()
  525. if(OPENGL_egl_LIBRARY AND OPENGL_EGL_INCLUDE_DIR)
  526. set(OpenGL_EGL_FOUND TRUE)
  527. else()
  528. set(OpenGL_EGL_FOUND FALSE)
  529. endif()
  530. if(OPENGL_gles2_LIBRARY AND OPENGL_GLES2_INCLUDE_DIR)
  531. set(OpenGL_GLES2_FOUND TRUE)
  532. else()
  533. set(OpenGL_GLES2_FOUND FALSE)
  534. endif()
  535. if(OPENGL_gles3_LIBRARY AND OPENGL_GLES3_INCLUDE_DIR)
  536. set(OpenGL_GLES3_FOUND TRUE)
  537. else()
  538. set(OpenGL_GLES3_FOUND FALSE)
  539. endif()
  540. # User-visible names should be plural.
  541. if(OPENGL_EGL_INCLUDE_DIR)
  542. set(OPENGL_EGL_INCLUDE_DIRS ${OPENGL_EGL_INCLUDE_DIR})
  543. endif()
  544. include(FindPackageHandleStandardArgs)
  545. if (CMAKE_FIND_PACKAGE_NAME STREQUAL "GLU")
  546. # FindGLU include()'s this module. It's an old pattern, but rather than
  547. # trying to suppress this from outside the module (which is then sensitive to
  548. # the contents, detect the case in this module and suppress it explicitly.
  549. set(FPHSA_NAME_MISMATCHED 1)
  550. endif ()
  551. find_package_handle_standard_args(OpenGL REQUIRED_VARS ${_OpenGL_REQUIRED_VARS}
  552. HANDLE_COMPONENTS)
  553. unset(FPHSA_NAME_MISMATCHED)
  554. unset(_OpenGL_REQUIRED_VARS)
  555. # OpenGL:: targets
  556. if(OpenGL_FOUND)
  557. set(OPENGL_INCLUDE_DIRS ${OPENGL_INCLUDE_DIR})
  558. # ::OpenGL is a GLVND library, and thus Linux-only: we don't bother checking
  559. # for a framework version of this library.
  560. if(OPENGL_opengl_LIBRARY AND NOT TARGET OpenGL::OpenGL)
  561. if(IS_ABSOLUTE "${OPENGL_opengl_LIBRARY}")
  562. add_library(OpenGL::OpenGL UNKNOWN IMPORTED)
  563. set_target_properties(OpenGL::OpenGL PROPERTIES IMPORTED_LOCATION
  564. "${OPENGL_opengl_LIBRARY}")
  565. else()
  566. add_library(OpenGL::OpenGL INTERFACE IMPORTED)
  567. set_target_properties(OpenGL::OpenGL PROPERTIES IMPORTED_LIBNAME
  568. "${OPENGL_opengl_LIBRARY}")
  569. endif()
  570. set_target_properties(OpenGL::OpenGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
  571. "${OPENGL_INCLUDE_DIR}")
  572. set(_OpenGL_EGL_IMPL OpenGL::OpenGL)
  573. endif()
  574. # ::GLX is a GLVND library, and thus Linux-only: we don't bother checking
  575. # for a framework version of this library.
  576. if(OpenGL_GLX_FOUND AND NOT TARGET OpenGL::GLX AND TARGET OpenGL::OpenGL)
  577. if(IS_ABSOLUTE "${OPENGL_glx_LIBRARY}")
  578. add_library(OpenGL::GLX UNKNOWN IMPORTED)
  579. set_target_properties(OpenGL::GLX PROPERTIES IMPORTED_LOCATION
  580. "${OPENGL_glx_LIBRARY}")
  581. else()
  582. add_library(OpenGL::GLX INTERFACE IMPORTED)
  583. set_target_properties(OpenGL::GLX PROPERTIES IMPORTED_LIBNAME
  584. "${OPENGL_glx_LIBRARY}")
  585. endif()
  586. set_target_properties(OpenGL::GLX PROPERTIES INTERFACE_LINK_LIBRARIES
  587. OpenGL::OpenGL)
  588. set_target_properties(OpenGL::GLX PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
  589. "${OPENGL_GLX_INCLUDE_DIR}")
  590. list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_GLX_INCLUDE_DIR})
  591. endif()
  592. # ::GLES2 is a GLVND library, and thus Linux-only: we don't bother checking
  593. # for a framework version of this library.
  594. if(OpenGL_GLES2_FOUND AND NOT TARGET OpenGL::GLES2)
  595. # Initialize target
  596. if(NOT OPENGL_gles2_LIBRARY)
  597. add_library(OpenGL::GLES2 INTERFACE IMPORTED)
  598. else()
  599. if(IS_ABSOLUTE "${OPENGL_gles2_LIBRARY}")
  600. add_library(OpenGL::GLES2 UNKNOWN IMPORTED)
  601. set_target_properties(OpenGL::GLES2 PROPERTIES
  602. IMPORTED_LOCATION "${OPENGL_gles2_LIBRARY}"
  603. )
  604. else()
  605. add_library(OpenGL::GLES2 INTERFACE IMPORTED)
  606. set_target_properties(OpenGL::GLES2 PROPERTIES
  607. IMPORTED_LIBNAME "${OPENGL_gles2_LIBRARY}"
  608. )
  609. endif()
  610. endif()
  611. # Attach target properties
  612. set_target_properties(OpenGL::GLES2
  613. PROPERTIES
  614. INTERFACE_INCLUDE_DIRECTORIES
  615. "${OPENGL_GLES2_INCLUDE_DIR}"
  616. )
  617. list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_GLES2_INCLUDE_DIR})
  618. if (OPENGL_USE_GLES2)
  619. set(_OpenGL_EGL_IMPL OpenGL::GLES2)
  620. endif ()
  621. endif()
  622. # ::GLES3 is a GLVND library, and thus Linux-only: we don't bother checking
  623. # for a framework version of this library.
  624. if(OpenGL_GLES3_FOUND AND NOT TARGET OpenGL::GLES3)
  625. # Initialize target
  626. if(NOT OPENGL_gles3_LIBRARY)
  627. add_library(OpenGL::GLES3 INTERFACE IMPORTED)
  628. else()
  629. if(IS_ABSOLUTE "${OPENGL_gles3_LIBRARY}")
  630. add_library(OpenGL::GLES3 UNKNOWN IMPORTED)
  631. set_target_properties(OpenGL::GLES3 PROPERTIES
  632. IMPORTED_LOCATION "${OPENGL_gles3_LIBRARY}"
  633. )
  634. else()
  635. add_library(OpenGL::GLES3 INTERFACE IMPORTED)
  636. set_target_properties(OpenGL::GLES3 PROPERTIES
  637. IMPORTED_LIBNAME "${OPENGL_gles3_LIBRARY}"
  638. )
  639. endif()
  640. endif()
  641. # Attach target properties
  642. set_target_properties(OpenGL::GLES3 PROPERTIES
  643. INTERFACE_INCLUDE_DIRECTORIES
  644. "${OPENGL_GLES3_INCLUDE_DIR}"
  645. )
  646. list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_GLES3_INCLUDE_DIR})
  647. if (OPENGL_USE_GLES3)
  648. set(_OpenGL_EGL_IMPL OpenGL::GLES3)
  649. endif ()
  650. endif()
  651. if(OPENGL_gl_LIBRARY AND NOT TARGET OpenGL::GL)
  652. # A legacy GL library is available, so use it for the legacy GL target.
  653. if(IS_ABSOLUTE "${OPENGL_gl_LIBRARY}")
  654. add_library(OpenGL::GL UNKNOWN IMPORTED)
  655. set_target_properties(OpenGL::GL PROPERTIES
  656. IMPORTED_LOCATION "${OPENGL_gl_LIBRARY}")
  657. else()
  658. add_library(OpenGL::GL INTERFACE IMPORTED)
  659. set_target_properties(OpenGL::GL PROPERTIES
  660. IMPORTED_LIBNAME "${OPENGL_gl_LIBRARY}")
  661. endif()
  662. set_target_properties(OpenGL::GL PROPERTIES
  663. INTERFACE_INCLUDE_DIRECTORIES "${OPENGL_INCLUDE_DIR}")
  664. elseif(NOT TARGET OpenGL::GL AND TARGET OpenGL::OpenGL AND TARGET OpenGL::GLX)
  665. # A legacy GL library is not available, but we can provide the legacy GL
  666. # target using GLVND OpenGL+GLX.
  667. add_library(OpenGL::GL INTERFACE IMPORTED)
  668. set_target_properties(OpenGL::GL PROPERTIES INTERFACE_LINK_LIBRARIES
  669. OpenGL::OpenGL)
  670. set_property(TARGET OpenGL::GL APPEND PROPERTY INTERFACE_LINK_LIBRARIES
  671. OpenGL::GLX)
  672. set_target_properties(OpenGL::GL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
  673. "${OPENGL_INCLUDE_DIR}")
  674. endif()
  675. # ::EGL is a GLVND library, and thus Linux-only: we don't bother checking
  676. # for a framework version of this library.
  677. # Note we test whether _OpenGL_EGL_IMPL is set. Based on the OpenGL implementation,
  678. # _OpenGL_EGL_IMPL will be one of OpenGL::OpenGL, OpenGL::GLES2, OpenGL::GLES3
  679. if(_OpenGL_EGL_IMPL AND OpenGL_EGL_FOUND AND NOT TARGET OpenGL::EGL)
  680. if(IS_ABSOLUTE "${OPENGL_egl_LIBRARY}")
  681. add_library(OpenGL::EGL UNKNOWN IMPORTED)
  682. set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LOCATION
  683. "${OPENGL_egl_LIBRARY}")
  684. else()
  685. add_library(OpenGL::EGL INTERFACE IMPORTED)
  686. set_target_properties(OpenGL::EGL PROPERTIES IMPORTED_LIBNAME
  687. "${OPENGL_egl_LIBRARY}")
  688. endif()
  689. set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_LINK_LIBRARIES
  690. "${_OpenGL_EGL_IMPL}")
  691. # Note that EGL's include directory is different from OpenGL/GLX's!
  692. set_target_properties(OpenGL::EGL PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
  693. "${OPENGL_EGL_INCLUDE_DIR}")
  694. list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_EGL_INCLUDE_DIR})
  695. endif()
  696. if(OPENGL_GLU_FOUND AND NOT TARGET OpenGL::GLU)
  697. if(IS_ABSOLUTE "${OPENGL_glu_LIBRARY}")
  698. add_library(OpenGL::GLU UNKNOWN IMPORTED)
  699. set_target_properties(OpenGL::GLU PROPERTIES
  700. IMPORTED_LOCATION "${OPENGL_glu_LIBRARY}")
  701. else()
  702. add_library(OpenGL::GLU INTERFACE IMPORTED)
  703. set_target_properties(OpenGL::GLU PROPERTIES
  704. IMPORTED_LIBNAME "${OPENGL_glu_LIBRARY}")
  705. endif()
  706. set_target_properties(OpenGL::GLU PROPERTIES
  707. INTERFACE_LINK_LIBRARIES OpenGL::GL)
  708. # Note that GLU's include directory may be different from OpenGL's!
  709. set_target_properties(OpenGL::GLU PROPERTIES INTERFACE_INCLUDE_DIRECTORIES
  710. "${OPENGL_GLU_INCLUDE_DIR}")
  711. list(APPEND OPENGL_INCLUDE_DIRS ${OPENGL_GLU_INCLUDE_DIR})
  712. endif()
  713. # OPENGL_LIBRARIES mirrors OpenGL::GL's logic ...
  714. if(OPENGL_gl_LIBRARY)
  715. set(OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY})
  716. elseif(TARGET OpenGL::OpenGL AND TARGET OpenGL::GLX)
  717. set(OPENGL_LIBRARIES ${OPENGL_opengl_LIBRARY} ${OPENGL_glx_LIBRARY})
  718. else()
  719. set(OPENGL_LIBRARIES "")
  720. endif()
  721. # ... and also includes GLU, if available.
  722. if(TARGET OpenGL::GLU)
  723. list(APPEND OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY})
  724. endif()
  725. endif()
  726. list(REMOVE_DUPLICATES OPENGL_INCLUDE_DIRS)
  727. # This deprecated setting is for backward compatibility with CMake1.4
  728. set(OPENGL_LIBRARY ${OPENGL_LIBRARIES})
  729. # This deprecated setting is for backward compatibility with CMake1.4
  730. set(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR})
  731. mark_as_advanced(${_OpenGL_CACHE_VARS})
  732. unset(_OpenGL_CACHE_VARS)