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- /*=========================================================================
- Program: CMake - Cross-Platform Makefile Generator
- Module: $RCSfile$
- Language: C++
- Date: $Date$
- Version: $Revision$
- Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
- See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
- This software is distributed WITHOUT ANY WARRANTY; without even
- the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE. See the above copyright notices for more information.
- =========================================================================*/
- #ifndef cmGlobalGenerator_h
- #define cmGlobalGenerator_h
- #include "cmStandardIncludes.h"
- #include "cmTarget.h" // For cmTargets
- class cmake;
- class cmMakefile;
- class cmLocalGenerator;
- class cmTarget;
- /** \class cmGlobalGenerator
- * \brief Responable for overseeing the generation process for the entire tree
- *
- * Subclasses of this class generate makefiles for various
- * platforms.
- */
- class cmGlobalGenerator
- {
- public:
- ///! Free any memory allocated with the GlobalGenerator
- cmGlobalGenerator();
- virtual ~cmGlobalGenerator();
-
- ///! Create a local generator appropriate to this Global Generator
- virtual cmLocalGenerator *CreateLocalGenerator();
- ///! Get the name for this generator
- virtual const char *GetName() const { return "Generic"; };
-
- /** Get the documentation entry for this generator. */
- virtual void GetDocumentation(cmDocumentationEntry& entry) const;
-
- /**
- * Create LocalGenerators and process the CMakeLists files. This does not
- * actually produce any makefiles, DSPs, etc.
- */
- virtual void Configure();
- /**
- * Generate the all required files for building this project/tree. This
- * basically creates a series of LocalGenerators for each directory and
- * requests that they Generate.
- */
- virtual void Generate();
- /**
- * Set/Get and Clear the enabled languages.
- */
- void SetLanguageEnabled(const char*, cmMakefile* mf);
- bool GetLanguageEnabled(const char*);
- void ClearEnabledLanguages();
- void GetEnabledLanguages(std::vector<std::string>& lang);
- /**
- * Try to determine system infomation such as shared library
- * extension, pthreads, byte order etc.
- */
- virtual void EnableLanguage(std::vector<std::string>const& languages,
- cmMakefile *);
- /**
- * Try to determine system infomation, get it from another generator
- */
- virtual void EnableLanguagesFromGenerator(cmGlobalGenerator *gen);
- /**
- * Try running cmake and building a file. This is used for dynalically
- * loaded commands, not as part of the usual build process.
- */
- virtual int TryCompile(const char *srcdir, const char *bindir,
- const char *projectName, const char *targetName,
- std::string *output, cmMakefile* mf);
-
- /**
- * Build a file given the following information. This is a more direct call
- * that is used by both CTest and TryCompile. If target name is NULL or
- * empty then all is assumed. clean indicates if a "make clean" should be
- * done first.
- */
- virtual int Build(const char *srcdir, const char *bindir,
- const char *projectName, const char *targetName,
- std::string *output,
- const char *makeProgram, const char *config,
- bool clean);
- virtual std::string GenerateBuildCommand
- (const char* makeProgram,
- const char *projectName, const char* additionalOptions,
- const char *targetName,
- const char* config, bool ignoreErrors);
- ///! Set the CMake instance
- void SetCMakeInstance(cmake *cm) { this->CMakeInstance = cm; };
-
- ///! Get the CMake instance
- cmake *GetCMakeInstance() { return this->CMakeInstance; };
- void SetConfiguredFilesPath(const char* s){this->ConfiguredFilesPath = s;}
- cmLocalGenerator* GetLocalGenerator(int p) {
- return this->LocalGenerators[p];}
- void GetLocalGenerators(std::vector<cmLocalGenerator *>&g) {
- g = this->LocalGenerators;}
- void AddLocalGenerator(cmLocalGenerator *lg);
- void AddInstallComponent(const char* component);
-
- static int s_TryCompileTimeout;
-
- bool GetForceUnixPaths() {return this->ForceUnixPaths;}
- bool GetToolSupportsColor() { return this->ToolSupportsColor; }
- ///! return the language for the given extension
- const char* GetLanguageFromExtension(const char* ext);
- ///! is an extension to be ignored
- bool IgnoreFile(const char* ext);
- ///! What is the preference for linkers and this language (None or Prefered)
- const char* GetLinkerPreference(const char* lang);
- ///! What is the output extension for a given language.
- const char* GetLanguageOutputExtensionForLanguage(const char* lang);
- ///! What is the output extension for a given source file extension.
- const char* GetLanguageOutputExtensionFromExtension(const char* lang);
- ///! What is the configurations directory variable called?
- virtual const char* GetCMakeCFGInitDirectory() { return "."; }
- /**
- * Convert the given remote path to a relative path with respect to
- * the given local path. The local path must be given in component
- * form (see SystemTools::SplitPath) without a trailing slash. The
- * remote path must use forward slashes and not already be escaped
- * or quoted.
- */
- std::string ConvertToRelativePath(const std::vector<std::string>& local,
- const char* remote);
- /*
- * Determine what program to use for building the project.
- */
- void FindMakeProgram(cmMakefile*);
- ///! Find a target by name by searching the local generators.
- cmTarget* FindTarget(const char* project, const char* name);
- ///! Find a local generator by its startdirectory
- cmLocalGenerator* FindLocalGenerator(const char* start_dir);
- /** Append the subdirectory for the given configuration. If anything is
- appended the given prefix and suffix will be appended around it, which
- is useful for leading or trailing slashes. */
- virtual void AppendDirectoryForConfig(const char* prefix,
- const char* config,
- const char* suffix,
- std::string& dir);
- /** Get the manifest of all targets that will be built for each
- configuration. This is valid during generation only. */
- cmTargetManifest const& GetTargetManifest() { return this->TargetManifest; }
- void AddTarget(cmTargets::value_type &v) { this->TotalTargets[v.first] = &v.second;};
-
- /** Support for multiple custom command outputs. */
- virtual void CheckMultipleOutputs(cmMakefile* mf, bool verbose);
- virtual const char* GetAllTargetName() { return "ALL_BUILD"; }
- virtual const char* GetInstallTargetName() { return "INSTALL"; }
- virtual const char* GetPreinstallTargetName() { return 0; }
- virtual const char* GetTestTargetName() { return "RUN_TESTS"; }
- virtual const char* GetPackageTargetName() { return "PACKAGE"; }
- virtual const char* GetPackageSourceTargetName(){ return 0; }
- virtual const char* GetEditCacheTargetName() { return 0; }
- virtual const char* GetRebuildCacheTargetName() { return 0; }
- protected:
- // Fill the ProjectMap, this must be called after LocalGenerators
- // has been populated.
- void FillProjectMap();
- bool IsExcluded(cmLocalGenerator* root, cmLocalGenerator* gen);
- void ConfigureRelativePaths();
- void SetupTests();
- void CreateDefaultGlobalTargets(cmTargets* targets);
- cmTarget CreateGlobalTarget(const char* name, const char* message,
- const cmCustomCommandLines* commandLines,
- std::vector<std::string> depends, bool depends_on_all = false);
- bool ForceUnixPaths;
- bool ToolSupportsColor;
- cmStdString FindMakeProgramFile;
- cmStdString ConfiguredFilesPath;
- cmake *CMakeInstance;
- std::vector<cmLocalGenerator *> LocalGenerators;
- // map from project name to vector of local generators in that project
- std::map<cmStdString, std::vector<cmLocalGenerator*> > ProjectMap;
- // Set of named installation components requested by the project.
- std::set<cmStdString> InstallComponents;
- // Manifest of all targets that will be built for each configuration.
- // This is computed just before local generators generate.
- cmTargetManifest TargetManifest;
- private:
- // If you add a new map here, make sure it is copied
- // in EnableLanguagesFromGenerator
- std::map<cmStdString, bool> IgnoreExtensions;
- std::map<cmStdString, bool> LanguageEnabled;
- std::map<cmStdString, cmStdString> OutputExtensions;
- std::map<cmStdString, cmStdString> LanguageToOutputExtension;
- std::map<cmStdString, cmStdString> ExtensionToLanguage;
- std::map<cmStdString, cmStdString> LanguageToLinkerPreference;
- // The paths to the tops of the source and binary trees used for
- // relative path computation. A path must be either in the source
- // tree or the build tree to be converted to a relative path. The
- // ConfigureRelativePaths method may set these to be empty when
- // using relative paths is unsafe.
- std::string RelativePathTopSource;
- std::string RelativePathTopBinary;
- // this is used to improve performance
- std::map<cmStdString,cmTarget *> TotalTargets;
- };
- #endif
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