cmMakefileExecutableTargetGenerator.cxx 17 KB

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  1. /*=========================================================================
  2. Program: CMake - Cross-Platform Makefile Generator
  3. Module: $RCSfile$
  4. Language: C++
  5. Date: $Date$
  6. Version: $Revision$
  7. Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
  8. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
  9. This software is distributed WITHOUT ANY WARRANTY; without even
  10. the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
  11. PURPOSE. See the above copyright notices for more information.
  12. =========================================================================*/
  13. #include "cmMakefileExecutableTargetGenerator.h"
  14. #include "cmGeneratedFileStream.h"
  15. #include "cmGlobalUnixMakefileGenerator3.h"
  16. #include "cmLocalUnixMakefileGenerator3.h"
  17. #include "cmMakefile.h"
  18. #include "cmSourceFile.h"
  19. #include "cmTarget.h"
  20. #include "cmake.h"
  21. //----------------------------------------------------------------------------
  22. cmMakefileExecutableTargetGenerator
  23. ::cmMakefileExecutableTargetGenerator(cmTarget* target):
  24. cmMakefileTargetGenerator(target)
  25. {
  26. this->CustomCommandDriver = OnDepends;
  27. this->Target->GetExecutableNames(
  28. this->TargetNameOut, this->TargetNameReal, this->TargetNameImport,
  29. this->TargetNamePDB, this->LocalGenerator->ConfigurationName.c_str());
  30. if(this->Target->IsAppBundleOnApple())
  31. {
  32. this->MacContentDirectory = this->Target->GetDirectory();
  33. this->MacContentDirectory += "/";
  34. this->MacContentDirectory += this->TargetNameOut;
  35. this->MacContentDirectory += ".app/Contents/";
  36. }
  37. }
  38. //----------------------------------------------------------------------------
  39. void cmMakefileExecutableTargetGenerator::WriteRuleFiles()
  40. {
  41. // create the build.make file and directory, put in the common blocks
  42. this->CreateRuleFile();
  43. // write rules used to help build object files
  44. this->WriteCommonCodeRules();
  45. // write in rules for object files and custom commands
  46. this->WriteTargetBuildRules();
  47. // write the per-target per-language flags
  48. this->WriteTargetLanguageFlags();
  49. // write the link rules
  50. this->WriteExecutableRule(false);
  51. if(this->Target->NeedRelinkBeforeInstall())
  52. {
  53. // Write rules to link an installable version of the target.
  54. this->WriteExecutableRule(true);
  55. }
  56. // Write the requires target.
  57. this->WriteTargetRequiresRules();
  58. // Write clean target
  59. this->WriteTargetCleanRules();
  60. // Write the dependency generation rule. This must be done last so
  61. // that multiple output pair information is available.
  62. this->WriteTargetDependRules();
  63. // close the streams
  64. this->CloseFileStreams();
  65. }
  66. //----------------------------------------------------------------------------
  67. void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
  68. {
  69. std::vector<std::string> commands;
  70. std::string relPath = this->LocalGenerator->GetHomeRelativeOutputPath();
  71. std::string objTarget;
  72. // Build list of dependencies.
  73. std::vector<std::string> depends;
  74. for(std::vector<std::string>::const_iterator obj = this->Objects.begin();
  75. obj != this->Objects.end(); ++obj)
  76. {
  77. objTarget = relPath;
  78. objTarget += *obj;
  79. depends.push_back(objTarget);
  80. }
  81. // Add dependencies on targets that must be built first.
  82. this->AppendTargetDepends(depends);
  83. // Add a dependency on the rule file itself.
  84. this->LocalGenerator->AppendRuleDepend(depends,
  85. this->BuildFileNameFull.c_str());
  86. for(std::vector<std::string>::const_iterator obj =
  87. this->ExternalObjects.begin();
  88. obj != this->ExternalObjects.end(); ++obj)
  89. {
  90. depends.push_back(*obj);
  91. }
  92. // from here up is the same for exe or lib
  93. // Get the name of the executable to generate.
  94. std::string targetName;
  95. std::string targetNameReal;
  96. std::string targetNameImport;
  97. std::string targetNamePDB;
  98. this->Target->GetExecutableNames
  99. (targetName, targetNameReal, targetNameImport, targetNamePDB,
  100. this->LocalGenerator->ConfigurationName.c_str());
  101. // Construct the full path version of the names.
  102. std::string outpath = this->Target->GetDirectory();
  103. outpath += "/";
  104. if(this->Target->IsAppBundleOnApple())
  105. {
  106. this->CreateAppBundle(targetName, outpath);
  107. }
  108. std::string outpathImp;
  109. if(relink)
  110. {
  111. outpath = this->Makefile->GetStartOutputDirectory();
  112. outpath += cmake::GetCMakeFilesDirectory();
  113. outpath += "/CMakeRelink.dir";
  114. cmSystemTools::MakeDirectory(outpath.c_str());
  115. outpath += "/";
  116. if(!targetNameImport.empty())
  117. {
  118. outpathImp = outpath;
  119. }
  120. }
  121. else
  122. {
  123. if(!targetNameImport.empty())
  124. {
  125. outpathImp = this->Target->GetDirectory(0, true);
  126. outpathImp += "/";
  127. }
  128. }
  129. std::string targetFullPath = outpath + targetName;
  130. std::string targetFullPathReal = outpath + targetNameReal;
  131. std::string targetFullPathPDB = outpath + targetNamePDB;
  132. std::string targetFullPathImport = outpathImp + targetNameImport;
  133. std::string targetOutPathPDB =
  134. this->Convert(targetFullPathPDB.c_str(),
  135. cmLocalGenerator::FULL,
  136. cmLocalGenerator::SHELL);
  137. // Convert to the output path to use in constructing commands.
  138. std::string targetOutPath =
  139. this->Convert(targetFullPath.c_str(),
  140. cmLocalGenerator::START_OUTPUT,
  141. cmLocalGenerator::SHELL);
  142. std::string targetOutPathReal =
  143. this->Convert(targetFullPathReal.c_str(),
  144. cmLocalGenerator::START_OUTPUT,
  145. cmLocalGenerator::SHELL);
  146. std::string targetOutPathImport =
  147. this->Convert(targetFullPathImport.c_str(),
  148. cmLocalGenerator::START_OUTPUT,
  149. cmLocalGenerator::SHELL);
  150. // Get the language to use for linking this executable.
  151. const char* linkLanguage =
  152. this->Target->GetLinkerLanguage(this->GlobalGenerator);
  153. // Make sure we have a link language.
  154. if(!linkLanguage)
  155. {
  156. cmSystemTools::Error("Cannot determine link language for target \"",
  157. this->Target->GetName(), "\".");
  158. return;
  159. }
  160. // Add the link message.
  161. std::string buildEcho = "Linking ";
  162. buildEcho += linkLanguage;
  163. buildEcho += " executable ";
  164. buildEcho += targetOutPath;
  165. this->LocalGenerator->AppendEcho(commands, buildEcho.c_str(),
  166. cmLocalUnixMakefileGenerator3::EchoLink);
  167. // Build a list of compiler flags and linker flags.
  168. std::string flags;
  169. std::string linkFlags;
  170. // Add flags to deal with shared libraries. Any library being
  171. // linked in might be shared, so always use shared flags for an
  172. // executable.
  173. this->LocalGenerator->AddSharedFlags(linkFlags, linkLanguage, true);
  174. // Add flags to create an executable.
  175. this->LocalGenerator->
  176. AddConfigVariableFlags(linkFlags, "CMAKE_EXE_LINKER_FLAGS",
  177. this->LocalGenerator->ConfigurationName.c_str());
  178. if(this->Target->GetPropertyAsBool("WIN32_EXECUTABLE"))
  179. {
  180. this->LocalGenerator->AppendFlags
  181. (linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE"));
  182. }
  183. else
  184. {
  185. this->LocalGenerator->AppendFlags
  186. (linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE"));
  187. }
  188. // Add symbol export flags if necessary.
  189. if(this->Target->IsExecutableWithExports())
  190. {
  191. std::string export_flag_var = "CMAKE_EXE_EXPORTS_";
  192. export_flag_var += linkLanguage;
  193. export_flag_var += "_FLAG";
  194. this->LocalGenerator->AppendFlags
  195. (linkFlags, this->Makefile->GetDefinition(export_flag_var.c_str()));
  196. }
  197. // Add language-specific flags.
  198. this->LocalGenerator
  199. ->AddLanguageFlags(flags, linkLanguage,
  200. this->LocalGenerator->ConfigurationName.c_str());
  201. // Add target-specific linker flags.
  202. this->LocalGenerator->AppendFlags
  203. (linkFlags, this->Target->GetProperty("LINK_FLAGS"));
  204. std::string linkFlagsConfig = "LINK_FLAGS_";
  205. linkFlagsConfig +=
  206. cmSystemTools::UpperCase(this->LocalGenerator->ConfigurationName.c_str());
  207. this->LocalGenerator->AppendFlags
  208. (linkFlags, this->Target->GetProperty(linkFlagsConfig.c_str()));
  209. // Construct a list of files associated with this executable that
  210. // may need to be cleaned.
  211. std::vector<std::string> exeCleanFiles;
  212. {
  213. std::string cleanName;
  214. std::string cleanRealName;
  215. std::string cleanImportName;
  216. std::string cleanPDBName;
  217. this->Target->GetExecutableCleanNames
  218. (cleanName, cleanRealName, cleanImportName, cleanPDBName,
  219. this->LocalGenerator->ConfigurationName.c_str());
  220. std::string cleanFullName = outpath + cleanName;
  221. std::string cleanFullRealName = outpath + cleanRealName;
  222. std::string cleanFullPDBName = outpath + cleanPDBName;
  223. std::string cleanFullImportName = outpathImp + cleanImportName;
  224. exeCleanFiles.push_back(this->Convert(cleanFullName.c_str(),
  225. cmLocalGenerator::START_OUTPUT,
  226. cmLocalGenerator::UNCHANGED));
  227. #ifdef _WIN32
  228. // There may be a manifest file for this target. Add it to the
  229. // clean set just in case.
  230. exeCleanFiles.push_back(this->Convert((cleanFullName+".manifest").c_str(),
  231. cmLocalGenerator::START_OUTPUT,
  232. cmLocalGenerator::UNCHANGED));
  233. #endif
  234. if(cleanRealName != cleanName)
  235. {
  236. exeCleanFiles.push_back(this->Convert(cleanFullRealName.c_str(),
  237. cmLocalGenerator::START_OUTPUT,
  238. cmLocalGenerator::UNCHANGED));
  239. }
  240. if(!cleanImportName.empty())
  241. {
  242. exeCleanFiles.push_back(this->Convert(cleanFullImportName.c_str(),
  243. cmLocalGenerator::START_OUTPUT,
  244. cmLocalGenerator::UNCHANGED));
  245. }
  246. // List the PDB for cleaning only when the whole target is
  247. // cleaned. We do not want to delete the .pdb file just before
  248. // linking the target.
  249. this->CleanFiles.push_back
  250. (this->Convert(cleanFullPDBName.c_str(),
  251. cmLocalGenerator::START_OUTPUT,
  252. cmLocalGenerator::UNCHANGED));
  253. }
  254. // Add the pre-build and pre-link rules building but not when relinking.
  255. if(!relink)
  256. {
  257. this->LocalGenerator
  258. ->AppendCustomCommands(commands, this->Target->GetPreBuildCommands());
  259. this->LocalGenerator
  260. ->AppendCustomCommands(commands, this->Target->GetPreLinkCommands());
  261. }
  262. // Determine whether a link script will be used.
  263. bool useLinkScript = this->GlobalGenerator->GetUseLinkScript();
  264. // Construct the main link rule.
  265. std::vector<std::string> real_link_commands;
  266. std::string linkRuleVar = "CMAKE_";
  267. linkRuleVar += linkLanguage;
  268. linkRuleVar += "_LINK_EXECUTABLE";
  269. std::string linkRule =
  270. this->Makefile->GetRequiredDefinition(linkRuleVar.c_str());
  271. std::vector<std::string> commands1;
  272. cmSystemTools::ExpandListArgument(linkRule, real_link_commands);
  273. if(this->Target->IsExecutableWithExports())
  274. {
  275. // If a separate rule for creating an import library is specified
  276. // add it now.
  277. std::string implibRuleVar = "CMAKE_";
  278. implibRuleVar += linkLanguage;
  279. implibRuleVar += "_CREATE_IMPORT_LIBRARY";
  280. if(const char* rule =
  281. this->Makefile->GetDefinition(implibRuleVar.c_str()))
  282. {
  283. cmSystemTools::ExpandListArgument(rule, real_link_commands);
  284. }
  285. }
  286. // Expand the rule variables.
  287. {
  288. // Set path conversion for link script shells.
  289. this->LocalGenerator->SetLinkScriptShell(useLinkScript);
  290. // Collect up flags to link in needed libraries.
  291. cmOStringStream linklibs;
  292. this->LocalGenerator->OutputLinkLibraries(linklibs, *this->Target, relink);
  293. // Construct object file lists that may be needed to expand the
  294. // rule.
  295. std::string variableName;
  296. std::string variableNameExternal;
  297. this->WriteObjectsVariable(variableName, variableNameExternal);
  298. std::string buildObjs;
  299. if(useLinkScript)
  300. {
  301. this->WriteObjectsString(buildObjs);
  302. }
  303. else
  304. {
  305. buildObjs = "$(";
  306. buildObjs += variableName;
  307. buildObjs += ") $(";
  308. buildObjs += variableNameExternal;
  309. buildObjs += ")";
  310. }
  311. std::string cleanObjs = "$(";
  312. cleanObjs += variableName;
  313. cleanObjs += ")";
  314. cmLocalGenerator::RuleVariables vars;
  315. vars.Language = linkLanguage;
  316. vars.Objects = buildObjs.c_str();
  317. vars.Target = targetOutPathReal.c_str();
  318. vars.TargetPDB = targetOutPathPDB.c_str();
  319. // Setup the target version.
  320. std::string targetVersionMajor;
  321. std::string targetVersionMinor;
  322. {
  323. cmOStringStream majorStream;
  324. cmOStringStream minorStream;
  325. int major;
  326. int minor;
  327. this->Target->GetTargetVersion(major, minor);
  328. majorStream << major;
  329. minorStream << minor;
  330. targetVersionMajor = majorStream.str();
  331. targetVersionMinor = minorStream.str();
  332. }
  333. vars.TargetVersionMajor = targetVersionMajor.c_str();
  334. vars.TargetVersionMinor = targetVersionMinor.c_str();
  335. std::string linkString = linklibs.str();
  336. vars.LinkLibraries = linkString.c_str();
  337. vars.Flags = flags.c_str();
  338. vars.LinkFlags = linkFlags.c_str();
  339. // Expand placeholders in the commands.
  340. this->LocalGenerator->TargetImplib = targetOutPathImport;
  341. for(std::vector<std::string>::iterator i = real_link_commands.begin();
  342. i != real_link_commands.end(); ++i)
  343. {
  344. this->LocalGenerator->ExpandRuleVariables(*i, vars);
  345. }
  346. this->LocalGenerator->TargetImplib = "";
  347. // Restore path conversion to normal shells.
  348. this->LocalGenerator->SetLinkScriptShell(false);
  349. }
  350. // Optionally convert the build rule to use a script to avoid long
  351. // command lines in the make shell.
  352. if(useLinkScript)
  353. {
  354. // Use a link script.
  355. const char* name = (relink? "relink.txt" : "link.txt");
  356. this->CreateLinkScript(name, real_link_commands, commands1, depends);
  357. }
  358. else
  359. {
  360. // No link script. Just use the link rule directly.
  361. commands1 = real_link_commands;
  362. }
  363. this->LocalGenerator->CreateCDCommand
  364. (commands1,
  365. this->Makefile->GetStartOutputDirectory(),
  366. this->Makefile->GetHomeOutputDirectory());
  367. commands.insert(commands.end(), commands1.begin(), commands1.end());
  368. commands1.clear();
  369. // Add a rule to create necessary symlinks for the library.
  370. if(targetOutPath != targetOutPathReal)
  371. {
  372. std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_executable ";
  373. symlink += targetOutPathReal;
  374. symlink += " ";
  375. symlink += targetOutPath;
  376. commands1.push_back(symlink);
  377. this->LocalGenerator->CreateCDCommand(commands1,
  378. this->Makefile->GetStartOutputDirectory(),
  379. this->Makefile->GetHomeOutputDirectory());
  380. commands.insert(commands.end(), commands1.begin(), commands1.end());
  381. commands1.clear();
  382. }
  383. // Add the post-build rules when building but not when relinking.
  384. if(!relink)
  385. {
  386. this->LocalGenerator->
  387. AppendCustomCommands(commands, this->Target->GetPostBuildCommands());
  388. }
  389. // Write the build rule.
  390. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream,
  391. 0,
  392. targetFullPathReal.c_str(),
  393. depends, commands, false);
  394. // The symlink name for the target should depend on the real target
  395. // so if the target version changes it rebuilds and recreates the
  396. // symlink.
  397. if(targetFullPath != targetFullPathReal)
  398. {
  399. depends.clear();
  400. commands.clear();
  401. depends.push_back(targetFullPathReal.c_str());
  402. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0,
  403. targetFullPath.c_str(),
  404. depends, commands, false);
  405. }
  406. // Write the main driver rule to build everything in this target.
  407. this->WriteTargetDriverRule(targetFullPath.c_str(), relink);
  408. // Clean all the possible executable names and symlinks.
  409. this->CleanFiles.insert(this->CleanFiles.end(),
  410. exeCleanFiles.begin(),
  411. exeCleanFiles.end());
  412. }
  413. //----------------------------------------------------------------------------
  414. void
  415. cmMakefileExecutableTargetGenerator::CreateAppBundle(std::string& targetName,
  416. std::string& outpath)
  417. {
  418. // Compute bundle directory names.
  419. outpath = this->MacContentDirectory;
  420. outpath += "MacOS";
  421. cmSystemTools::MakeDirectory(outpath.c_str());
  422. outpath += "/";
  423. // Configure the Info.plist file. Note that it needs the executable name
  424. // to be set.
  425. std::string plist = this->MacContentDirectory + "Info.plist";
  426. this->LocalGenerator->GenerateAppleInfoPList(this->Target,
  427. targetName.c_str(),
  428. plist.c_str());
  429. }