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							- /* infutil.h -- types and macros common to blocks and codes
 
-  * Copyright (C) 1995-2002 Mark Adler
 
-  * For conditions of distribution and use, see copyright notice in zlib.h 
 
-  */
 
- /* WARNING: this file should *not* be used by applications. It is
 
-    part of the implementation of the compression library and is
 
-    subject to change. Applications should only use zlib.h.
 
-  */
 
- #ifndef _INFUTIL_H
 
- #define _INFUTIL_H
 
- typedef enum {
 
-       TYPE,     /* get type bits (3, including end bit) */
 
-       LENS,     /* get lengths for stored */
 
-       STORED,   /* processing stored block */
 
-       TABLE,    /* get table lengths */
 
-       BTREE,    /* get bit lengths tree for a dynamic block */
 
-       DTREE,    /* get length, distance trees for a dynamic block */
 
-       CODES,    /* processing fixed or dynamic block */
 
-       DRY,      /* output remaining window bytes */
 
-       DONE,     /* finished last block, done */
 
-       BAD}      /* got a data error--stuck here */
 
- inflate_block_mode;
 
- /* inflate blocks semi-private state */
 
- struct inflate_blocks_state {
 
-   /* mode */
 
-   inflate_block_mode  mode;     /* current inflate_block mode */
 
-   /* mode dependent information */
 
-   union {
 
-     uInt left;          /* if STORED, bytes left to copy */
 
-     struct {
 
-       uInt table;               /* table lengths (14 bits) */
 
-       uInt index;               /* index into blens (or border) */
 
-       uIntf *blens;             /* bit lengths of codes */
 
-       uInt bb;                  /* bit length tree depth */
 
-       inflate_huft *tb;         /* bit length decoding tree */
 
-     } trees;            /* if DTREE, decoding info for trees */
 
-     struct {
 
-       inflate_codes_statef 
 
-          *codes;
 
-     } decode;           /* if CODES, current state */
 
-   } sub;                /* submode */
 
-   uInt last;            /* true if this block is the last block */
 
-   /* mode independent information */
 
-   uInt bitk;            /* bits in bit buffer */
 
-   uLong bitb;           /* bit buffer */
 
-   inflate_huft *hufts;  /* single malloc for tree space */
 
-   Bytef *window;        /* sliding window */
 
-   Bytef *end;           /* one byte after sliding window */
 
-   Bytef *read;          /* window read pointer */
 
-   Bytef *write;         /* window write pointer */
 
-   check_func checkfn;   /* check function */
 
-   uLong check;          /* check on output */
 
- };
 
- /* defines for inflate input/output */
 
- /*   update pointers and return */
 
- #define UPDBITS {s->bitb=b;s->bitk=k;}
 
- #define UPDIN {z->avail_in=n;z->total_in+=p-z->next_in;z->next_in=p;}
 
- #define UPDOUT {s->write=q;}
 
- #define UPDATE {UPDBITS UPDIN UPDOUT}
 
- #define LEAVE {UPDATE return inflate_flush(s,z,r);}
 
- /*   get bytes and bits */
 
- #define LOADIN {p=z->next_in;n=z->avail_in;b=s->bitb;k=s->bitk;}
 
- #define NEEDBYTE {if(n)r=Z_OK;else LEAVE}
 
- #define NEXTBYTE (n--,*p++)
 
- #define NEEDBITS(j) {while(k<(j)){NEEDBYTE;b|=((uLong)NEXTBYTE)<<k;k+=8;}}
 
- #define DUMPBITS(j) {b>>=(j);k-=(j);}
 
- /*   output bytes */
 
- #define WAVAIL (uInt)(q<s->read?s->read-q-1:s->end-q)
 
- #define LOADOUT {q=s->write;m=(uInt)WAVAIL;}
 
- #define WRAP {if(q==s->end&&s->read!=s->window){q=s->window;m=(uInt)WAVAIL;}}
 
- #define FLUSH {UPDOUT r=inflate_flush(s,z,r); LOADOUT}
 
- #define NEEDOUT {if(m==0){WRAP if(m==0){FLUSH WRAP if(m==0) LEAVE}}r=Z_OK;}
 
- #define OUTBYTE(a) {*q++=(Byte)(a);m--;}
 
- /*   load local pointers */
 
- #define LOAD {LOADIN LOADOUT}
 
- /* masks for lower bits (size given to avoid silly warnings with Visual C++) */
 
- extern uInt inflate_mask[17];
 
- /* copy as much as possible from the sliding window to the output area */
 
- extern int inflate_flush OF((
 
-     inflate_blocks_statef *,
 
-     z_streamp ,
 
-     int));
 
- struct internal_state      {int dummy;}; /* for buggy compilers */
 
- #endif
 
 
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