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- /*=========================================================================
- Program: CMake - Cross-Platform Makefile Generator
- Module: $RCSfile$
- Language: C++
- Date: $Date$
- Version: $Revision$
- Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
- See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
- This software is distributed WITHOUT ANY WARRANTY; without even
- the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE. See the above copyright notices for more information.
- =========================================================================*/
- #include "cmLocalUnixMakefileGenerator2.h"
- #include "cmGeneratedFileStream.h"
- #include "cmGlobalGenerator.h"
- #include "cmMakefile.h"
- #include "cmSourceFile.h"
- //----------------------------------------------------------------------------
- cmLocalUnixMakefileGenerator2::cmLocalUnixMakefileGenerator2()
- {
- }
- //----------------------------------------------------------------------------
- cmLocalUnixMakefileGenerator2::~cmLocalUnixMakefileGenerator2()
- {
- }
- //----------------------------------------------------------------------------
- void cmLocalUnixMakefileGenerator2::Generate(bool fromTheTop)
- {
- // TODO: Account for control-c during Makefile generation.
- // Generate old style for now.
- this->cmLocalUnixMakefileGenerator::Generate(fromTheTop);
- // Generate the rule files for each target.
- const cmTargets& targets = m_Makefile->GetTargets();
- for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
- {
- this->GenerateTargetRuleFile(t->second);
- }
- // Generate the main makefile.
- this->GenerateMakefile();
- // Generate the cmake file that keeps the makefile up to date.
- this->GenerateCMakefile();
- }
- //----------------------------------------------------------------------------
- void cmLocalUnixMakefileGenerator2::GenerateMakefile()
- {
- std::string makefileName = m_Makefile->GetStartOutputDirectory();
- makefileName += "/Makefile2";
- std::string cmakefileName = makefileName;
- cmakefileName += ".cmake";
- // Open the output files.
- std::ofstream makefileStream(makefileName.c_str());
- if(!makefileStream)
- {
- cmSystemTools::Error("Error can not open for write: ",
- makefileName.c_str());
- cmSystemTools::ReportLastSystemError("");
- return;
- }
- // Write the do not edit header.
- this->WriteDisclaimer(makefileStream);
- // Write some rules to make things look nice.
- makefileStream
- << "# Disable some common implicit rules to speed things up.\n"
- << ".SUFFIXES:\n"
- << ".SUFFIXES:.hpuxmakemusthaverule\n\n";
- // Write standard variables to the makefile.
- this->OutputMakeVariables(makefileStream);
- // Build command to run CMake to check if anything needs regenerating.
- std::string runRule =
- "@$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";
- runRule += " --check-rerun ";
- runRule += this->ConvertToRelativeOutputPath(cmakefileName.c_str());
- // Most unix makes will pass the command line flags to make down to
- // sub-invoked makes via an environment variable. However, some
- // makes do not support that, so you have to pass the flags
- // explicitly.
- const char* depRule = "$(MAKE) -f Makefile2 $(MAKESILENT) all.depends";
- const char* allRule = "$(MAKE) -f Makefile2 $(MAKESILENT) all";
- if(m_PassMakeflags)
- {
- depRule = "$(MAKE) -f Makefile2 $(MAKESILENT) -$(MAKEFLAGS) all.depends";
- allRule = "$(MAKE) -f Makefile2 $(MAKESILENT) -$(MAKEFLAGS) all";
- }
- // Write the main entry point target. This must be the VERY first
- // target so that make with no arguments will run it.
- {
- std::vector<std::string> depends;
- std::vector<std::string> commands;
- commands.push_back(runRule);
- commands.push_back(depRule);
- commands.push_back(allRule);
- this->OutputMakeRule(
- makefileStream,
- "Default target executed when no arguments are given to make.",
- "default_target",
- depends,
- commands);
- }
- // Write special target to silence make output. This must be after
- // the default target in case VERBOSE is set (which changes the name).
- if(!m_Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE"))
- {
- makefileStream
- << "# Suppress display of executed commands.\n"
- << "$(VERBOSE).SILENT:\n\n";
- }
- // Get the set of targets.
- const cmTargets& targets = m_Makefile->GetTargets();
- // Output top level dependency rule.
- {
- std::vector<std::string> depends;
- std::vector<std::string> commands;
- for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
- {
- if(t->second.IsInAll())
- {
- std::string dep = this->GetTargetDirectory(t->second);
- dep += "/";
- dep += t->first;
- dep += ".depends";
- depends.push_back(dep);
- }
- }
- this->OutputMakeRule(makefileStream, "all dependencies", "all.depends",
- depends, commands);
- }
- // Output top level build rule.
- {
- std::vector<std::string> depends;
- std::vector<std::string> commands;
- for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
- {
- if(t->second.IsInAll())
- {
- depends.push_back(t->first+".requires");
- }
- }
- this->OutputMakeRule(makefileStream, "all", "all",
- depends, commands);
- }
- // Write include statements to get rules for each target.
- makefileStream
- << "# Include target rule files.\n";
- for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)
- {
- std::string ruleFileName = this->GetTargetDirectory(t->second);
- ruleFileName += "/";
- ruleFileName += t->first;
- ruleFileName += ".make";
- makefileStream
- << m_IncludeDirective << " "
- << this->ConvertToOutputForExisting(ruleFileName.c_str()).c_str()
- << "\n";
- }
- }
- //----------------------------------------------------------------------------
- void cmLocalUnixMakefileGenerator2::GenerateCMakefile()
- {
- std::string makefileName = m_Makefile->GetStartOutputDirectory();
- makefileName += "/Makefile2";
- std::string cmakefileName = makefileName;
- cmakefileName += ".cmake";
- // Open the output file.
- std::ofstream cmakefileStream(cmakefileName.c_str());
- if(!cmakefileStream)
- {
- cmSystemTools::Error("Error can not open for write: ",
- cmakefileName.c_str());
- cmSystemTools::ReportLastSystemError("");
- return;
- }
- // Write the do not edit header.
- this->WriteDisclaimer(cmakefileStream);
- // Get the list of files contributing to this generation step.
- // Sort the list and remove duplicates.
- std::vector<std::string> lfiles = m_Makefile->GetListFiles();
- std::sort(lfiles.begin(), lfiles.end(), std::less<std::string>());
- std::vector<std::string>::iterator new_end = std::unique(lfiles.begin(),
- lfiles.end());
- lfiles.erase(new_end, lfiles.end());
- // Save the list to the cmake file.
- cmakefileStream
- << "# The corresponding makefile\n"
- << "# \"" << makefileName << "\"\n"
- << "# was generated from the following files:\n"
- << "SET(CMAKE_MAKEFILE_DEPENDS\n"
- << " \"" << m_Makefile->GetHomeOutputDirectory() << "/CMakeCache.txt\"\n";
- for(std::vector<std::string>::const_iterator i = lfiles.begin();
- i != lfiles.end(); ++i)
- {
- cmakefileStream
- << " \"" << i->c_str() << "\"\n";
- }
- cmakefileStream
- << " )\n\n";
- // Set the corresponding makefile in the cmake file.
- cmakefileStream
- << "# The corresponding makefile is:\n"
- << "SET(CMAKE_MAKEFILE_OUTPUTS\n"
- << " \"" << makefileName.c_str() << "\"\n"
- << " )\n";
- }
- //----------------------------------------------------------------------------
- void
- cmLocalUnixMakefileGenerator2
- ::GenerateTargetRuleFile(const cmTarget& target)
- {
- // Create a directory for this target.
- std::string dir = this->GetTargetDirectory(target);
- cmSystemTools::MakeDirectory(dir.c_str());
- // First generate the object rule files. Save a list of all object
- // files for this target.
- std::vector<std::string> objects;
- const std::vector<cmSourceFile*>& sources = target.GetSourceFiles();
- for(std::vector<cmSourceFile*>::const_iterator source = sources.begin();
- source != sources.end(); ++source)
- {
- if(!(*source)->GetPropertyAsBool("HEADER_FILE_ONLY") &&
- !(*source)->GetCustomCommand())
- {
- // Generate this object file's rule file.
- this->GenerateObjectRuleFile(target, *(*source));
- // Save the object file full path.
- std::string obj = dir;
- obj += "/";
- obj += this->GetObjectFileName(*(*source));
- objects.push_back(obj);
- }
- }
- // If there is no dependencies file, create an empty one.
- std::string depFileName = dir;
- depFileName += "/";
- depFileName += target.GetName();
- depFileName += ".depends.make";
- if(!cmSystemTools::FileExists(depFileName.c_str()))
- {
- std::ofstream depFileStream(depFileName.c_str());
- this->WriteDisclaimer(depFileStream);
- depFileStream
- << "# Empty dependencies file for target " << target.GetName() << ".\n"
- << "# This may be replaced when dependencies are built.\n";
- }
- // Open the rule file. This should be copy-if-different because the
- // rules may depend on this file itself.
- std::string ruleFileName = dir;
- ruleFileName += "/";
- ruleFileName += target.GetName();
- ruleFileName += ".make";
- cmGeneratedFileStream ruleFile(ruleFileName.c_str());
- std::ostream& ruleFileStream = ruleFile.GetStream();
- if(!ruleFileStream)
- {
- // TODO: Produce error message that accounts for generated stream
- // .tmp.
- return;
- }
- this->WriteDisclaimer(ruleFileStream);
- ruleFileStream
- << "# Rule file for target " << target.GetName() << ".\n\n";
- // Include the dependencies for the target.
- ruleFileStream
- << "# Include any dependencies generated for this rule.\n"
- << m_IncludeDirective << " "
- << this->ConvertToOutputForExisting(depFileName.c_str()).c_str()
- << "\n\n";
- // Include the rule file for each object.
- if(!objects.empty())
- {
- ruleFileStream
- << "# Include rules for object files.\n";
- for(std::vector<std::string>::const_iterator obj = objects.begin();
- obj != objects.end(); ++obj)
- {
- std::string objRuleFileName = *obj;
- objRuleFileName += ".make";
- ruleFileStream
- << m_IncludeDirective << " "
- << this->ConvertToOutputForExisting(objRuleFileName.c_str()).c_str()
- << "\n";
- }
- ruleFileStream
- << "\n";
- }
- // Write the dependency generation rule.
- {
- std::vector<std::string> depends;
- std::vector<std::string> commands;
- std::string depComment = "dependencies for ";
- depComment += target.GetName();
- std::string depTarget = dir;
- depTarget += "/";
- depTarget += target.GetName();
- depTarget += ".depends";
- for(std::vector<std::string>::const_iterator obj = objects.begin();
- obj != objects.end(); ++obj)
- {
- depends.push_back((*obj)+".depends");
- }
- depends.push_back(ruleFileName);
- std::string touchCmd = "@touch ";
- touchCmd += this->ConvertToRelativeOutputPath(depTarget.c_str());
- // TODO: Construct dependency generation rule and append command.
- commands.push_back(touchCmd);
- this->OutputMakeRule(ruleFileStream, depComment.c_str(), depTarget.c_str(),
- depends, commands);
- }
- // Write the requires rule.
- {
- std::vector<std::string> depends;
- std::vector<std::string> commands;
- std::string reqComment = "requirements for ";
- reqComment += target.GetName();
- std::string reqTarget = target.GetName();
- reqTarget += ".requires";
- for(std::vector<std::string>::const_iterator obj = objects.begin();
- obj != objects.end(); ++obj)
- {
- depends.push_back(*obj);
- }
- depends.push_back(ruleFileName);
- this->OutputMakeRule(ruleFileStream, reqComment.c_str(), reqTarget.c_str(),
- depends, commands);
- }
- #if 0
- // Write the build rule.
- {
- std::vector<std::string> depends;
- std::vector<std::string> commands;
- std::string buildComment = " target ";
- buildComment += objName;
- for(std::vector<std::string>::const_iterator obj = objects.begin();
- obj != objects.end(); ++obj)
- {
- depends.push_back(*obj);
- }
- depends.push_back(ruleFileName);
- std::string touchCmd = "@touch ";
- touchCmd += this->ConvertToRelativeOutputPath(obj.c_str());
- // TODO: Construct build rule and append command.
- commands.push_back(touchCmd);
- this->OutputMakeRule(ruleFileStream, buildComment.c_str(), obj.c_str(),
- depends, commands);
- }
- #endif
- }
- //----------------------------------------------------------------------------
- void
- cmLocalUnixMakefileGenerator2
- ::GenerateObjectRuleFile(const cmTarget& target, const cmSourceFile& source)
- {
- // Get the full path name of the object file.
- std::string objName = this->GetObjectFileName(source);
- std::string obj = this->GetTargetDirectory(target);
- obj += "/";
- obj += objName;
- // Create the directory containing the object file. This may be a
- // subdirectory under the target's directory.
- std::string dir = cmSystemTools::GetFilenamePath(obj.c_str());
- cmSystemTools::MakeDirectory(dir.c_str());
- // If there is no dependencies file, create an empty one.
- std::string depFileName = obj;
- depFileName += ".depends.make";
- if(!cmSystemTools::FileExists(depFileName.c_str()))
- {
- std::ofstream depFileStream(depFileName.c_str());
- this->WriteDisclaimer(depFileStream);
- depFileStream
- << "# Empty dependencies file for object file "
- << objName.c_str() << ".\n"
- << "# This may be replaced when dependencies are built.\n";
- }
- // Open the rule file. This should be copy-if-different because the
- // rules may depend on this file itself.
- std::string ruleFileName = obj;
- ruleFileName += ".make";
- cmGeneratedFileStream ruleFile(ruleFileName.c_str());
- std::ostream& ruleFileStream = ruleFile.GetStream();
- if(!ruleFileStream)
- {
- // TODO: Produce error message that accounts for generated stream
- // .tmp.
- return;
- }
- this->WriteDisclaimer(ruleFileStream);
- ruleFileStream
- << "# Rule file for object file " << objName.c_str() << ".\n\n";
- // Include the dependencies for the target.
- ruleFileStream
- << "# Include any dependencies generated for this rule.\n"
- << m_IncludeDirective << " "
- << this->ConvertToOutputForExisting(depFileName.c_str()).c_str()
- << "\n\n";
- // Write the dependency generation rule.
- std::string depTarget = obj;
- depTarget += ".depends";
- {
- std::vector<std::string> depends;
- std::vector<std::string> commands;
- std::string depComment = "dependencies for ";
- depComment += objName;
- depends.push_back(source.GetFullPath());
- depends.push_back(ruleFileName);
- std::string touchCmd = "@touch ";
- touchCmd += this->ConvertToRelativeOutputPath(depTarget.c_str());
- // TODO: Construct dependency generation rule and append command.
- commands.push_back(touchCmd);
- this->OutputMakeRule(ruleFileStream, depComment.c_str(), depTarget.c_str(),
- depends, commands);
- }
- // Write the build rule.
- {
- std::vector<std::string> depends;
- std::vector<std::string> commands;
- std::string buildComment = "object ";
- buildComment += objName;
- depends.push_back(depTarget);
- depends.push_back(ruleFileName);
- std::string touchCmd = "@touch ";
- touchCmd += this->ConvertToRelativeOutputPath(obj.c_str());
- // TODO: Construct build rule and append command.
- commands.push_back(touchCmd);
- this->OutputMakeRule(ruleFileStream, buildComment.c_str(), obj.c_str(),
- depends, commands);
- }
- }
- //----------------------------------------------------------------------------
- void cmLocalUnixMakefileGenerator2::WriteDisclaimer(std::ostream& os)
- {
- os
- << "# CMAKE generated file: DO NOT EDIT!\n"
- << "# Generated by \"" << m_GlobalGenerator->GetName() << "\""
- << " Generator, CMake Version "
- << cmMakefile::GetMajorVersion() << "."
- << cmMakefile::GetMinorVersion() << "\n\n";
- }
- //----------------------------------------------------------------------------
- std::string
- cmLocalUnixMakefileGenerator2
- ::GetTargetDirectory(const cmTarget& target)
- {
- std::string dir = m_Makefile->GetStartOutputDirectory();
- dir += "/";
- dir += target.GetName();
- dir += ".dir";
- return dir;
- }
- //----------------------------------------------------------------------------
- std::string
- cmLocalUnixMakefileGenerator2
- ::GetObjectFileName(const cmSourceFile& source)
- {
- // If the full path to the source file includes this directory,
- // we want to use the relative path for the filename of the
- // object file. Otherwise, we will use just the filename
- // portion.
- std::string objectName;
- if((cmSystemTools::GetFilenamePath(
- source.GetFullPath()).find(
- m_Makefile->GetCurrentDirectory()) == 0)
- || (cmSystemTools::GetFilenamePath(
- source.GetFullPath()).find(
- m_Makefile->GetCurrentOutputDirectory()) == 0))
- {
- objectName = source.GetSourceName();
- }
- else
- {
- objectName = cmSystemTools::GetFilenameName(source.GetSourceName());
- }
- // Append the object file extension.
- objectName +=
- m_GlobalGenerator->GetLanguageOutputExtensionFromExtension(
- source.GetSourceExtension().c_str());
- return objectName;
- }
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