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							- /*============================================================================
 
-   CMake - Cross Platform Makefile Generator
 
-   Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
 
-   Distributed under the OSI-approved BSD License (the "License");
 
-   see accompanying file Copyright.txt for details.
 
-   This software is distributed WITHOUT ANY WARRANTY; without even the
 
-   implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 
-   See the License for more information.
 
- ============================================================================*/
 
- #include "windows.h" // this must be first to define GetCurrentDirectory
 
- #include "cmGlobalVisualStudio10Generator.h"
 
- #include "cmAlgorithms.h"
 
- #include "cmGeneratorTarget.h"
 
- #include "cmLocalVisualStudio10Generator.h"
 
- #include "cmMakefile.h"
 
- #include "cmSourceFile.h"
 
- #include "cmVisualStudioSlnData.h"
 
- #include "cmVisualStudioSlnParser.h"
 
- #include "cmake.h"
 
- static const char vs10generatorName[] = "Visual Studio 10 2010";
 
- // Map generator name without year to name with year.
 
- static const char* cmVS10GenName(const std::string& name, std::string& genName)
 
- {
 
-   if (strncmp(name.c_str(), vs10generatorName,
 
-               sizeof(vs10generatorName) - 6) != 0) {
 
-     return 0;
 
-   }
 
-   const char* p = name.c_str() + sizeof(vs10generatorName) - 6;
 
-   if (cmHasLiteralPrefix(p, " 2010")) {
 
-     p += 5;
 
-   }
 
-   genName = std::string(vs10generatorName) + p;
 
-   return p;
 
- }
 
- class cmGlobalVisualStudio10Generator::Factory
 
-   : public cmGlobalGeneratorFactory
 
- {
 
- public:
 
-   cmGlobalGenerator* CreateGlobalGenerator(const std::string& name,
 
-                                            cmake* cm) const CM_OVERRIDE
 
-   {
 
-     std::string genName;
 
-     const char* p = cmVS10GenName(name, genName);
 
-     if (!p) {
 
-       return 0;
 
-     }
 
-     if (!*p) {
 
-       return new cmGlobalVisualStudio10Generator(cm, genName, "");
 
-     }
 
-     if (*p++ != ' ') {
 
-       return 0;
 
-     }
 
-     if (strcmp(p, "Win64") == 0) {
 
-       return new cmGlobalVisualStudio10Generator(cm, genName, "x64");
 
-     }
 
-     if (strcmp(p, "IA64") == 0) {
 
-       return new cmGlobalVisualStudio10Generator(cm, genName, "Itanium");
 
-     }
 
-     return 0;
 
-   }
 
-   void GetDocumentation(cmDocumentationEntry& entry) const CM_OVERRIDE
 
-   {
 
-     entry.Name = std::string(vs10generatorName) + " [arch]";
 
-     entry.Brief = "Generates Visual Studio 2010 project files.  "
 
-                   "Optional [arch] can be \"Win64\" or \"IA64\".";
 
-   }
 
-   void GetGenerators(std::vector<std::string>& names) const CM_OVERRIDE
 
-   {
 
-     names.push_back(vs10generatorName);
 
-     names.push_back(vs10generatorName + std::string(" IA64"));
 
-     names.push_back(vs10generatorName + std::string(" Win64"));
 
-   }
 
-   bool SupportsToolset() const CM_OVERRIDE { return true; }
 
-   bool SupportsPlatform() const CM_OVERRIDE { return true; }
 
- };
 
- cmGlobalGeneratorFactory* cmGlobalVisualStudio10Generator::NewFactory()
 
- {
 
-   return new Factory;
 
- }
 
- cmGlobalVisualStudio10Generator::cmGlobalVisualStudio10Generator(
 
-   cmake* cm, const std::string& name, const std::string& platformName)
 
-   : cmGlobalVisualStudio8Generator(cm, name, platformName)
 
- {
 
-   std::string vc10Express;
 
-   this->ExpressEdition = cmSystemTools::ReadRegistryValue(
 
-     "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\10.0\\Setup\\VC;"
 
-     "ProductDir",
 
-     vc10Express, cmSystemTools::KeyWOW64_32);
 
-   this->SystemIsWindowsCE = false;
 
-   this->SystemIsWindowsPhone = false;
 
-   this->SystemIsWindowsStore = false;
 
-   this->MSBuildCommandInitialized = false;
 
-   this->DefaultPlatformToolset = "v100";
 
-   this->Version = VS10;
 
- }
 
- bool cmGlobalVisualStudio10Generator::MatchesGeneratorName(
 
-   const std::string& name) const
 
- {
 
-   std::string genName;
 
-   if (cmVS10GenName(name, genName)) {
 
-     return genName == this->GetName();
 
-   }
 
-   return false;
 
- }
 
- bool cmGlobalVisualStudio10Generator::SetSystemName(std::string const& s,
 
-                                                     cmMakefile* mf)
 
- {
 
-   this->SystemName = s;
 
-   this->SystemVersion = mf->GetSafeDefinition("CMAKE_SYSTEM_VERSION");
 
-   if (!this->InitializeSystem(mf)) {
 
-     return false;
 
-   }
 
-   return this->cmGlobalVisualStudio8Generator::SetSystemName(s, mf);
 
- }
 
- bool cmGlobalVisualStudio10Generator::SetGeneratorPlatform(
 
-   std::string const& p, cmMakefile* mf)
 
- {
 
-   if (!this->cmGlobalVisualStudio8Generator::SetGeneratorPlatform(p, mf)) {
 
-     return false;
 
-   }
 
-   if (this->GetPlatformName() == "Itanium" ||
 
-       this->GetPlatformName() == "x64") {
 
-     if (this->IsExpressEdition() && !this->Find64BitTools(mf)) {
 
-       return false;
 
-     }
 
-   }
 
-   return true;
 
- }
 
- bool cmGlobalVisualStudio10Generator::SetGeneratorToolset(
 
-   std::string const& ts, cmMakefile* mf)
 
- {
 
-   if (this->SystemIsWindowsCE && ts.empty() &&
 
-       this->DefaultPlatformToolset.empty()) {
 
-     std::ostringstream e;
 
-     e << this->GetName() << " Windows CE version '" << this->SystemVersion
 
-       << "' requires CMAKE_GENERATOR_TOOLSET to be set.";
 
-     mf->IssueMessage(cmake::FATAL_ERROR, e.str());
 
-     return false;
 
-   }
 
-   this->GeneratorToolset = ts;
 
-   if (const char* toolset = this->GetPlatformToolset()) {
 
-     mf->AddDefinition("CMAKE_VS_PLATFORM_TOOLSET", toolset);
 
-   }
 
-   return true;
 
- }
 
- bool cmGlobalVisualStudio10Generator::InitializeSystem(cmMakefile* mf)
 
- {
 
-   if (this->SystemName == "Windows") {
 
-     if (!this->InitializeWindows(mf)) {
 
-       return false;
 
-     }
 
-   } else if (this->SystemName == "WindowsCE") {
 
-     this->SystemIsWindowsCE = true;
 
-     if (!this->InitializeWindowsCE(mf)) {
 
-       return false;
 
-     }
 
-   } else if (this->SystemName == "WindowsPhone") {
 
-     this->SystemIsWindowsPhone = true;
 
-     if (!this->InitializeWindowsPhone(mf)) {
 
-       return false;
 
-     }
 
-   } else if (this->SystemName == "WindowsStore") {
 
-     this->SystemIsWindowsStore = true;
 
-     if (!this->InitializeWindowsStore(mf)) {
 
-       return false;
 
-     }
 
-   } else if (this->SystemName == "Android") {
 
-     if (this->DefaultPlatformName != "Win32") {
 
-       std::ostringstream e;
 
-       e << "CMAKE_SYSTEM_NAME is 'Android' but CMAKE_GENERATOR "
 
-         << "specifies a platform too: '" << this->GetName() << "'";
 
-       mf->IssueMessage(cmake::FATAL_ERROR, e.str());
 
-       return false;
 
-     }
 
-     std::string v = this->GetInstalledNsightTegraVersion();
 
-     if (v.empty()) {
 
-       mf->IssueMessage(cmake::FATAL_ERROR,
 
-                        "CMAKE_SYSTEM_NAME is 'Android' but "
 
-                        "'NVIDIA Nsight Tegra Visual Studio Edition' "
 
-                        "is not installed.");
 
-       return false;
 
-     }
 
-     this->DefaultPlatformName = "Tegra-Android";
 
-     this->DefaultPlatformToolset = "Default";
 
-     this->NsightTegraVersion = v;
 
-     mf->AddDefinition("CMAKE_VS_NsightTegra_VERSION", v.c_str());
 
-   }
 
-   return true;
 
- }
 
- bool cmGlobalVisualStudio10Generator::InitializeWindows(cmMakefile*)
 
- {
 
-   return true;
 
- }
 
- bool cmGlobalVisualStudio10Generator::InitializeWindowsCE(cmMakefile* mf)
 
- {
 
-   if (this->DefaultPlatformName != "Win32") {
 
-     std::ostringstream e;
 
-     e << "CMAKE_SYSTEM_NAME is 'WindowsCE' but CMAKE_GENERATOR "
 
-       << "specifies a platform too: '" << this->GetName() << "'";
 
-     mf->IssueMessage(cmake::FATAL_ERROR, e.str());
 
-     return false;
 
-   }
 
-   this->DefaultPlatformToolset = this->SelectWindowsCEToolset();
 
-   return true;
 
- }
 
- bool cmGlobalVisualStudio10Generator::InitializeWindowsPhone(cmMakefile* mf)
 
- {
 
-   std::ostringstream e;
 
-   e << this->GetName() << " does not support Windows Phone.";
 
-   mf->IssueMessage(cmake::FATAL_ERROR, e.str());
 
-   return false;
 
- }
 
- bool cmGlobalVisualStudio10Generator::InitializeWindowsStore(cmMakefile* mf)
 
- {
 
-   std::ostringstream e;
 
-   e << this->GetName() << " does not support Windows Store.";
 
-   mf->IssueMessage(cmake::FATAL_ERROR, e.str());
 
-   return false;
 
- }
 
- bool cmGlobalVisualStudio10Generator::SelectWindowsPhoneToolset(
 
-   std::string& toolset) const
 
- {
 
-   toolset = "";
 
-   return false;
 
- }
 
- bool cmGlobalVisualStudio10Generator::SelectWindowsStoreToolset(
 
-   std::string& toolset) const
 
- {
 
-   toolset = "";
 
-   return false;
 
- }
 
- std::string cmGlobalVisualStudio10Generator::SelectWindowsCEToolset() const
 
- {
 
-   if (this->SystemVersion == "8.0") {
 
-     return "CE800";
 
-   }
 
-   return "";
 
- }
 
- void cmGlobalVisualStudio10Generator::WriteSLNHeader(std::ostream& fout)
 
- {
 
-   fout << "Microsoft Visual Studio Solution File, Format Version 11.00\n";
 
-   if (this->ExpressEdition) {
 
-     fout << "# Visual C++ Express 2010\n";
 
-   } else {
 
-     fout << "# Visual Studio 2010\n";
 
-   }
 
- }
 
- ///! Create a local generator appropriate to this Global Generator
 
- cmLocalGenerator* cmGlobalVisualStudio10Generator::CreateLocalGenerator(
 
-   cmMakefile* mf)
 
- {
 
-   return new cmLocalVisualStudio10Generator(this, mf);
 
- }
 
- void cmGlobalVisualStudio10Generator::Generate()
 
- {
 
-   this->LongestSource = LongestSourcePath();
 
-   this->cmGlobalVisualStudio8Generator::Generate();
 
-   if (this->LongestSource.Length > 0) {
 
-     cmLocalGenerator* lg = this->LongestSource.Target->GetLocalGenerator();
 
-     std::ostringstream e;
 
-     /* clang-format off */
 
-     e <<
 
-       "The binary and/or source directory paths may be too long to generate "
 
-       "Visual Studio 10 files for this project.  "
 
-       "Consider choosing shorter directory names to build this project with "
 
-       "Visual Studio 10.  "
 
-       "A more detailed explanation follows."
 
-       "\n"
 
-       "There is a bug in the VS 10 IDE that renders property dialog fields "
 
-       "blank for files referenced by full path in the project file.  "
 
-       "However, CMake must reference at least one file by full path:\n"
 
-       "  " << this->LongestSource.SourceFile->GetFullPath() << "\n"
 
-       "This is because some Visual Studio tools would append the relative "
 
-       "path to the end of the referencing directory path, as in:\n"
 
-       "  " << lg->GetCurrentBinaryDirectory() << "/"
 
-       << this->LongestSource.SourceRel << "\n"
 
-       "and then incorrectly complain that the file does not exist because "
 
-       "the path length is too long for some internal buffer or API.  "
 
-       "To avoid this problem CMake must use a full path for this file "
 
-       "which then triggers the VS 10 property dialog bug.";
 
-     /* clang-format on */
 
-     lg->IssueMessage(cmake::WARNING, e.str().c_str());
 
-   }
 
- }
 
- void cmGlobalVisualStudio10Generator::EnableLanguage(
 
-   std::vector<std::string> const& lang, cmMakefile* mf, bool optional)
 
- {
 
-   cmGlobalVisualStudio8Generator::EnableLanguage(lang, mf, optional);
 
- }
 
- const char* cmGlobalVisualStudio10Generator::GetPlatformToolset() const
 
- {
 
-   if (!this->GeneratorToolset.empty()) {
 
-     return this->GeneratorToolset.c_str();
 
-   }
 
-   if (!this->DefaultPlatformToolset.empty()) {
 
-     return this->DefaultPlatformToolset.c_str();
 
-   }
 
-   return 0;
 
- }
 
- void cmGlobalVisualStudio10Generator::FindMakeProgram(cmMakefile* mf)
 
- {
 
-   this->cmGlobalVisualStudio8Generator::FindMakeProgram(mf);
 
-   mf->AddDefinition("CMAKE_VS_MSBUILD_COMMAND",
 
-                     this->GetMSBuildCommand().c_str());
 
- }
 
- std::string const& cmGlobalVisualStudio10Generator::GetMSBuildCommand()
 
- {
 
-   if (!this->MSBuildCommandInitialized) {
 
-     this->MSBuildCommandInitialized = true;
 
-     this->MSBuildCommand = this->FindMSBuildCommand();
 
-   }
 
-   return this->MSBuildCommand;
 
- }
 
- std::string cmGlobalVisualStudio10Generator::FindMSBuildCommand()
 
- {
 
-   std::string msbuild;
 
-   std::string mskey;
 
-   // Search in standard location.
 
-   mskey = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\";
 
-   mskey += this->GetToolsVersion();
 
-   mskey += ";MSBuildToolsPath";
 
-   if (cmSystemTools::ReadRegistryValue(mskey.c_str(), msbuild,
 
-                                        cmSystemTools::KeyWOW64_32)) {
 
-     cmSystemTools::ConvertToUnixSlashes(msbuild);
 
-     msbuild += "/MSBuild.exe";
 
-     if (cmSystemTools::FileExists(msbuild, true)) {
 
-       return msbuild;
 
-     }
 
-   }
 
-   // Search where VS15Preview places it.
 
-   mskey = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VisualStudio\\SxS\\VS7;";
 
-   mskey += this->GetIDEVersion();
 
-   if (cmSystemTools::ReadRegistryValue(mskey.c_str(), msbuild,
 
-                                        cmSystemTools::KeyWOW64_32)) {
 
-     cmSystemTools::ConvertToUnixSlashes(msbuild);
 
-     msbuild += "/MSBuild/";
 
-     msbuild += this->GetIDEVersion();
 
-     msbuild += "/Bin/MSBuild.exe";
 
-     if (cmSystemTools::FileExists(msbuild, true)) {
 
-       return msbuild;
 
-     }
 
-   }
 
-   msbuild = "MSBuild.exe";
 
-   return msbuild;
 
- }
 
- std::string cmGlobalVisualStudio10Generator::FindDevEnvCommand()
 
- {
 
-   if (this->ExpressEdition) {
 
-     // Visual Studio Express >= 10 do not have "devenv.com" or
 
-     // "VCExpress.exe" that we can use to build reliably.
 
-     // Tell the caller it needs to use MSBuild instead.
 
-     return "";
 
-   }
 
-   // Skip over the cmGlobalVisualStudio8Generator implementation because
 
-   // we expect a real devenv and do not want to look for VCExpress.
 
-   return this->cmGlobalVisualStudio71Generator::FindDevEnvCommand();
 
- }
 
- void cmGlobalVisualStudio10Generator::GenerateBuildCommand(
 
-   std::vector<std::string>& makeCommand, const std::string& makeProgram,
 
-   const std::string& projectName, const std::string& projectDir,
 
-   const std::string& targetName, const std::string& config, bool fast,
 
-   bool verbose, std::vector<std::string> const& makeOptions)
 
- {
 
-   // Select the caller- or user-preferred make program, else MSBuild.
 
-   std::string makeProgramSelected =
 
-     this->SelectMakeProgram(makeProgram, this->GetMSBuildCommand());
 
-   // Check if the caller explicitly requested a devenv tool.
 
-   std::string makeProgramLower = makeProgramSelected;
 
-   cmSystemTools::LowerCase(makeProgramLower);
 
-   bool useDevEnv = (makeProgramLower.find("devenv") != std::string::npos ||
 
-                     makeProgramLower.find("vcexpress") != std::string::npos);
 
-   // MSBuild is preferred (and required for VS Express), but if the .sln has
 
-   // an Intel Fortran .vfproj then we have to use devenv. Parse it to find out.
 
-   cmSlnData slnData;
 
-   {
 
-     std::string slnFile;
 
-     if (!projectDir.empty()) {
 
-       slnFile = projectDir;
 
-       slnFile += "/";
 
-     }
 
-     slnFile += projectName;
 
-     slnFile += ".sln";
 
-     cmVisualStudioSlnParser parser;
 
-     if (parser.ParseFile(slnFile, slnData,
 
-                          cmVisualStudioSlnParser::DataGroupProjects)) {
 
-       std::vector<cmSlnProjectEntry> slnProjects = slnData.GetProjects();
 
-       for (std::vector<cmSlnProjectEntry>::iterator i = slnProjects.begin();
 
-            !useDevEnv && i != slnProjects.end(); ++i) {
 
-         std::string proj = i->GetRelativePath();
 
-         if (proj.size() > 7 && proj.substr(proj.size() - 7) == ".vfproj") {
 
-           useDevEnv = true;
 
-         }
 
-       }
 
-     }
 
-   }
 
-   if (useDevEnv) {
 
-     // Use devenv to build solutions containing Intel Fortran projects.
 
-     cmGlobalVisualStudio7Generator::GenerateBuildCommand(
 
-       makeCommand, makeProgram, projectName, projectDir, targetName, config,
 
-       fast, verbose, makeOptions);
 
-     return;
 
-   }
 
-   makeCommand.push_back(makeProgramSelected);
 
-   std::string realTarget = targetName;
 
-   // msbuild.exe CxxOnly.sln /t:Build /p:Configuration=Debug /target:ALL_BUILD
 
-   if (realTarget.empty()) {
 
-     realTarget = "ALL_BUILD";
 
-   }
 
-   if (realTarget == "clean") {
 
-     makeCommand.push_back(std::string(projectName) + ".sln");
 
-     makeCommand.push_back("/t:Clean");
 
-   } else {
 
-     std::string targetProject(realTarget);
 
-     targetProject += ".vcxproj";
 
-     if (targetProject.find('/') == std::string::npos) {
 
-       // it might be in a subdir
 
-       if (cmSlnProjectEntry const* proj =
 
-             slnData.GetProjectByName(realTarget)) {
 
-         targetProject = proj->GetRelativePath();
 
-         cmSystemTools::ConvertToUnixSlashes(targetProject);
 
-       }
 
-     }
 
-     makeCommand.push_back(targetProject);
 
-   }
 
-   std::string configArg = "/p:Configuration=";
 
-   if (!config.empty()) {
 
-     configArg += config;
 
-   } else {
 
-     configArg += "Debug";
 
-   }
 
-   makeCommand.push_back(configArg);
 
-   makeCommand.push_back(std::string("/p:VisualStudioVersion=") +
 
-                         this->GetIDEVersion());
 
-   makeCommand.insert(makeCommand.end(), makeOptions.begin(),
 
-                      makeOptions.end());
 
- }
 
- bool cmGlobalVisualStudio10Generator::Find64BitTools(cmMakefile* mf)
 
- {
 
-   if (this->DefaultPlatformToolset == "v100") {
 
-     // The v100 64-bit toolset does not exist in the express edition.
 
-     this->DefaultPlatformToolset.clear();
 
-   }
 
-   if (this->GetPlatformToolset()) {
 
-     return true;
 
-   }
 
-   // This edition does not come with 64-bit tools.  Look for them.
 
-   //
 
-   // TODO: Detect available tools?  x64\v100 exists but does not work?
 
-   // HKLM\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\4.0;VCTargetsPath
 
-   // c:/Program Files (x86)/MSBuild/Microsoft.Cpp/v4.0/Platforms/
 
-   //   {Itanium,Win32,x64}/PlatformToolsets/{v100,v90,Windows7.1SDK}
 
-   std::string winSDK_7_1;
 
-   if (cmSystemTools::ReadRegistryValue(
 
-         "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\"
 
-         "Windows\\v7.1;InstallationFolder",
 
-         winSDK_7_1)) {
 
-     std::ostringstream m;
 
-     m << "Found Windows SDK v7.1: " << winSDK_7_1;
 
-     mf->DisplayStatus(m.str().c_str(), -1);
 
-     this->DefaultPlatformToolset = "Windows7.1SDK";
 
-     return true;
 
-   } else {
 
-     std::ostringstream e;
 
-     /* clang-format off */
 
-     e << "Cannot enable 64-bit tools with Visual Studio 2010 Express.\n"
 
-       << "Install the Microsoft Windows SDK v7.1 to get 64-bit tools:\n"
 
-       << "  http://msdn.microsoft.com/en-us/windows/bb980924.aspx";
 
-     /* clang-format on */
 
-     mf->IssueMessage(cmake::FATAL_ERROR, e.str().c_str());
 
-     cmSystemTools::SetFatalErrorOccured();
 
-     return false;
 
-   }
 
- }
 
- std::string cmGlobalVisualStudio10Generator::GenerateRuleFile(
 
-   std::string const& output) const
 
- {
 
-   // The VS 10 generator needs to create the .rule files on disk.
 
-   // Hide them away under the CMakeFiles directory.
 
-   std::string ruleDir = this->GetCMakeInstance()->GetHomeOutputDirectory();
 
-   ruleDir += cmake::GetCMakeFilesDirectory();
 
-   ruleDir += "/";
 
-   ruleDir += cmSystemTools::ComputeStringMD5(
 
-     cmSystemTools::GetFilenamePath(output).c_str());
 
-   std::string ruleFile = ruleDir + "/";
 
-   ruleFile += cmSystemTools::GetFilenameName(output);
 
-   ruleFile += ".rule";
 
-   return ruleFile;
 
- }
 
- void cmGlobalVisualStudio10Generator::PathTooLong(cmGeneratorTarget* target,
 
-                                                   cmSourceFile const* sf,
 
-                                                   std::string const& sfRel)
 
- {
 
-   size_t len =
 
-     (strlen(target->GetLocalGenerator()->GetCurrentBinaryDirectory()) + 1 +
 
-      sfRel.length());
 
-   if (len > this->LongestSource.Length) {
 
-     this->LongestSource.Length = len;
 
-     this->LongestSource.Target = target;
 
-     this->LongestSource.SourceFile = sf;
 
-     this->LongestSource.SourceRel = sfRel;
 
-   }
 
- }
 
- bool cmGlobalVisualStudio10Generator::IsNsightTegra() const
 
- {
 
-   return !this->NsightTegraVersion.empty();
 
- }
 
- std::string cmGlobalVisualStudio10Generator::GetNsightTegraVersion() const
 
- {
 
-   return this->NsightTegraVersion;
 
- }
 
- std::string cmGlobalVisualStudio10Generator::GetInstalledNsightTegraVersion()
 
- {
 
-   std::string version;
 
-   cmSystemTools::ReadRegistryValue(
 
-     "HKEY_LOCAL_MACHINE\\SOFTWARE\\NVIDIA Corporation\\Nsight Tegra;"
 
-     "Version",
 
-     version, cmSystemTools::KeyWOW64_32);
 
-   return version;
 
- }
 
 
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