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- /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- file Copyright.txt or https://cmake.org/licensing for details. */
- #include "cmGlobalVisualStudio14Generator.h"
- #include <cm/vector>
- #include "cmDocumentationEntry.h"
- #include "cmLocalVisualStudio10Generator.h"
- #include "cmMakefile.h"
- static const char vs14generatorName[] = "Visual Studio 14 2015";
- // Map generator name without year to name with year.
- static const char* cmVS14GenName(const std::string& name, std::string& genName)
- {
- if (strncmp(name.c_str(), vs14generatorName,
- sizeof(vs14generatorName) - 6) != 0) {
- return 0;
- }
- const char* p = name.c_str() + sizeof(vs14generatorName) - 6;
- if (cmHasLiteralPrefix(p, " 2015")) {
- p += 5;
- }
- genName = std::string(vs14generatorName) + p;
- return p;
- }
- class cmGlobalVisualStudio14Generator::Factory
- : public cmGlobalGeneratorFactory
- {
- public:
- std::unique_ptr<cmGlobalGenerator> CreateGlobalGenerator(
- const std::string& name, cmake* cm) const override
- {
- std::string genName;
- const char* p = cmVS14GenName(name, genName);
- if (!p) {
- return std::unique_ptr<cmGlobalGenerator>();
- }
- if (!*p) {
- return std::unique_ptr<cmGlobalGenerator>(
- new cmGlobalVisualStudio14Generator(cm, genName, ""));
- }
- if (*p++ != ' ') {
- return std::unique_ptr<cmGlobalGenerator>();
- }
- if (strcmp(p, "Win64") == 0) {
- return std::unique_ptr<cmGlobalGenerator>(
- new cmGlobalVisualStudio14Generator(cm, genName, "x64"));
- }
- if (strcmp(p, "ARM") == 0) {
- return std::unique_ptr<cmGlobalGenerator>(
- new cmGlobalVisualStudio14Generator(cm, genName, "ARM"));
- }
- return std::unique_ptr<cmGlobalGenerator>();
- }
- void GetDocumentation(cmDocumentationEntry& entry) const override
- {
- entry.Name = std::string(vs14generatorName) + " [arch]";
- entry.Brief = "Generates Visual Studio 2015 project files. "
- "Optional [arch] can be \"Win64\" or \"ARM\".";
- }
- std::vector<std::string> GetGeneratorNames() const override
- {
- std::vector<std::string> names;
- names.push_back(vs14generatorName);
- return names;
- }
- std::vector<std::string> GetGeneratorNamesWithPlatform() const override
- {
- std::vector<std::string> names;
- names.push_back(vs14generatorName + std::string(" ARM"));
- names.push_back(vs14generatorName + std::string(" Win64"));
- return names;
- }
- bool SupportsToolset() const override { return true; }
- bool SupportsPlatform() const override { return true; }
- std::vector<std::string> GetKnownPlatforms() const override
- {
- std::vector<std::string> platforms;
- platforms.emplace_back("x64");
- platforms.emplace_back("Win32");
- platforms.emplace_back("ARM");
- return platforms;
- }
- std::string GetDefaultPlatformName() const override { return "Win32"; }
- };
- std::unique_ptr<cmGlobalGeneratorFactory>
- cmGlobalVisualStudio14Generator::NewFactory()
- {
- return std::unique_ptr<cmGlobalGeneratorFactory>(new Factory);
- }
- cmGlobalVisualStudio14Generator::cmGlobalVisualStudio14Generator(
- cmake* cm, const std::string& name,
- std::string const& platformInGeneratorName)
- : cmGlobalVisualStudio12Generator(cm, name, platformInGeneratorName)
- {
- std::string vc14Express;
- this->ExpressEdition = cmSystemTools::ReadRegistryValue(
- "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\14.0\\Setup\\VC;"
- "ProductDir",
- vc14Express, cmSystemTools::KeyWOW64_32);
- this->DefaultPlatformToolset = "v140";
- this->DefaultAndroidToolset = "Clang_3_8";
- this->DefaultCLFlagTableName = "v140";
- this->DefaultCSharpFlagTableName = "v140";
- this->DefaultLibFlagTableName = "v14";
- this->DefaultLinkFlagTableName = "v140";
- this->DefaultMasmFlagTableName = "v14";
- this->DefaultRCFlagTableName = "v14";
- this->Version = VS14;
- }
- bool cmGlobalVisualStudio14Generator::MatchesGeneratorName(
- const std::string& name) const
- {
- std::string genName;
- if (cmVS14GenName(name, genName)) {
- return genName == this->GetName();
- }
- return false;
- }
- bool cmGlobalVisualStudio14Generator::InitializeWindows(cmMakefile* mf)
- {
- if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
- return this->SelectWindows10SDK(mf, false);
- }
- return true;
- }
- bool cmGlobalVisualStudio14Generator::InitializeWindowsStore(cmMakefile* mf)
- {
- std::ostringstream e;
- if (!this->SelectWindowsStoreToolset(this->DefaultPlatformToolset)) {
- if (this->DefaultPlatformToolset.empty()) {
- e << this->GetName()
- << " supports Windows Store '8.0', '8.1' and "
- "'10.0', but not '"
- << this->SystemVersion << "'. Check CMAKE_SYSTEM_VERSION.";
- } else {
- e << "A Windows Store component with CMake requires both the Windows "
- << "Desktop SDK as well as the Windows Store '" << this->SystemVersion
- << "' SDK. Please make sure that you have both installed";
- }
- mf->IssueMessage(MessageType::FATAL_ERROR, e.str());
- return false;
- }
- if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
- return this->SelectWindows10SDK(mf, true);
- }
- return true;
- }
- bool cmGlobalVisualStudio14Generator::InitializeAndroid(cmMakefile*)
- {
- return true;
- }
- bool cmGlobalVisualStudio14Generator::SelectWindows10SDK(cmMakefile* mf,
- bool required)
- {
- // Find the default version of the Windows 10 SDK.
- std::string const version = this->GetWindows10SDKVersion();
- if (required && version.empty()) {
- std::ostringstream e;
- e << "Could not find an appropriate version of the Windows 10 SDK"
- << " installed on this machine";
- mf->IssueMessage(MessageType::FATAL_ERROR, e.str());
- return false;
- }
- this->SetWindowsTargetPlatformVersion(version, mf);
- return true;
- }
- void cmGlobalVisualStudio14Generator::SetWindowsTargetPlatformVersion(
- std::string const& version, cmMakefile* mf)
- {
- this->WindowsTargetPlatformVersion = version;
- if (!cmSystemTools::VersionCompareEqual(this->WindowsTargetPlatformVersion,
- this->SystemVersion)) {
- std::ostringstream e;
- e << "Selecting Windows SDK version " << this->WindowsTargetPlatformVersion
- << " to target Windows " << this->SystemVersion << ".";
- mf->DisplayStatus(e.str(), -1);
- }
- mf->AddDefinition("CMAKE_VS_WINDOWS_TARGET_PLATFORM_VERSION",
- this->WindowsTargetPlatformVersion);
- }
- bool cmGlobalVisualStudio14Generator::SelectWindowsStoreToolset(
- std::string& toolset) const
- {
- if (cmHasLiteralPrefix(this->SystemVersion, "10.0")) {
- if (this->IsWindowsStoreToolsetInstalled() &&
- this->IsWindowsDesktopToolsetInstalled()) {
- toolset = "v140";
- return true;
- } else {
- return false;
- }
- }
- return this->cmGlobalVisualStudio12Generator::SelectWindowsStoreToolset(
- toolset);
- }
- bool cmGlobalVisualStudio14Generator::IsWindowsDesktopToolsetInstalled() const
- {
- const char desktop10Key[] = "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
- "VisualStudio\\14.0\\VC\\Runtimes";
- std::vector<std::string> vc14;
- return cmSystemTools::GetRegistrySubKeys(desktop10Key, vc14,
- cmSystemTools::KeyWOW64_32);
- }
- bool cmGlobalVisualStudio14Generator::IsWindowsStoreToolsetInstalled() const
- {
- const char universal10Key[] =
- "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
- "VisualStudio\\14.0\\Setup\\Build Tools for Windows 10;SrcPath";
- std::string win10SDK;
- return cmSystemTools::ReadRegistryValue(universal10Key, win10SDK,
- cmSystemTools::KeyWOW64_32);
- }
- std::string cmGlobalVisualStudio14Generator::GetWindows10SDKMaxVersion() const
- {
- // The last Windows 10 SDK version that VS 2015 can target is 10.0.14393.0.
- //
- // "VS 2015 Users: The Windows 10 SDK (15063, 16299, 17134, 17763) is
- // officially only supported for VS 2017." From:
- // https://blogs.msdn.microsoft.com/chuckw/2018/10/02/windows-10-october-2018-update/
- return "10.0.14393.0";
- }
- #if defined(_WIN32) && !defined(__CYGWIN__)
- struct NoWindowsH
- {
- bool operator()(std::string const& p)
- {
- return !cmSystemTools::FileExists(p + "/um/windows.h", true);
- }
- };
- class WindowsSDKTooRecent
- {
- std::string const& MaxVersion;
- public:
- WindowsSDKTooRecent(std::string const& maxVersion)
- : MaxVersion(maxVersion)
- {
- }
- bool operator()(std::string const& v)
- {
- return cmSystemTools::VersionCompareGreater(v, MaxVersion);
- }
- };
- #endif
- std::string cmGlobalVisualStudio14Generator::GetWindows10SDKVersion()
- {
- #if defined(_WIN32) && !defined(__CYGWIN__)
- std::vector<std::string> win10Roots;
- {
- std::string win10Root;
- if (cmSystemTools::GetEnv("CMAKE_WINDOWS_KITS_10_DIR", win10Root)) {
- cmSystemTools::ConvertToUnixSlashes(win10Root);
- win10Roots.push_back(win10Root);
- }
- }
- {
- // This logic is taken from the vcvarsqueryregistry.bat file from VS2015
- // Try HKLM and then HKCU.
- std::string win10Root;
- if (cmSystemTools::ReadRegistryValue(
- "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\"
- "Windows Kits\\Installed Roots;KitsRoot10",
- win10Root, cmSystemTools::KeyWOW64_32) ||
- cmSystemTools::ReadRegistryValue(
- "HKEY_CURRENT_USER\\SOFTWARE\\Microsoft\\"
- "Windows Kits\\Installed Roots;KitsRoot10",
- win10Root, cmSystemTools::KeyWOW64_32)) {
- cmSystemTools::ConvertToUnixSlashes(win10Root);
- win10Roots.push_back(win10Root);
- }
- }
- if (win10Roots.empty()) {
- return std::string();
- }
- std::vector<std::string> sdks;
- // Grab the paths of the different SDKs that are installed
- for (std::string const& i : win10Roots) {
- std::string path = i + "/Include/*";
- cmSystemTools::GlobDirs(path, sdks);
- }
- // Skip SDKs that do not contain <um/windows.h> because that indicates that
- // only the UCRT MSIs were installed for them.
- cm::erase_if(sdks, NoWindowsH());
- // Only use the filename, which will be the SDK version.
- for (std::string& i : sdks) {
- i = cmSystemTools::GetFilenameName(i);
- }
- // Skip SDKs that cannot be used with our toolset.
- std::string maxVersion = this->GetWindows10SDKMaxVersion();
- if (!maxVersion.empty()) {
- cm::erase_if(sdks, WindowsSDKTooRecent(maxVersion));
- }
- // Sort the results to make sure we select the most recent one.
- std::sort(sdks.begin(), sdks.end(), cmSystemTools::VersionCompareGreater);
- // Look for a SDK exactly matching the requested target version.
- for (std::string const& i : sdks) {
- if (cmSystemTools::VersionCompareEqual(i, this->SystemVersion)) {
- return i;
- }
- }
- if (!sdks.empty()) {
- // Use the latest Windows 10 SDK since the exact version is not available.
- return sdks.at(0);
- }
- #endif
- // Return an empty string
- return std::string();
- }
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