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- # Locate OpenAL
- # This module defines
- # OPENAL_LIBRARY
- # OPENAL_FOUND, if false, do not try to link to OpenAL
- # OPENAL_INCLUDE_DIR, where to find the headers
- #
- # $OPENALDIR is an environment variable that would
- # correspond to the ./configure --prefix=$OPENALDIR
- # used in building OpenAL.
- #
- # Created by Eric Wing. This was influenced by the FindSDL.cmake module.
- # This makes the presumption that you are include al.h like
- # #include "al.h"
- # and not
- # #include <AL/al.h>
- # The reason for this is that the latter is not entirely portable.
- # Windows/Creative Labs does not by default put their headers in AL/ and
- # OS X uses the convention <OpenAL/al.h>.
- #
- # For Windows, Creative Labs seems to have added a registry key for their
- # OpenAL 1.1 installer. I have added that key to the list of search paths,
- # however, the key looks like it could be a little fragile depending on
- # if they decide to change the 1.00.0000 number for bug fix releases.
- # Also, they seem to have laid down groundwork for multiple library platforms
- # which puts the library in an extra subdirectory. Currently there is only
- # Win32 and I have hardcoded that here. This may need to be adjusted as
- # platforms are introduced.
- # The OpenAL 1.0 installer doesn't seem to have a useful key I can use.
- # I do not know if the Nvidia OpenAL SDK has a registry key.
- #
- # For OS X, remember that OpenAL was added by Apple in 10.4 (Tiger).
- # To support the framework, I originally wrote special framework detection
- # code in this module which I have now removed with CMake's introduction
- # of native support for frameworks.
- # In addition, OpenAL is open source, and it is possible to compile on Panther.
- # Furthermore, due to bugs in the initial OpenAL release, and the
- # transition to OpenAL 1.1, it is common to need to override the built-in
- # framework.
- # Per my request, CMake should search for frameworks first in
- # the following order:
- # ~/Library/Frameworks/OpenAL.framework/Headers
- # /Library/Frameworks/OpenAL.framework/Headers
- # /System/Library/Frameworks/OpenAL.framework/Headers
- #
- # On OS X, this will prefer the Framework version (if found) over others.
- # People will have to manually change the cache values of
- # OPENAL_LIBRARY to override this selection or set the CMake environment
- # CMAKE_INCLUDE_PATH to modify the search paths.
- FIND_PATH(OPENAL_INCLUDE_DIR al.h
- PATHS
- $ENV{OPENALDIR}
- NO_DEFAULT_PATH
- PATH_SUFFIXES include/AL include/OpenAL include
- )
- FIND_PATH(OPENAL_INCLUDE_DIR al.h
- PATHS
- ~/Library/Frameworks
- /Library/Frameworks
- /usr/local
- /usr
- /sw # Fink
- /opt/local # DarwinPorts
- /opt/csw # Blastwave
- /opt
- [HKEY_LOCAL_MACHINE\\SOFTWARE\\Creative\ Labs\\OpenAL\ 1.1\ Software\ Development\ Kit\\1.00.0000;InstallDir]
- PATH_SUFFIXES include/AL include/OpenAL include
- )
- FIND_LIBRARY(OPENAL_LIBRARY
- NAMES OpenAL al openal OpenAL32
- PATHS
- $ENV{OPENALDIR}
- NO_DEFAULT_PATH
- PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
- )
- FIND_LIBRARY(OPENAL_LIBRARY
- NAMES OpenAL al openal OpenAL32
- PATHS
- ~/Library/Frameworks
- /Library/Frameworks
- /usr/local
- /usr
- /sw
- /opt/local
- /opt/csw
- /opt
- [HKEY_LOCAL_MACHINE\\SOFTWARE\\Creative\ Labs\\OpenAL\ 1.1\ Software\ Development\ Kit\\1.00.0000;InstallDir]
- PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
- )
- SET(OPENAL_FOUND "NO")
- IF(OPENAL_LIBRARY AND OPENAL_INCLUDE_DIR)
- SET(OPENAL_FOUND "YES")
- ENDIF(OPENAL_LIBRARY AND OPENAL_INCLUDE_DIR)
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