| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374 | // CMakeSetupdialog.cpp : Defines the class behaviors for the application.//#include "stdafx.h"#include "CMakeSetup.h"#include "CMakeSetupDialog.h"#ifdef _DEBUG#define new DEBUG_NEW#undef THIS_FILEstatic char THIS_FILE[] = __FILE__;#endif/////////////////////////////////////////////////////////////////////////////// CMakeSetupBEGIN_MESSAGE_MAP(CMakeSetup, CWinApp)  //{{AFX_MSG_MAP(CMakeSetup)  // NOTE - the ClassWizard will add and remove mapping macros here.  //    DO NOT EDIT what you see in these blocks of generated code!  //}}AFX_MSG  ON_COMMAND(ID_HELP, CWinApp::OnHelp)  END_MESSAGE_MAP();/////////////////////////////////////////////////////////////////////////////// CMakeSetup constructionCMakeSetup::CMakeSetup(){  // TODO: add construction code here,  // Place all significant initialization in InitInstance}/////////////////////////////////////////////////////////////////////////////// The one and only CMakeSetup objectCMakeSetup theApp;/////////////////////////////////////////////////////////////////////////////// CMakeSetup initializationBOOL CMakeSetup::InitInstance(){  AfxEnableControlContainer();  // Standard initialization  // If you are not using these features and wish to reduce the size  //  of your final executable, you should remove from the following  //  the specific initialization routines you do not need.#ifdef _AFXDLL  Enable3dControls();			// Call this when using MFC in a shared DLL#else  Enable3dControlsStatic();	// Call this when linking to MFC statically#endif  CMakeSetupDialog dlg;  m_pMainWnd = &dlg;  int nResponse = dlg.DoModal();  if (nResponse == IDOK)    {    // TODO: Place code here to handle when the dialog is    //  dismissed with OK    }  else if (nResponse == IDCANCEL)    {    // TODO: Place code here to handle when the dialog is    //  dismissed with Cancel    }  // Since the dialog has been closed, return FALSE so that we exit the  //  application, rather than start the application's message pump.  return FALSE;}
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