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- # - Try to find OpenGL
- # Once done this will define
- #
- # OPENGL_FOUND - system has OpenGL
- # OPENGL_XMESA_FOUND - system has XMESA
- # OPENGL_GLU_FOUND - system has GLU
- # OPENGL_INCLUDE_DIR - the GL include directory
- # OPENGL_LIBRARIES - Link these to use OpenGL and GLU
- #
- # If you want to use just GL you can use these values
- # OPENGL_gl_LIBRARY - Path to OpenGL Library
- # OPENGL_glu_LIBRARY - Path to GLU Library
- #
- # On OSX default to using the framework version of opengl
- # People will have to change the cache values of OPENGL_glu_LIBRARY
- # and OPENGL_gl_LIBRARY to use OpenGL with X11 on OSX
- #=============================================================================
- # Copyright 2001-2009 Kitware, Inc.
- #
- # Distributed under the OSI-approved BSD License (the "License");
- # see accompanying file Copyright.txt for details.
- #
- # This software is distributed WITHOUT ANY WARRANTY; without even the
- # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- # See the License for more information.
- #=============================================================================
- # (To distribute this file outside of CMake, substitute the full
- # License text for the above reference.)
- if (WIN32)
- if (CYGWIN)
- find_path(OPENGL_INCLUDE_DIR GL/gl.h )
- find_library(OPENGL_gl_LIBRARY opengl32 )
- find_library(OPENGL_glu_LIBRARY glu32 )
- else ()
- if(BORLAND)
- set (OPENGL_gl_LIBRARY import32 CACHE STRING "OpenGL library for win32")
- set (OPENGL_glu_LIBRARY import32 CACHE STRING "GLU library for win32")
- else()
- set (OPENGL_gl_LIBRARY opengl32 CACHE STRING "OpenGL library for win32")
- set (OPENGL_glu_LIBRARY glu32 CACHE STRING "GLU library for win32")
- endif()
- endif ()
- else ()
- if (APPLE)
- find_library(OPENGL_gl_LIBRARY OpenGL DOC "OpenGL lib for OSX")
- find_library(OPENGL_glu_LIBRARY AGL DOC "AGL lib for OSX")
- find_path(OPENGL_INCLUDE_DIR OpenGL/gl.h DOC "Include for OpenGL on OSX")
- else()
- # Handle HP-UX cases where we only want to find OpenGL in either hpux64
- # or hpux32 depending on if we're doing a 64 bit build.
- if(CMAKE_SIZEOF_VOID_P EQUAL 4)
- set(HPUX_IA_OPENGL_LIB_PATH /opt/graphics/OpenGL/lib/hpux32/)
- else()
- set(HPUX_IA_OPENGL_LIB_PATH
- /opt/graphics/OpenGL/lib/hpux64/
- /opt/graphics/OpenGL/lib/pa20_64)
- endif()
- # The first line below is to make sure that the proper headers
- # are used on a Linux machine with the NVidia drivers installed.
- # They replace Mesa with NVidia's own library but normally do not
- # install headers and that causes the linking to
- # fail since the compiler finds the Mesa headers but NVidia's library.
- # Make sure the NVIDIA directory comes BEFORE the others.
- # - Atanas Georgiev <[email protected]>
- find_path(OPENGL_INCLUDE_DIR GL/gl.h
- /usr/share/doc/NVIDIA_GLX-1.0/include
- /usr/openwin/share/include
- /opt/graphics/OpenGL/include /usr/X11R6/include
- )
- find_path(OPENGL_xmesa_INCLUDE_DIR GL/xmesa.h
- /usr/share/doc/NVIDIA_GLX-1.0/include
- /usr/openwin/share/include
- /opt/graphics/OpenGL/include /usr/X11R6/include
- )
- find_library(OPENGL_gl_LIBRARY
- NAMES GL MesaGL
- PATHS /opt/graphics/OpenGL/lib
- /usr/openwin/lib
- /usr/shlib /usr/X11R6/lib
- ${HPUX_IA_OPENGL_LIB_PATH}
- )
- # On Unix OpenGL most certainly always requires X11.
- # Feel free to tighten up these conditions if you don't
- # think this is always true.
- # It's not true on OSX.
- if (OPENGL_gl_LIBRARY)
- if(NOT X11_FOUND)
- include(FindX11)
- endif()
- if (X11_FOUND)
- if (NOT APPLE)
- set (OPENGL_LIBRARIES ${X11_LIBRARIES})
- endif ()
- endif ()
- endif ()
- find_library(OPENGL_glu_LIBRARY
- NAMES GLU MesaGLU
- PATHS ${OPENGL_gl_LIBRARY}
- /opt/graphics/OpenGL/lib
- /usr/openwin/lib
- /usr/shlib /usr/X11R6/lib
- )
- endif()
- endif ()
- if(OPENGL_gl_LIBRARY)
- if(OPENGL_xmesa_INCLUDE_DIR)
- set( OPENGL_XMESA_FOUND "YES" )
- else()
- set( OPENGL_XMESA_FOUND "NO" )
- endif()
- set( OPENGL_LIBRARIES ${OPENGL_gl_LIBRARY} ${OPENGL_LIBRARIES})
- if(OPENGL_glu_LIBRARY)
- set( OPENGL_GLU_FOUND "YES" )
- set( OPENGL_LIBRARIES ${OPENGL_glu_LIBRARY} ${OPENGL_LIBRARIES} )
- else()
- set( OPENGL_GLU_FOUND "NO" )
- endif()
- # This deprecated setting is for backward compatibility with CMake1.4
- set (OPENGL_LIBRARY ${OPENGL_LIBRARIES})
- endif()
- # This deprecated setting is for backward compatibility with CMake1.4
- set(OPENGL_INCLUDE_PATH ${OPENGL_INCLUDE_DIR})
- # handle the QUIETLY and REQUIRED arguments and set OPENGL_FOUND to TRUE if
- # all listed variables are TRUE
- include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
- FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenGL DEFAULT_MSG OPENGL_gl_LIBRARY)
- mark_as_advanced(
- OPENGL_INCLUDE_DIR
- OPENGL_xmesa_INCLUDE_DIR
- OPENGL_glu_LIBRARY
- OPENGL_gl_LIBRARY
- )
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