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- // Copyright 2019 Google LLC
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // https://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- #include "socket.h"
- #include "rwmutex.h"
- #if defined(_WIN32)
- #include <winsock2.h>
- #include <ws2tcpip.h>
- #else
- #include <netdb.h>
- #include <netinet/in.h>
- #include <netinet/tcp.h>
- #include <sys/select.h>
- #include <sys/socket.h>
- #include <unistd.h>
- #endif
- #if defined(_WIN32)
- #include <atomic>
- namespace {
- std::atomic<int> wsaInitCount = {0};
- } // anonymous namespace
- #else
- #include <fcntl.h>
- #include <unistd.h>
- namespace {
- using SOCKET = int;
- } // anonymous namespace
- #endif
- namespace {
- constexpr SOCKET InvalidSocket = static_cast<SOCKET>(-1);
- void init() {
- #if defined(_WIN32)
- if (wsaInitCount++ == 0) {
- WSADATA winsockData;
- (void)WSAStartup(MAKEWORD(2, 2), &winsockData);
- }
- #endif
- }
- void term() {
- #if defined(_WIN32)
- if (--wsaInitCount == 0) {
- WSACleanup();
- }
- #endif
- }
- bool setBlocking(SOCKET s, bool blocking) {
- #if defined(_WIN32)
- u_long mode = blocking ? 0 : 1;
- return ioctlsocket(s, FIONBIO, &mode) == NO_ERROR;
- #else
- auto arg = fcntl(s, F_GETFL, nullptr);
- if (arg < 0) {
- return false;
- }
- arg = blocking ? (arg & ~O_NONBLOCK) : (arg | O_NONBLOCK);
- return fcntl(s, F_SETFL, arg) >= 0;
- #endif
- }
- bool errored(SOCKET s) {
- if (s == InvalidSocket) {
- return true;
- }
- char error = 0;
- socklen_t len = sizeof(error);
- getsockopt(s, SOL_SOCKET, SO_ERROR, &error, &len);
- return error != 0;
- }
- } // anonymous namespace
- class dap::Socket::Shared : public dap::ReaderWriter {
- public:
- static std::shared_ptr<Shared> create(const char* address, const char* port) {
- init();
- addrinfo hints = {};
- hints.ai_family = AF_INET;
- hints.ai_socktype = SOCK_STREAM;
- hints.ai_protocol = IPPROTO_TCP;
- hints.ai_flags = AI_PASSIVE;
- addrinfo* info = nullptr;
- getaddrinfo(address, port, &hints, &info);
- if (info) {
- auto socket =
- ::socket(info->ai_family, info->ai_socktype, info->ai_protocol);
- auto out = std::make_shared<Shared>(info, socket);
- out->setOptions();
- return out;
- }
- term();
- return nullptr;
- }
- Shared(SOCKET socket) : info(nullptr), s(socket) {}
- Shared(addrinfo* info, SOCKET socket) : info(info), s(socket) {}
- ~Shared() {
- if (info) {
- freeaddrinfo(info);
- }
- close();
- term();
- }
- template <typename FUNCTION>
- void lock(FUNCTION&& f) {
- RLock l(mutex);
- f(s, info);
- }
- void setOptions() {
- RLock l(mutex);
- if (s == InvalidSocket) {
- return;
- }
- int enable = 1;
- #if !defined(_WIN32)
- // Prevent sockets lingering after process termination, causing
- // reconnection issues on the same port.
- setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (char*)&enable, sizeof(enable));
- struct {
- int l_onoff; /* linger active */
- int l_linger; /* how many seconds to linger for */
- } linger = {false, 0};
- setsockopt(s, SOL_SOCKET, SO_LINGER, (char*)&linger, sizeof(linger));
- #endif // !defined(_WIN32)
- // Enable TCP_NODELAY.
- // DAP usually consists of small packet requests, with small packet
- // responses. When there are many frequent, blocking requests made,
- // Nagle's algorithm can dramatically limit the request->response rates.
- setsockopt(s, IPPROTO_TCP, TCP_NODELAY, (char*)&enable, sizeof(enable));
- }
- // dap::ReaderWriter compliance
- bool isOpen() {
- {
- RLock l(mutex);
- if ((s != InvalidSocket) && !errored(s)) {
- return true;
- }
- }
- WLock lock(mutex);
- s = InvalidSocket;
- return false;
- }
- void close() {
- {
- RLock l(mutex);
- if (s != InvalidSocket) {
- #if defined(_WIN32)
- closesocket(s);
- #elif __APPLE__
- // ::shutdown() *should* be sufficient to unblock ::accept(), but
- // apparently on macos it can return ENOTCONN and ::accept() continues
- // to block indefinitely.
- // Note: There is a race here. Calling ::close() frees the socket ID,
- // which may be reused before `s` is assigned InvalidSocket.
- ::shutdown(s, SHUT_RDWR);
- ::close(s);
- #else
- // ::shutdown() to unblock ::accept(). We'll actually close the socket
- // under lock below.
- ::shutdown(s, SHUT_RDWR);
- #endif
- }
- }
- WLock l(mutex);
- if (s != InvalidSocket) {
- #if !defined(_WIN32) && !defined(__APPLE__)
- ::close(s);
- #endif
- s = InvalidSocket;
- }
- }
- size_t read(void* buffer, size_t bytes) {
- RLock lock(mutex);
- if (s == InvalidSocket) {
- return 0;
- }
- auto len =
- recv(s, reinterpret_cast<char*>(buffer), static_cast<int>(bytes), 0);
- return (len < 0) ? 0 : len;
- }
- bool write(const void* buffer, size_t bytes) {
- RLock lock(mutex);
- if (s == InvalidSocket) {
- return false;
- }
- if (bytes == 0) {
- return true;
- }
- return ::send(s, reinterpret_cast<const char*>(buffer),
- static_cast<int>(bytes), 0) > 0;
- }
- private:
- addrinfo* const info;
- SOCKET s = InvalidSocket;
- RWMutex mutex;
- };
- namespace dap {
- Socket::Socket(const char* address, const char* port)
- : shared(Shared::create(address, port)) {
- if (shared) {
- shared->lock([&](SOCKET socket, const addrinfo* info) {
- if (bind(socket, info->ai_addr, (int)info->ai_addrlen) != 0) {
- shared.reset();
- return;
- }
- if (listen(socket, 0) != 0) {
- shared.reset();
- return;
- }
- });
- }
- }
- std::shared_ptr<ReaderWriter> Socket::accept() const {
- std::shared_ptr<Shared> out;
- if (shared) {
- shared->lock([&](SOCKET socket, const addrinfo*) {
- if (socket != InvalidSocket && !errored(socket)) {
- init();
- auto accepted = ::accept(socket, 0, 0);
- if (accepted != InvalidSocket) {
- out = std::make_shared<Shared>(accepted);
- out->setOptions();
- }
- }
- });
- }
- return out;
- }
- bool Socket::isOpen() const {
- if (shared) {
- return shared->isOpen();
- }
- return false;
- }
- void Socket::close() const {
- if (shared) {
- shared->close();
- }
- }
- std::shared_ptr<ReaderWriter> Socket::connect(const char* address,
- const char* port,
- uint32_t timeoutMillis) {
- auto shared = Shared::create(address, port);
- if (!shared) {
- return nullptr;
- }
- std::shared_ptr<ReaderWriter> out;
- shared->lock([&](SOCKET socket, const addrinfo* info) {
- if (socket == InvalidSocket) {
- return;
- }
- if (timeoutMillis == 0) {
- if (::connect(socket, info->ai_addr, (int)info->ai_addrlen) == 0) {
- out = shared;
- }
- return;
- }
- if (!setBlocking(socket, false)) {
- return;
- }
- auto res = ::connect(socket, info->ai_addr, (int)info->ai_addrlen);
- if (res == 0) {
- if (setBlocking(socket, true)) {
- out = shared;
- }
- } else {
- const auto microseconds = timeoutMillis * 1000;
- fd_set fdset;
- FD_ZERO(&fdset);
- FD_SET(socket, &fdset);
- timeval tv;
- tv.tv_sec = microseconds / 1000000;
- tv.tv_usec = microseconds - static_cast<uint32_t>(tv.tv_sec * 1000000);
- res = select(static_cast<int>(socket + 1), nullptr, &fdset, nullptr, &tv);
- if (res > 0 && !errored(socket) && setBlocking(socket, true)) {
- out = shared;
- }
- }
- });
- if (!out) {
- return nullptr;
- }
- return out->isOpen() ? out : nullptr;
- }
- } // namespace dap
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