staticLibHeader.dsptemplate 4.1 KB

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  1. # Microsoft Developer Studio Project File - Name="OUTPUT_LIBNAME" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # ITK DSP Header file
  5. # This file is read by the build system of itk, and is used as the top part of
  6. # a microsoft project dsp header file
  7. # IF this is in a dsp file, then it is not the header, but has
  8. # already been used, so do not edit here...
  9. # variables to REPLACE
  10. #
  11. # BUILD_INCLUDES == include path
  12. # EXTRA_DEFINES == compiler defines
  13. # OUTPUT_LIBNAME == name of output library
  14. # TARGTYPE "Win32 (x86) Static Library" 0x0104
  15. CFG=OUTPUT_LIBNAME - Win32 Debug
  16. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  17. !MESSAGE use the Export Makefile command and run
  18. !MESSAGE
  19. !MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak".
  20. !MESSAGE
  21. !MESSAGE You can specify a configuration when running NMAKE
  22. !MESSAGE by defining the macro CFG on the command line. For example:
  23. !MESSAGE
  24. !MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug"
  25. !MESSAGE
  26. !MESSAGE Possible choices for configuration are:
  27. !MESSAGE
  28. !MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Static Library")
  29. !MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Static Library")
  30. !MESSAGE "OUTPUT_LIBNAME - Win32 Release MinSize" (based on "Win32 (x86) Static Library")
  31. # Begin Project
  32. # PROP AllowPerConfigDependencies 0
  33. # PROP Scc_ProjName ""
  34. # PROP Scc_LocalPath ""
  35. CPP=cl.exe
  36. RSC=rc.exe
  37. !IF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release"
  38. # PROP BASE Use_MFC 0
  39. # PROP BASE Use_Debug_Libraries 0
  40. # PROP BASE Output_Dir "Release"
  41. # PROP BASE Intermediate_Dir "Release"
  42. # PROP BASE Target_Dir ""
  43. # PROP Use_MFC 0
  44. # PROP Use_Debug_Libraries 0
  45. # PROP Output_Dir "OUTPUT_LIBRARY_PATHRelease"
  46. # PROP Intermediate_Dir "Release"
  47. # PROP Target_Dir ""
  48. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
  49. # ADD CPP /nologo /GR /MD /W3 /GX /Zm1000 /O2 BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /c
  50. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  51. # ADD RSC /l 0x409 /d "NDEBUG"
  52. BSC32=bscmake.exe
  53. # ADD BASE BSC32 /nologo
  54. # ADD BSC32 /nologo
  55. LIB32=link.exe -lib
  56. # ADD BASE LIB32 /nologo
  57. # ADD LIB32 /nologo
  58. !ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Debug"
  59. # PROP BASE Use_MFC 0
  60. # PROP BASE Use_Debug_Libraries 1
  61. # PROP BASE Output_Dir "Debug"
  62. # PROP BASE Intermediate_Dir "Debug"
  63. # PROP BASE Target_Dir ""
  64. # PROP Use_MFC 0
  65. # PROP Use_Debug_Libraries 1
  66. # PROP Output_Dir "OUTPUT_LIBRARY_PATHDebug"
  67. # PROP Intermediate_Dir "Debug"
  68. # PROP Target_Dir ""
  69. # ADD BASE CPP /nologo /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /FD /GZ /c
  70. # ADD CPP /nologo /MDd /W3 /GR /GX /Zm1000 /Zi /Od BUILD_INCLUDES EXTRA_DEFINES /D "_DEBUG" /D "WIN32" /D "_MBCS" /D "_LIB" /FD /GZ /c
  71. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  72. # ADD RSC /l 0x409 /d "_DEBUG"
  73. BSC32=bscmake.exe
  74. # ADD BASE BSC32 /nologo
  75. # ADD BSC32 /nologo
  76. LIB32=link.exe -lib
  77. # ADD BASE LIB32 /nologo
  78. !ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release MinSize"
  79. # PROP BASE Use_MFC 0
  80. # PROP BASE Use_Debug_Libraries 0
  81. # PROP BASE Output_Dir "ReleaseMinSize"
  82. # PROP BASE Intermediate_Dir "ReleaseMinSize"
  83. # PROP BASE Target_Dir ""
  84. # PROP Use_MFC 0
  85. # PROP Use_Debug_Libraries 0
  86. # PROP Output_Dir "OUTPUT_LIBRARY_PATHReleaseMinSize"
  87. # PROP Intermediate_Dir "ReleaseMinSize"
  88. # PROP Ignore_Export_Lib 0
  89. # PROP Target_Dir ""
  90. # ADD BASE CPP /nologo /MD /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /FD /c
  91. # ADD CPP /nologo /GR /GX /Zm1000 /MD /W3 /O1 BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "_MBCS" /D "_ATL_DLL" /D "WIN32" /D "_WINDOWS" /D "_USRDLL" /FD /c
  92. # SUBTRACT CPP /YX /Yc /Yu
  93. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  94. # ADD RSC /l 0x409 /d "NDEBUG"
  95. BSC32=bscmake.exe
  96. # ADD BASE BSC32 /nologo
  97. # ADD BSC32 /nologo
  98. LIB32=link.exe -lib
  99. # ADD BASE LIB32 /nologo
  100. # ADD LIB32 /nologo
  101. !ENDIF
  102. # Begin Target
  103. # Name "OUTPUT_LIBNAME - Win32 Release"
  104. # Name "OUTPUT_LIBNAME - Win32 Debug"
  105. # Name "OUTPUT_LIBNAME - Win32 Release MinSize"