cmMakefileExecutableTargetGenerator.cxx 16 KB

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  1. /*=========================================================================
  2. Program: CMake - Cross-Platform Makefile Generator
  3. Module: $RCSfile$
  4. Language: C++
  5. Date: $Date$
  6. Version: $Revision$
  7. Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
  8. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
  9. This software is distributed WITHOUT ANY WARRANTY; without even
  10. the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
  11. PURPOSE. See the above copyright notices for more information.
  12. =========================================================================*/
  13. #include "cmMakefileExecutableTargetGenerator.h"
  14. #include "cmGeneratedFileStream.h"
  15. #include "cmGlobalUnixMakefileGenerator3.h"
  16. #include "cmLocalUnixMakefileGenerator3.h"
  17. #include "cmMakefile.h"
  18. #include "cmSourceFile.h"
  19. #include "cmTarget.h"
  20. #include "cmake.h"
  21. //----------------------------------------------------------------------------
  22. cmMakefileExecutableTargetGenerator
  23. ::cmMakefileExecutableTargetGenerator(cmTarget* target):
  24. cmMakefileTargetGenerator(target)
  25. {
  26. this->CustomCommandDriver = OnDepends;
  27. this->Target->GetExecutableNames(
  28. this->TargetNameOut, this->TargetNameReal, this->TargetNameImport,
  29. this->TargetNamePDB, this->ConfigName);
  30. if(this->Target->IsAppBundleOnApple())
  31. {
  32. this->MacContentDirectory = this->Target->GetDirectory(this->ConfigName);
  33. this->MacContentDirectory += "/";
  34. this->MacContentDirectory += this->TargetNameOut;
  35. this->MacContentDirectory += ".app/Contents/";
  36. }
  37. }
  38. //----------------------------------------------------------------------------
  39. void cmMakefileExecutableTargetGenerator::WriteRuleFiles()
  40. {
  41. // create the build.make file and directory, put in the common blocks
  42. this->CreateRuleFile();
  43. // write rules used to help build object files
  44. this->WriteCommonCodeRules();
  45. // write in rules for object files and custom commands
  46. this->WriteTargetBuildRules();
  47. // write the per-target per-language flags
  48. this->WriteTargetLanguageFlags();
  49. // write the link rules
  50. this->WriteExecutableRule(false);
  51. if(this->Target->NeedRelinkBeforeInstall(this->ConfigName))
  52. {
  53. // Write rules to link an installable version of the target.
  54. this->WriteExecutableRule(true);
  55. }
  56. // Write the requires target.
  57. this->WriteTargetRequiresRules();
  58. // Write clean target
  59. this->WriteTargetCleanRules();
  60. // Write the dependency generation rule. This must be done last so
  61. // that multiple output pair information is available.
  62. this->WriteTargetDependRules();
  63. // close the streams
  64. this->CloseFileStreams();
  65. }
  66. //----------------------------------------------------------------------------
  67. void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
  68. {
  69. std::vector<std::string> commands;
  70. std::string relPath = this->LocalGenerator->GetHomeRelativeOutputPath();
  71. std::string objTarget;
  72. // Build list of dependencies.
  73. std::vector<std::string> depends;
  74. for(std::vector<std::string>::const_iterator obj = this->Objects.begin();
  75. obj != this->Objects.end(); ++obj)
  76. {
  77. objTarget = relPath;
  78. objTarget += *obj;
  79. depends.push_back(objTarget);
  80. }
  81. // Add dependencies on targets that must be built first.
  82. this->AppendTargetDepends(depends);
  83. // Add a dependency on the rule file itself.
  84. this->LocalGenerator->AppendRuleDepend(depends,
  85. this->BuildFileNameFull.c_str());
  86. for(std::vector<std::string>::const_iterator obj =
  87. this->ExternalObjects.begin();
  88. obj != this->ExternalObjects.end(); ++obj)
  89. {
  90. depends.push_back(*obj);
  91. }
  92. // from here up is the same for exe or lib
  93. // Get the name of the executable to generate.
  94. std::string targetName;
  95. std::string targetNameReal;
  96. std::string targetNameImport;
  97. std::string targetNamePDB;
  98. this->Target->GetExecutableNames
  99. (targetName, targetNameReal, targetNameImport, targetNamePDB,
  100. this->ConfigName);
  101. // Construct the full path version of the names.
  102. std::string outpath = this->Target->GetDirectory(this->ConfigName);
  103. outpath += "/";
  104. if(this->Target->IsAppBundleOnApple())
  105. {
  106. this->CreateAppBundle(targetName, outpath);
  107. }
  108. std::string outpathImp;
  109. if(relink)
  110. {
  111. outpath = this->Makefile->GetStartOutputDirectory();
  112. outpath += cmake::GetCMakeFilesDirectory();
  113. outpath += "/CMakeRelink.dir";
  114. cmSystemTools::MakeDirectory(outpath.c_str());
  115. outpath += "/";
  116. if(!targetNameImport.empty())
  117. {
  118. outpathImp = outpath;
  119. }
  120. }
  121. else
  122. {
  123. cmSystemTools::MakeDirectory(outpath.c_str());
  124. if(!targetNameImport.empty())
  125. {
  126. outpathImp = this->Target->GetDirectory(this->ConfigName, true);
  127. cmSystemTools::MakeDirectory(outpathImp.c_str());
  128. outpathImp += "/";
  129. }
  130. }
  131. std::string targetFullPath = outpath + targetName;
  132. std::string targetFullPathReal = outpath + targetNameReal;
  133. std::string targetFullPathPDB = outpath + targetNamePDB;
  134. std::string targetFullPathImport = outpathImp + targetNameImport;
  135. std::string targetOutPathPDB =
  136. this->Convert(targetFullPathPDB.c_str(),
  137. cmLocalGenerator::FULL,
  138. cmLocalGenerator::SHELL);
  139. // Convert to the output path to use in constructing commands.
  140. std::string targetOutPath =
  141. this->Convert(targetFullPath.c_str(),
  142. cmLocalGenerator::START_OUTPUT,
  143. cmLocalGenerator::SHELL);
  144. std::string targetOutPathReal =
  145. this->Convert(targetFullPathReal.c_str(),
  146. cmLocalGenerator::START_OUTPUT,
  147. cmLocalGenerator::SHELL);
  148. std::string targetOutPathImport =
  149. this->Convert(targetFullPathImport.c_str(),
  150. cmLocalGenerator::START_OUTPUT,
  151. cmLocalGenerator::SHELL);
  152. // Get the language to use for linking this executable.
  153. const char* linkLanguage = this->Target->GetLinkerLanguage();
  154. // Make sure we have a link language.
  155. if(!linkLanguage)
  156. {
  157. cmSystemTools::Error("Cannot determine link language for target \"",
  158. this->Target->GetName(), "\".");
  159. return;
  160. }
  161. if(!this->NoRuleMessages)
  162. {
  163. // Add the link message.
  164. std::string buildEcho = "Linking ";
  165. buildEcho += linkLanguage;
  166. buildEcho += " executable ";
  167. buildEcho += targetOutPath;
  168. this->LocalGenerator->AppendEcho(commands, buildEcho.c_str(),
  169. cmLocalUnixMakefileGenerator3::EchoLink);
  170. }
  171. // Build a list of compiler flags and linker flags.
  172. std::string flags;
  173. std::string linkFlags;
  174. // Add flags to deal with shared libraries. Any library being
  175. // linked in might be shared, so always use shared flags for an
  176. // executable.
  177. this->LocalGenerator->AddSharedFlags(linkFlags, linkLanguage, true);
  178. // Add flags to create an executable.
  179. this->LocalGenerator->
  180. AddConfigVariableFlags(linkFlags, "CMAKE_EXE_LINKER_FLAGS",
  181. this->ConfigName);
  182. if(this->Target->GetPropertyAsBool("WIN32_EXECUTABLE"))
  183. {
  184. this->LocalGenerator->AppendFlags
  185. (linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE"));
  186. }
  187. else
  188. {
  189. this->LocalGenerator->AppendFlags
  190. (linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE"));
  191. }
  192. // Add symbol export flags if necessary.
  193. if(this->Target->IsExecutableWithExports())
  194. {
  195. std::string export_flag_var = "CMAKE_EXE_EXPORTS_";
  196. export_flag_var += linkLanguage;
  197. export_flag_var += "_FLAG";
  198. this->LocalGenerator->AppendFlags
  199. (linkFlags, this->Makefile->GetDefinition(export_flag_var.c_str()));
  200. }
  201. // Add language-specific flags.
  202. this->LocalGenerator
  203. ->AddLanguageFlags(flags, linkLanguage, this->ConfigName);
  204. // Add target-specific linker flags.
  205. this->LocalGenerator->AppendFlags
  206. (linkFlags, this->Target->GetProperty("LINK_FLAGS"));
  207. std::string linkFlagsConfig = "LINK_FLAGS_";
  208. linkFlagsConfig += cmSystemTools::UpperCase(this->ConfigName);
  209. this->LocalGenerator->AppendFlags
  210. (linkFlags, this->Target->GetProperty(linkFlagsConfig.c_str()));
  211. // Construct a list of files associated with this executable that
  212. // may need to be cleaned.
  213. std::vector<std::string> exeCleanFiles;
  214. exeCleanFiles.push_back(this->Convert(targetFullPath.c_str(),
  215. cmLocalGenerator::START_OUTPUT,
  216. cmLocalGenerator::UNCHANGED));
  217. #ifdef _WIN32
  218. // There may be a manifest file for this target. Add it to the
  219. // clean set just in case.
  220. exeCleanFiles.push_back(this->Convert((targetFullPath+".manifest").c_str(),
  221. cmLocalGenerator::START_OUTPUT,
  222. cmLocalGenerator::UNCHANGED));
  223. #endif
  224. if(targetNameReal != targetName)
  225. {
  226. exeCleanFiles.push_back(this->Convert(targetFullPathReal.c_str(),
  227. cmLocalGenerator::START_OUTPUT,
  228. cmLocalGenerator::UNCHANGED));
  229. }
  230. if(!targetNameImport.empty())
  231. {
  232. exeCleanFiles.push_back(this->Convert(targetFullPathImport.c_str(),
  233. cmLocalGenerator::START_OUTPUT,
  234. cmLocalGenerator::UNCHANGED));
  235. }
  236. // List the PDB for cleaning only when the whole target is
  237. // cleaned. We do not want to delete the .pdb file just before
  238. // linking the target.
  239. this->CleanFiles.push_back
  240. (this->Convert(targetFullPathPDB.c_str(),
  241. cmLocalGenerator::START_OUTPUT,
  242. cmLocalGenerator::UNCHANGED));
  243. // Add the pre-build and pre-link rules building but not when relinking.
  244. if(!relink)
  245. {
  246. this->LocalGenerator
  247. ->AppendCustomCommands(commands, this->Target->GetPreBuildCommands(),
  248. this->Target);
  249. this->LocalGenerator
  250. ->AppendCustomCommands(commands, this->Target->GetPreLinkCommands(),
  251. this->Target);
  252. }
  253. // Determine whether a link script will be used.
  254. bool useLinkScript = this->GlobalGenerator->GetUseLinkScript();
  255. // Construct the main link rule.
  256. std::vector<std::string> real_link_commands;
  257. std::string linkRuleVar = "CMAKE_";
  258. linkRuleVar += linkLanguage;
  259. linkRuleVar += "_LINK_EXECUTABLE";
  260. std::string linkRule =
  261. this->Makefile->GetRequiredDefinition(linkRuleVar.c_str());
  262. std::vector<std::string> commands1;
  263. cmSystemTools::ExpandListArgument(linkRule, real_link_commands);
  264. if(this->Target->IsExecutableWithExports())
  265. {
  266. // If a separate rule for creating an import library is specified
  267. // add it now.
  268. std::string implibRuleVar = "CMAKE_";
  269. implibRuleVar += linkLanguage;
  270. implibRuleVar += "_CREATE_IMPORT_LIBRARY";
  271. if(const char* rule =
  272. this->Makefile->GetDefinition(implibRuleVar.c_str()))
  273. {
  274. cmSystemTools::ExpandListArgument(rule, real_link_commands);
  275. }
  276. }
  277. // Select whether to use a response file for objects.
  278. bool useResponseFile = false;
  279. {
  280. std::string responseVar = "CMAKE_";
  281. responseVar += linkLanguage;
  282. responseVar += "_USE_RESPONSE_FILE_FOR_OBJECTS";
  283. if(this->Makefile->IsOn(responseVar.c_str()))
  284. {
  285. useResponseFile = true;
  286. }
  287. }
  288. // Expand the rule variables.
  289. {
  290. // Set path conversion for link script shells.
  291. this->LocalGenerator->SetLinkScriptShell(useLinkScript);
  292. // Collect up flags to link in needed libraries.
  293. cmOStringStream linklibs;
  294. this->LocalGenerator->OutputLinkLibraries(linklibs, *this->Target, relink);
  295. // Construct object file lists that may be needed to expand the
  296. // rule.
  297. std::string buildObjs;
  298. this->CreateObjectLists(useLinkScript, false, useResponseFile,
  299. buildObjs, depends);
  300. cmLocalGenerator::RuleVariables vars;
  301. vars.RuleLauncher = "RULE_LAUNCH_LINK";
  302. vars.CMTarget = this->Target;
  303. vars.Language = linkLanguage;
  304. vars.Objects = buildObjs.c_str();
  305. vars.Target = targetOutPathReal.c_str();
  306. vars.TargetPDB = targetOutPathPDB.c_str();
  307. // Setup the target version.
  308. std::string targetVersionMajor;
  309. std::string targetVersionMinor;
  310. {
  311. cmOStringStream majorStream;
  312. cmOStringStream minorStream;
  313. int major;
  314. int minor;
  315. this->Target->GetTargetVersion(major, minor);
  316. majorStream << major;
  317. minorStream << minor;
  318. targetVersionMajor = majorStream.str();
  319. targetVersionMinor = minorStream.str();
  320. }
  321. vars.TargetVersionMajor = targetVersionMajor.c_str();
  322. vars.TargetVersionMinor = targetVersionMinor.c_str();
  323. std::string linkString = linklibs.str();
  324. vars.LinkLibraries = linkString.c_str();
  325. vars.Flags = flags.c_str();
  326. vars.LinkFlags = linkFlags.c_str();
  327. // Expand placeholders in the commands.
  328. this->LocalGenerator->TargetImplib = targetOutPathImport;
  329. for(std::vector<std::string>::iterator i = real_link_commands.begin();
  330. i != real_link_commands.end(); ++i)
  331. {
  332. this->LocalGenerator->ExpandRuleVariables(*i, vars);
  333. }
  334. this->LocalGenerator->TargetImplib = "";
  335. // Restore path conversion to normal shells.
  336. this->LocalGenerator->SetLinkScriptShell(false);
  337. }
  338. // Optionally convert the build rule to use a script to avoid long
  339. // command lines in the make shell.
  340. if(useLinkScript)
  341. {
  342. // Use a link script.
  343. const char* name = (relink? "relink.txt" : "link.txt");
  344. this->CreateLinkScript(name, real_link_commands, commands1, depends);
  345. }
  346. else
  347. {
  348. // No link script. Just use the link rule directly.
  349. commands1 = real_link_commands;
  350. }
  351. this->LocalGenerator->CreateCDCommand
  352. (commands1,
  353. this->Makefile->GetStartOutputDirectory(),
  354. cmLocalGenerator::HOME_OUTPUT);
  355. commands.insert(commands.end(), commands1.begin(), commands1.end());
  356. commands1.clear();
  357. // Add a rule to create necessary symlinks for the library.
  358. if(targetOutPath != targetOutPathReal)
  359. {
  360. std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_executable ";
  361. symlink += targetOutPathReal;
  362. symlink += " ";
  363. symlink += targetOutPath;
  364. commands1.push_back(symlink);
  365. this->LocalGenerator->CreateCDCommand(commands1,
  366. this->Makefile->GetStartOutputDirectory(),
  367. cmLocalGenerator::HOME_OUTPUT);
  368. commands.insert(commands.end(), commands1.begin(), commands1.end());
  369. commands1.clear();
  370. }
  371. // Add the post-build rules when building but not when relinking.
  372. if(!relink)
  373. {
  374. this->LocalGenerator->
  375. AppendCustomCommands(commands, this->Target->GetPostBuildCommands(),
  376. this->Target);
  377. }
  378. // Write the build rule.
  379. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream,
  380. 0,
  381. targetFullPathReal.c_str(),
  382. depends, commands, false);
  383. // The symlink name for the target should depend on the real target
  384. // so if the target version changes it rebuilds and recreates the
  385. // symlink.
  386. if(targetFullPath != targetFullPathReal)
  387. {
  388. depends.clear();
  389. commands.clear();
  390. depends.push_back(targetFullPathReal.c_str());
  391. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0,
  392. targetFullPath.c_str(),
  393. depends, commands, false);
  394. }
  395. // Write the main driver rule to build everything in this target.
  396. this->WriteTargetDriverRule(targetFullPath.c_str(), relink);
  397. // Clean all the possible executable names and symlinks.
  398. this->CleanFiles.insert(this->CleanFiles.end(),
  399. exeCleanFiles.begin(),
  400. exeCleanFiles.end());
  401. }
  402. //----------------------------------------------------------------------------
  403. void
  404. cmMakefileExecutableTargetGenerator::CreateAppBundle(std::string& targetName,
  405. std::string& outpath)
  406. {
  407. // Compute bundle directory names.
  408. outpath = this->MacContentDirectory;
  409. outpath += "MacOS";
  410. cmSystemTools::MakeDirectory(outpath.c_str());
  411. this->Makefile->AddCMakeOutputFile(outpath.c_str());
  412. outpath += "/";
  413. // Configure the Info.plist file. Note that it needs the executable name
  414. // to be set.
  415. std::string plist = this->MacContentDirectory + "Info.plist";
  416. this->LocalGenerator->GenerateAppleInfoPList(this->Target,
  417. targetName.c_str(),
  418. plist.c_str());
  419. this->Makefile->AddCMakeOutputFile(plist.c_str());
  420. }