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- /* Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- file Copyright.txt or https://cmake.org/licensing for details. */
- #ifndef cmGlobalVisualStudio11Generator_h
- #define cmGlobalVisualStudio11Generator_h
- #include "cmGlobalVisualStudio10Generator.h"
- /** \class cmGlobalVisualStudio11Generator */
- class cmGlobalVisualStudio11Generator : public cmGlobalVisualStudio10Generator
- {
- public:
- cmGlobalVisualStudio11Generator(cmake* cm, const std::string& name,
- const std::string& platformName);
- static cmGlobalGeneratorFactory* NewFactory();
- virtual bool MatchesGeneratorName(const std::string& name) const;
- virtual void WriteSLNHeader(std::ostream& fout);
- protected:
- virtual bool InitializeWindowsPhone(cmMakefile* mf);
- virtual bool InitializeWindowsStore(cmMakefile* mf);
- virtual bool SelectWindowsPhoneToolset(std::string& toolset) const;
- virtual bool SelectWindowsStoreToolset(std::string& toolset) const;
- // Used to verify that the Desktop toolset for the current generator is
- // installed on the machine.
- virtual bool IsWindowsDesktopToolsetInstalled() const;
- // These aren't virtual because we need to check if the selected version
- // of the toolset is installed
- bool IsWindowsPhoneToolsetInstalled() const;
- bool IsWindowsStoreToolsetInstalled() const;
- virtual const char* GetIDEVersion() { return "11.0"; }
- bool UseFolderProperty();
- static std::set<std::string> GetInstalledWindowsCESDKs();
- /** Return true if the configuration needs to be deployed */
- virtual bool NeedsDeploy(cmStateEnums::TargetType type) const;
- private:
- class Factory;
- friend class Factory;
- };
- #endif
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