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- #include "CMakeSetupGUIImplementation.h"
- #include "FL/fl_file_chooser.H"
- #include "FL/filename.H"
- #include "FL/fl_ask.H"
- #include "cstring"
- #include "../cmCacheManager.h"
- #include "../cmMakefile.h"
- #include <iostream>
- #include "FLTKPropertyList.h"
- #include "FL/fl_draw.H"
- #include "../cmake.h"
- /**
- * Constructor
- */
- CMakeSetupGUIImplementation
- ::CMakeSetupGUIImplementation()
- {
- m_BuildPathChanged = false;
- }
- /**
- * Destructor
- */
- CMakeSetupGUIImplementation
- ::~CMakeSetupGUIImplementation()
- {
- }
- /**
- * Show the graphic interface
- */
- void
- CMakeSetupGUIImplementation
- ::Show( void )
- {
- dialogWindow->show();
- }
- /**
- * Hide the graphic interface
- */
- void
- CMakeSetupGUIImplementation
- ::Close( void )
- {
- dialogWindow->hide();
- }
- /**
- * Browse for the path to the sources
- */
- void
- CMakeSetupGUIImplementation
- ::BrowseForSourcePath( void )
- {
- const char * path =
- fl_file_chooser(
- "Path to Sources",
- "",
- sourcePathTextInput->value() );
-
- if( !path )
- {
- return;
- }
-
- SetSourcePath( path );
- }
- /**
- * Browse for the path to the binaries
- */
- void
- CMakeSetupGUIImplementation
- ::BrowseForBinaryPath( void )
- {
- const char * path =
- fl_file_chooser(
- "Path to Binaries",
- "",
- binaryPathTextInput->value() );
-
- if( !path )
- {
- return;
- }
- SetBinaryPath( path );
- }
- /**
- * Set path to executable. Used to get the path to CMake
- */
- void
- CMakeSetupGUIImplementation
- ::SetPathToExecutable( const char * path )
- {
- m_PathToExecutable = path;
-
- char expandedPath[1024];
- filename_expand( expandedPath, path );
-
- char absolutePath[1024];
- filename_absolute( absolutePath, expandedPath );
- char * p = absolutePath + strlen( absolutePath );
- while( *p != '/' && *p != '\\' )
- {
- p--;
- }
- p--;
- while( *p != '/' && *p != '\\' )
- {
- p--;
- }
- *p = '\0';
-
- std::cout << "absolutePath = " << absolutePath << std::endl;
-
- m_PathToExecutable = absolutePath;
- #if defined(_WIN32)
- m_PathToExecutable += "/Debug/CMake.exe";
- #else
- m_PathToExecutable += "/cmake";
- #endif
- std::cout << "Path to CMake executable = " << m_PathToExecutable << std::endl;
- }
- /**
- * Set the source path
- */
- bool
- CMakeSetupGUIImplementation
- ::SetSourcePath( const char * path )
- {
- if( !path || strlen(path)==0 )
- {
- fl_alert("Please select the path to the sources");
- return false;
- }
- std::string expandedAbsolutePath = ExpandPathAndMakeItAbsolute( path );
-
- sourcePathTextInput->value( expandedAbsolutePath.c_str() );
-
- if( VerifySourcePath( expandedAbsolutePath ) )
- {
- m_WhereSource = expandedAbsolutePath;
- return true;
- }
- return false;
- }
- /**
- * Expand environment variables in the path and make it absolute
- */
- std::string
- CMakeSetupGUIImplementation
- ::ExpandPathAndMakeItAbsolute( const std::string & inputPath ) const
- {
- char expandedPath[3000];
- filename_expand( expandedPath, inputPath.c_str() );
- char absolutePath[3000];
- filename_absolute( absolutePath, expandedPath );
-
- std::string expandedAbsolutePath = absolutePath;
- return expandedAbsolutePath;
-
- }
- /**
- * Set the binary path
- */
- bool
- CMakeSetupGUIImplementation
- ::SetBinaryPath( const char * path )
- {
- if( !path || strlen(path)==0 )
- {
- fl_alert("Please select the path to the binaries");
- return false;
- }
- std::string expandedAbsolutePath = ExpandPathAndMakeItAbsolute( path );
-
- binaryPathTextInput->value( expandedAbsolutePath.c_str() );
- if( !VerifyBinaryPath( expandedAbsolutePath.c_str() ) )
- {
- return false;
- }
- if( m_WhereBuild != expandedAbsolutePath )
- {
- m_BuildPathChanged = true;
- m_WhereBuild = expandedAbsolutePath;
- }
-
- LoadCacheFromDiskToGUI();
- return true;
- }
- /**
- * Verify the path to binaries
- */
- bool
- CMakeSetupGUIImplementation
- ::VerifyBinaryPath( const std::string & path ) const
- {
- bool pathIsOK = false;
- if( filename_isdir( path.c_str() ) )
- {
- pathIsOK = true;
- }
- else
- {
- int userWantsToCreateDirectory =
- fl_ask("The directory \n %s \n Doesn't exist. Do you want to create it ?",
- path.c_str() );
-
- if( userWantsToCreateDirectory )
- {
- std::string command = "mkdir ";
- command += path;
- system( command.c_str() );
- pathIsOK = true;
- }
- else
- {
- pathIsOK = false;
- }
- }
- return pathIsOK;
- }
- /**
- * Verify the path to sources
- */
- bool
- CMakeSetupGUIImplementation
- ::VerifySourcePath( const std::string & path ) const
- {
- if( !filename_isdir( path.c_str() ) )
- {
- fl_alert("The Source directory \n %s \n Doesn't exist or is not a directory", path.c_str() );
- return false;
- }
- return true;
- }
- /**
- * Build the project files
- */
- void
- CMakeSetupGUIImplementation
- ::BuildProjectFiles( void )
- {
- // Take and verify the source path from the GUI
- if( !SetSourcePath( sourcePathTextInput->value() ) )
- {
- return;
- }
-
- // Take and verify the binary path from the GUI
- if( !SetBinaryPath( binaryPathTextInput->value() ) )
- {
- return;
- }
-
- SaveCacheFromGUI();
-
- // set the wait cursor
- fl_cursor(FL_CURSOR_WAIT,FL_BLACK,FL_WHITE);
- // get all the info from the dialog
- // this->UpdateData();
- if(!m_BuildPathChanged)
- {
- // if the build path has not changed save the
- // current GUI values to the cache
- this->SaveCacheFromGUI();
- }
- // Make sure we are working from the cache on disk
- this->LoadCacheFromDiskToGUI();
- // create a cmake object
- cmake make;
- // create the arguments for the cmake object
- std::vector<std::string> args;
- args.push_back( m_PathToExecutable.c_str() );
- std::string arg;
- arg = "-H";
- arg += m_WhereSource;
- args.push_back(arg);
- arg = "-B";
- arg += m_WhereBuild;
- args.push_back(arg);
- // run the generate process
- if(make.Generate(args) != 0)
- {
- cmSystemTools::Error(
- "Error in generation process, project files may be invalid");
- }
- // update the GUI with any new values in the caused by the
- // generation process
- this->LoadCacheFromDiskToGUI();
- // path is up-to-date now
- m_BuildPathChanged = false;
- // put the cursor back
- fl_cursor(FL_CURSOR_DEFAULT,FL_BLACK,FL_WHITE);
- fl_message("Done !");
- }
- /**
- * Load Cache from disk to GUI
- */
- void
- CMakeSetupGUIImplementation
- ::LoadCacheFromDiskToGUI( void )
- {
-
-
- if( m_WhereBuild != "" )
- {
- cmCacheManager::GetInstance()->LoadCache( m_WhereBuild.c_str() );
- this->FillCacheGUIFromCacheManager();
- }
- }
-
- /**
- * Save Cache from disk to GUI
- */
- void
- CMakeSetupGUIImplementation
- ::SaveCacheFromGUI( void )
- {
- this->FillCacheManagerFromCacheGUI();
- if( m_WhereBuild != "" )
- {
- cmCacheManager::GetInstance()->SaveCache(
- m_WhereBuild.c_str() );
- }
- }
- /**
- * Fill Cache GUI from cache manager
- */
- void
- CMakeSetupGUIImplementation
- ::FillCacheGUIFromCacheManager( void )
- {
- // Prepare to add rows to the scroll
- propertyListPack->begin();
- const cmCacheManager::CacheEntryMap &cache =
- cmCacheManager::GetInstance()->GetCacheMap();
- for(cmCacheManager::CacheEntryMap::const_iterator i = cache.begin();
- i != cache.end(); ++i)
- {
- const char* key = i->first.c_str();
- const cmCacheManager::CacheEntry& value = i->second;
-
- switch(value.m_Type )
- {
- case cmCacheManager::BOOL:
- if(cmCacheManager::GetInstance()->IsOn(key))
- {
- m_CacheEntriesList.AddProperty(key,
- "ON",
- value.m_HelpString.c_str(),
- fltk::PropertyList::CHECKBOX,"");
- }
- else
- {
- m_CacheEntriesList.AddProperty(key,
- "OFF",
- value.m_HelpString.c_str(),
- fltk::PropertyList::CHECKBOX,"");
- }
- break;
- case cmCacheManager::PATH:
- m_CacheEntriesList.AddProperty(key,
- value.m_Value.c_str(),
- value.m_HelpString.c_str(),
- fltk::PropertyList::PATH,"");
- break;
- case cmCacheManager::FILEPATH:
- m_CacheEntriesList.AddProperty(key,
- value.m_Value.c_str(),
- value.m_HelpString.c_str(),
- fltk::PropertyList::FILE,"");
- break;
- case cmCacheManager::STRING:
- m_CacheEntriesList.AddProperty(key,
- value.m_Value.c_str(),
- value.m_HelpString.c_str(),
- fltk::PropertyList::EDIT,"");
- break;
- case cmCacheManager::INTERNAL:
- break;
- }
- }
- propertyListPack->end();
- propertyListPack->init_sizes();
- cacheValuesScroll->position( 0, 0 );
- this->UpdateData(false);
- }
- /**
- * UpdateData
- */
- void
- CMakeSetupGUIImplementation
- ::UpdateData( bool option )
- {
- dialogWindow->redraw();
- Fl::check();
- }
- /**
- * Fill cache manager from Cache GUI
- */
- void
- CMakeSetupGUIImplementation
- ::FillCacheManagerFromCacheGUI( void )
- {
- cmCacheManager::GetInstance()->GetCacheMap();
- std::set<fltk::PropertyItem*> items = m_CacheEntriesList.GetItems();
- for(std::set<fltk::PropertyItem*>::iterator i = items.begin();
- i != items.end(); ++i)
- {
- fltk::PropertyItem* item = *i;
- cmCacheManager::CacheEntry *entry =
- cmCacheManager::GetInstance()->GetCacheEntry(
- (const char*)item->m_propName.c_str() );
- if (entry)
- {
- entry->m_Value = item->m_curValue;
- }
- }
- }
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