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- /*============================================================================
- CMake - Cross Platform Makefile Generator
- Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
- Distributed under the OSI-approved BSD License (the "License");
- see accompanying file Copyright.txt for details.
- This software is distributed WITHOUT ANY WARRANTY; without even the
- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the License for more information.
- ============================================================================*/
- #ifndef cmake_h
- #define cmake_h
- #include "cmListFileCache.h"
- #include "cmSystemTools.h"
- #include "cmPropertyDefinitionMap.h"
- #include "cmPropertyMap.h"
- #include "cmInstalledFile.h"
- #include "cmCacheManager.h"
- class cmGlobalGeneratorFactory;
- class cmGlobalGenerator;
- class cmLocalGenerator;
- class cmMakefile;
- class cmCommand;
- class cmVariableWatch;
- class cmFileTimeComparison;
- class cmExternalMakefileProjectGenerator;
- class cmDocumentationSection;
- class cmPolicies;
- class cmTarget;
- class cmGeneratedFileStream;
- /** \brief Represents a cmake invocation.
- *
- * This class represents a cmake invocation. It is the top level class when
- * running cmake. Most cmake based GUIs should primarily create an instance
- * of this class and communicate with it.
- *
- * The basic process for a GUI is as follows:
- *
- * -# Create a cmake instance
- * -# Set the Home & Start directories, generator, and cmake command. this
- * can be done using the Set methods or by using SetArgs and passing in
- * command line arguments.
- * -# Load the cache by calling LoadCache (duh)
- * -# if you are using command line arguments with -D or -C flags then
- * call SetCacheArgs (or if for some other reason you want to modify the
- * cache), do it now.
- * -# Finally call Configure
- * -# Let the user change values and go back to step 5
- * -# call Generate
- * If your GUI allows the user to change the start & home directories then
- * you must at a minimum redo steps 2 through 7.
- */
- class cmake
- {
- public:
- enum MessageType
- { AUTHOR_WARNING,
- FATAL_ERROR,
- INTERNAL_ERROR,
- MESSAGE,
- WARNING,
- LOG,
- DEPRECATION_ERROR,
- DEPRECATION_WARNING
- };
- /** \brief Describes the working modes of cmake */
- enum WorkingMode
- {
- NORMAL_MODE, ///< Cmake runs to create project files
- /** \brief Script mode (started by using -P).
- *
- * In script mode there is no generator and no cache. Also,
- * languages are not enabled, so add_executable and things do
- * nothing.
- */
- SCRIPT_MODE,
- /** \brief A pkg-config like mode
- *
- * In this mode cmake just searches for a package and prints the results to
- * stdout. This is similar to SCRIPT_MODE, but commands like add_library()
- * work too, since they may be used e.g. in exported target files. Started
- * via --find-package.
- */
- FIND_PACKAGE_MODE
- };
- typedef std::map<std::string, cmCommand*> RegisteredCommandsMap;
- typedef std::map<std::string, cmInstalledFile> InstalledFilesMap;
- /// Default constructor
- cmake();
- /// Destructor
- ~cmake();
- static const char *GetCMakeFilesDirectory() {return "/CMakeFiles";}
- static const char *GetCMakeFilesDirectoryPostSlash() {
- return "CMakeFiles/";}
- //@{
- /**
- * Set/Get the home directory (or output directory) in the project. The
- * home directory is the top directory of the project. It is the
- * path-to-source cmake was run with. Remember that CMake processes
- * CMakeLists files by recursing up the tree starting at the StartDirectory
- * and going up until it reaches the HomeDirectory.
- */
- void SetHomeDirectory(const std::string& dir);
- const char* GetHomeDirectory() const
- {
- return this->cmHomeDirectory.c_str();
- }
- void SetHomeOutputDirectory(const std::string& lib);
- const char* GetHomeOutputDirectory() const
- {
- return this->HomeOutputDirectory.c_str();
- }
- //@}
- //@{
- /**
- * Set/Get the start directory (or output directory). The start directory
- * is the directory of the CMakeLists.txt file that started the current
- * round of processing. Remember that CMake processes CMakeLists files by
- * recursing up the tree starting at the StartDirectory and going up until
- * it reaches the HomeDirectory.
- */
- void SetStartDirectory(const std::string& dir)
- {
- this->cmStartDirectory = dir;
- cmSystemTools::ConvertToUnixSlashes(this->cmStartDirectory);
- }
- const char* GetStartDirectory() const
- {
- return this->cmStartDirectory.c_str();
- }
- void SetStartOutputDirectory(const std::string& lib)
- {
- this->StartOutputDirectory = lib;
- cmSystemTools::ConvertToUnixSlashes(this->StartOutputDirectory);
- }
- const char* GetStartOutputDirectory() const
- {
- return this->StartOutputDirectory.c_str();
- }
- //@}
- /**
- * Handle a command line invocation of cmake.
- */
- int Run(const std::vector<std::string>&args)
- { return this->Run(args, false); }
- int Run(const std::vector<std::string>&args, bool noconfigure);
- /**
- * Run the global generator Generate step.
- */
- int Generate();
- /**
- * Configure the cmMakefiles. This routine will create a GlobalGenerator if
- * one has not already been set. It will then Call Configure on the
- * GlobalGenerator. This in turn will read in an process all the CMakeList
- * files for the tree. It will not produce any actual Makefiles, or
- * workspaces. Generate does that. */
- int Configure();
- int ActualConfigure();
- ///! Break up a line like VAR:type="value" into var, type and value
- static bool ParseCacheEntry(const std::string& entry,
- std::string& var,
- std::string& value,
- cmCacheManager::CacheEntryType& type);
- int LoadCache();
- bool LoadCache(const std::string& path);
- bool LoadCache(const std::string& path, bool internal,
- std::set<std::string>& excludes,
- std::set<std::string>& includes);
- bool SaveCache(const std::string& path);
- bool DeleteCache(const std::string& path);
- void PreLoadCMakeFiles();
- ///! Create a GlobalGenerator
- cmGlobalGenerator* CreateGlobalGenerator(const std::string& name);
- ///! Return the global generator assigned to this instance of cmake
- cmGlobalGenerator* GetGlobalGenerator() { return this->GlobalGenerator; }
- ///! Return the global generator assigned to this instance of cmake, const
- const cmGlobalGenerator* GetGlobalGenerator() const
- { return this->GlobalGenerator; }
- ///! Return the global generator assigned to this instance of cmake
- void SetGlobalGenerator(cmGlobalGenerator *);
- ///! Get the names of the current registered generators
- void GetRegisteredGenerators(std::vector<std::string>& names);
- ///! Set the name of the selected generator-specific platform.
- void SetGeneratorPlatform(std::string const& ts)
- { this->GeneratorPlatform = ts; }
- ///! Get the name of the selected generator-specific platform.
- std::string const& GetGeneratorPlatform() const
- { return this->GeneratorPlatform; }
- ///! Set the name of the selected generator-specific toolset.
- void SetGeneratorToolset(std::string const& ts)
- { this->GeneratorToolset = ts; }
- ///! Get the name of the selected generator-specific toolset.
- std::string const& GetGeneratorToolset() const
- { return this->GeneratorToolset; }
- ///! get the cmCachemManager used by this invocation of cmake
- cmCacheManager *GetCacheManager() { return this->CacheManager; }
- /**
- * Given a variable name, return its value (as a string).
- */
- const char* GetCacheDefinition(const std::string&) const;
- ///! Add an entry into the cache
- void AddCacheEntry(const std::string& key, const char* value,
- const char* helpString,
- int type);
- /**
- * Get the system information and write it to the file specified
- */
- int GetSystemInformation(std::vector<std::string>&);
- /**
- * Add a command to this cmake instance
- */
- void AddCommand(cmCommand* );
- void RenameCommand(const std::string& oldName, const std::string& newName);
- void RemoveCommand(const std::string& name);
- void RemoveUnscriptableCommands();
- /**
- * Get a command by its name
- */
- cmCommand *GetCommand(const std::string& name);
- /** Check if a command exists. */
- bool CommandExists(const std::string& name) const;
- ///! Parse command line arguments
- void SetArgs(const std::vector<std::string>&,
- bool directoriesSetBefore = false);
- ///! Is this cmake running as a result of a TRY_COMPILE command
- bool GetIsInTryCompile() { return this->InTryCompile; }
- ///! Is this cmake running as a result of a TRY_COMPILE command
- void SetIsInTryCompile(bool i) { this->InTryCompile = i; }
- ///! Parse command line arguments that might set cache values
- bool SetCacheArgs(const std::vector<std::string>&);
- typedef void (*ProgressCallbackType)
- (const char*msg, float progress, void *);
- /**
- * Set the function used by GUIs to receive progress updates
- * Function gets passed: message as a const char*, a progress
- * amount ranging from 0 to 1.0 and client data. The progress
- * number provided may be negative in cases where a message is
- * to be displayed without any progress percentage.
- */
- void SetProgressCallback(ProgressCallbackType f, void* clientData=0);
- ///! this is called by generators to update the progress
- void UpdateProgress(const char *msg, float prog);
- ///! get the cmake policies instance
- cmPolicies *GetPolicies() {return this->Policies;}
- ///! Get the variable watch object
- cmVariableWatch* GetVariableWatch() { return this->VariableWatch; }
- void GetGeneratorDocumentation(std::vector<cmDocumentationEntry>&);
- ///! Set/Get a property of this target file
- void SetProperty(const std::string& prop, const char *value);
- void AppendProperty(const std::string& prop,
- const char *value,bool asString=false);
- const char *GetProperty(const std::string& prop);
- const char *GetProperty(const std::string& prop,
- cmProperty::ScopeType scope);
- bool GetPropertyAsBool(const std::string& prop);
- ///! Get or create an cmInstalledFile instance and return a pointer to it
- cmInstalledFile *GetOrCreateInstalledFile(
- cmMakefile* mf, const std::string& name);
- cmInstalledFile const* GetInstalledFile(const std::string& name) const;
- InstalledFilesMap const& GetInstalledFiles() const
- { return this->InstalledFiles; }
- ///! Do all the checks before running configure
- int DoPreConfigureChecks();
- void SetWorkingMode(WorkingMode mode) { this->CurrentWorkingMode = mode; }
- WorkingMode GetWorkingMode() { return this->CurrentWorkingMode; }
- ///! Debug the try compile stuff by not deleting the files
- bool GetDebugTryCompile(){return this->DebugTryCompile;}
- void DebugTryCompileOn(){this->DebugTryCompile = true;}
- /**
- * Generate CMAKE_ROOT and CMAKE_COMMAND cache entries
- */
- int AddCMakePaths();
- /**
- * Get the file comparison class
- */
- cmFileTimeComparison* GetFileComparison() { return this->FileComparison; }
- // Do we want debug output during the cmake run.
- bool GetDebugOutput() { return this->DebugOutput; }
- void SetDebugOutputOn(bool b) { this->DebugOutput = b;}
- // Do we want trace output during the cmake run.
- bool GetTrace() { return this->Trace;}
- void SetTrace(bool b) { this->Trace = b;}
- bool GetWarnUninitialized() { return this->WarnUninitialized;}
- void SetWarnUninitialized(bool b) { this->WarnUninitialized = b;}
- bool GetWarnUnused() { return this->WarnUnused;}
- void SetWarnUnused(bool b) { this->WarnUnused = b;}
- bool GetWarnUnusedCli() { return this->WarnUnusedCli;}
- void SetWarnUnusedCli(bool b) { this->WarnUnusedCli = b;}
- bool GetCheckSystemVars() { return this->CheckSystemVars;}
- void SetCheckSystemVars(bool b) { this->CheckSystemVars = b;}
- void MarkCliAsUsed(const std::string& variable);
- // Define a property
- void DefineProperty(const std::string& name, cmProperty::ScopeType scope,
- const char *ShortDescription,
- const char *FullDescription,
- bool chain = false);
- // get property definition
- cmPropertyDefinition *GetPropertyDefinition
- (const std::string& name, cmProperty::ScopeType scope);
- // Is a property defined?
- bool IsPropertyDefined(const std::string& name, cmProperty::ScopeType scope);
- bool IsPropertyChained(const std::string& name, cmProperty::ScopeType scope);
- /** Get the list of configurations (in upper case) considered to be
- debugging configurations.*/
- std::vector<std::string> GetDebugConfigs();
- void SetCMakeEditCommand(std::string const& s)
- { this->CMakeEditCommand = s; }
- std::string const& GetCMakeEditCommand() const
- { return this->CMakeEditCommand; }
- void SetSuppressDevWarnings(bool v)
- {
- this->SuppressDevWarnings = v;
- this->DoSuppressDevWarnings = true;
- }
- /** Display a message to the user. */
- void IssueMessage(cmake::MessageType t, std::string const& text,
- cmListFileBacktrace const& backtrace = cmListFileBacktrace(NULL));
- ///! run the --build option
- int Build(const std::string& dir,
- const std::string& target,
- const std::string& config,
- const std::vector<std::string>& nativeOptions,
- bool clean);
- void UnwatchUnusedCli(const std::string& var);
- void WatchUnusedCli(const std::string& var);
- protected:
- void RunCheckForUnusedVariables();
- void InitializeProperties();
- int HandleDeleteCacheVariables(const std::string& var);
- cmPropertyMap Properties;
- std::map<cmProperty::ScopeType, cmPropertyDefinitionMap>
- PropertyDefinitions;
- typedef
- cmExternalMakefileProjectGenerator* (*CreateExtraGeneratorFunctionType)();
- typedef std::map<std::string,
- CreateExtraGeneratorFunctionType> RegisteredExtraGeneratorsMap;
- typedef std::vector<cmGlobalGeneratorFactory*> RegisteredGeneratorsVector;
- RegisteredCommandsMap Commands;
- RegisteredGeneratorsVector Generators;
- RegisteredExtraGeneratorsMap ExtraGenerators;
- void AddDefaultCommands();
- void AddDefaultGenerators();
- void AddDefaultExtraGenerators();
- void AddExtraGenerator(const std::string& name,
- CreateExtraGeneratorFunctionType newFunction);
- cmPolicies *Policies;
- cmGlobalGenerator *GlobalGenerator;
- cmCacheManager *CacheManager;
- std::string cmHomeDirectory;
- std::string HomeOutputDirectory;
- std::string cmStartDirectory;
- std::string StartOutputDirectory;
- bool SuppressDevWarnings;
- bool DoSuppressDevWarnings;
- std::string GeneratorPlatform;
- std::string GeneratorToolset;
- ///! read in a cmake list file to initialize the cache
- void ReadListFile(const std::vector<std::string>& args, const char *path);
- bool FindPackage(const std::vector<std::string>& args);
- ///! Check if CMAKE_CACHEFILE_DIR is set. If it is not, delete the log file.
- /// If it is set, truncate it to 50kb
- void TruncateOutputLog(const char* fname);
- /**
- * Method called to check build system integrity at build time.
- * Returns 1 if CMake should rerun and 0 otherwise.
- */
- int CheckBuildSystem();
- void SetDirectoriesFromFile(const char* arg);
- //! Make sure all commands are what they say they are and there is no
- /// macros.
- void CleanupCommandsAndMacros();
- void GenerateGraphViz(const char* fileName) const;
- cmVariableWatch* VariableWatch;
- private:
- cmake(const cmake&); // Not implemented.
- void operator=(const cmake&); // Not implemented.
- ProgressCallbackType ProgressCallback;
- void* ProgressCallbackClientData;
- bool Verbose;
- bool InTryCompile;
- WorkingMode CurrentWorkingMode;
- bool DebugOutput;
- bool Trace;
- bool WarnUninitialized;
- bool WarnUnused;
- bool WarnUnusedCli;
- bool CheckSystemVars;
- std::map<std::string, bool> UsedCliVariables;
- std::string CMakeEditCommand;
- std::string CXXEnvironment;
- std::string CCEnvironment;
- std::string CheckBuildSystemArgument;
- std::string CheckStampFile;
- std::string CheckStampList;
- std::string VSSolutionFile;
- bool ClearBuildSystem;
- bool DebugTryCompile;
- cmFileTimeComparison* FileComparison;
- std::string GraphVizFile;
- InstalledFilesMap InstalledFiles;
- void UpdateConversionPathTable();
- };
- #define CMAKE_STANDARD_OPTIONS_TABLE \
- {"-C <initial-cache>", "Pre-load a script to populate the cache."}, \
- {"-D <var>:<type>=<value>", "Create a cmake cache entry."}, \
- {"-U <globbing_expr>", "Remove matching entries from CMake cache."}, \
- {"-G <generator-name>", "Specify a build system generator."},\
- {"-T <toolset-name>", "Specify toolset name if supported by generator."}, \
- {"-A <platform-name>", "Specify platform name if supported by generator."}, \
- {"-Wno-dev", "Suppress developer warnings."},\
- {"-Wdev", "Enable developer warnings."}
- #define FOR_EACH_C_FEATURE(F) \
- F(c_function_prototypes) \
- F(c_restrict) \
- F(c_static_assert) \
- F(c_variadic_macros)
- #define FOR_EACH_CXX_FEATURE(F) \
- F(cxx_aggregate_default_initializers) \
- F(cxx_alias_templates) \
- F(cxx_alignas) \
- F(cxx_alignof) \
- F(cxx_attributes) \
- F(cxx_attribute_deprecated) \
- F(cxx_auto_type) \
- F(cxx_binary_literals) \
- F(cxx_constexpr) \
- F(cxx_contextual_conversions) \
- F(cxx_decltype) \
- F(cxx_decltype_auto) \
- F(cxx_decltype_incomplete_return_types) \
- F(cxx_default_function_template_args) \
- F(cxx_defaulted_functions) \
- F(cxx_defaulted_move_initializers) \
- F(cxx_delegating_constructors) \
- F(cxx_deleted_functions) \
- F(cxx_digit_separators) \
- F(cxx_enum_forward_declarations) \
- F(cxx_explicit_conversions) \
- F(cxx_extended_friend_declarations) \
- F(cxx_extern_templates) \
- F(cxx_final) \
- F(cxx_func_identifier) \
- F(cxx_generalized_initializers) \
- F(cxx_generic_lambdas) \
- F(cxx_inheriting_constructors) \
- F(cxx_inline_namespaces) \
- F(cxx_lambdas) \
- F(cxx_lambda_init_captures) \
- F(cxx_local_type_template_args) \
- F(cxx_long_long_type) \
- F(cxx_noexcept) \
- F(cxx_nonstatic_member_init) \
- F(cxx_nullptr) \
- F(cxx_override) \
- F(cxx_range_for) \
- F(cxx_raw_string_literals) \
- F(cxx_reference_qualified_functions) \
- F(cxx_relaxed_constexpr) \
- F(cxx_return_type_deduction) \
- F(cxx_right_angle_brackets) \
- F(cxx_rvalue_references) \
- F(cxx_sizeof_member) \
- F(cxx_static_assert) \
- F(cxx_strong_enums) \
- F(cxx_template_template_parameters) \
- F(cxx_thread_local) \
- F(cxx_trailing_return_types) \
- F(cxx_unicode_literals) \
- F(cxx_uniform_initialization) \
- F(cxx_unrestricted_unions) \
- F(cxx_user_literals) \
- F(cxx_variable_templates) \
- F(cxx_variadic_macros) \
- F(cxx_variadic_templates)
- #endif
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