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- /*============================================================================
- CMake - Cross Platform Makefile Generator
- Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
- Distributed under the OSI-approved BSD License (the "License");
- see accompanying file Copyright.txt for details.
- This software is distributed WITHOUT ANY WARRANTY; without even the
- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the License for more information.
- ============================================================================*/
- #ifndef cmGlobalVisualStudio6Generator_h
- #define cmGlobalVisualStudio6Generator_h
- #include "cmGlobalVisualStudioGenerator.h"
- #include "cmGlobalGeneratorFactory.h"
- class cmTarget;
- /** \class cmGlobalVisualStudio6Generator
- * \brief Write a Unix makefiles.
- *
- * cmGlobalVisualStudio6Generator manages UNIX build process for a tree
- */
- class cmGlobalVisualStudio6Generator : public cmGlobalVisualStudioGenerator
- {
- public:
- cmGlobalVisualStudio6Generator();
- static cmGlobalGeneratorFactory* NewFactory() {
- return new cmGlobalGeneratorSimpleFactory
- <cmGlobalVisualStudio6Generator>(); }
- ///! Get the name for the generator.
- virtual const char* GetName() const {
- return cmGlobalVisualStudio6Generator::GetActualName();}
- static const char* GetActualName() {return "Visual Studio 6";}
- /** Get the documentation entry for this generator. */
- static void GetDocumentation(cmDocumentationEntry& entry);
- ///! Create a local generator appropriate to this Global Generator
- virtual cmLocalGenerator *CreateLocalGenerator();
- /**
- * Try to determine system infomation such as shared library
- * extension, pthreads, byte order etc.
- */
- virtual void EnableLanguage(std::vector<std::string>const& languages,
- cmMakefile *, bool optional);
- /**
- * Try running cmake and building a file. This is used for dynalically
- * loaded commands, not as part of the usual build process.
- */
- virtual void GenerateBuildCommand(
- std::vector<std::string>& makeCommand,
- const char* makeProgram,
- const std::string& projectName,
- const char* projectDir,
- const std::string& targetName,
- const std::string& config,
- bool fast,
- std::vector<std::string> const& makeOptions = std::vector<std::string>()
- );
- /**
- * Generate the all required files for building this project/tree. This
- * basically creates a series of LocalGenerators for each directory and
- * requests that they Generate.
- */
- virtual void Generate();
- /**
- * Generate the DSW workspace file.
- */
- virtual void OutputDSWFile();
- virtual void OutputDSWFile(cmLocalGenerator* root,
- std::vector<cmLocalGenerator*>& generators);
- virtual void WriteDSWFile(std::ostream& fout,
- cmLocalGenerator* root,
- std::vector<cmLocalGenerator*>& generators);
- /** Append the subdirectory for the given configuration. */
- virtual void AppendDirectoryForConfig(const std::string& prefix,
- const std::string& config,
- const std::string& suffix,
- std::string& dir);
- ///! What is the configurations directory variable called?
- virtual const char* GetCMakeCFGIntDir() const { return "$(IntDir)"; }
- virtual void FindMakeProgram(cmMakefile*);
- protected:
- virtual const char* GetIDEVersion() { return "6.0"; }
- private:
- virtual std::string GetVSMakeProgram() { return this->GetMSDevCommand(); }
- void GenerateConfigurations(cmMakefile* mf);
- void WriteDSWFile(std::ostream& fout);
- void WriteDSWHeader(std::ostream& fout);
- void WriteProject(std::ostream& fout,
- const std::string& name, const char* path,
- cmTarget const& t);
- void WriteExternalProject(std::ostream& fout,
- const std::string& name, const char* path,
- const std::set<std::string>& dependencies);
- void WriteDSWFooter(std::ostream& fout);
- virtual std::string WriteUtilityDepend(cmTarget const* target);
- std::string MSDevCommand;
- bool MSDevCommandInitialized;
- std::string const& GetMSDevCommand();
- std::string FindMSDevCommand();
- };
- #endif
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