| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543 | /*============================================================================  CMake - Cross Platform Makefile Generator  Copyright 2000-2009 Kitware, Inc., Insight Software Consortium  Distributed under the OSI-approved BSD License (the "License");  see accompanying file Copyright.txt for details.  This software is distributed WITHOUT ANY WARRANTY; without even the  implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the License for more information.============================================================================*/#include "windows.h" // this must be first to define GetCurrentDirectory#include "cmGlobalVisualStudio10Generator.h"#include "cmLocalVisualStudio10Generator.h"#include "cmMakefile.h"#include "cmSourceFile.h"#include "cmVisualStudioSlnData.h"#include "cmVisualStudioSlnParser.h"#include "cmake.h"static const char vs10generatorName[] = "Visual Studio 10 2010";// Map generator name without year to name with year.static const char* cmVS10GenName(const std::string& name, std::string& genName){  if(strncmp(name.c_str(), vs10generatorName,             sizeof(vs10generatorName)-6) != 0)    {    return 0;    }  const char* p = name.c_str() + sizeof(vs10generatorName) - 6;  if(cmHasLiteralPrefix(p, " 2010"))    {    p += 5;    }  genName = std::string(vs10generatorName) + p;  return p;}class cmGlobalVisualStudio10Generator::Factory  : public cmGlobalGeneratorFactory{public:  virtual cmGlobalGenerator* CreateGlobalGenerator(                                            const std::string& name) const    {    std::string genName;    const char* p = cmVS10GenName(name, genName);    if(!p)      { return 0; }    if(!*p)      {      return new cmGlobalVisualStudio10Generator(        genName, "");      }    if(*p++ != ' ')      { return 0; }    if(strcmp(p, "Win64") == 0)      {      return new cmGlobalVisualStudio10Generator(        genName, "x64");      }    if(strcmp(p, "IA64") == 0)      {      return new cmGlobalVisualStudio10Generator(        genName, "Itanium");      }    return 0;    }  virtual void GetDocumentation(cmDocumentationEntry& entry) const    {    entry.Name = vs10generatorName;    entry.Brief = "Generates Visual Studio 10 (VS 2010) project files.";    }  virtual void GetGenerators(std::vector<std::string>& names) const    {    names.push_back(vs10generatorName);    names.push_back(vs10generatorName + std::string(" IA64"));    names.push_back(vs10generatorName + std::string(" Win64"));    }};//----------------------------------------------------------------------------cmGlobalGeneratorFactory* cmGlobalVisualStudio10Generator::NewFactory(){  return new Factory;}//----------------------------------------------------------------------------cmGlobalVisualStudio10Generator::cmGlobalVisualStudio10Generator(  const std::string& name, const std::string& platformName)  : cmGlobalVisualStudio8Generator(name, platformName){  std::string vc10Express;  this->ExpressEdition = cmSystemTools::ReadRegistryValue(    "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\10.0\\Setup\\VC;"    "ProductDir", vc10Express, cmSystemTools::KeyWOW64_32);  this->SystemIsWindowsPhone = false;  this->SystemIsWindowsStore = false;  this->MSBuildCommandInitialized = false;}//----------------------------------------------------------------------------boolcmGlobalVisualStudio10Generator::MatchesGeneratorName(                                               const std::string& name) const{  std::string genName;  if(cmVS10GenName(name, genName))    {    return genName == this->GetName();    }  return false;}//----------------------------------------------------------------------------bool cmGlobalVisualStudio10Generator::SetSystemName(std::string const& s,                                                    cmMakefile* mf){  this->SystemName = s;  this->SystemVersion = mf->GetSafeDefinition("CMAKE_SYSTEM_VERSION");  if(!this->InitializeSystem(mf))    {    return false;    }  return this->cmGlobalVisualStudio8Generator::SetSystemName(s, mf);}//----------------------------------------------------------------------------boolcmGlobalVisualStudio10Generator::SetGeneratorPlatform(std::string const& p,                                                      cmMakefile* mf){  if(!this->cmGlobalVisualStudio8Generator::SetGeneratorPlatform(p, mf))    {    return false;    }  if(this->GetPlatformName() == "Itanium" || this->GetPlatformName() == "x64")    {    if(this->IsExpressEdition() && !this->Find64BitTools(mf))      {      return false;      }    }  return true;}//----------------------------------------------------------------------------boolcmGlobalVisualStudio10Generator::SetGeneratorToolset(std::string const& ts,                                                     cmMakefile* mf){  this->GeneratorToolset = ts;  if(const char* toolset = this->GetPlatformToolset())    {    mf->AddDefinition("CMAKE_VS_PLATFORM_TOOLSET", toolset);    }  return true;}//----------------------------------------------------------------------------bool cmGlobalVisualStudio10Generator::InitializeSystem(cmMakefile* mf){  if(this->SystemName == "WindowsPhone")    {    this->SystemIsWindowsPhone = true;    if(!this->InitializeWindowsPhone(mf))      {      return false;      }    }  else if(this->SystemName == "WindowsStore")    {    this->SystemIsWindowsStore = true;    if(!this->InitializeWindowsStore(mf))      {      return false;      }    }  return true;}//----------------------------------------------------------------------------bool cmGlobalVisualStudio10Generator::InitializeWindowsPhone(cmMakefile* mf){  cmOStringStream e;  e << this->GetName() << " does not support Windows Phone.";  mf->IssueMessage(cmake::FATAL_ERROR, e.str());  return false;}//----------------------------------------------------------------------------bool cmGlobalVisualStudio10Generator::InitializeWindowsStore(cmMakefile* mf){  cmOStringStream e;  e << this->GetName() << " does not support Windows Store.";  mf->IssueMessage(cmake::FATAL_ERROR, e.str());  return false;}//----------------------------------------------------------------------------void cmGlobalVisualStudio10Generator::WriteSLNHeader(std::ostream& fout){  fout << "Microsoft Visual Studio Solution File, Format Version 11.00\n";  if (this->ExpressEdition)    {    fout << "# Visual C++ Express 2010\n";    }  else    {    fout << "# Visual Studio 2010\n";    }}///! Create a local generator appropriate to this Global GeneratorcmLocalGenerator *cmGlobalVisualStudio10Generator::CreateLocalGenerator(){  cmLocalVisualStudio10Generator* lg =    new cmLocalVisualStudio10Generator(cmLocalVisualStudioGenerator::VS10);  lg->SetGlobalGenerator(this);  return lg;}//----------------------------------------------------------------------------void cmGlobalVisualStudio10Generator::Generate(){  this->LongestSource = LongestSourcePath();  this->cmGlobalVisualStudio8Generator::Generate();  if(this->LongestSource.Length > 0)    {    cmMakefile* mf = this->LongestSource.Target->GetMakefile();    cmOStringStream e;    e <<      "The binary and/or source directory paths may be too long to generate "      "Visual Studio 10 files for this project.  "      "Consider choosing shorter directory names to build this project with "      "Visual Studio 10.  "      "A more detailed explanation follows."      "\n"      "There is a bug in the VS 10 IDE that renders property dialog fields "      "blank for files referenced by full path in the project file.  "      "However, CMake must reference at least one file by full path:\n"      "  " << this->LongestSource.SourceFile->GetFullPath() << "\n"      "This is because some Visual Studio tools would append the relative "      "path to the end of the referencing directory path, as in:\n"      "  " << mf->GetCurrentOutputDirectory() << "/"      << this->LongestSource.SourceRel << "\n"      "and then incorrectly complain that the file does not exist because "      "the path length is too long for some internal buffer or API.  "      "To avoid this problem CMake must use a full path for this file "      "which then triggers the VS 10 property dialog bug.";    mf->IssueMessage(cmake::WARNING, e.str().c_str());    }}//----------------------------------------------------------------------------void cmGlobalVisualStudio10Generator::EnableLanguage(std::vector<std::string>const &  lang,                 cmMakefile *mf, bool optional){  cmGlobalVisualStudio8Generator::EnableLanguage(lang, mf, optional);}//----------------------------------------------------------------------------const char* cmGlobalVisualStudio10Generator::GetPlatformToolset() const{  if(!this->GeneratorToolset.empty())    {    return this->GeneratorToolset.c_str();    }  if(!this->DefaultPlatformToolset.empty())    {    return this->DefaultPlatformToolset.c_str();    }  return 0;}//----------------------------------------------------------------------------std::string cmGlobalVisualStudio10Generator::GetUserMacrosDirectory(){  std::string base;  std::string path;  // base begins with the VisualStudioProjectsLocation reg value...  if (cmSystemTools::ReadRegistryValue(    "HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\10.0;"    "VisualStudioProjectsLocation",    base))    {    cmSystemTools::ConvertToUnixSlashes(base);    // 9.0 macros folder:    path = base + "/VSMacros80";      // *NOT* a typo; right now in Visual Studio 2008 beta the macros      // folder is VSMacros80... They may change it to 90 before final      // release of 2008 or they may not... we'll have to keep our eyes      // on it    }  // path is (correctly) still empty if we did not read the base value from  // the Registry value  return path;}//----------------------------------------------------------------------------std::string cmGlobalVisualStudio10Generator::GetUserMacrosRegKeyBase(){  return "Software\\Microsoft\\VisualStudio\\10.0\\vsmacros";}//----------------------------------------------------------------------------void cmGlobalVisualStudio10Generator::FindMakeProgram(cmMakefile* mf){  this->cmGlobalVisualStudio8Generator::FindMakeProgram(mf);  mf->AddDefinition("CMAKE_VS_MSBUILD_COMMAND",                    this->GetMSBuildCommand().c_str());}//----------------------------------------------------------------------------std::string const& cmGlobalVisualStudio10Generator::GetMSBuildCommand(){  if(!this->MSBuildCommandInitialized)    {    this->MSBuildCommandInitialized = true;    this->MSBuildCommand = this->FindMSBuildCommand();    }  return this->MSBuildCommand;}//----------------------------------------------------------------------------std::string cmGlobalVisualStudio10Generator::FindMSBuildCommand(){  std::string msbuild;  std::string mskey =    "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\";  mskey += this->GetToolsVersion();  mskey += ";MSBuildToolsPath";  if(cmSystemTools::ReadRegistryValue(mskey.c_str(), msbuild,                                      cmSystemTools::KeyWOW64_32))    {    cmSystemTools::ConvertToUnixSlashes(msbuild);    msbuild += "/";    }  msbuild += "MSBuild.exe";  return msbuild;}//----------------------------------------------------------------------------std::string cmGlobalVisualStudio10Generator::FindDevEnvCommand(){  if(this->ExpressEdition)    {    // Visual Studio Express >= 10 do not have "devenv.com" or    // "VCExpress.exe" that we can use to build reliably.    // Tell the caller it needs to use MSBuild instead.    return "";    }  // Skip over the cmGlobalVisualStudio8Generator implementation because  // we expect a real devenv and do not want to look for VCExpress.  return this->cmGlobalVisualStudio71Generator::FindDevEnvCommand();}//----------------------------------------------------------------------------void cmGlobalVisualStudio10Generator::GenerateBuildCommand(  std::vector<std::string>& makeCommand,  const std::string& makeProgram,  const std::string& projectName,  const std::string& projectDir,  const std::string& targetName,  const std::string& config,  bool fast,  std::vector<std::string> const& makeOptions){  // Select the caller- or user-preferred make program, else MSBuild.  std::string makeProgramSelected =    this->SelectMakeProgram(makeProgram, this->GetMSBuildCommand());  // Check if the caller explicitly requested a devenv tool.  std::string makeProgramLower = makeProgramSelected;  cmSystemTools::LowerCase(makeProgramLower);  bool useDevEnv =    (makeProgramLower.find("devenv") != std::string::npos ||     makeProgramLower.find("vcexpress") != std::string::npos);  // MSBuild is preferred (and required for VS Express), but if the .sln has  // an Intel Fortran .vfproj then we have to use devenv. Parse it to find out.  cmSlnData slnData;  {  std::string slnFile;  if(!projectDir.empty())    {    slnFile = projectDir;    slnFile += "/";    }  slnFile += projectName;  slnFile += ".sln";  cmVisualStudioSlnParser parser;  if(parser.ParseFile(slnFile, slnData,                      cmVisualStudioSlnParser::DataGroupProjects))    {    std::vector<cmSlnProjectEntry> slnProjects = slnData.GetProjects();    for(std::vector<cmSlnProjectEntry>::iterator i = slnProjects.begin();        !useDevEnv && i != slnProjects.end(); ++i)      {      std::string proj = i->GetRelativePath();      if(proj.size() > 7 &&         proj.substr(proj.size()-7) == ".vfproj")        {        useDevEnv = true;        }      }    }  }  if(useDevEnv)    {    // Use devenv to build solutions containing Intel Fortran projects.    cmGlobalVisualStudio7Generator::GenerateBuildCommand(      makeCommand, makeProgram, projectName, projectDir,      targetName, config, fast, makeOptions);    return;    }  makeCommand.push_back(makeProgramSelected);  std::string realTarget = targetName;  // msbuild.exe CxxOnly.sln /t:Build /p:Configuration=Debug /target:ALL_BUILD  if(realTarget.empty())    {    realTarget = "ALL_BUILD";    }  if ( realTarget == "clean" )    {    makeCommand.push_back(std::string(projectName)+".sln");    makeCommand.push_back("/t:Clean");    }  else    {    std::string targetProject(realTarget);    targetProject += ".vcxproj";    if (targetProject.find('/') == std::string::npos)      {      // it might be in a subdir      if (cmSlnProjectEntry const* proj =          slnData.GetProjectByName(realTarget))        {        targetProject = proj->GetRelativePath();        cmSystemTools::ConvertToUnixSlashes(targetProject);        }      }    makeCommand.push_back(targetProject);    }  std::string configArg = "/p:Configuration=";  if(!config.empty())    {    configArg += config;    }  else    {    configArg += "Debug";    }  makeCommand.push_back(configArg);  makeCommand.push_back(std::string("/p:VisualStudioVersion=")+                        this->GetIDEVersion());  makeCommand.insert(makeCommand.end(),                     makeOptions.begin(), makeOptions.end());}//----------------------------------------------------------------------------bool cmGlobalVisualStudio10Generator::Find64BitTools(cmMakefile* mf){  if(this->GetPlatformToolset())    {    return true;    }  // This edition does not come with 64-bit tools.  Look for them.  //  // TODO: Detect available tools?  x64\v100 exists but does not work?  // HKLM\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\4.0;VCTargetsPath  // c:/Program Files (x86)/MSBuild/Microsoft.Cpp/v4.0/Platforms/  //   {Itanium,Win32,x64}/PlatformToolsets/{v100,v90,Windows7.1SDK}  std::string winSDK_7_1;  if(cmSystemTools::ReadRegistryValue(       "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\"       "Windows\\v7.1;InstallationFolder", winSDK_7_1))    {    cmOStringStream m;    m << "Found Windows SDK v7.1: " << winSDK_7_1;    mf->DisplayStatus(m.str().c_str(), -1);    this->DefaultPlatformToolset = "Windows7.1SDK";    return true;    }  else    {    cmOStringStream e;    e << "Cannot enable 64-bit tools with Visual Studio 2010 Express.\n"      << "Install the Microsoft Windows SDK v7.1 to get 64-bit tools:\n"      << "  http://msdn.microsoft.com/en-us/windows/bb980924.aspx";    mf->IssueMessage(cmake::FATAL_ERROR, e.str().c_str());    cmSystemTools::SetFatalErrorOccured();    return false;    }}//----------------------------------------------------------------------------std::stringcmGlobalVisualStudio10Generator::GenerateRuleFile(std::string const& output) const{  // The VS 10 generator needs to create the .rule files on disk.  // Hide them away under the CMakeFiles directory.  std::string ruleDir = this->GetCMakeInstance()->GetHomeOutputDirectory();  ruleDir += cmake::GetCMakeFilesDirectory();  ruleDir += "/";  ruleDir += cmSystemTools::ComputeStringMD5(    cmSystemTools::GetFilenamePath(output).c_str());  std::string ruleFile = ruleDir + "/";  ruleFile += cmSystemTools::GetFilenameName(output);  ruleFile += ".rule";  return ruleFile;}//----------------------------------------------------------------------------void cmGlobalVisualStudio10Generator::PathTooLong(  cmTarget* target, cmSourceFile const* sf, std::string const& sfRel){  size_t len = (strlen(target->GetMakefile()->GetCurrentOutputDirectory()) +                1 + sfRel.length());  if(len > this->LongestSource.Length)    {    this->LongestSource.Length = len;    this->LongestSource.Target = target;    this->LongestSource.SourceFile = sf;    this->LongestSource.SourceRel = sfRel;    }}//----------------------------------------------------------------------------bool cmGlobalVisualStudio10Generator::UseFolderProperty(){  return IsExpressEdition() ? false : cmGlobalGenerator::UseFolderProperty();}
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