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- /*=========================================================================
- Program: CMake - Cross-Platform Makefile Generator
- Module: $RCSfile$
- Language: C++
- Date: $Date$
- Version: $Revision$
- Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
- See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
- This software is distributed WITHOUT ANY WARRANTY; without even
- the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
- PURPOSE. See the above copyright notices for more information.
- =========================================================================*/
- #include "windows.h" // this must be first to define GetCurrentDirectory
- #include "cmGlobalVisualStudio8Generator.h"
- #include "cmLocalVisualStudio7Generator.h"
- #include "cmMakefile.h"
- #include "cmake.h"
- cmGlobalVisualStudio8Generator::cmGlobalVisualStudio8Generator()
- {
- this->FindMakeProgramFile = "CMakeVS8FindMake.cmake";
- this->ProjectConfigurationSectionName = "ProjectConfigurationPlatforms";
- this->PlatformName = "Win32";
- }
- ///! Create a local generator appropriate to this Global Generator
- cmLocalGenerator *cmGlobalVisualStudio8Generator::CreateLocalGenerator()
- {
- cmLocalVisualStudio7Generator *lg = new cmLocalVisualStudio7Generator;
- lg->SetVersion8();
- lg->SetGlobalGenerator(this);
- return lg;
- }
-
- // ouput standard header for dsw file
- void cmGlobalVisualStudio8Generator::WriteSLNHeader(std::ostream& fout)
- {
- fout << "Microsoft Visual Studio Solution File, Format Version 9.00\n";
- fout << "# Visual Studio 2005\n";
- }
- //----------------------------------------------------------------------------
- void cmGlobalVisualStudio8Generator::GetDocumentation(cmDocumentationEntry& entry) const
- {
- entry.name = this->GetName();
- entry.brief = "Generates Visual Studio .NET 2005 project files.";
- entry.full = "";
- }
- //----------------------------------------------------------------------------
- void cmGlobalVisualStudio8Generator::AddPlatformDefinitions(cmMakefile* mf)
- {
- mf->AddDefinition("MSVC80", "1");
- }
- //----------------------------------------------------------------------------
- void cmGlobalVisualStudio8Generator::Configure()
- {
- this->cmGlobalVisualStudio7Generator::Configure();
- this->CreateGUID(CMAKE_CHECK_BUILD_SYSTEM_TARGET);
- }
- //----------------------------------------------------------------------------
- void cmGlobalVisualStudio8Generator::Generate()
- {
- // Add a special target on which all other targets depend that
- // checks the build system and optionally re-runs CMake.
- const char* no_output = 0;
- const char* no_working_directory = 0;
- std::vector<std::string> no_depends;
- std::map<cmStdString, std::vector<cmLocalGenerator*> >::iterator it;
- for(it = this->ProjectMap.begin(); it!= this->ProjectMap.end(); ++it)
- {
- std::vector<cmLocalGenerator*>& generators = it->second;
- if(!generators.empty())
- {
- // Add the build-system check target to the first local
- // generator of this project.
- cmLocalVisualStudio7Generator* lg =
- static_cast<cmLocalVisualStudio7Generator*>(generators[0]);
- cmMakefile* mf = lg->GetMakefile();
- std::string cmake_command = mf->GetRequiredDefinition("CMAKE_COMMAND");
- mf->AddUtilityCommand(CMAKE_CHECK_BUILD_SYSTEM_TARGET, true,
- no_output, no_depends,
- no_working_directory,
- "echo", "Checking build system");
- cmTarget* tgt = mf->FindTarget(CMAKE_CHECK_BUILD_SYSTEM_TARGET);
- if(!tgt)
- {
- cmSystemTools::Error("Error adding target " CMAKE_CHECK_BUILD_SYSTEM_TARGET);
- continue;
- }
- // Add a custom rule to re-run CMake if any input files changed.
- const char* suppRegenRule =
- mf->GetDefinition("CMAKE_SUPPRESS_REGENERATION");
- if(!cmSystemTools::IsOn(suppRegenRule))
- {
- // Collect the input files used to generate all targets in this
- // project.
- std::vector<std::string> listFiles;
- for(unsigned int j = 0; j < generators.size(); ++j)
- {
- cmMakefile* lmf = generators[j]->GetMakefile();
- listFiles.insert(listFiles.end(), lmf->GetListFiles().begin(),
- lmf->GetListFiles().end());
- }
- // Sort the list of input files and remove duplicates.
- std::sort(listFiles.begin(), listFiles.end(), std::less<std::string>());
- std::vector<std::string>::iterator new_end =
- std::unique(listFiles.begin(), listFiles.end());
- listFiles.erase(new_end, listFiles.end());
- // Create a rule to re-run CMake.
- const char* dsprule = mf->GetRequiredDefinition("CMAKE_COMMAND");
- cmCustomCommandLine commandLine;
- commandLine.push_back(dsprule);
- std::string argH = "-H";
- argH += lg->Convert(mf->GetHomeDirectory(),
- cmLocalGenerator::START_OUTPUT,
- cmLocalGenerator::SHELL, true);
- commandLine.push_back(argH);
- std::string argB = "-B";
- argB += lg->Convert(mf->GetHomeOutputDirectory(),
- cmLocalGenerator::START_OUTPUT,
- cmLocalGenerator::SHELL, true);
- commandLine.push_back(argB);
- cmCustomCommandLines commandLines;
- commandLines.push_back(commandLine);
- // Add the rule. Note that we cannot use the CMakeLists.txt
- // file as the main dependency because it would get
- // overwritten by the AddVCProjBuildRule of the ALL_BUILD
- // target.
- const char* no_main_dependency = 0;
- const char* no_working_directory = 0;
- mf->AddCustomCommandToOutput(
- CMAKE_CHECK_BUILD_SYSTEM_TARGET ".vcproj.cmake", listFiles,
- no_main_dependency, commandLines, "Checking Build System",
- no_working_directory, true);
- if(cmSourceFile* file = mf->GetSource(CMAKE_CHECK_BUILD_SYSTEM_TARGET ".vcproj.cmake.rule"))
- {
- tgt->GetSourceFiles().push_back(file);
- }
- else
- {
- cmSystemTools::Error("Error adding rule for " CMAKE_CHECK_BUILD_SYSTEM_TARGET ".vcproj.cmake");
- }
- }
- }
- }
- // Now perform the main generation.
- this->cmGlobalVisualStudio7Generator::Generate();
- }
- //----------------------------------------------------------------------------
- void cmGlobalVisualStudio8Generator::WriteSLNFile(
- std::ostream& fout, cmLocalGenerator* root,
- std::vector<cmLocalGenerator*>& generators)
- {
- // Make all targets depend on their respective project's build
- // system check target.
- unsigned int i;
- for(i = 0; i < generators.size(); ++i)
- {
- if(this->IsExcluded(root, generators[i]))
- {
- continue;
- }
- cmMakefile* mf = generators[i]->GetMakefile();
- std::vector<std::string> dspnames =
- static_cast<cmLocalVisualStudio7Generator*>(generators[i])
- ->GetCreatedProjectNames();
- cmTargets& tgts = mf->GetTargets();
- for(cmTargets::iterator l = tgts.begin(); l != tgts.end(); ++l)
- {
- if(l->first == CMAKE_CHECK_BUILD_SYSTEM_TARGET)
- {
- for(unsigned int j = 0; j < generators.size(); ++j)
- {
- // Every target in all generators should depend on this target.
- cmMakefile* lmf = generators[j]->GetMakefile();
- cmTargets &atgts = lmf->GetTargets();
- for(cmTargets::iterator al = atgts.begin(); al != atgts.end(); ++al)
- {
- al->second.AddUtility(l->first.c_str());
- }
- }
- }
- }
- }
- // Now write the solution file.
- this->cmGlobalVisualStudio71Generator::WriteSLNFile(fout, root, generators);
- }
- //----------------------------------------------------------------------------
- void
- cmGlobalVisualStudio8Generator
- ::WriteSolutionConfigurations(std::ostream& fout)
- {
- fout << "\tGlobalSection(SolutionConfigurationPlatforms) = preSolution\n";
- for(std::vector<std::string>::iterator i = this->Configurations.begin();
- i != this->Configurations.end(); ++i)
- {
- fout << "\t\t" << *i << "|" << this->PlatformName << " = " << *i << "|"
- << this->PlatformName << "\n";
- }
- fout << "\tEndGlobalSection\n";
- }
- //----------------------------------------------------------------------------
- void
- cmGlobalVisualStudio8Generator
- ::WriteProjectConfigurations(std::ostream& fout,
- const char* name, bool in_all_build)
- {
- std::string guid = this->GetGUID(name);
- for(std::vector<std::string>::iterator i = this->Configurations.begin();
- i != this->Configurations.end(); ++i)
- {
- fout << "\t\t{" << guid << "}." << *i << "|" << this->PlatformName << ".ActiveCfg = "
- << *i << "|" << this->PlatformName << "\n";
- if (in_all_build)
- {
- fout << "\t\t{" << guid << "}." << *i << "|" << this->PlatformName << ".Build.0 = "
- << *i << "|" << this->PlatformName << "\n";
- }
- }
- }
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