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cmMakefileExecutableTargetGenerator.cxx 16 KB

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  1. /*=========================================================================
  2. Program: CMake - Cross-Platform Makefile Generator
  3. Module: $RCSfile$
  4. Language: C++
  5. Date: $Date$
  6. Version: $Revision$
  7. Copyright (c) 2002 Kitware, Inc., Insight Consortium. All rights reserved.
  8. See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.
  9. This software is distributed WITHOUT ANY WARRANTY; without even
  10. the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
  11. PURPOSE. See the above copyright notices for more information.
  12. =========================================================================*/
  13. #include "cmMakefileExecutableTargetGenerator.h"
  14. #include "cmGeneratedFileStream.h"
  15. #include "cmGlobalUnixMakefileGenerator3.h"
  16. #include "cmLocalUnixMakefileGenerator3.h"
  17. #include "cmMakefile.h"
  18. #include "cmSourceFile.h"
  19. #include "cmTarget.h"
  20. #include "cmake.h"
  21. //----------------------------------------------------------------------------
  22. cmMakefileExecutableTargetGenerator
  23. ::cmMakefileExecutableTargetGenerator(cmTarget* target):
  24. cmMakefileTargetGenerator(target)
  25. {
  26. this->CustomCommandDriver = OnDepends;
  27. this->Target->GetExecutableNames(
  28. this->TargetNameOut, this->TargetNameReal, this->TargetNameImport,
  29. this->TargetNamePDB, this->LocalGenerator->ConfigurationName.c_str());
  30. if(this->Target->IsAppBundleOnApple())
  31. {
  32. this->MacContentDirectory = this->Target->GetDirectory();
  33. this->MacContentDirectory += "/";
  34. this->MacContentDirectory += this->TargetNameOut;
  35. this->MacContentDirectory += ".app/Contents/";
  36. }
  37. }
  38. //----------------------------------------------------------------------------
  39. void cmMakefileExecutableTargetGenerator::WriteRuleFiles()
  40. {
  41. // create the build.make file and directory, put in the common blocks
  42. this->CreateRuleFile();
  43. // write rules used to help build object files
  44. this->WriteCommonCodeRules();
  45. // write in rules for object files and custom commands
  46. this->WriteTargetBuildRules();
  47. // write the per-target per-language flags
  48. this->WriteTargetLanguageFlags();
  49. // write the link rules
  50. this->WriteExecutableRule(false);
  51. if(this->Target->NeedRelinkBeforeInstall())
  52. {
  53. // Write rules to link an installable version of the target.
  54. this->WriteExecutableRule(true);
  55. }
  56. // Write the requires target.
  57. this->WriteTargetRequiresRules();
  58. // Write clean target
  59. this->WriteTargetCleanRules();
  60. // Write the dependency generation rule. This must be done last so
  61. // that multiple output pair information is available.
  62. this->WriteTargetDependRules();
  63. // close the streams
  64. this->CloseFileStreams();
  65. }
  66. //----------------------------------------------------------------------------
  67. void cmMakefileExecutableTargetGenerator::WriteExecutableRule(bool relink)
  68. {
  69. std::vector<std::string> commands;
  70. std::string relPath = this->LocalGenerator->GetHomeRelativeOutputPath();
  71. std::string objTarget;
  72. // Build list of dependencies.
  73. std::vector<std::string> depends;
  74. for(std::vector<std::string>::const_iterator obj = this->Objects.begin();
  75. obj != this->Objects.end(); ++obj)
  76. {
  77. objTarget = relPath;
  78. objTarget += *obj;
  79. depends.push_back(objTarget);
  80. }
  81. // Add dependencies on targets that must be built first.
  82. this->AppendTargetDepends(depends);
  83. // Add a dependency on the rule file itself.
  84. this->LocalGenerator->AppendRuleDepend(depends,
  85. this->BuildFileNameFull.c_str());
  86. for(std::vector<std::string>::const_iterator obj =
  87. this->ExternalObjects.begin();
  88. obj != this->ExternalObjects.end(); ++obj)
  89. {
  90. depends.push_back(*obj);
  91. }
  92. // from here up is the same for exe or lib
  93. // Get the name of the executable to generate.
  94. std::string targetName;
  95. std::string targetNameReal;
  96. std::string targetNameImport;
  97. std::string targetNamePDB;
  98. this->Target->GetExecutableNames
  99. (targetName, targetNameReal, targetNameImport, targetNamePDB,
  100. this->LocalGenerator->ConfigurationName.c_str());
  101. // Construct the full path version of the names.
  102. std::string outpath = this->Target->GetDirectory();
  103. outpath += "/";
  104. if(this->Target->IsAppBundleOnApple())
  105. {
  106. this->CreateAppBundle(targetName, outpath);
  107. }
  108. std::string outpathImp;
  109. if(relink)
  110. {
  111. outpath = this->Makefile->GetStartOutputDirectory();
  112. outpath += cmake::GetCMakeFilesDirectory();
  113. outpath += "/CMakeRelink.dir";
  114. cmSystemTools::MakeDirectory(outpath.c_str());
  115. outpath += "/";
  116. if(!targetNameImport.empty())
  117. {
  118. outpathImp = outpath;
  119. }
  120. }
  121. else
  122. {
  123. cmSystemTools::MakeDirectory(outpath.c_str());
  124. if(!targetNameImport.empty())
  125. {
  126. outpathImp = this->Target->GetDirectory(0, true);
  127. cmSystemTools::MakeDirectory(outpathImp.c_str());
  128. outpathImp += "/";
  129. }
  130. }
  131. std::string targetFullPath = outpath + targetName;
  132. std::string targetFullPathReal = outpath + targetNameReal;
  133. std::string targetFullPathPDB = outpath + targetNamePDB;
  134. std::string targetFullPathImport = outpathImp + targetNameImport;
  135. std::string targetOutPathPDB =
  136. this->Convert(targetFullPathPDB.c_str(),
  137. cmLocalGenerator::FULL,
  138. cmLocalGenerator::SHELL);
  139. // Convert to the output path to use in constructing commands.
  140. std::string targetOutPath =
  141. this->Convert(targetFullPath.c_str(),
  142. cmLocalGenerator::START_OUTPUT,
  143. cmLocalGenerator::SHELL);
  144. std::string targetOutPathReal =
  145. this->Convert(targetFullPathReal.c_str(),
  146. cmLocalGenerator::START_OUTPUT,
  147. cmLocalGenerator::SHELL);
  148. std::string targetOutPathImport =
  149. this->Convert(targetFullPathImport.c_str(),
  150. cmLocalGenerator::START_OUTPUT,
  151. cmLocalGenerator::SHELL);
  152. // Get the language to use for linking this executable.
  153. const char* linkLanguage =
  154. this->Target->GetLinkerLanguage(this->GlobalGenerator);
  155. // Make sure we have a link language.
  156. if(!linkLanguage)
  157. {
  158. cmSystemTools::Error("Cannot determine link language for target \"",
  159. this->Target->GetName(), "\".");
  160. return;
  161. }
  162. if(!this->NoRuleMessages)
  163. {
  164. // Add the link message.
  165. std::string buildEcho = "Linking ";
  166. buildEcho += linkLanguage;
  167. buildEcho += " executable ";
  168. buildEcho += targetOutPath;
  169. this->LocalGenerator->AppendEcho(commands, buildEcho.c_str(),
  170. cmLocalUnixMakefileGenerator3::EchoLink);
  171. }
  172. // Build a list of compiler flags and linker flags.
  173. std::string flags;
  174. std::string linkFlags;
  175. // Add flags to deal with shared libraries. Any library being
  176. // linked in might be shared, so always use shared flags for an
  177. // executable.
  178. this->LocalGenerator->AddSharedFlags(linkFlags, linkLanguage, true);
  179. // Add flags to create an executable.
  180. this->LocalGenerator->
  181. AddConfigVariableFlags(linkFlags, "CMAKE_EXE_LINKER_FLAGS",
  182. this->LocalGenerator->ConfigurationName.c_str());
  183. if(this->Target->GetPropertyAsBool("WIN32_EXECUTABLE"))
  184. {
  185. this->LocalGenerator->AppendFlags
  186. (linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE"));
  187. }
  188. else
  189. {
  190. this->LocalGenerator->AppendFlags
  191. (linkFlags, this->Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE"));
  192. }
  193. // Add symbol export flags if necessary.
  194. if(this->Target->IsExecutableWithExports())
  195. {
  196. std::string export_flag_var = "CMAKE_EXE_EXPORTS_";
  197. export_flag_var += linkLanguage;
  198. export_flag_var += "_FLAG";
  199. this->LocalGenerator->AppendFlags
  200. (linkFlags, this->Makefile->GetDefinition(export_flag_var.c_str()));
  201. }
  202. // Add language-specific flags.
  203. this->LocalGenerator
  204. ->AddLanguageFlags(flags, linkLanguage,
  205. this->LocalGenerator->ConfigurationName.c_str());
  206. // Add target-specific linker flags.
  207. this->LocalGenerator->AppendFlags
  208. (linkFlags, this->Target->GetProperty("LINK_FLAGS"));
  209. std::string linkFlagsConfig = "LINK_FLAGS_";
  210. linkFlagsConfig +=
  211. cmSystemTools::UpperCase(this->LocalGenerator->ConfigurationName.c_str());
  212. this->LocalGenerator->AppendFlags
  213. (linkFlags, this->Target->GetProperty(linkFlagsConfig.c_str()));
  214. // Construct a list of files associated with this executable that
  215. // may need to be cleaned.
  216. std::vector<std::string> exeCleanFiles;
  217. exeCleanFiles.push_back(this->Convert(targetFullPath.c_str(),
  218. cmLocalGenerator::START_OUTPUT,
  219. cmLocalGenerator::UNCHANGED));
  220. #ifdef _WIN32
  221. // There may be a manifest file for this target. Add it to the
  222. // clean set just in case.
  223. exeCleanFiles.push_back(this->Convert((targetFullPath+".manifest").c_str(),
  224. cmLocalGenerator::START_OUTPUT,
  225. cmLocalGenerator::UNCHANGED));
  226. #endif
  227. if(targetNameReal != targetName)
  228. {
  229. exeCleanFiles.push_back(this->Convert(targetFullPathReal.c_str(),
  230. cmLocalGenerator::START_OUTPUT,
  231. cmLocalGenerator::UNCHANGED));
  232. }
  233. if(!targetNameImport.empty())
  234. {
  235. exeCleanFiles.push_back(this->Convert(targetFullPathImport.c_str(),
  236. cmLocalGenerator::START_OUTPUT,
  237. cmLocalGenerator::UNCHANGED));
  238. }
  239. // List the PDB for cleaning only when the whole target is
  240. // cleaned. We do not want to delete the .pdb file just before
  241. // linking the target.
  242. this->CleanFiles.push_back
  243. (this->Convert(targetFullPathPDB.c_str(),
  244. cmLocalGenerator::START_OUTPUT,
  245. cmLocalGenerator::UNCHANGED));
  246. // Add the pre-build and pre-link rules building but not when relinking.
  247. if(!relink)
  248. {
  249. this->LocalGenerator
  250. ->AppendCustomCommands(commands, this->Target->GetPreBuildCommands(),
  251. this->Target);
  252. this->LocalGenerator
  253. ->AppendCustomCommands(commands, this->Target->GetPreLinkCommands(),
  254. this->Target);
  255. }
  256. // Determine whether a link script will be used.
  257. bool useLinkScript = this->GlobalGenerator->GetUseLinkScript();
  258. // Construct the main link rule.
  259. std::vector<std::string> real_link_commands;
  260. std::string linkRuleVar = "CMAKE_";
  261. linkRuleVar += linkLanguage;
  262. linkRuleVar += "_LINK_EXECUTABLE";
  263. std::string linkRule =
  264. this->Makefile->GetRequiredDefinition(linkRuleVar.c_str());
  265. std::vector<std::string> commands1;
  266. cmSystemTools::ExpandListArgument(linkRule, real_link_commands);
  267. if(this->Target->IsExecutableWithExports())
  268. {
  269. // If a separate rule for creating an import library is specified
  270. // add it now.
  271. std::string implibRuleVar = "CMAKE_";
  272. implibRuleVar += linkLanguage;
  273. implibRuleVar += "_CREATE_IMPORT_LIBRARY";
  274. if(const char* rule =
  275. this->Makefile->GetDefinition(implibRuleVar.c_str()))
  276. {
  277. cmSystemTools::ExpandListArgument(rule, real_link_commands);
  278. }
  279. }
  280. // Select whether to use a response file for objects.
  281. bool useResponseFile = false;
  282. {
  283. std::string responseVar = "CMAKE_";
  284. responseVar += linkLanguage;
  285. responseVar += "_USE_RESPONSE_FILE_FOR_OBJECTS";
  286. if(this->Makefile->IsOn(responseVar.c_str()))
  287. {
  288. useResponseFile = true;
  289. }
  290. }
  291. // Expand the rule variables.
  292. {
  293. // Set path conversion for link script shells.
  294. this->LocalGenerator->SetLinkScriptShell(useLinkScript);
  295. // Collect up flags to link in needed libraries.
  296. cmOStringStream linklibs;
  297. this->LocalGenerator->OutputLinkLibraries(linklibs, *this->Target, relink);
  298. // Construct object file lists that may be needed to expand the
  299. // rule.
  300. std::string buildObjs;
  301. this->CreateObjectLists(useLinkScript, false, useResponseFile,
  302. buildObjs, depends);
  303. cmLocalGenerator::RuleVariables vars;
  304. vars.RuleLauncher = "RULE_LAUNCH_LINK";
  305. vars.CMTarget = this->Target;
  306. vars.Language = linkLanguage;
  307. vars.Objects = buildObjs.c_str();
  308. vars.Target = targetOutPathReal.c_str();
  309. vars.TargetPDB = targetOutPathPDB.c_str();
  310. // Setup the target version.
  311. std::string targetVersionMajor;
  312. std::string targetVersionMinor;
  313. {
  314. cmOStringStream majorStream;
  315. cmOStringStream minorStream;
  316. int major;
  317. int minor;
  318. this->Target->GetTargetVersion(major, minor);
  319. majorStream << major;
  320. minorStream << minor;
  321. targetVersionMajor = majorStream.str();
  322. targetVersionMinor = minorStream.str();
  323. }
  324. vars.TargetVersionMajor = targetVersionMajor.c_str();
  325. vars.TargetVersionMinor = targetVersionMinor.c_str();
  326. std::string linkString = linklibs.str();
  327. vars.LinkLibraries = linkString.c_str();
  328. vars.Flags = flags.c_str();
  329. vars.LinkFlags = linkFlags.c_str();
  330. // Expand placeholders in the commands.
  331. this->LocalGenerator->TargetImplib = targetOutPathImport;
  332. for(std::vector<std::string>::iterator i = real_link_commands.begin();
  333. i != real_link_commands.end(); ++i)
  334. {
  335. this->LocalGenerator->ExpandRuleVariables(*i, vars);
  336. }
  337. this->LocalGenerator->TargetImplib = "";
  338. // Restore path conversion to normal shells.
  339. this->LocalGenerator->SetLinkScriptShell(false);
  340. }
  341. // Optionally convert the build rule to use a script to avoid long
  342. // command lines in the make shell.
  343. if(useLinkScript)
  344. {
  345. // Use a link script.
  346. const char* name = (relink? "relink.txt" : "link.txt");
  347. this->CreateLinkScript(name, real_link_commands, commands1, depends);
  348. }
  349. else
  350. {
  351. // No link script. Just use the link rule directly.
  352. commands1 = real_link_commands;
  353. }
  354. this->LocalGenerator->CreateCDCommand
  355. (commands1,
  356. this->Makefile->GetStartOutputDirectory(),
  357. cmLocalGenerator::HOME_OUTPUT);
  358. commands.insert(commands.end(), commands1.begin(), commands1.end());
  359. commands1.clear();
  360. // Add a rule to create necessary symlinks for the library.
  361. if(targetOutPath != targetOutPathReal)
  362. {
  363. std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_executable ";
  364. symlink += targetOutPathReal;
  365. symlink += " ";
  366. symlink += targetOutPath;
  367. commands1.push_back(symlink);
  368. this->LocalGenerator->CreateCDCommand(commands1,
  369. this->Makefile->GetStartOutputDirectory(),
  370. cmLocalGenerator::HOME_OUTPUT);
  371. commands.insert(commands.end(), commands1.begin(), commands1.end());
  372. commands1.clear();
  373. }
  374. // Add the post-build rules when building but not when relinking.
  375. if(!relink)
  376. {
  377. this->LocalGenerator->
  378. AppendCustomCommands(commands, this->Target->GetPostBuildCommands(),
  379. this->Target);
  380. }
  381. // Write the build rule.
  382. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream,
  383. 0,
  384. targetFullPathReal.c_str(),
  385. depends, commands, false);
  386. // The symlink name for the target should depend on the real target
  387. // so if the target version changes it rebuilds and recreates the
  388. // symlink.
  389. if(targetFullPath != targetFullPathReal)
  390. {
  391. depends.clear();
  392. commands.clear();
  393. depends.push_back(targetFullPathReal.c_str());
  394. this->LocalGenerator->WriteMakeRule(*this->BuildFileStream, 0,
  395. targetFullPath.c_str(),
  396. depends, commands, false);
  397. }
  398. // Write the main driver rule to build everything in this target.
  399. this->WriteTargetDriverRule(targetFullPath.c_str(), relink);
  400. // Clean all the possible executable names and symlinks.
  401. this->CleanFiles.insert(this->CleanFiles.end(),
  402. exeCleanFiles.begin(),
  403. exeCleanFiles.end());
  404. }
  405. //----------------------------------------------------------------------------
  406. void
  407. cmMakefileExecutableTargetGenerator::CreateAppBundle(std::string& targetName,
  408. std::string& outpath)
  409. {
  410. // Compute bundle directory names.
  411. outpath = this->MacContentDirectory;
  412. outpath += "MacOS";
  413. cmSystemTools::MakeDirectory(outpath.c_str());
  414. this->Makefile->AddCMakeOutputFile(outpath.c_str());
  415. outpath += "/";
  416. // Configure the Info.plist file. Note that it needs the executable name
  417. // to be set.
  418. std::string plist = this->MacContentDirectory + "Info.plist";
  419. this->LocalGenerator->GenerateAppleInfoPList(this->Target,
  420. targetName.c_str(),
  421. plist.c_str());
  422. this->Makefile->AddCMakeOutputFile(plist.c_str());
  423. }