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- include(RunCMake)
- # Use an initial cache file to define the project() variables
- # to avoid long command lines. Also see the CMakeOnly test case
- # which tests some of the individual variables one at a time.
- # Here, we are focused on testing that the variables are all injected
- # at the expected points in the expected order.
- run_cmake_with_options(CodeInjection1
- -C "${CMAKE_CURRENT_LIST_DIR}/CodeInjection/initial_cache_1.cmake"
- )
- # This checks that List variables are allowed.
- run_cmake_with_options(CodeInjection2
- -C "${CMAKE_CURRENT_LIST_DIR}/CodeInjection/initial_cache_2.cmake"
- )
- # This checks that module names are also allowed.
- run_cmake_with_options(CodeInjection3
- -C "${CMAKE_CURRENT_LIST_DIR}/CodeInjection/initial_cache_3.cmake"
- )
- if(CMake_TEST_RESOURCES)
- run_cmake(ExplicitRC)
- endif()
- set(RunCMake_DEFAULT_stderr .)
- run_cmake(LanguagesDuplicate)
- unset(RunCMake_DEFAULT_stderr)
- run_cmake(LanguagesImplicit)
- run_cmake(LanguagesEmpty)
- run_cmake(LanguagesNONE)
- run_cmake(LanguagesTwice)
- run_cmake(LanguagesUnordered)
- if(RunCMake_GENERATOR MATCHES "Make|Ninja")
- run_cmake(LanguagesUsedButNotEnabled)
- endif()
- run_cmake(ProjectCMP0126)
- run_cmake(ProjectDescription)
- run_cmake(ProjectDescription2)
- run_cmake(ProjectDescriptionNoArg)
- run_cmake(ProjectDescriptionNoArg2)
- run_cmake(ProjectHomepage)
- run_cmake(ProjectHomepage2)
- run_cmake(ProjectHomepageNoArg)
- run_cmake(ProjectIsTopLevel)
- run_cmake(ProjectIsTopLevelMultiple)
- run_cmake(ProjectIsTopLevelSubdirectory)
- run_cmake(ProjectTwice)
- run_cmake(VersionAndLanguagesEmpty)
- run_cmake(VersionEmpty)
- run_cmake(VersionInvalid)
- run_cmake(VersionMissingLanguages)
- run_cmake(VersionMissingValueOkay)
- run_cmake(VersionTwice)
- run_cmake(VersionMax)
- run_cmake(CMP0048-OLD)
- run_cmake(CMP0048-OLD-VERSION)
- run_cmake(CMP0048-WARN)
- run_cmake(CMP0048-NEW)
- run_cmake(CMP0096-WARN)
- run_cmake(CMP0096-OLD)
- run_cmake(CMP0096-NEW)
- run_cmake(NoMinimumRequired)
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