FindOpenSceneGraph.cmake 8.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237
  1. # - Find OpenSceneGraph
  2. # This module searches for the OpenSceneGraph core "osg" library as well as
  3. # OpenThreads, and whatever additional COMPONENTS (nodekits) that you specify.
  4. # See http://www.openscenegraph.org
  5. #
  6. # NOTE: To use this module effectively you must either require CMake >= 2.6.3
  7. # with cmake_minimum_required(VERSION 2.6.3) or download and place
  8. # FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake,
  9. # and Find<etc>.cmake files into your CMAKE_MODULE_PATH.
  10. #
  11. #==================================
  12. #
  13. # This module accepts the following variables (note mixed case)
  14. #
  15. # OpenSceneGraph_DEBUG - Enable debugging output
  16. #
  17. # OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
  18. # automatically
  19. #
  20. # The following environment variables are also respected for finding the OSG
  21. # and it's various components. CMAKE_PREFIX_PATH can also be used for this
  22. # (see find_library() CMake documentation).
  23. #
  24. # <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
  25. # OSG_DIR
  26. # OSGDIR
  27. # OSG_ROOT
  28. #
  29. # This module defines the following output variables:
  30. #
  31. # OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
  32. #
  33. # OPENSCENEGRAPH_VERSION - The version of the OSG which was found
  34. #
  35. # OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
  36. #
  37. # OPENSCENEGRAPH_LIBRARIES - The OSG libraries
  38. #
  39. #==================================
  40. # Example Usage:
  41. #
  42. # find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
  43. # # libOpenThreads & libosg automatically searched
  44. # include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
  45. #
  46. # add_executable(foo foo.cc)
  47. # target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
  48. #
  49. #=============================================================================
  50. # Copyright 2009 Kitware, Inc.
  51. # Copyright 2009 Philip Lowman <[email protected]>
  52. #
  53. # Distributed under the OSI-approved BSD License (the "License");
  54. # see accompanying file Copyright.txt for details.
  55. #
  56. # This software is distributed WITHOUT ANY WARRANTY; without even the
  57. # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  58. # See the License for more information.
  59. #=============================================================================
  60. # (To distributed this file outside of CMake, substitute the full
  61. # License text for the above reference.)
  62. #
  63. # Naming convention:
  64. # Local variables of the form _osg_foo
  65. # Input variables of the form OpenSceneGraph_FOO
  66. # Output variables of the form OPENSCENEGRAPH_FOO
  67. #
  68. include(Findosg_functions)
  69. set(_osg_modules_to_process)
  70. foreach(_osg_component ${OpenSceneGraph_FIND_COMPONENTS})
  71. list(APPEND _osg_modules_to_process ${_osg_component})
  72. endforeach()
  73. list(APPEND _osg_modules_to_process "osg" "OpenThreads")
  74. list(REMOVE_DUPLICATES _osg_modules_to_process)
  75. if(OpenSceneGraph_DEBUG)
  76. message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
  77. "Components = ${_osg_modules_to_process}")
  78. endif()
  79. #
  80. # First we need to find and parse osg/Version
  81. #
  82. OSG_FIND_PATH(OSG osg/Version)
  83. if(OpenSceneGraph_MARK_AS_ADVANCED)
  84. OSG_MARK_AS_ADVANCED(OSG)
  85. endif()
  86. # Try to ascertain the version...
  87. if(OSG_INCLUDE_DIR)
  88. if(OpenSceneGraph_DEBUG)
  89. message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
  90. "Detected OSG_INCLUDE_DIR = ${OSG_INCLUDE_DIR}")
  91. endif()
  92. file(READ "${OSG_INCLUDE_DIR}/osg/Version" _osg_Version_contents)
  93. string(REGEX MATCH ".*#define OSG_VERSION_MAJOR[ \t]+[0-9]+.*"
  94. _osg_old_defines ${_osg_Version_contents})
  95. string(REGEX MATCH ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+[0-9]+.*"
  96. _osg_new_defines ${_osg_Version_contents})
  97. if(_osg_old_defines)
  98. string(REGEX REPLACE ".*#define OSG_VERSION_MAJOR[ \t]+([0-9]+).*"
  99. "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
  100. string(REGEX REPLACE ".*#define OSG_VERSION_MINOR[ \t]+([0-9]+).*"
  101. "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
  102. string(REGEX REPLACE ".*#define OSG_VERSION_PATCH[ \t]+([0-9]+).*"
  103. "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
  104. elseif(_osg_new_defines)
  105. string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+([0-9]+).*"
  106. "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
  107. string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MINOR_VERSION[ \t]+([0-9]+).*"
  108. "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
  109. string(REGEX REPLACE ".*#define OPENSCENEGRAPH_PATCH_VERSION[ \t]+([0-9]+).*"
  110. "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
  111. else()
  112. message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
  113. "Failed to parse version number, please report this as a bug")
  114. endif()
  115. set(OPENSCENEGRAPH_VERSION "${_osg_VERSION_MAJOR}.${_osg_VERSION_MINOR}.${_osg_VERSION_PATCH}"
  116. CACHE INTERNAL "The version of OSG which was detected")
  117. if(OpenSceneGraph_DEBUG)
  118. message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
  119. "Detected version ${OPENSCENEGRAPH_VERSION}")
  120. endif()
  121. endif()
  122. #
  123. # Version checking
  124. #
  125. if(OpenSceneGraph_FIND_VERSION AND OPENSCENEGRAPH_VERSION)
  126. if(OpenSceneGraph_FIND_VERSION_EXACT)
  127. if(NOT OPENSCENEGRAPH_VERSION VERSION_EQUAL ${OpenSceneGraph_FIND_VERSION})
  128. set(_osg_version_not_exact TRUE)
  129. endif()
  130. else()
  131. # version is too low
  132. if(NOT OPENSCENEGRAPH_VERSION VERSION_EQUAL ${OpenSceneGraph_FIND_VERSION} AND
  133. NOT OPENSCENEGRAPH_VERSION VERSION_GREATER ${OpenSceneGraph_FIND_VERSION})
  134. set(_osg_version_not_high_enough TRUE)
  135. endif()
  136. endif()
  137. endif()
  138. set(_osg_quiet)
  139. if(OpenSceneGraph_FIND_QUIETLY)
  140. set(_osg_quiet "QUIET")
  141. endif()
  142. #
  143. # Here we call FIND_PACKAGE() on all of the components
  144. #
  145. foreach(_osg_module ${_osg_modules_to_process})
  146. if(OpenSceneGraph_DEBUG)
  147. message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
  148. "Calling find_package(${_osg_module} ${_osg_required} ${_osg_quiet})")
  149. endif()
  150. find_package(${_osg_module} ${_osg_quiet})
  151. string(TOUPPER ${_osg_module} _osg_module_UC)
  152. list(APPEND OPENSCENEGRAPH_INCLUDE_DIR ${${_osg_module_UC}_INCLUDE_DIR})
  153. list(APPEND OPENSCENEGRAPH_LIBRARIES ${${_osg_module_UC}_LIBRARIES})
  154. if(OpenSceneGraph_MARK_AS_ADVANCED)
  155. OSG_MARK_AS_ADVANCED(${_osg_module})
  156. endif()
  157. endforeach()
  158. if(OPENSCENEGRAPH_INCLUDE_DIR)
  159. list(REMOVE_DUPLICATES OPENSCENEGRAPH_INCLUDE_DIR)
  160. endif()
  161. #
  162. # Inform the users with an error message based on
  163. # what version they have vs. what version was
  164. # required.
  165. #
  166. if(OpenSceneGraph_FIND_REQUIRED)
  167. set(_osg_version_output_type FATAL_ERROR)
  168. else()
  169. set(_osg_version_output_type STATUS)
  170. endif()
  171. if(_osg_version_not_high_enough)
  172. set(_osg_EPIC_FAIL TRUE)
  173. if(NOT OpenSceneGraph_FIND_QUIETLY)
  174. message(${_osg_version_output_type}
  175. "ERROR: Version ${OpenSceneGraph_FIND_VERSION} or higher of the OSG "
  176. "is required. Version ${OPENSCENEGRAPH_VERSION} was found.")
  177. endif()
  178. elseif(_osg_version_not_exact)
  179. set(_osg_EPIC_FAIL TRUE)
  180. if(NOT OpenSceneGraph_FIND_QUIETLY)
  181. message(${_osg_version_output_type}
  182. "ERROR: Version ${OpenSceneGraph_FIND_VERSION} of the OSG is required "
  183. "(exactly), version ${OPENSCENEGRAPH_VERSION} was found.")
  184. endif()
  185. else()
  186. #
  187. # Check each module to see if it's found
  188. #
  189. if(OpenSceneGraph_FIND_REQUIRED)
  190. set(_osg_missing_message)
  191. foreach(_osg_module ${_osg_modules_to_process})
  192. string(TOUPPER ${_osg_module} _osg_module_UC)
  193. if(NOT ${_osg_module_UC}_FOUND)
  194. set(_osg_missing_nodekit_fail true)
  195. set(_osg_missing_message "${_osg_missing_message} ${_osg_module}")
  196. endif()
  197. endforeach()
  198. if(_osg_missing_nodekit_fail)
  199. message(FATAL_ERROR "ERROR: Missing the following osg "
  200. "libraries: ${_osg_missing_message}.\n"
  201. "Consider using CMAKE_PREFIX_PATH or the OSG_DIR "
  202. "environment variable. See the "
  203. "${CMAKE_CURRENT_LIST_FILE} for more details.")
  204. endif()
  205. endif()
  206. include(FindPackageHandleStandardArgs)
  207. FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSceneGraph DEFAULT_MSG OPENSCENEGRAPH_LIBRARIES OPENSCENEGRAPH_INCLUDE_DIR)
  208. endif()
  209. if(_osg_EPIC_FAIL)
  210. # Zero out everything, we didn't meet version requirements
  211. set(OPENSCENEGRAPH_FOUND FALSE)
  212. set(OPENSCENEGRAPH_LIBRARIES)
  213. set(OPENSCENEGRAPH_INCLUDE_DIR)
  214. endif()
  215. set(OPENSCENEGRAPH_INCLUDE_DIRS ${OPENSCENEGRAPH_INCLUDE_DIR})