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- # - Find OpenSceneGraph
- # This module searches for the OpenSceneGraph core "osg" library as well as
- # OpenThreads, and whatever additional COMPONENTS (nodekits) that you specify.
- # See http://www.openscenegraph.org
- #
- # NOTE: To use this module effectively you must either require CMake >= 2.6.3
- # with cmake_minimum_required(VERSION 2.6.3) or download and place
- # FindOpenThreads.cmake, Findosg_functions.cmake, Findosg.cmake,
- # and Find<etc>.cmake files into your CMAKE_MODULE_PATH.
- #
- #==================================
- #
- # This module accepts the following variables (note mixed case)
- #
- # OpenSceneGraph_DEBUG - Enable debugging output
- #
- # OpenSceneGraph_MARK_AS_ADVANCED - Mark cache variables as advanced
- # automatically
- #
- # The following environment variables are also respected for finding the OSG
- # and it's various components. CMAKE_PREFIX_PATH can also be used for this
- # (see find_library() CMake documentation).
- #
- # <MODULE>_DIR (where MODULE is of the form "OSGVOLUME" and there is a FindosgVolume.cmake file)
- # OSG_DIR
- # OSGDIR
- # OSG_ROOT
- #
- # This module defines the following output variables:
- #
- # OPENSCENEGRAPH_FOUND - Was the OSG and all of the specified components found?
- #
- # OPENSCENEGRAPH_VERSION - The version of the OSG which was found
- #
- # OPENSCENEGRAPH_INCLUDE_DIRS - Where to find the headers
- #
- # OPENSCENEGRAPH_LIBRARIES - The OSG libraries
- #
- #==================================
- # Example Usage:
- #
- # find_package(OpenSceneGraph 2.0.0 REQUIRED osgDB osgUtil)
- # # libOpenThreads & libosg automatically searched
- # include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
- #
- # add_executable(foo foo.cc)
- # target_link_libraries(foo ${OPENSCENEGRAPH_LIBRARIES})
- #
- #=============================================================================
- # Copyright 2009 Kitware, Inc.
- # Copyright 2009 Philip Lowman <[email protected]>
- #
- # Distributed under the OSI-approved BSD License (the "License");
- # see accompanying file Copyright.txt for details.
- #
- # This software is distributed WITHOUT ANY WARRANTY; without even the
- # implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- # See the License for more information.
- #=============================================================================
- # (To distributed this file outside of CMake, substitute the full
- # License text for the above reference.)
- #
- # Naming convention:
- # Local variables of the form _osg_foo
- # Input variables of the form OpenSceneGraph_FOO
- # Output variables of the form OPENSCENEGRAPH_FOO
- #
- include(Findosg_functions)
- set(_osg_modules_to_process)
- foreach(_osg_component ${OpenSceneGraph_FIND_COMPONENTS})
- list(APPEND _osg_modules_to_process ${_osg_component})
- endforeach()
- list(APPEND _osg_modules_to_process "osg" "OpenThreads")
- list(REMOVE_DUPLICATES _osg_modules_to_process)
- if(OpenSceneGraph_DEBUG)
- message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Components = ${_osg_modules_to_process}")
- endif()
- #
- # First we need to find and parse osg/Version
- #
- OSG_FIND_PATH(OSG osg/Version)
- if(OpenSceneGraph_MARK_AS_ADVANCED)
- OSG_MARK_AS_ADVANCED(OSG)
- endif()
- # Try to ascertain the version...
- if(OSG_INCLUDE_DIR)
- if(OpenSceneGraph_DEBUG)
- message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Detected OSG_INCLUDE_DIR = ${OSG_INCLUDE_DIR}")
- endif()
- file(READ "${OSG_INCLUDE_DIR}/osg/Version" _osg_Version_contents)
- string(REGEX MATCH ".*#define OSG_VERSION_MAJOR[ \t]+[0-9]+.*"
- _osg_old_defines ${_osg_Version_contents})
- string(REGEX MATCH ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+[0-9]+.*"
- _osg_new_defines ${_osg_Version_contents})
- if(_osg_old_defines)
- string(REGEX REPLACE ".*#define OSG_VERSION_MAJOR[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
- string(REGEX REPLACE ".*#define OSG_VERSION_MINOR[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
- string(REGEX REPLACE ".*#define OSG_VERSION_PATCH[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
- elseif(_osg_new_defines)
- string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MAJOR_VERSION[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_MAJOR ${_osg_Version_contents})
- string(REGEX REPLACE ".*#define OPENSCENEGRAPH_MINOR_VERSION[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_MINOR ${_osg_Version_contents})
- string(REGEX REPLACE ".*#define OPENSCENEGRAPH_PATCH_VERSION[ \t]+([0-9]+).*"
- "\\1" _osg_VERSION_PATCH ${_osg_Version_contents})
- else()
- message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Failed to parse version number, please report this as a bug")
- endif()
- set(OPENSCENEGRAPH_VERSION "${_osg_VERSION_MAJOR}.${_osg_VERSION_MINOR}.${_osg_VERSION_PATCH}"
- CACHE INTERNAL "The version of OSG which was detected")
- if(OpenSceneGraph_DEBUG)
- message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Detected version ${OPENSCENEGRAPH_VERSION}")
- endif()
- endif()
- #
- # Version checking
- #
- if(OpenSceneGraph_FIND_VERSION AND OPENSCENEGRAPH_VERSION)
- if(OpenSceneGraph_FIND_VERSION_EXACT)
- if(NOT OPENSCENEGRAPH_VERSION VERSION_EQUAL ${OpenSceneGraph_FIND_VERSION})
- set(_osg_version_not_exact TRUE)
- endif()
- else()
- # version is too low
- if(NOT OPENSCENEGRAPH_VERSION VERSION_EQUAL ${OpenSceneGraph_FIND_VERSION} AND
- NOT OPENSCENEGRAPH_VERSION VERSION_GREATER ${OpenSceneGraph_FIND_VERSION})
- set(_osg_version_not_high_enough TRUE)
- endif()
- endif()
- endif()
- set(_osg_quiet)
- if(OpenSceneGraph_FIND_QUIETLY)
- set(_osg_quiet "QUIET")
- endif()
- #
- # Here we call FIND_PACKAGE() on all of the components
- #
- foreach(_osg_module ${_osg_modules_to_process})
- if(OpenSceneGraph_DEBUG)
- message("[ FindOpenSceneGraph.cmake:${CMAKE_CURRENT_LIST_LINE} ] "
- "Calling find_package(${_osg_module} ${_osg_required} ${_osg_quiet})")
- endif()
- find_package(${_osg_module} ${_osg_quiet})
- string(TOUPPER ${_osg_module} _osg_module_UC)
- list(APPEND OPENSCENEGRAPH_INCLUDE_DIR ${${_osg_module_UC}_INCLUDE_DIR})
- list(APPEND OPENSCENEGRAPH_LIBRARIES ${${_osg_module_UC}_LIBRARIES})
- if(OpenSceneGraph_MARK_AS_ADVANCED)
- OSG_MARK_AS_ADVANCED(${_osg_module})
- endif()
- endforeach()
- if(OPENSCENEGRAPH_INCLUDE_DIR)
- list(REMOVE_DUPLICATES OPENSCENEGRAPH_INCLUDE_DIR)
- endif()
-
- #
- # Inform the users with an error message based on
- # what version they have vs. what version was
- # required.
- #
- if(OpenSceneGraph_FIND_REQUIRED)
- set(_osg_version_output_type FATAL_ERROR)
- else()
- set(_osg_version_output_type STATUS)
- endif()
- if(_osg_version_not_high_enough)
- set(_osg_EPIC_FAIL TRUE)
- if(NOT OpenSceneGraph_FIND_QUIETLY)
- message(${_osg_version_output_type}
- "ERROR: Version ${OpenSceneGraph_FIND_VERSION} or higher of the OSG "
- "is required. Version ${OPENSCENEGRAPH_VERSION} was found.")
- endif()
- elseif(_osg_version_not_exact)
- set(_osg_EPIC_FAIL TRUE)
- if(NOT OpenSceneGraph_FIND_QUIETLY)
- message(${_osg_version_output_type}
- "ERROR: Version ${OpenSceneGraph_FIND_VERSION} of the OSG is required "
- "(exactly), version ${OPENSCENEGRAPH_VERSION} was found.")
- endif()
- else()
- #
- # Check each module to see if it's found
- #
- if(OpenSceneGraph_FIND_REQUIRED)
- set(_osg_missing_message)
- foreach(_osg_module ${_osg_modules_to_process})
- string(TOUPPER ${_osg_module} _osg_module_UC)
- if(NOT ${_osg_module_UC}_FOUND)
- set(_osg_missing_nodekit_fail true)
- set(_osg_missing_message "${_osg_missing_message} ${_osg_module}")
- endif()
- endforeach()
-
- if(_osg_missing_nodekit_fail)
- message(FATAL_ERROR "ERROR: Missing the following osg "
- "libraries: ${_osg_missing_message}.\n"
- "Consider using CMAKE_PREFIX_PATH or the OSG_DIR "
- "environment variable. See the "
- "${CMAKE_CURRENT_LIST_FILE} for more details.")
- endif()
- endif()
- include(FindPackageHandleStandardArgs)
- FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenSceneGraph DEFAULT_MSG OPENSCENEGRAPH_LIBRARIES OPENSCENEGRAPH_INCLUDE_DIR)
- endif()
- if(_osg_EPIC_FAIL)
- # Zero out everything, we didn't meet version requirements
- set(OPENSCENEGRAPH_FOUND FALSE)
- set(OPENSCENEGRAPH_LIBRARIES)
- set(OPENSCENEGRAPH_INCLUDE_DIR)
- endif()
- set(OPENSCENEGRAPH_INCLUDE_DIRS ${OPENSCENEGRAPH_INCLUDE_DIR})
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