| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307 | /* Distributed under the OSI-approved BSD 3-Clause License.  See accompanying   file Copyright.txt or https://cmake.org/licensing for details.  */#ifndef cmGlobalXCodeGenerator_h#define cmGlobalXCodeGenerator_h#include "cmConfigure.h" // IWYU pragma: keep#include <iosfwd>#include <map>#include <memory>#include <set>#include <string>#include <vector>#include "cmGlobalGenerator.h"#include "cmXCodeObject.h"class cmCustomCommand;class cmGeneratorTarget;class cmGlobalGeneratorFactory;class cmLocalGenerator;class cmMakefile;class cmSourceFile;class cmSourceGroup;class cmake;struct cmDocumentationEntry;/** \class cmGlobalXCodeGenerator * \brief Write a Unix makefiles. * * cmGlobalXCodeGenerator manages UNIX build process for a tree */class cmGlobalXCodeGenerator : public cmGlobalGenerator{public:  cmGlobalXCodeGenerator(cmake* cm, std::string const& version_string,                         unsigned int version_number);  static std::unique_ptr<cmGlobalGeneratorFactory> NewFactory();  cmGlobalXCodeGenerator(const cmGlobalXCodeGenerator&) = delete;  const cmGlobalXCodeGenerator& operator=(const cmGlobalXCodeGenerator&) =    delete;  //! Get the name for the generator.  std::string GetName() const override  {    return cmGlobalXCodeGenerator::GetActualName();  }  static std::string GetActualName() { return "Xcode"; }  /** Get the documentation entry for this generator.  */  static void GetDocumentation(cmDocumentationEntry& entry);  //! Create a local generator appropriate to this Global Generator  std::unique_ptr<cmLocalGenerator> CreateLocalGenerator(    cmMakefile* mf) override;  /**   * Try to determine system information such as shared library   * extension, pthreads, byte order etc.   */  void EnableLanguage(std::vector<std::string> const& languages, cmMakefile*,                      bool optional) override;  /**   * Open a generated IDE project given the following information.   */  bool Open(const std::string& bindir, const std::string& projectName,            bool dryRun) override;  /**   * Try running cmake and building a file. This is used for dynalically   * loaded commands, not as part of the usual build process.   */  std::vector<GeneratedMakeCommand> GenerateBuildCommand(    const std::string& makeProgram, const std::string& projectName,    const std::string& projectDir, std::vector<std::string> const& targetNames,    const std::string& config, bool fast, int jobs, bool verbose,    std::vector<std::string> const& makeOptions =      std::vector<std::string>()) override;  /** Append the subdirectory for the given configuration.  */  void AppendDirectoryForConfig(const std::string& prefix,                                const std::string& config,                                const std::string& suffix,                                std::string& dir) override;  bool FindMakeProgram(cmMakefile*) override;  //! What is the configurations directory variable called?  const char* GetCMakeCFGIntDir() const override;  //! expand CFGIntDir  std::string ExpandCFGIntDir(const std::string& str,                              const std::string& config) const override;  void SetCurrentLocalGenerator(cmLocalGenerator*);  /** Return true if the generated build tree may contain multiple builds.      i.e. "Can I build Debug and Release in the same tree?" */  bool IsMultiConfig() const override;  bool IsXcode() const override { return true; }  bool HasKnownObjectFileLocation(std::string* reason) const override;  bool IsIPOSupported() const override { return true; }  bool UseEffectivePlatformName(cmMakefile* mf) const override;  bool ShouldStripResourcePath(cmMakefile*) const override;  bool SetSystemName(std::string const& s, cmMakefile* mf) override;  bool SetGeneratorToolset(std::string const& ts, bool build,                           cmMakefile* mf) override;  void AppendFlag(std::string& flags, std::string const& flag) const;protected:  void AddExtraIDETargets() override;  void ComputeTargetOrder();  void ComputeTargetOrder(cmGeneratorTarget const* gt, size_t& index);  void Generate() override;private:  cmXCodeObject* CreateOrGetPBXGroup(cmGeneratorTarget* gtgt,                                     cmSourceGroup* sg);  cmXCodeObject* CreatePBXGroup(cmXCodeObject* parent,                                const std::string& name);  bool CreateGroups(std::vector<cmLocalGenerator*>& generators);  std::string XCodeEscapePath(const std::string& p);  std::string RelativeToSource(const std::string& p);  std::string RelativeToBinary(const std::string& p);  std::string ConvertToRelativeForMake(std::string const& p);  void CreateCustomCommands(    cmXCodeObject* buildPhases, cmXCodeObject* sourceBuildPhase,    cmXCodeObject* headerBuildPhase, cmXCodeObject* resourceBuildPhase,    std::vector<cmXCodeObject*> const& contentBuildPhases,    cmXCodeObject* frameworkBuildPhase, cmGeneratorTarget* gtgt);  std::string ComputeInfoPListLocation(cmGeneratorTarget* target);  void AddCommandsToBuildPhase(cmXCodeObject* buildphase,                               cmGeneratorTarget* target,                               std::vector<cmCustomCommand> const& commands,                               const char* commandFileName);  void CreateCustomRulesMakefile(const char* makefileBasename,                                 cmGeneratorTarget* target,                                 std::vector<cmCustomCommand> const& commands,                                 const std::string& configName);  cmXCodeObject* FindXCodeTarget(const cmGeneratorTarget*);  std::string GetOrCreateId(const std::string& name, const std::string& id);  // create cmXCodeObject from these functions so that memory can be managed  // correctly.  All objects created are stored in this->XCodeObjects.  cmXCodeObject* CreateObject(cmXCodeObject::PBXType ptype);  cmXCodeObject* CreateObject(cmXCodeObject::Type type);  cmXCodeObject* CreateString(const std::string& s);  cmXCodeObject* CreateObjectReference(cmXCodeObject*);  cmXCodeObject* CreateFlatClone(cmXCodeObject*);  cmXCodeObject* CreateXCodeTarget(cmGeneratorTarget* gtgt,                                   cmXCodeObject* buildPhases);  void ForceLinkerLanguages() override;  void ForceLinkerLanguage(cmGeneratorTarget* gtgt);  const char* GetTargetLinkFlagsVar(const cmGeneratorTarget* target) const;  const char* GetTargetFileType(cmGeneratorTarget* target);  const char* GetTargetProductType(cmGeneratorTarget* target);  std::string AddConfigurations(cmXCodeObject* target,                                cmGeneratorTarget* gtgt);  void AppendOrAddBuildSetting(cmXCodeObject* settings, const char* attr,                               const char* value);  void AppendBuildSettingAttribute(cmXCodeObject* target, const char* attr,                                   const char* value,                                   const std::string& configName);  cmXCodeObject* CreateUtilityTarget(cmGeneratorTarget* gtgt);  void AddDependAndLinkInformation(cmXCodeObject* target);  void AddPositionIndependentLinkAttribute(cmGeneratorTarget* target,                                           cmXCodeObject* buildSettings,                                           const std::string& configName);  void CreateBuildSettings(cmGeneratorTarget* gtgt,                           cmXCodeObject* buildSettings,                           const std::string& buildType);  std::string ExtractFlag(const char* flag, std::string& flags);  std::string ExtractFlagRegex(const char* exp, int matchIndex,                               std::string& flags);  void FilterConfigurationAttribute(std::string const& configName,                                    std::string& attribute);  void SortXCodeObjects();  // delete all objects in the this->XCodeObjects vector.  void ClearXCodeObjects();  bool CreateXCodeObjects(cmLocalGenerator* root,                          std::vector<cmLocalGenerator*>& generators);  void OutputXCodeProject(cmLocalGenerator* root,                          std::vector<cmLocalGenerator*>& generators);  // Write shared scheme files for all the native targets  //  return true if any were written  bool OutputXCodeSharedSchemes(const std::string& xcProjDir,                                cmLocalGenerator* root);  void OutputXCodeWorkspaceSettings(const std::string& xcProjDir,                                    bool hasGeneratedSchemes);  void WriteXCodePBXProj(std::ostream& fout, cmLocalGenerator* root,                         std::vector<cmLocalGenerator*>& generators);  cmXCodeObject* CreateXCodeFileReferenceFromPath(const std::string& fullpath,                                                  cmGeneratorTarget* target,                                                  const std::string& lang,                                                  cmSourceFile* sf);  cmXCodeObject* CreateXCodeSourceFileFromPath(const std::string& fullpath,                                               cmGeneratorTarget* target,                                               const std::string& lang,                                               cmSourceFile* sf);  cmXCodeObject* CreateXCodeFileReference(cmSourceFile* sf,                                          cmGeneratorTarget* target);  cmXCodeObject* CreateXCodeSourceFile(cmLocalGenerator* gen, cmSourceFile* sf,                                       cmGeneratorTarget* gtgt);  void AddXCodeProjBuildRule(cmGeneratorTarget* target,                             std::vector<cmSourceFile*>& sources) const;  bool CreateXCodeTargets(cmLocalGenerator* gen, std::vector<cmXCodeObject*>&);  bool CreateXCodeTarget(cmGeneratorTarget* gtgt,                         std::vector<cmXCodeObject*>&);  bool IsHeaderFile(cmSourceFile*);  void AddDependTarget(cmXCodeObject* target, cmXCodeObject* dependTarget);  void CreateXCodeDependHackTarget(std::vector<cmXCodeObject*>& targets);  bool SpecialTargetEmitted(std::string const& tname);  void SetGenerationRoot(cmLocalGenerator* root);  void AddExtraTargets(cmLocalGenerator* root,                       std::vector<cmLocalGenerator*>& gens);  cmXCodeObject* CreateBuildPhase(const char* name, const char* name2,                                  cmGeneratorTarget* target,                                  const std::vector<cmCustomCommand>&);  void CreateReRunCMakeFile(cmLocalGenerator* root,                            std::vector<cmLocalGenerator*> const& gens);  std::string LookupFlags(const std::string& varNamePrefix,                          const std::string& varNameLang,                          const std::string& varNameSuffix,                          const std::string& default_flags);  class Factory;  class BuildObjectListOrString;  friend class BuildObjectListOrString;  void AppendDefines(BuildObjectListOrString& defs, const char* defines_list,                     bool dflag = false);  void AppendDefines(BuildObjectListOrString& defs,                     std::vector<std::string> const& defines,                     bool dflag = false);  void ComputeTargetObjectDirectory(cmGeneratorTarget* gt) const override;protected:  const char* GetInstallTargetName() const override { return "install"; }  const char* GetPackageTargetName() const override { return "package"; }  unsigned int XcodeVersion;  std::string VersionString;  std::set<std::string> XCodeObjectIDs;  std::vector<std::unique_ptr<cmXCodeObject>> XCodeObjects;  cmXCodeObject* RootObject;private:  std::string const& GetXcodeBuildCommand();  std::string FindXcodeBuildCommand();  std::string XcodeBuildCommand;  bool XcodeBuildCommandInitialized;  void PrintCompilerAdvice(std::ostream&, std::string const&,                           const char*) const override  {  }  std::string GetObjectsDirectory(const std::string& projName,                                  const std::string& configName,                                  const cmGeneratorTarget* t,                                  const std::string& variant) const;  static std::string GetDeploymentPlatform(const cmMakefile* mf);  void ComputeArchitectures(cmMakefile* mf);  void ComputeObjectDirArch(cmMakefile* mf);  void addObject(std::unique_ptr<cmXCodeObject> obj);  std::string PostBuildMakeTarget(std::string const& tName,                                  std::string const& configName);  cmXCodeObject* MainGroupChildren;  cmMakefile* CurrentMakefile;  cmLocalGenerator* CurrentLocalGenerator;  std::vector<std::string> CurrentConfigurationTypes;  std::string CurrentReRunCMakeMakefile;  std::string CurrentXCodeHackMakefile;  std::string CurrentProject;  std::set<std::string> TargetDoneSet;  std::vector<std::string> ProjectSourceDirectoryComponents;  std::vector<std::string> ProjectOutputDirectoryComponents;  std::map<std::string, cmXCodeObject*> GroupMap;  std::map<std::string, cmXCodeObject*> GroupNameMap;  std::map<std::string, cmXCodeObject*> TargetGroup;  std::map<std::string, cmXCodeObject*> FileRefs;  std::map<cmGeneratorTarget const*, cmXCodeObject*> XCodeObjectMap;  std::vector<std::string> Architectures;  std::string ObjectDirArchDefault;  std::string ObjectDirArch;  std::string SystemName;  std::string GeneratorToolset;  std::map<cmGeneratorTarget const*, size_t> TargetOrderIndex;};#endif
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