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- /*============================================================================
- CMake - Cross Platform Makefile Generator
- Copyright 2015 Stephen Kelly <[email protected]>
- Distributed under the OSI-approved BSD License (the "License");
- see accompanying file Copyright.txt for details.
- This software is distributed WITHOUT ANY WARRANTY; without even the
- implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
- See the License for more information.
- ============================================================================*/
- #ifndef cmState_h
- #define cmState_h
- #include "cmStandardIncludes.h"
- #include "cmPropertyDefinitionMap.h"
- #include "cmPropertyMap.h"
- class cmake;
- class cmCommand;
- class cmState
- {
- typedef std::vector<std::string>::size_type PositionType;
- friend class Snapshot;
- public:
- cmState(cmake* cm);
- ~cmState();
- class Snapshot {
- public:
- Snapshot(cmState* state = 0, PositionType position = 0);
- const char* GetCurrentSourceDirectory() const;
- void SetCurrentSourceDirectory(std::string const& dir);
- const char* GetCurrentBinaryDirectory() const;
- void SetCurrentBinaryDirectory(std::string const& dir);
- std::vector<std::string> const& GetCurrentSourceDirectoryComponents();
- std::vector<std::string> const& GetCurrentBinaryDirectoryComponents();
- const char* GetRelativePathTopSource() const;
- const char* GetRelativePathTopBinary() const;
- void SetRelativePathTopSource(const char* dir);
- void SetRelativePathTopBinary(const char* dir);
- bool IsValid() const;
- Snapshot GetBuildsystemDirectoryParent() const;
- private:
- void ComputeRelativePathTopSource();
- void ComputeRelativePathTopBinary();
- private:
- friend class cmState;
- cmState* State;
- cmState::PositionType Position;
- };
- Snapshot CreateBaseSnapshot();
- Snapshot CreateBuildsystemDirectorySnapshot(Snapshot originSnapshot);
- enum CacheEntryType{ BOOL=0, PATH, FILEPATH, STRING, INTERNAL,STATIC,
- UNINITIALIZED };
- static CacheEntryType StringToCacheEntryType(const char*);
- static const char* CacheEntryTypeToString(CacheEntryType);
- static bool IsCacheEntryType(std::string const& key);
- std::vector<std::string> GetCacheEntryKeys() const;
- const char* GetCacheEntryValue(std::string const& key) const;
- const char* GetInitializedCacheValue(std::string const& key) const;
- CacheEntryType GetCacheEntryType(std::string const& key) const;
- void SetCacheEntryValue(std::string const& key, std::string const& value);
- void SetCacheValue(std::string const& key, std::string const& value);
- void AddCacheEntry(const std::string& key, const char* value,
- const char* helpString, CacheEntryType type);
- void RemoveCacheEntry(std::string const& key);
- void SetCacheEntryProperty(std::string const& key,
- std::string const& propertyName,
- std::string const& value);
- void SetCacheEntryBoolProperty(std::string const& key,
- std::string const& propertyName,
- bool value);
- const char* GetCacheEntryProperty(std::string const& key,
- std::string const& propertyName);
- bool GetCacheEntryPropertyAsBool(std::string const& key,
- std::string const& propertyName);
- void AppendCacheEntryProperty(std::string const& key,
- const std::string& property,
- const std::string& value,
- bool asString = false);
- void RemoveCacheEntryProperty(std::string const& key,
- std::string const& propertyName);
- void Reset();
- // Define a property
- void DefineProperty(const std::string& name, cmProperty::ScopeType scope,
- const char *ShortDescription,
- const char *FullDescription,
- bool chain = false);
- // get property definition
- cmPropertyDefinition *GetPropertyDefinition
- (const std::string& name, cmProperty::ScopeType scope);
- // Is a property defined?
- bool IsPropertyDefined(const std::string& name, cmProperty::ScopeType scope);
- bool IsPropertyChained(const std::string& name, cmProperty::ScopeType scope);
- void SetLanguageEnabled(std::string const& l);
- bool GetLanguageEnabled(std::string const& l) const;
- std::vector<std::string> GetEnabledLanguages() const;
- void SetEnabledLanguages(std::vector<std::string> const& langs);
- void ClearEnabledLanguages();
- bool GetIsInTryCompile() const;
- void SetIsInTryCompile(bool b);
- cmCommand* GetCommand(std::string const& name) const;
- void AddCommand(cmCommand* command);
- void RemoveUnscriptableCommands();
- void RenameCommand(std::string const& oldName, std::string const& newName);
- void RemoveUserDefinedCommands();
- std::vector<std::string> GetCommandNames() const;
- void SetGlobalProperty(const std::string& prop, const char *value);
- void AppendGlobalProperty(const std::string& prop,
- const char *value,bool asString=false);
- const char *GetGlobalProperty(const std::string& prop);
- bool GetGlobalPropertyAsBool(const std::string& prop);
- const char* GetSourceDirectory() const;
- void SetSourceDirectory(std::string const& sourceDirectory);
- const char* GetBinaryDirectory() const;
- void SetBinaryDirectory(std::string const& binaryDirectory);
- std::vector<std::string> const& GetSourceDirectoryComponents() const;
- std::vector<std::string> const& GetBinaryDirectoryComponents() const;
- void SetWindowsShell(bool windowsShell);
- bool UseWindowsShell() const;
- void SetWindowsVSIDE(bool windowsVSIDE);
- bool UseWindowsVSIDE() const;
- void SetWatcomWMake(bool watcomWMake);
- bool UseWatcomWMake() const;
- void SetMinGWMake(bool minGWMake);
- bool UseMinGWMake() const;
- void SetNMake(bool nMake);
- bool UseNMake() const;
- void SetMSYSShell(bool mSYSShell);
- bool UseMSYSShell() const;
- private:
- std::map<cmProperty::ScopeType, cmPropertyDefinitionMap> PropertyDefinitions;
- std::vector<std::string> EnabledLanguages;
- std::map<std::string, cmCommand*> Commands;
- cmPropertyMap GlobalProperties;
- cmake* CMakeInstance;
- std::vector<std::string> Locations;
- std::vector<std::string> OutputLocations;
- std::vector<PositionType> ParentPositions;
- std::vector<std::vector<std::string> > CurrentSourceDirectoryComponents;
- std::vector<std::vector<std::string> > CurrentBinaryDirectoryComponents;
- // The top-most directories for relative path conversion. Both the
- // source and destination location of a relative path conversion
- // must be underneath one of these directories (both under source or
- // both under binary) in order for the relative path to be evaluated
- // safely by the build tools.
- std::vector<std::string> RelativePathTopSource;
- std::vector<std::string> RelativePathTopBinary;
- std::vector<std::string> SourceDirectoryComponents;
- std::vector<std::string> BinaryDirectoryComponents;
- std::string SourceDirectory;
- std::string BinaryDirectory;
- bool IsInTryCompile;
- bool WindowsShell;
- bool WindowsVSIDE;
- bool WatcomWMake;
- bool MinGWMake;
- bool NMake;
- bool MSYSShell;
- };
- #endif
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