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- # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- # file Copyright.txt or https://cmake.org/licensing for details.
- include(${CMAKE_ROOT}/Modules/CMakeDetermineCompiler.cmake)
- include(${CMAKE_ROOT}/Modules/CMakeParseImplicitLinkInfo.cmake)
- if(NOT ((CMAKE_GENERATOR MATCHES "Make") OR
- (CMAKE_GENERATOR MATCHES "Ninja") OR
- (CMAKE_GENERATOR MATCHES "Visual Studio (1|[9][0-9])")))
- message(FATAL_ERROR "CUDA language not currently supported by \"${CMAKE_GENERATOR}\" generator")
- endif()
- if(CMAKE_GENERATOR MATCHES "Visual Studio")
- if(DEFINED ENV{CUDAHOSTCXX} OR DEFINED CMAKE_CUDA_HOST_COMPILER)
- message(WARNING "Visual Studio does not support specifying CUDAHOSTCXX or CMAKE_CUDA_HOST_COMPILER. Using the C++ compiler provided by Visual Studio.")
- endif()
- else()
- if(NOT CMAKE_CUDA_COMPILER)
- set(CMAKE_CUDA_COMPILER_INIT NOTFOUND)
- # prefer the environment variable CUDACXX
- if(NOT $ENV{CUDACXX} STREQUAL "")
- get_filename_component(CMAKE_CUDA_COMPILER_INIT $ENV{CUDACXX} PROGRAM PROGRAM_ARGS CMAKE_CUDA_FLAGS_ENV_INIT)
- if(CMAKE_CUDA_FLAGS_ENV_INIT)
- set(CMAKE_CUDA_COMPILER_ARG1 "${CMAKE_CUDA_FLAGS_ENV_INIT}" CACHE STRING "Arguments to CUDA compiler")
- endif()
- if(NOT EXISTS ${CMAKE_CUDA_COMPILER_INIT})
- message(FATAL_ERROR "Could not find compiler set in environment variable CUDACXX:\n$ENV{CUDACXX}.\n${CMAKE_CUDA_COMPILER_INIT}")
- endif()
- endif()
- # finally list compilers to try
- if(NOT CMAKE_CUDA_COMPILER_INIT)
- set(CMAKE_CUDA_COMPILER_LIST nvcc)
- endif()
- set(_CMAKE_CUDA_COMPILER_PATHS "$ENV{CUDA_PATH}/bin")
- _cmake_find_compiler(CUDA)
- unset(_CMAKE_CUDA_COMPILER_PATHS)
- else()
- _cmake_find_compiler_path(CUDA)
- endif()
- mark_as_advanced(CMAKE_CUDA_COMPILER)
- #Allow the user to specify a host compiler except for Visual Studio
- if(NOT $ENV{CUDAHOSTCXX} STREQUAL "")
- get_filename_component(CMAKE_CUDA_HOST_COMPILER $ENV{CUDAHOSTCXX} PROGRAM)
- if(NOT EXISTS ${CMAKE_CUDA_HOST_COMPILER})
- message(FATAL_ERROR "Could not find compiler set in environment variable CUDAHOSTCXX:\n$ENV{CUDAHOSTCXX}.\n${CMAKE_CUDA_HOST_COMPILER}")
- endif()
- endif()
- endif()
- if(NOT "$ENV{CUDAARCHS}" STREQUAL "")
- set(CMAKE_CUDA_ARCHITECTURES "$ENV{CUDAARCHS}" CACHE STRING "CUDA architectures")
- endif()
- # Build a small source file to identify the compiler.
- if(NOT CMAKE_CUDA_COMPILER_ID_RUN)
- set(CMAKE_CUDA_COMPILER_ID_RUN 1)
- include(${CMAKE_ROOT}/Modules/CMakeDetermineCompilerId.cmake)
- if(CMAKE_GENERATOR MATCHES "Visual Studio")
- # We will not know CMAKE_CUDA_COMPILER until the main compiler id step
- # below extracts it, but we do know that the compiler id will be NVIDIA.
- set(CMAKE_CUDA_COMPILER_ID "NVIDIA")
- else()
- # We determine the vendor to help with find the toolkit and use the right flags for detection right away.
- # The main compiler identification is still needed below to extract other information.
- list(APPEND CMAKE_CUDA_COMPILER_ID_VENDORS NVIDIA Clang)
- set(CMAKE_CUDA_COMPILER_ID_VENDOR_REGEX_NVIDIA "nvcc: NVIDIA \\(R\\) Cuda compiler driver")
- set(CMAKE_CUDA_COMPILER_ID_VENDOR_REGEX_Clang "(clang version)")
- CMAKE_DETERMINE_COMPILER_ID_VENDOR(CUDA "--version")
- if(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang" AND WIN32)
- message(FATAL_ERROR "Clang with CUDA is not yet supported on Windows. See CMake issue #20776.")
- endif()
- # Find the CUDA toolkit to get:
- # - CMAKE_CUDA_COMPILER_TOOLKIT_VERSION
- # - CMAKE_CUDA_COMPILER_TOOLKIT_ROOT
- # - CMAKE_CUDA_COMPILER_LIBRARY_ROOT
- # We save them in CMakeCUDACompiler.cmake so FindCUDAToolkit can
- # avoid searching on future runs and the toolkit is the same.
- # Match arguments with cmake_cuda_architectures_all call.
- include(Internal/CMakeCUDAFindToolkit)
- cmake_cuda_find_toolkit(CUDA CMAKE_CUDA_COMPILER_)
- set(CMAKE_CUDA_DEVICE_LINKER "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/bin/nvlink${CMAKE_EXECUTABLE_SUFFIX}")
- set(CMAKE_CUDA_FATBINARY "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/bin/fatbinary${CMAKE_EXECUTABLE_SUFFIX}")
- endif()
- set(CMAKE_CUDA_COMPILER_ID_FLAGS_ALWAYS "-v")
- if(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
- set(nvcc_test_flags "--keep --keep-dir tmp")
- if(CMAKE_CUDA_HOST_COMPILER)
- string(APPEND nvcc_test_flags " -ccbin=\"${CMAKE_CUDA_HOST_COMPILER}\"")
- endif()
- # If we have extracted the vendor as NVIDIA we should require detection to
- # work. If we don't, users will get confusing errors later about failure
- # to detect a default value for CMAKE_CUDA_ARCHITECTURES
- set(CMAKE_CUDA_COMPILER_ID_REQUIRE_SUCCESS ON)
- elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang")
- set(clang_test_flags "--cuda-path=\"${CMAKE_CUDA_COMPILER_LIBRARY_ROOT}\"")
- if(CMAKE_CROSSCOMPILING)
- # Need to pass the host target and include directories if we're crosscompiling.
- string(APPEND clang_test_flags " --sysroot=\"${CMAKE_SYSROOT}\" --target=${CMAKE_CUDA_COMPILER_TARGET}")
- endif()
- endif()
- # If the user set CMAKE_CUDA_ARCHITECTURES, validate its value.
- include(Internal/CMakeCUDAArchitecturesValidate)
- cmake_cuda_architectures_validate(CUDA)
- if(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang")
- # Clang doesn't automatically select an architecture supported by the SDK.
- # Try in reverse order of deprecation with the most recent at front (i.e. the most likely to work for new setups).
- foreach(arch "52" "30" "20")
- list(APPEND CMAKE_CUDA_COMPILER_ID_TEST_FLAGS_FIRST "${clang_test_flags} --cuda-gpu-arch=sm_${arch}")
- endforeach()
- elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
- list(APPEND CMAKE_CUDA_COMPILER_ID_TEST_FLAGS_FIRST "${nvcc_test_flags}")
- endif()
- # We perform compiler identification for a second time to extract implicit linking info and host compiler for NVCC.
- # We need to unset the compiler ID otherwise CMAKE_DETERMINE_COMPILER_ID() doesn't work.
- set(CMAKE_CUDA_COMPILER_ID)
- set(CMAKE_CUDA_PLATFORM_ID)
- file(READ ${CMAKE_ROOT}/Modules/CMakePlatformId.h.in
- CMAKE_CUDA_COMPILER_ID_PLATFORM_CONTENT)
- CMAKE_DETERMINE_COMPILER_ID(CUDA CUDAFLAGS CMakeCUDACompilerId.cu)
- if(CMAKE_GENERATOR MATCHES "Visual Studio")
- # Now that we have the path to nvcc, we can compute the toolkit root.
- get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${CMAKE_CUDA_COMPILER}" DIRECTORY)
- get_filename_component(CMAKE_CUDA_COMPILER_TOOLKIT_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}" DIRECTORY)
- set(CMAKE_CUDA_COMPILER_LIBRARY_ROOT "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}")
- # The compiler comes with the toolkit, so the versions are the same.
- set(CMAKE_CUDA_COMPILER_TOOLKIT_VERSION ${CMAKE_CUDA_COMPILER_VERSION})
- endif()
- include(Internal/CMakeCUDAArchitecturesAll)
- # From CMAKE_CUDA_COMPILER_TOOLKIT_VERSION and CMAKE_CUDA_COMPILER_{ID,VERSION}, get:
- # - CMAKE_CUDA_ARCHITECTURES_ALL
- # - CMAKE_CUDA_ARCHITECTURES_ALL_MAJOR
- # Match arguments with cmake_cuda_find_toolkit call.
- cmake_cuda_architectures_all(CUDA CMAKE_CUDA_COMPILER_)
- _cmake_find_compiler_sysroot(CUDA)
- endif()
- set(_CMAKE_PROCESSING_LANGUAGE "CUDA")
- include(CMakeFindBinUtils)
- include(Compiler/${CMAKE_CUDA_COMPILER_ID}-FindBinUtils OPTIONAL)
- unset(_CMAKE_PROCESSING_LANGUAGE)
- if(MSVC_CUDA_ARCHITECTURE_ID)
- set(SET_MSVC_CUDA_ARCHITECTURE_ID
- "set(MSVC_CUDA_ARCHITECTURE_ID ${MSVC_CUDA_ARCHITECTURE_ID})")
- endif()
- if(CMAKE_GENERATOR MATCHES "Visual Studio")
- set(CMAKE_CUDA_HOST_LINK_LAUNCHER "${CMAKE_LINKER}")
- set(CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES "")
- set(CMAKE_CUDA_HOST_IMPLICIT_LINK_DIRECTORIES "")
- set(CMAKE_CUDA_HOST_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")
- # We do not currently detect CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES but we
- # do need to detect CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT from the compiler by
- # looking at which cudart library exists in the implicit link libraries passed
- # to the host linker.
- if(CMAKE_CUDA_COMPILER_PRODUCED_OUTPUT MATCHES "link\\.exe [^\n]*cudart_static\\.lib")
- set(CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT "STATIC")
- elseif(CMAKE_CUDA_COMPILER_PRODUCED_OUTPUT MATCHES "link\\.exe [^\n]*cudart\\.lib")
- set(CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT "SHARED")
- else()
- set(CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT "NONE")
- endif()
- set(_SET_CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT
- "set(CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT \"${CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT}\")")
- elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "Clang")
- string(REGEX MATCHALL "-target-cpu sm_([0-9]+)" _clang_target_cpus "${CMAKE_CUDA_COMPILER_PRODUCED_OUTPUT}")
- foreach(_clang_target_cpu ${_clang_target_cpus})
- if(_clang_target_cpu MATCHES "-target-cpu sm_([0-9]+)")
- list(APPEND CMAKE_CUDA_ARCHITECTURES_DEFAULT "${CMAKE_MATCH_1}")
- endif()
- endforeach()
- # Find target directory when crosscompiling.
- if(CMAKE_CROSSCOMPILING)
- if(CMAKE_SYSTEM_PROCESSOR STREQUAL "armv7-a")
- # Support for NVPACK
- set(_CUDA_TARGET_NAME "armv7-linux-androideabi")
- elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "arm")
- set(_CUDA_TARGET_NAME "armv7-linux-gnueabihf")
- elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "aarch64")
- if(ANDROID_ARCH_NAME STREQUAL "arm64")
- set(_CUDA_TARGET_NAME "aarch64-linux-androideabi")
- else()
- set(_CUDA_TARGET_NAME "aarch64-linux")
- endif()
- elseif(CMAKE_SYSTEM_PROCESSOR STREQUAL "x86_64")
- set(_CUDA_TARGET_NAME "x86_64-linux")
- endif()
- if(EXISTS "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/targets/${_CUDA_TARGET_NAME}")
- set(_CUDA_TARGET_DIR "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}/targets/${_CUDA_TARGET_NAME}")
- endif()
- endif()
- # If not already set we can simply use the toolkit root or it's a scattered installation.
- if(NOT _CUDA_TARGET_DIR)
- set(_CUDA_TARGET_DIR "${CMAKE_CUDA_COMPILER_TOOLKIT_ROOT}")
- endif()
- # We can't use find_library() yet at this point, so try a few guesses.
- if(EXISTS "${_CUDA_TARGET_DIR}/lib64")
- set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib64")
- elseif(EXISTS "${_CUDA_TARGET_DIR}/lib/x64")
- set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib/x64")
- elseif(EXISTS "${_CUDA_TARGET_DIR}/lib")
- set(_CUDA_LIBRARY_DIR "${_CUDA_TARGET_DIR}/lib")
- else()
- message(FATAL_ERROR "Unable to find _CUDA_LIBRARY_DIR based on _CUDA_TARGET_DIR=${_CUDA_TARGET_DIR}")
- endif()
- # _CUDA_TARGET_DIR always points to the directory containing the include directory.
- # On a scattered installation /usr, on a non-scattered something like /usr/local/cuda or /usr/local/cuda-10.2/targets/aarch64-linux.
- if(EXISTS "${_CUDA_TARGET_DIR}/include/cuda_runtime.h")
- set(_CUDA_INCLUDE_DIR "${_CUDA_TARGET_DIR}/include")
- else()
- message(FATAL_ERROR "Unable to find cuda_runtime.h in \"${_CUDA_TARGET_DIR}/include\" for _CUDA_INCLUDE_DIR.")
- endif()
- # Clang does not add any CUDA SDK libraries or directories when invoking the host linker.
- # Add the CUDA toolkit library directory ourselves so that linking works.
- # The CUDA runtime libraries are handled elsewhere by CMAKE_CUDA_RUNTIME_LIBRARY.
- set(CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES "${_CUDA_INCLUDE_DIR}")
- set(CMAKE_CUDA_HOST_IMPLICIT_LINK_DIRECTORIES "${_CUDA_LIBRARY_DIR}")
- set(CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES "")
- set(CMAKE_CUDA_HOST_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES "")
- # Don't leak variables unnecessarily to user code.
- unset(_CUDA_INCLUDE_DIR)
- unset(_CUDA_LIBRARY_DIR)
- unset(_CUDA_TARGET_DIR)
- unset(_CUDA_TARGET_NAME)
- elseif(CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA")
- include(Internal/CMakeNVCCParseImplicitInfo)
- # Parse CMAKE_CUDA_COMPILER_PRODUCED_OUTPUT to get:
- # - CMAKE_CUDA_ARCHITECTURES_DEFAULT
- # - CMAKE_CUDA_HOST_IMPLICIT_LINK_DIRECTORIES
- # - CMAKE_CUDA_HOST_IMPLICIT_LINK_FRAMEWORK_DIRECTORIES
- # - CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES
- # - CMAKE_CUDA_HOST_LINK_LAUNCHER
- # - CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT
- # - CMAKE_CUDA_TOOLKIT_INCLUDE_DIRECTORIES
- # Match arguments with cmake_nvcc_filter_implicit_info call in CMakeTestCUDACompiler.
- cmake_nvcc_parse_implicit_info(CUDA CMAKE_CUDA_)
- set(_SET_CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT
- "set(CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT \"${CMAKE_CUDA_RUNTIME_LIBRARY_DEFAULT}\")")
- endif()
- include(Internal/CMakeCUDAFilterImplicitLibs)
- # Filter out implicit link libraries that should not be passed unconditionally.
- cmake_cuda_filter_implicit_libs(CMAKE_CUDA_HOST_IMPLICIT_LINK_LIBRARIES)
- if(CMAKE_CUDA_COMPILER_SYSROOT)
- string(CONCAT _SET_CMAKE_CUDA_COMPILER_SYSROOT
- "set(CMAKE_CUDA_COMPILER_SYSROOT \"${CMAKE_CUDA_COMPILER_SYSROOT}\")\n"
- "set(CMAKE_COMPILER_SYSROOT \"${CMAKE_CUDA_COMPILER_SYSROOT}\")")
- else()
- set(_SET_CMAKE_CUDA_COMPILER_SYSROOT "")
- endif()
- # If the user did not set CMAKE_CUDA_ARCHITECTURES, use the compiler's default.
- if("${CMAKE_CUDA_ARCHITECTURES}" STREQUAL "")
- cmake_policy(GET CMP0104 _CUDA_CMP0104)
- if(NOT CMAKE_CUDA_COMPILER_ID STREQUAL "NVIDIA" OR _CUDA_CMP0104 STREQUAL "NEW")
- set(CMAKE_CUDA_ARCHITECTURES "${CMAKE_CUDA_ARCHITECTURES_DEFAULT}" CACHE STRING "CUDA architectures")
- if(NOT CMAKE_CUDA_ARCHITECTURES)
- message(FATAL_ERROR "Failed to detect a default CUDA architecture.\n\nCompiler output:\n${CMAKE_CUDA_COMPILER_PRODUCED_OUTPUT}")
- endif()
- endif()
- endif()
- unset(CMAKE_CUDA_ARCHITECTURES_DEFAULT)
- # configure all variables set in this file
- configure_file(${CMAKE_ROOT}/Modules/CMakeCUDACompiler.cmake.in
- ${CMAKE_PLATFORM_INFO_DIR}/CMakeCUDACompiler.cmake
- @ONLY
- )
- set(CMAKE_CUDA_COMPILER_ENV_VAR "CUDACXX")
- set(CMAKE_CUDA_HOST_COMPILER_ENV_VAR "CUDAHOSTCXX")
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