CMakeOBJCXXInformation.cmake 6.5 KB

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  1. # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
  2. # file LICENSE.rst or https://cmake.org/licensing for details.
  3. # This file sets the basic flags for the Objective-C++ language in CMake.
  4. # It also loads the available platform file for the system-compiler
  5. # if it exists.
  6. # It also loads a system - compiler - processor (or target hardware)
  7. # specific file, which is mainly useful for crosscompiling and embedded systems.
  8. include(CMakeLanguageInformation)
  9. # some compilers use different extensions (e.g. sdcc uses .rel)
  10. # so set the extension here first so it can be overridden by the compiler specific file
  11. set(CMAKE_OBJCXX_OUTPUT_EXTENSION .o)
  12. set(_INCLUDED_FILE 0)
  13. # Load compiler-specific information.
  14. if(CMAKE_OBJCXX_COMPILER_ID)
  15. include(Compiler/${CMAKE_OBJCXX_COMPILER_ID}-OBJCXX OPTIONAL)
  16. endif()
  17. set(CMAKE_BASE_NAME)
  18. get_filename_component(CMAKE_BASE_NAME "${CMAKE_OBJCXX_COMPILER}" NAME_WE)
  19. # since the gnu compiler has several names force g++
  20. if(CMAKE_COMPILER_IS_GNUOBJCXX)
  21. set(CMAKE_BASE_NAME g++)
  22. endif()
  23. # load a hardware specific file, mostly useful for embedded compilers
  24. if(CMAKE_SYSTEM_PROCESSOR)
  25. if(CMAKE_OBJCXX_COMPILER_ID)
  26. include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_OBJCXX_COMPILER_ID}-OBJCXX-${CMAKE_SYSTEM_PROCESSOR} OPTIONAL RESULT_VARIABLE _INCLUDED_FILE)
  27. endif()
  28. if (NOT _INCLUDED_FILE)
  29. include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_BASE_NAME}-${CMAKE_SYSTEM_PROCESSOR} OPTIONAL)
  30. endif ()
  31. endif()
  32. # load the system- and compiler specific files
  33. if(CMAKE_OBJCXX_COMPILER_ID)
  34. include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_OBJCXX_COMPILER_ID}-OBJCXX OPTIONAL RESULT_VARIABLE _INCLUDED_FILE)
  35. endif()
  36. if (NOT _INCLUDED_FILE)
  37. include(Platform/${CMAKE_EFFECTIVE_SYSTEM_NAME}-${CMAKE_BASE_NAME} OPTIONAL
  38. RESULT_VARIABLE _INCLUDED_FILE)
  39. endif ()
  40. # load any compiler-wrapper specific information
  41. if (CMAKE_OBJCXX_COMPILER_WRAPPER)
  42. __cmake_include_compiler_wrapper(OBJCXX)
  43. endif ()
  44. # We specify the compiler information in the system file for some
  45. # platforms, but this language may not have been enabled when the file
  46. # was first included. Include it again to get the language info.
  47. # Remove this when all compiler info is removed from system files.
  48. if (NOT _INCLUDED_FILE)
  49. include(Platform/${CMAKE_SYSTEM_NAME} OPTIONAL)
  50. endif ()
  51. if(CMAKE_OBJCXX_SIZEOF_DATA_PTR)
  52. foreach(f IN LISTS CMAKE_OBJCXX_ABI_FILES)
  53. include(${f})
  54. endforeach()
  55. unset(CMAKE_OBJCXX_ABI_FILES)
  56. endif()
  57. # This should be included before the _INIT variables are
  58. # used to initialize the cache. Since the rule variables
  59. # have if blocks on them, users can still define them here.
  60. # But, it should still be after the platform file so changes can
  61. # be made to those values.
  62. if(CMAKE_USER_MAKE_RULES_OVERRIDE)
  63. # Save the full path of the file so try_compile can use it.
  64. include(${CMAKE_USER_MAKE_RULES_OVERRIDE} RESULT_VARIABLE _override)
  65. set(CMAKE_USER_MAKE_RULES_OVERRIDE "${_override}")
  66. endif()
  67. if(CMAKE_USER_MAKE_RULES_OVERRIDE_OBJCXX)
  68. # Save the full path of the file so try_compile can use it.
  69. include(${CMAKE_USER_MAKE_RULES_OVERRIDE_OBJCXX} RESULT_VARIABLE _override)
  70. set(CMAKE_USER_MAKE_RULES_OVERRIDE_OBJCXX "${_override}")
  71. endif()
  72. # add the flags to the cache based
  73. # on the initial values computed in the platform/*.cmake files
  74. # use _INIT variables so that this only happens the first time
  75. # and you can set these flags in the cmake cache
  76. set(CMAKE_OBJCXX_FLAGS_INIT "$ENV{OBJCXXFLAGS} ${CMAKE_OBJCXX_FLAGS_INIT}")
  77. cmake_initialize_per_config_variable(CMAKE_OBJCXX_FLAGS "Flags used by the Objective-C++ compiler")
  78. if(CMAKE_OBJCXX_STANDARD_LIBRARIES_INIT)
  79. set(CMAKE_OBJCXX_STANDARD_LIBRARIES "${CMAKE_OBJCXX_STANDARD_LIBRARIES_INIT}"
  80. CACHE STRING "Libraries linked by default with all Objective-C++ applications.")
  81. mark_as_advanced(CMAKE_OBJCXX_STANDARD_LIBRARIES)
  82. endif()
  83. if(NOT CMAKE_OBJCXX_COMPILER_LAUNCHER AND DEFINED ENV{CMAKE_OBJCXX_COMPILER_LAUNCHER})
  84. set(CMAKE_OBJCXX_COMPILER_LAUNCHER "$ENV{CMAKE_OBJCXX_COMPILER_LAUNCHER}"
  85. CACHE STRING "Compiler launcher for OBJCXX.")
  86. endif()
  87. if(NOT CMAKE_OBJCXX_LINKER_LAUNCHER AND DEFINED ENV{CMAKE_OBJCXX_LINKER_LAUNCHER})
  88. set(CMAKE_OBJCXX_LINKER_LAUNCHER "$ENV{CMAKE_OBJCXX_LINKER_LAUNCHER}"
  89. CACHE STRING "Linker launcher for OBJCXX.")
  90. endif()
  91. include(CMakeCommonLanguageInclude)
  92. _cmake_common_language_platform_flags(OBJCXX)
  93. # now define the following rules:
  94. # CMAKE_OBJCXX_CREATE_SHARED_LIBRARY
  95. # CMAKE_OBJCXX_CREATE_SHARED_MODULE
  96. # CMAKE_OBJCXX_COMPILE_OBJECT
  97. # CMAKE_OBJCXX_LINK_EXECUTABLE
  98. # variables supplied by the generator at use time
  99. # <TARGET>
  100. # <TARGET_BASE> the target without the suffix
  101. # <OBJECTS>
  102. # <OBJECT>
  103. # <LINK_LIBRARIES>
  104. # <FLAGS>
  105. # <LINK_FLAGS>
  106. # Objective-C++ compiler information
  107. # <CMAKE_OBJCXX_COMPILER>
  108. # <CMAKE_SHARED_LIBRARY_CREATE_OBJCXX_FLAGS>
  109. # <CMAKE_OBJCXX_SHARED_MODULE_CREATE_FLAGS>
  110. # <CMAKE_OBJCXX_LINK_FLAGS>
  111. # Static library tools
  112. # <CMAKE_AR>
  113. # <CMAKE_RANLIB>
  114. # create a shared Objective-C++ library
  115. if(NOT CMAKE_OBJCXX_CREATE_SHARED_LIBRARY)
  116. set(CMAKE_OBJCXX_CREATE_SHARED_LIBRARY
  117. "<CMAKE_OBJCXX_COMPILER> <CMAKE_SHARED_LIBRARY_OBJCXX_FLAGS> <LANGUAGE_COMPILE_FLAGS> <LINK_FLAGS> <CMAKE_SHARED_LIBRARY_CREATE_OBJCXX_FLAGS> <SONAME_FLAG><TARGET_SONAME> -o <TARGET> <OBJECTS> <LINK_LIBRARIES>")
  118. endif()
  119. # create an Objective-C++ shared module copy the shared library rule by default
  120. if(NOT CMAKE_OBJCXX_CREATE_SHARED_MODULE)
  121. set(CMAKE_OBJCXX_CREATE_SHARED_MODULE ${CMAKE_OBJCXX_CREATE_SHARED_LIBRARY})
  122. endif()
  123. # Create a static archive incrementally for large object file counts.
  124. # If CMAKE_OBJCXX_CREATE_STATIC_LIBRARY is set it will override these.
  125. if(NOT DEFINED CMAKE_OBJCXX_ARCHIVE_CREATE)
  126. set(CMAKE_OBJCXX_ARCHIVE_CREATE "<CMAKE_AR> qc <TARGET> <LINK_FLAGS> <OBJECTS>")
  127. endif()
  128. if(NOT DEFINED CMAKE_OBJCXX_ARCHIVE_APPEND)
  129. set(CMAKE_OBJCXX_ARCHIVE_APPEND "<CMAKE_AR> q <TARGET> <LINK_FLAGS> <OBJECTS>")
  130. endif()
  131. if(NOT DEFINED CMAKE_OBJCXX_ARCHIVE_FINISH)
  132. set(CMAKE_OBJCXX_ARCHIVE_FINISH "<CMAKE_RANLIB> <TARGET>")
  133. endif()
  134. # compile an Objective-C++ file into an object file
  135. if(NOT CMAKE_OBJCXX_COMPILE_OBJECT)
  136. set(CMAKE_OBJCXX_COMPILE_OBJECT
  137. "<CMAKE_OBJCXX_COMPILER> <DEFINES> <INCLUDES> -x objective-c++ <FLAGS> -o <OBJECT> -c <SOURCE>")
  138. endif()
  139. if(NOT CMAKE_OBJCXX_LINK_EXECUTABLE)
  140. set(CMAKE_OBJCXX_LINK_EXECUTABLE
  141. "<CMAKE_OBJCXX_COMPILER> <FLAGS> <CMAKE_OBJCXX_LINK_FLAGS> <LINK_FLAGS> <OBJECTS> -o <TARGET> <LINK_LIBRARIES>")
  142. endif()
  143. mark_as_advanced(
  144. CMAKE_VERBOSE_MAKEFILE
  145. )
  146. set(CMAKE_OBJCXX_USE_LINKER_INFORMATION TRUE)
  147. set(CMAKE_OBJCXX_INFORMATION_LOADED 1)