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- # escape=`
- # Distributed under the OSI-approved BSD 3-Clause License. See accompanying
- # file Copyright.txt or https://cmake.org/licensing for details.
- # Produce a base image with a build environment for portable CMake binaries.
- # Build using the directory containing this file as its own build context.
- ARG FROM_IMAGE_NAME=mcr.microsoft.com/dotnet/framework/sdk:4.8-windowsservercore-ltsc2019
- ARG FROM_IMAGE_DIGEST=@sha256:a94289bfd61ba89cd162f7cf84afe0e307d4d2576b44b9bd277e7b3036ccfa6b
- ARG FROM_IMAGE=$FROM_IMAGE_NAME$FROM_IMAGE_DIGEST
- FROM $FROM_IMAGE
- # Use a traditional Windows shell.
- SHELL ["cmd", "/S", "/C"]
- # Install Visual Studio Build Tools for desktop development with C++.
- ADD https://aka.ms/vs/16/release/vs_buildtools.exe C:\TEMP\vs_buildtools.exe
- RUN C:\TEMP\vs_buildtools.exe --quiet --wait --norestart --nocache `
- --installPath C:\BuildTools `
- --add Microsoft.VisualStudio.Workload.VCTools `
- --add Microsoft.VisualStudio.Component.VC.Tools.x86.x64 `
- --add Microsoft.VisualStudio.Component.VC.CLI.Support `
- --add Microsoft.VisualStudio.Component.VC.ATL `
- --add Microsoft.VisualStudio.Component.Windows10SDK.18362 `
- || IF "%ERRORLEVEL%"=="3010" EXIT 0
- RUN del C:\TEMP\vs_buildtools.exe
- # Add a toolchain environment loader for each architecture.
- COPY msvc-x86_64.bat msvc-i386.bat C:\
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