EXEHeader.dsptemplate 4.6 KB

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  1. # Microsoft Developer Studio Project File - Name="pcbuilder" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** DO NOT EDIT **
  4. # CM DSP Header file
  5. # This file is read by the build system of cm, and is used as the top part of
  6. # a microsoft project dsp header file
  7. # IF this is in a dsp file, then it is not the header, but has
  8. # already been used, so do not edit here...
  9. # variables to REPLACE
  10. #
  11. # BUILD_INCLUDES == include path
  12. # EXTRA_DEFINES == compiler defines
  13. # OUTPUT_LIBNAME == name of output library
  14. # CM_DEBUG_LIBRARIES == libraries linked in
  15. # CM_RELEASE_LIBRARIES == libraries linked in
  16. # TARGTYPE "Win32 (x86) Application" 0x0101
  17. CFG=OUTPUT_LIBNAME - Win32 Debug
  18. !MESSAGE This is not a valid makefile. To build this project using NMAKE,
  19. !MESSAGE use the Export Makefile command and run
  20. !MESSAGE
  21. !MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak".
  22. !MESSAGE
  23. !MESSAGE You can specify a configuration when running NMAKE
  24. !MESSAGE by defining the macro CFG on the command line. For example:
  25. !MESSAGE
  26. !MESSAGE NMAKE /f "OUTPUT_LIBNAME.mak" CFG="OUTPUT_LIBNAME - Win32 Debug"
  27. !MESSAGE
  28. !MESSAGE Possible choices for configuration are:
  29. !MESSAGE
  30. !MESSAGE "OUTPUT_LIBNAME - Win32 Release" (based on "Win32 (x86) Application")
  31. !MESSAGE "OUTPUT_LIBNAME - Win32 Debug" (based on "Win32 (x86) Application")
  32. !MESSAGE
  33. # Begin Project
  34. # PROP AllowPerConfigDependencies 0
  35. # PROP Scc_ProjName ""
  36. # PROP Scc_LocalPath ""
  37. CPP=cl.exe
  38. MTL=midl.exe
  39. RSC=rc.exe
  40. !IF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Release"
  41. # PROP BASE Use_MFC 0
  42. # PROP BASE Use_Debug_Libraries 0
  43. # PROP BASE Output_Dir "Release"
  44. # PROP BASE Intermediate_Dir "Release"
  45. # PROP BASE Target_Dir ""
  46. # PROP Use_MFC 0
  47. # PROP Use_Debug_Libraries 0
  48. # PROP Output_Dir "Release"
  49. # PROP Intermediate_Dir "Release"
  50. # PROP Target_Dir ""
  51. # ADD BASE CPP /nologo /W3 /GR /GX /Zm1000 /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
  52. # ADD CPP /nologo /MD /W3 /GR /GX /Zm1000 /O2 /D "WIN32" BUILD_INCLUDES EXTRA_DEFINES /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
  53. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  54. # ADD RSC /l 0x409 /d "NDEBUG"
  55. BSC32=bscmake.exe
  56. # ADD BASE BSC32 /nologo
  57. # ADD BSC32 /nologo
  58. LINK32=link.exe
  59. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
  60. # ADD LINK32 CM_RELEASE_LIBRARIES kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
  61. !ELSEIF "$(CFG)" == "OUTPUT_LIBNAME - Win32 Debug"
  62. # PROP BASE Use_MFC 0
  63. # PROP BASE Use_Debug_Libraries 1
  64. # PROP BASE Output_Dir "Debug"
  65. # PROP BASE Intermediate_Dir "Debug"
  66. # PROP BASE Target_Dir ""
  67. # PROP Use_MFC 0
  68. # PROP Use_Debug_Libraries 1
  69. # PROP Output_Dir "Debug"
  70. # PROP Intermediate_Dir "Debug"
  71. # PROP Target_Dir ""
  72. # ADD BASE CPP /W3 /GR /Zm1000 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
  73. # ADD CPP /nologo /W3 /MDd /GR /Gm /GX /Zm1000 /ZI /Od /D "WIN32" BUILD_INCLUDES EXTRA_DEFINES /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
  74. # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  75. # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
  76. # ADD BASE RSC /l 0x409 /d "_DEBUG"
  77. # ADD RSC /l 0x409 /d "_DEBUG"
  78. BSC32=bscmake.exe
  79. # ADD BASE BSC32 /nologo
  80. # ADD BSC32 /nologo
  81. LINK32=link.exe
  82. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
  83. # ADD LINK32 CM_DEBUG_LIBRARIES kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
  84. !ENDIF
  85. # Begin Target
  86. # Name "OUTPUT_LIBNAME - Win32 Release"
  87. # Name "OUTPUT_LIBNAME - Win32 Debug"