cmGlobalVisualStudio10Generator.cxx 16 KB

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  1. /*============================================================================
  2. CMake - Cross Platform Makefile Generator
  3. Copyright 2000-2009 Kitware, Inc., Insight Software Consortium
  4. Distributed under the OSI-approved BSD License (the "License");
  5. see accompanying file Copyright.txt for details.
  6. This software is distributed WITHOUT ANY WARRANTY; without even the
  7. implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
  8. See the License for more information.
  9. ============================================================================*/
  10. #include "windows.h" // this must be first to define GetCurrentDirectory
  11. #include "cmGlobalVisualStudio10Generator.h"
  12. #include "cmLocalVisualStudio10Generator.h"
  13. #include "cmMakefile.h"
  14. #include "cmSourceFile.h"
  15. #include "cmVisualStudioSlnData.h"
  16. #include "cmVisualStudioSlnParser.h"
  17. #include "cmake.h"
  18. static const char vs10generatorName[] = "Visual Studio 10 2010";
  19. // Map generator name without year to name with year.
  20. static const char* cmVS10GenName(const char* name, std::string& genName)
  21. {
  22. if(strncmp(name, vs10generatorName, sizeof(vs10generatorName)-6) != 0)
  23. {
  24. return 0;
  25. }
  26. const char* p = name + sizeof(vs10generatorName) - 6;
  27. if(cmHasLiteralPrefix(p, " 2010"))
  28. {
  29. p += 5;
  30. }
  31. genName = std::string(vs10generatorName) + p;
  32. return p;
  33. }
  34. class cmGlobalVisualStudio10Generator::Factory
  35. : public cmGlobalGeneratorFactory
  36. {
  37. public:
  38. virtual cmGlobalGenerator* CreateGlobalGenerator(const char* name) const
  39. {
  40. std::string genName;
  41. const char* p = cmVS10GenName(name, genName);
  42. if(!p)
  43. { return 0; }
  44. name = genName.c_str();
  45. if(strcmp(p, "") == 0)
  46. {
  47. return new cmGlobalVisualStudio10Generator(
  48. name, NULL, NULL);
  49. }
  50. if(strcmp(p, " Win64") == 0)
  51. {
  52. return new cmGlobalVisualStudio10Generator(
  53. name, "x64", "CMAKE_FORCE_WIN64");
  54. }
  55. if(strcmp(p, " IA64") == 0)
  56. {
  57. return new cmGlobalVisualStudio10Generator(
  58. name, "Itanium", "CMAKE_FORCE_IA64");
  59. }
  60. return 0;
  61. }
  62. virtual void GetDocumentation(cmDocumentationEntry& entry) const
  63. {
  64. entry.Name = vs10generatorName;
  65. entry.Brief = "Generates Visual Studio 10 (VS 2010) project files.";
  66. }
  67. virtual void GetGenerators(std::vector<std::string>& names) const
  68. {
  69. names.push_back(vs10generatorName);
  70. names.push_back(vs10generatorName + std::string(" IA64"));
  71. names.push_back(vs10generatorName + std::string(" Win64"));
  72. }
  73. };
  74. //----------------------------------------------------------------------------
  75. cmGlobalGeneratorFactory* cmGlobalVisualStudio10Generator::NewFactory()
  76. {
  77. return new Factory;
  78. }
  79. //----------------------------------------------------------------------------
  80. cmGlobalVisualStudio10Generator::cmGlobalVisualStudio10Generator(
  81. const char* name, const char* platformName,
  82. const char* additionalPlatformDefinition)
  83. : cmGlobalVisualStudio8Generator(name, platformName,
  84. additionalPlatformDefinition)
  85. {
  86. std::string vc10Express;
  87. this->ExpressEdition = cmSystemTools::ReadRegistryValue(
  88. "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\VCExpress\\10.0\\Setup\\VC;"
  89. "ProductDir", vc10Express, cmSystemTools::KeyWOW64_32);
  90. this->MasmEnabled = false;
  91. this->MSBuildCommandInitialized = false;
  92. }
  93. //----------------------------------------------------------------------------
  94. bool
  95. cmGlobalVisualStudio10Generator::MatchesGeneratorName(const char* name) const
  96. {
  97. std::string genName;
  98. if(cmVS10GenName(name, genName))
  99. {
  100. return genName == this->GetName();
  101. }
  102. return false;
  103. }
  104. //----------------------------------------------------------------------------
  105. bool
  106. cmGlobalVisualStudio10Generator::SetGeneratorToolset(std::string const& ts)
  107. {
  108. this->PlatformToolset = ts;
  109. return true;
  110. }
  111. //----------------------------------------------------------------------------
  112. void cmGlobalVisualStudio10Generator::AddPlatformDefinitions(cmMakefile* mf)
  113. {
  114. cmGlobalVisualStudio8Generator::AddPlatformDefinitions(mf);
  115. if(!this->PlatformToolset.empty())
  116. {
  117. mf->AddDefinition("CMAKE_VS_PLATFORM_TOOLSET",
  118. this->PlatformToolset.c_str());
  119. }
  120. }
  121. //----------------------------------------------------------------------------
  122. void cmGlobalVisualStudio10Generator::WriteSLNHeader(std::ostream& fout)
  123. {
  124. fout << "Microsoft Visual Studio Solution File, Format Version 11.00\n";
  125. if (this->ExpressEdition)
  126. {
  127. fout << "# Visual C++ Express 2010\n";
  128. }
  129. else
  130. {
  131. fout << "# Visual Studio 2010\n";
  132. }
  133. }
  134. ///! Create a local generator appropriate to this Global Generator
  135. cmLocalGenerator *cmGlobalVisualStudio10Generator::CreateLocalGenerator()
  136. {
  137. cmLocalVisualStudio10Generator* lg =
  138. new cmLocalVisualStudio10Generator(cmLocalVisualStudioGenerator::VS10);
  139. lg->SetPlatformName(this->GetPlatformName());
  140. lg->SetGlobalGenerator(this);
  141. return lg;
  142. }
  143. //----------------------------------------------------------------------------
  144. void cmGlobalVisualStudio10Generator::Generate()
  145. {
  146. this->LongestSource = LongestSourcePath();
  147. this->cmGlobalVisualStudio8Generator::Generate();
  148. if(this->LongestSource.Length > 0)
  149. {
  150. cmMakefile* mf = this->LongestSource.Target->GetMakefile();
  151. cmOStringStream e;
  152. e <<
  153. "The binary and/or source directory paths may be too long to generate "
  154. "Visual Studio 10 files for this project. "
  155. "Consider choosing shorter directory names to build this project with "
  156. "Visual Studio 10. "
  157. "A more detailed explanation follows."
  158. "\n"
  159. "There is a bug in the VS 10 IDE that renders property dialog fields "
  160. "blank for files referenced by full path in the project file. "
  161. "However, CMake must reference at least one file by full path:\n"
  162. " " << this->LongestSource.SourceFile->GetFullPath() << "\n"
  163. "This is because some Visual Studio tools would append the relative "
  164. "path to the end of the referencing directory path, as in:\n"
  165. " " << mf->GetCurrentOutputDirectory() << "/"
  166. << this->LongestSource.SourceRel << "\n"
  167. "and then incorrectly complain that the file does not exist because "
  168. "the path length is too long for some internal buffer or API. "
  169. "To avoid this problem CMake must use a full path for this file "
  170. "which then triggers the VS 10 property dialog bug.";
  171. mf->IssueMessage(cmake::WARNING, e.str().c_str());
  172. }
  173. }
  174. //----------------------------------------------------------------------------
  175. void cmGlobalVisualStudio10Generator
  176. ::EnableLanguage(std::vector<std::string>const & lang,
  177. cmMakefile *mf, bool optional)
  178. {
  179. if(this->PlatformName == "Itanium" || this->PlatformName == "x64")
  180. {
  181. if(this->IsExpressEdition() && !this->Find64BitTools(mf))
  182. {
  183. return;
  184. }
  185. }
  186. for(std::vector<std::string>::const_iterator it = lang.begin();
  187. it != lang.end(); ++it)
  188. {
  189. if(*it == "ASM_MASM")
  190. {
  191. this->MasmEnabled = true;
  192. }
  193. }
  194. cmGlobalVisualStudio8Generator::EnableLanguage(lang, mf, optional);
  195. }
  196. //----------------------------------------------------------------------------
  197. const char* cmGlobalVisualStudio10Generator::GetPlatformToolset()
  198. {
  199. if(!this->PlatformToolset.empty())
  200. {
  201. return this->PlatformToolset.c_str();
  202. }
  203. return 0;
  204. }
  205. //----------------------------------------------------------------------------
  206. std::string cmGlobalVisualStudio10Generator::GetUserMacrosDirectory()
  207. {
  208. std::string base;
  209. std::string path;
  210. // base begins with the VisualStudioProjectsLocation reg value...
  211. if (cmSystemTools::ReadRegistryValue(
  212. "HKEY_CURRENT_USER\\Software\\Microsoft\\VisualStudio\\10.0;"
  213. "VisualStudioProjectsLocation",
  214. base))
  215. {
  216. cmSystemTools::ConvertToUnixSlashes(base);
  217. // 9.0 macros folder:
  218. path = base + "/VSMacros80";
  219. // *NOT* a typo; right now in Visual Studio 2008 beta the macros
  220. // folder is VSMacros80... They may change it to 90 before final
  221. // release of 2008 or they may not... we'll have to keep our eyes
  222. // on it
  223. }
  224. // path is (correctly) still empty if we did not read the base value from
  225. // the Registry value
  226. return path;
  227. }
  228. //----------------------------------------------------------------------------
  229. std::string cmGlobalVisualStudio10Generator::GetUserMacrosRegKeyBase()
  230. {
  231. return "Software\\Microsoft\\VisualStudio\\10.0\\vsmacros";
  232. }
  233. //----------------------------------------------------------------------------
  234. void cmGlobalVisualStudio10Generator::FindMakeProgram(cmMakefile* mf)
  235. {
  236. this->cmGlobalVisualStudio8Generator::FindMakeProgram(mf);
  237. mf->AddDefinition("CMAKE_VS_MSBUILD_COMMAND",
  238. this->GetMSBuildCommand().c_str());
  239. }
  240. //----------------------------------------------------------------------------
  241. std::string const& cmGlobalVisualStudio10Generator::GetMSBuildCommand()
  242. {
  243. if(!this->MSBuildCommandInitialized)
  244. {
  245. this->MSBuildCommandInitialized = true;
  246. this->MSBuildCommand = this->FindMSBuildCommand();
  247. }
  248. return this->MSBuildCommand;
  249. }
  250. //----------------------------------------------------------------------------
  251. std::string cmGlobalVisualStudio10Generator::FindMSBuildCommand()
  252. {
  253. std::string msbuild;
  254. std::string mskey =
  255. "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\";
  256. mskey += this->GetToolsVersion();
  257. mskey += ";MSBuildToolsPath";
  258. if(cmSystemTools::ReadRegistryValue(mskey.c_str(), msbuild,
  259. cmSystemTools::KeyWOW64_32))
  260. {
  261. cmSystemTools::ConvertToUnixSlashes(msbuild);
  262. msbuild += "/";
  263. }
  264. msbuild += "MSBuild.exe";
  265. return msbuild;
  266. }
  267. //----------------------------------------------------------------------------
  268. std::string cmGlobalVisualStudio10Generator::FindDevEnvCommand()
  269. {
  270. if(this->ExpressEdition)
  271. {
  272. // Visual Studio Express >= 10 do not have "devenv.com" or
  273. // "VCExpress.exe" that we can use to build reliably.
  274. // Tell the caller it needs to use MSBuild instead.
  275. return "";
  276. }
  277. // Skip over the cmGlobalVisualStudio8Generator implementation because
  278. // we expect a real devenv and do not want to look for VCExpress.
  279. return this->cmGlobalVisualStudio71Generator::FindDevEnvCommand();
  280. }
  281. //----------------------------------------------------------------------------
  282. void cmGlobalVisualStudio10Generator::GenerateBuildCommand(
  283. std::vector<std::string>& makeCommand,
  284. const char* makeProgram,
  285. const char* projectName,
  286. const char* projectDir,
  287. const std::string& targetName,
  288. const char* config,
  289. bool fast,
  290. std::vector<std::string> const& makeOptions)
  291. {
  292. // Select the caller- or user-preferred make program, else MSBuild.
  293. std::string makeProgramSelected =
  294. this->SelectMakeProgram(makeProgram, this->GetMSBuildCommand());
  295. // Check if the caller explicitly requested a devenv tool.
  296. std::string makeProgramLower = makeProgramSelected;
  297. cmSystemTools::LowerCase(makeProgramLower);
  298. bool useDevEnv =
  299. (makeProgramLower.find("devenv") != std::string::npos ||
  300. makeProgramLower.find("vcexpress") != std::string::npos);
  301. // MSBuild is preferred (and required for VS Express), but if the .sln has
  302. // an Intel Fortran .vfproj then we have to use devenv. Parse it to find out.
  303. cmSlnData slnData;
  304. {
  305. std::string slnFile;
  306. if(projectDir && *projectDir)
  307. {
  308. slnFile = projectDir;
  309. slnFile += "/";
  310. }
  311. slnFile += projectName;
  312. slnFile += ".sln";
  313. cmVisualStudioSlnParser parser;
  314. if(parser.ParseFile(slnFile, slnData,
  315. cmVisualStudioSlnParser::DataGroupProjects))
  316. {
  317. std::vector<cmSlnProjectEntry> slnProjects = slnData.GetProjects();
  318. for(std::vector<cmSlnProjectEntry>::iterator i = slnProjects.begin();
  319. !useDevEnv && i != slnProjects.end(); ++i)
  320. {
  321. std::string proj = i->GetRelativePath();
  322. if(proj.size() > 7 &&
  323. proj.substr(proj.size()-7) == ".vfproj")
  324. {
  325. useDevEnv = true;
  326. }
  327. }
  328. }
  329. }
  330. if(useDevEnv)
  331. {
  332. // Use devenv to build solutions containing Intel Fortran projects.
  333. cmGlobalVisualStudio7Generator::GenerateBuildCommand(
  334. makeCommand, makeProgram, projectName, projectDir,
  335. targetName, config, fast, makeOptions);
  336. return;
  337. }
  338. makeCommand.push_back(makeProgramSelected);
  339. std::string realTarget = targetName;
  340. // msbuild.exe CxxOnly.sln /t:Build /p:Configuration=Debug /target:ALL_BUILD
  341. if(realTarget.empty())
  342. {
  343. realTarget = "ALL_BUILD";
  344. }
  345. if ( realTarget == "clean" )
  346. {
  347. makeCommand.push_back(std::string(projectName)+".sln");
  348. makeCommand.push_back("/t:Clean");
  349. }
  350. else
  351. {
  352. std::string targetProject(realTarget);
  353. targetProject += ".vcxproj";
  354. if (targetProject.find('/') == std::string::npos)
  355. {
  356. // it might be in a subdir
  357. if (cmSlnProjectEntry const* proj =
  358. slnData.GetProjectByName(realTarget))
  359. {
  360. targetProject = proj->GetRelativePath();
  361. cmSystemTools::ConvertToUnixSlashes(targetProject);
  362. }
  363. }
  364. makeCommand.push_back(targetProject);
  365. }
  366. std::string configArg = "/p:Configuration=";
  367. if(config && strlen(config))
  368. {
  369. configArg += config;
  370. }
  371. else
  372. {
  373. configArg += "Debug";
  374. }
  375. makeCommand.push_back(configArg);
  376. makeCommand.push_back(std::string("/p:VisualStudioVersion=")+
  377. this->GetIDEVersion());
  378. makeCommand.insert(makeCommand.end(),
  379. makeOptions.begin(), makeOptions.end());
  380. }
  381. //----------------------------------------------------------------------------
  382. bool cmGlobalVisualStudio10Generator::Find64BitTools(cmMakefile* mf)
  383. {
  384. if(!this->PlatformToolset.empty())
  385. {
  386. return true;
  387. }
  388. // This edition does not come with 64-bit tools. Look for them.
  389. //
  390. // TODO: Detect available tools? x64\v100 exists but does not work?
  391. // KHLM\\SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\4.0;VCTargetsPath
  392. // c:/Program Files (x86)/MSBuild/Microsoft.Cpp/v4.0/Platforms/
  393. // {Itanium,Win32,x64}/PlatformToolsets/{v100,v90,Windows7.1SDK}
  394. std::string winSDK_7_1;
  395. if(cmSystemTools::ReadRegistryValue(
  396. "HKEY_LOCAL_MACHINE\\SOFTWARE\\Microsoft\\Microsoft SDKs\\"
  397. "Windows\\v7.1;InstallationFolder", winSDK_7_1))
  398. {
  399. cmOStringStream m;
  400. m << "Found Windows SDK v7.1: " << winSDK_7_1;
  401. mf->DisplayStatus(m.str().c_str(), -1);
  402. this->PlatformToolset = "Windows7.1SDK";
  403. return true;
  404. }
  405. else
  406. {
  407. cmOStringStream e;
  408. e << "Cannot enable 64-bit tools with Visual Studio 2010 Express.\n"
  409. << "Install the Microsoft Windows SDK v7.1 to get 64-bit tools:\n"
  410. << " http://msdn.microsoft.com/en-us/windows/bb980924.aspx";
  411. mf->IssueMessage(cmake::FATAL_ERROR, e.str().c_str());
  412. cmSystemTools::SetFatalErrorOccured();
  413. return false;
  414. }
  415. }
  416. //----------------------------------------------------------------------------
  417. std::string
  418. cmGlobalVisualStudio10Generator
  419. ::GenerateRuleFile(std::string const& output) const
  420. {
  421. // The VS 10 generator needs to create the .rule files on disk.
  422. // Hide them away under the CMakeFiles directory.
  423. std::string ruleDir = this->GetCMakeInstance()->GetHomeOutputDirectory();
  424. ruleDir += cmake::GetCMakeFilesDirectory();
  425. ruleDir += "/";
  426. ruleDir += cmSystemTools::ComputeStringMD5(
  427. cmSystemTools::GetFilenamePath(output).c_str());
  428. std::string ruleFile = ruleDir + "/";
  429. ruleFile += cmSystemTools::GetFilenameName(output);
  430. ruleFile += ".rule";
  431. return ruleFile;
  432. }
  433. //----------------------------------------------------------------------------
  434. void cmGlobalVisualStudio10Generator::PathTooLong(
  435. cmTarget* target, cmSourceFile* sf, std::string const& sfRel)
  436. {
  437. size_t len = (strlen(target->GetMakefile()->GetCurrentOutputDirectory()) +
  438. 1 + sfRel.length());
  439. if(len > this->LongestSource.Length)
  440. {
  441. this->LongestSource.Length = len;
  442. this->LongestSource.Target = target;
  443. this->LongestSource.SourceFile = sf;
  444. this->LongestSource.SourceRel = sfRel;
  445. }
  446. }
  447. //----------------------------------------------------------------------------
  448. bool cmGlobalVisualStudio10Generator::UseFolderProperty()
  449. {
  450. return IsExpressEdition() ? false : cmGlobalGenerator::UseFolderProperty();
  451. }