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| /*=========================================================================  Program:   CMake - Cross-Platform Makefile Generator  Module:    $RCSfile$  Language:  C++  Date:      $Date$  Version:   $Revision$  Copyright (c) 2002 Kitware, Inc., Insight Consortium.  All rights reserved.  See Copyright.txt or http://www.cmake.org/HTML/Copyright.html for details.     This software is distributed WITHOUT ANY WARRANTY; without even     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR     PURPOSE.  See the above copyright notices for more information.=========================================================================*/#include "cmLocalUnixMakefileGenerator3.h"#include "cmDepends.h"#include "cmGeneratedFileStream.h"#include "cmGlobalGenerator.h"#include "cmMakefile.h"#include "cmSourceFile.h"#include "cmake.h"// Include dependency scanners for supported languages.  Only the// C/C++ scanner is needed for bootstrapping CMake.#include "cmDependsC.h"#ifdef CMAKE_BUILD_WITH_CMAKE# include "cmDependsFortran.h"# include "cmDependsJava.h"#endif#include <memory> // auto_ptr#include <queue>// TODO: Add "help" target.// TODO: Identify remaining relative path violations.// TODO: Need test for separate executable/library output path.//----------------------------------------------------------------------------cmLocalUnixMakefileGenerator3::cmLocalUnixMakefileGenerator3(){  m_WindowsShell = false;  m_IncludeDirective = "include";  m_MakefileVariableSize = 0;  m_IgnoreLibPrefix = false;  m_PassMakeflags = false;  m_EchoNeedsQuote = true;}//----------------------------------------------------------------------------cmLocalUnixMakefileGenerator3::~cmLocalUnixMakefileGenerator3(){}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::Configure(){  this->ComputeHomeRelativeOutputPath();  this->cmLocalGenerator::Configure();}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::Generate(){  // Setup our configuration variables for this directory.  this->ConfigureOutputPaths();  // Generate the rule files for each target.  cmTargets& targets = m_Makefile->GetTargets();  std::string empty;  for(cmTargets::iterator t = targets.begin(); t != targets.end(); ++t)    {    if((t->second.GetType() == cmTarget::EXECUTABLE) ||       (t->second.GetType() == cmTarget::STATIC_LIBRARY) ||       (t->second.GetType() == cmTarget::SHARED_LIBRARY) ||       (t->second.GetType() == cmTarget::MODULE_LIBRARY))      {      t->second.TraceVSDependencies(empty, m_Makefile);      this->WriteTargetRuleFiles(t->second);      }    else if(t->second.GetType() == cmTarget::UTILITY)      {      t->second.TraceVSDependencies(empty, m_Makefile);      this->WriteUtilityRuleFiles(t->second);      }    }  // write the local Makefile  this->WriteLocalMakefile();    // Write the cmake file with information for this directory.  this->WriteDirectoryInformationFile();}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::ConfigureOutputPaths(){  // Format the library and executable output paths.  if(const char* libOut = m_Makefile->GetDefinition("LIBRARY_OUTPUT_PATH"))    {    m_LibraryOutputPath = libOut;    this->FormatOutputPath(m_LibraryOutputPath, "LIBRARY");    }  if(const char* exeOut = m_Makefile->GetDefinition("EXECUTABLE_OUTPUT_PATH"))    {    m_ExecutableOutputPath = exeOut;    this->FormatOutputPath(m_ExecutableOutputPath, "EXECUTABLE");    }}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::FormatOutputPath(std::string& path,                                                     const char* name){  if(!path.empty())    {    // Convert the output path to a full path in case it is    // specified as a relative path.  Treat a relative path as    // relative to the current output directory for this makefile.    path =      cmSystemTools::CollapseFullPath(path.c_str(),                                      m_Makefile->GetStartOutputDirectory());    // Add a trailing slash for easy appending later.    if(path.empty() || path[path.size()-1] != '/')      {      path += "/";      }    // Make sure the output path exists on disk.    if(!cmSystemTools::MakeDirectory(path.c_str()))      {      cmSystemTools::Error("Error failed to create ",                           name, "_OUTPUT_PATH directory:", path.c_str());      }    // Add this as a link directory automatically.    m_Makefile->AddLinkDirectory(path.c_str());    }}void cmLocalUnixMakefileGenerator3::WriteCustomCommands(const cmTarget &target,std::ostream& ruleFileStream,                      std::vector<std::string>& cleanFiles){  std::string tgtDir = m_Makefile->GetStartOutputDirectory();  tgtDir += "/";  tgtDir += this->GetTargetDirectory(target);  // add custom commands to the clean rules?  const char* clean_no_custom = m_Makefile->GetProperty("CLEAN_NO_CUSTOM");  bool clean = cmSystemTools::IsOff(clean_no_custom);    // Generate the rule files for each custom command.  // get the classes from the source lists then add them to the groups  const std::vector<cmSourceFile*> &classes = target.GetSourceFiles();  std::string objTarget;  for(std::vector<cmSourceFile*>::const_iterator i = classes.begin();       i != classes.end(); i++)    {    if(const cmCustomCommand* cc = (*i)->GetCustomCommand())      {      objTarget = this->GenerateCustomRuleFile(*cc,tgtDir.c_str());      if (clean)        {        cleanFiles.push_back          (this->Convert(cc->GetOutput(),HOME_OUTPUT,SHELL));        }      ruleFileStream        << m_IncludeDirective << " "        << this->ConvertToOutputForExisting(objTarget.c_str()).c_str()        << "\n";      }    }}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteDirectoryInformationFile(){  std::string infoFileName = m_Makefile->GetStartOutputDirectory();  infoFileName += "/CMakeDirectoryInformation.cmake";  // Open the output file.  cmGeneratedFileStream infoFileStream(infoFileName.c_str());  if(!infoFileStream)    {    return;    }  // Write the do not edit header.  this->WriteDisclaimer(infoFileStream);  // Tell the dependency scanner to use unix paths if necessary.  if(cmSystemTools::GetForceUnixPaths())    {    infoFileStream      << "# Force unix paths in dependencies.\n"      << "SET(CMAKE_FORCE_UNIX_PATHS 1)\n"      << "\n";    }  // Store the include search path for this directory.  infoFileStream    << "# The C and CXX include file search paths:\n";  infoFileStream    << "SET(CMAKE_C_INCLUDE_PATH\n";  std::vector<std::string> includeDirs;  this->GetIncludeDirectories(includeDirs);  for(std::vector<std::string>::iterator i = includeDirs.begin();      i != includeDirs.end(); ++i)    {    infoFileStream      << "  \"" << this->Convert(i->c_str(),HOME_OUTPUT).c_str() << "\"\n";    }  infoFileStream    << "  )\n";  infoFileStream    << "SET(CMAKE_CXX_INCLUDE_PATH ${CMAKE_C_INCLUDE_PATH})\n";  // Store the include regular expressions for this directory.  infoFileStream    << "\n"    << "# The C and CXX include file regular expressions for this directory.\n";  infoFileStream    << "SET(CMAKE_C_INCLUDE_REGEX_SCAN ";  this->WriteCMakeArgument(infoFileStream,                           m_Makefile->GetIncludeRegularExpression());  infoFileStream    << ")\n";  infoFileStream    << "SET(CMAKE_C_INCLUDE_REGEX_COMPLAIN ";  this->WriteCMakeArgument(infoFileStream,                           m_Makefile->GetComplainRegularExpression());  infoFileStream    << ")\n";  infoFileStream    << "SET(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})\n";  infoFileStream    << "SET(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN ${CMAKE_C_INCLUDE_REGEX_COMPLAIN})\n";}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::ConvertToFullPath(const std::string& localPath){  std::string dir = m_Makefile->GetStartOutputDirectory();  dir += "/";  dir += localPath;  return dir;}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteDisclaimer(std::ostream& os){  os    << "# CMAKE generated file: DO NOT EDIT!\n"    << "# Generated by \"" << m_GlobalGenerator->GetName() << "\""    << " Generator, CMake Version "    << cmMakefile::GetMajorVersion() << "."    << cmMakefile::GetMinorVersion() << "\n\n";}void cmLocalUnixMakefileGenerator3::ComputeHomeRelativeOutputPath(){  // Include the rule file for each object.  m_HomeRelativeOutputPath =     cmSystemTools::RelativePath(m_Makefile->GetHomeOutputDirectory(),                                m_Makefile->GetStartOutputDirectory());  if (m_HomeRelativeOutputPath.size())    {    m_HomeRelativeOutputPath += "/";    }}const std::string &cmLocalUnixMakefileGenerator3::GetHomeRelativeOutputPath(){  return m_HomeRelativeOutputPath;}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteTargetRuleFiles(const cmTarget& target){  // Create a directory for this target.  std::string dir = this->GetTargetDirectory(target);  cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str());  // First generate the object rule files.  Save a list of all object  // files for this target.  std::vector<std::string> objects;  std::vector<std::string> external_objects;  const std::vector<cmSourceFile*>& sources = target.GetSourceFiles();  for(std::vector<cmSourceFile*>::const_iterator source = sources.begin();      source != sources.end(); ++source)    {    if(!(*source)->GetPropertyAsBool("HEADER_FILE_ONLY") &&       !(*source)->GetCustomCommand())      {      if(!m_GlobalGenerator->IgnoreFile((*source)->GetSourceExtension().c_str()))        {        // Generate this object file's rule file.        this->WriteObjectRuleFiles(target, *(*source), objects);        }      else if((*source)->GetPropertyAsBool("EXTERNAL_OBJECT"))        {        // This is an external object file.  Just add it.        external_objects.push_back((*source)->GetFullPath());        }      }    }  // Generate the build-time dependencies file for this target.  std::string depBase = dir;  depBase += "/";  depBase += target.GetName();  // Construct the rule file name.  std::string ruleFileName = dir;  ruleFileName += "/build.make";  // Open the rule file.  This should be copy-if-different because the  // rules may depend on this file itself.  std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);  cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());  ruleFileStream.SetCopyIfDifferent(true);  if(!ruleFileStream)    {    return;    }  this->WriteDisclaimer(ruleFileStream);  this->WriteMakeVariables(ruleFileStream);    // write the custom commands for this target  std::vector<std::string> cleanFiles;  // Look for files registered for cleaning in this directory.  if(const char* additional_clean_files =     m_Makefile->GetProperty("ADDITIONAL_MAKE_CLEAN_FILES"))    {    cmSystemTools::ExpandListArgument(additional_clean_files, cleanFiles);    }    this->WriteCustomCommands(target,ruleFileStream,cleanFiles);  // Include the rule file for each object.  std::string relPath = this->GetHomeRelativeOutputPath();  std::string objTarget;  if(!objects.empty())    {    ruleFileStream      << "# Include make rules for object files.\n";    for(std::vector<std::string>::const_iterator obj = objects.begin();        obj != objects.end(); ++obj)      {      objTarget = relPath;      objTarget += *obj;      objTarget += ".build.make";      ruleFileStream        << m_IncludeDirective << " "        << this->ConvertToOutputForExisting(objTarget.c_str()).c_str()        << "\n";      }    ruleFileStream      << "\n";    }  // Write the rule for this target type.  switch(target.GetType())    {    case cmTarget::STATIC_LIBRARY:      this->WriteStaticLibraryRule(ruleFileStream, ruleFileName.c_str(),                                   target, objects, external_objects,                                   cleanFiles);      break;    case cmTarget::SHARED_LIBRARY:      this->WriteSharedLibraryRule(ruleFileStream, ruleFileName.c_str(),                                   target, objects, external_objects,                                    cleanFiles);      break;    case cmTarget::MODULE_LIBRARY:      this->WriteModuleLibraryRule(ruleFileStream, ruleFileName.c_str(),                                   target, objects, external_objects,                                    cleanFiles);      break;    case cmTarget::EXECUTABLE:      this->WriteExecutableRule(ruleFileStream, ruleFileName.c_str(),                                target, objects, external_objects,                                cleanFiles);      break;    default:      break;    }  // Write the requires target.  this->WriteTargetRequiresRule(ruleFileStream, target, objects);  // Write clean target  this->WriteTargetCleanRule(ruleFileStream, target, cleanFiles);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteObjectDependRules(std::ostream& ruleFileStream,                         std::string &obj,                         const char * lang,                         const cmSourceFile& source,                         std::vector<std::string>& depends,                         std::string& depMakeFile){  // Generate the build-time dependencies file for this object file.  std::string depMarkFile;  if(!this->GenerateDependsMakeFile(lang, obj.c_str(),                                    depMakeFile, depMarkFile))    {    cmSystemTools::Error("No dependency checker available for language \"",                         lang, "\".");    return;    }  // Create the list of dependencies known at cmake time.  These are  // shared between the object file and dependency scanning rule.  depends.push_back(source.GetFullPath());  if(const char* objectDeps = source.GetProperty("OBJECT_DEPENDS"))    {    std::vector<std::string> deps;    cmSystemTools::ExpandListArgument(objectDeps, deps);    for(std::vector<std::string>::iterator i = deps.begin();        i != deps.end(); ++i)      {      depends.push_back(i->c_str());      }    }    // Write the dependency generation rule.  std::string relativeObj = this->GetHomeRelativeOutputPath();  relativeObj += obj;  std::vector<std::string> commands;  std::string depEcho = "Scanning ";  depEcho += lang;  depEcho += " dependencies of ";  depEcho += this->Convert(relativeObj.c_str(),NONE,SHELL);  this->AppendEcho(commands, depEcho.c_str());    // Add a command to call CMake to scan dependencies.  CMake will  // touch the corresponding depends file after scanning dependencies.  cmOStringStream depCmd;  // TODO: Account for source file properties and directory-level  // definitions when scanning for dependencies.  depCmd << "$(CMAKE_COMMAND) -E cmake_depends "          << " \""         << m_GlobalGenerator->GetName() << "\" "         << this->Convert(m_Makefile->GetHomeOutputDirectory(),FULL,SHELL)         << " "         << this->Convert(m_Makefile->GetStartOutputDirectory(),FULL,SHELL)         << " "         << lang << " "         << relativeObj.c_str() << " "         << this->Convert(source.GetFullPath().c_str(),HOME_OUTPUT,SHELL);  commands.push_back(depCmd.str());    // compute the target  std::string relPath = this->GetHomeRelativeOutputPath();  relPath += depMarkFile;  // Write the rule.  this->WriteMakeRule(ruleFileStream, 0,                      relPath.c_str(), depends, commands);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteObjectBuildFile(std::string &obj,                       const char *lang,                        const cmTarget& target,                        const cmSourceFile& source,                       std::vector<std::string>& depends,                       std::string &depMakeFile){  // Open the rule file for writing.  This should be copy-if-different  // because the rules may depend on this file itself.  std::string ruleFileName = obj;  ruleFileName += ".build.make";  std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);  cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());  ruleFileStream.SetCopyIfDifferent(true);  if(!ruleFileStream)    {    return;    }  this->WriteDisclaimer(ruleFileStream);  ruleFileStream    << "# Rule file for object file " << obj.c_str() << ".\n\n";  // generate the depend scanning rule  this->WriteObjectDependRules(ruleFileStream, obj, lang, source,                                depends, depMakeFile);  this->AppendRuleDepend(depends, ruleFileNameFull.c_str());  // Include the dependencies for the target.  std::string depPath = this->GetHomeRelativeOutputPath();  depPath += depMakeFile;  depMakeFile = this->Convert(depPath.c_str(),HOME_OUTPUT,MAKEFILE);  ruleFileStream    << "# Include any dependencies generated for this rule.\n"    << m_IncludeDirective << " "    << depMakeFile    << "\n\n";  // Write the build rule.  // Build the set of compiler flags.  std::string flags;  // Add the export symbol definition for shared library objects.  bool shared = ((target.GetType() == cmTarget::SHARED_LIBRARY) ||                 (target.GetType() == cmTarget::MODULE_LIBRARY));  if(shared)    {    flags += "-D";    if(const char* custom_export_name = target.GetProperty("DEFINE_SYMBOL"))      {      flags += custom_export_name;      }    else      {      std::string in = target.GetName();      in += "_EXPORTS";      flags += cmSystemTools::MakeCindentifier(in.c_str());      }    }  // Add flags from source file properties.  this->AppendFlags(flags, source.GetProperty("COMPILE_FLAGS"));  // Add language-specific flags.  this->AddLanguageFlags(flags, lang);  // Add shared-library flags if needed.  this->AddSharedFlags(flags, lang, shared);  // Add include directory flags.  this->AppendFlags(flags, this->GetIncludeFlags(lang));  // Get the output paths for source and object files.  std::string sourceFile = source.GetFullPath();  if(m_UseRelativePaths)    {    sourceFile = this->Convert(sourceFile.c_str(),HOME_OUTPUT);    }  sourceFile = this->Convert(sourceFile.c_str(),NONE,SHELL);  std::string objectFile = this->Convert(obj.c_str(),START_OUTPUT,SHELL);  // Construct the build message.  std::string relativeObj = this->GetHomeRelativeOutputPath();  relativeObj += obj;  std::vector<std::string> commands;  std::string buildEcho = "Building ";  buildEcho += lang;  buildEcho += " object ";  buildEcho += relativeObj;  this->AppendEcho(commands, buildEcho.c_str());  // Construct the compile rules.  std::string compileRuleVar = "CMAKE_";  compileRuleVar += lang;  compileRuleVar += "_COMPILE_OBJECT";  std::string compileRule =    m_Makefile->GetRequiredDefinition(compileRuleVar.c_str());  cmSystemTools::ExpandListArgument(compileRule, commands);  // Expand placeholders in the commands.  for(std::vector<std::string>::iterator i = commands.begin();      i != commands.end(); ++i)    {    this->ExpandRuleVariables(*i,                              lang,                              0, // no objects                              0, // no target                              0, // no link libs                              sourceFile.c_str(),                              relativeObj.c_str(),                              flags.c_str());    }  // Write the rule.  this->WriteMakeRule(ruleFileStream, 0,                      relativeObj.c_str(), depends, commands);  // If the language needs provides-requires mode, create the  // corresponding targets.  std::string objectRequires = relativeObj;  objectRequires += ".requires";  std::string temp = relativeObj;  temp += ".depend";  std::vector<std::string> no_commands;  std::vector<std::string> p_depends;  p_depends.push_back(temp);  // always provide an empty requires target  this->WriteMakeRule(ruleFileStream, 0,                      objectRequires.c_str(), p_depends, no_commands);  // write a build rule to recursively build what this obj provides  std::string objectProvides = relativeObj;  objectProvides += ".provides";  temp = relativeObj;  temp += ".provides.build";  std::vector<std::string> r_commands;  std::string tgtMakefileName = this->GetRelativeTargetDirectory(target);  tgtMakefileName += "/build.make";  r_commands.push_back(this->GetRecursiveMakeCall(tgtMakefileName.c_str(),                                                  temp.c_str()));  p_depends.clear();  p_depends.push_back(objectRequires);  this->WriteMakeRule(ruleFileStream, 0,                      objectProvides.c_str(), p_depends, r_commands);    // write the provides.build rule dependency on the obj file  p_depends.clear();  p_depends.push_back(relativeObj);  this->WriteMakeRule(ruleFileStream, 0,                      temp.c_str(), p_depends, no_commands);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteObjectRuleFiles(const cmTarget& target, const cmSourceFile& source,                       std::vector<std::string>& objects){  // Identify the language of the source file.  const char* lang = this->GetSourceFileLanguage(source);  if(!lang)    {    // If language is not known, this is an error.    cmSystemTools::Error("Source file \"", source.GetFullPath().c_str(),                         "\" has unknown type.");    return;    }  // Get the full path name of the object file.  std::string obj = this->GetObjectFileName(target, source);    // Avoid generating duplicate rules.  if(m_ObjectFiles.find(obj) == m_ObjectFiles.end())    {    m_ObjectFiles.insert(obj);    }  else    {    cmOStringStream err;    err << "Warning: Source file \""        << source.GetSourceName().c_str() << "."        << source.GetSourceExtension().c_str()        << "\" is listed multiple times for target \"" << target.GetName()        << "\".";    cmSystemTools::Message(err.str().c_str(), "Warning");    return;    }    // Create the directory containing the object file.  This may be a  // subdirectory under the target's directory.  std::string dir = cmSystemTools::GetFilenamePath(obj.c_str());  cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str());  // Save this in the target's list of object files.  objects.push_back(obj);  std::string relativeObj = this->GetHomeRelativeOutputPath();  relativeObj += obj;    // we compute some depends when writing the depend.make that we will also  // use in the build.make, same with depMakeFile  std::vector<std::string> depends;  std::string depMakeFile;    // generate the build rule file  this->WriteObjectBuildFile(obj, lang, target, source, depends, depMakeFile);    // The object file should be checked for dependency integrity.  m_CheckDependFiles[lang].insert(relativeObj);  // add this to the list of objects for this local generator  m_LocalObjectFiles[cmSystemTools::GetFilenameName(obj)].push_back(&target);}//----------------------------------------------------------------------------std::string cmLocalUnixMakefileGenerator3::GenerateCustomRuleFile(const cmCustomCommand& cc, const char *dir){  // Convert the output name to a relative path if possible.  std::string output = this->Convert(cc.GetOutput(),START_OUTPUT);  // Construct the name of the rule file by transforming the output  // name to a valid file name.  Since the output is already a file  // everything but the path characters is valid.  std::string customName = output;  cmSystemTools::ReplaceString(customName, "../", "___");  cmSystemTools::ReplaceString(customName, "/", "_");  cmSystemTools::ReplaceString(customName, ":", "_");  std::string ruleFileName = dir;  ruleFileName += "/";  ruleFileName += customName;  ruleFileName += ".build.make";  // what is the relative path to the rule file  std::string relRuleFile = this->Convert(ruleFileName.c_str(),HOME_OUTPUT);    // Open the rule file.  This should be copy-if-different because the  // rules may depend on this file itself.  cmGeneratedFileStream ruleFileStream(ruleFileName.c_str());  ruleFileStream.SetCopyIfDifferent(true);  if(!ruleFileStream)    {    return relRuleFile;    }  this->WriteDisclaimer(ruleFileStream);  ruleFileStream    << "# Custom command rule file for " << output.c_str() << ".\n\n";  // Collect the commands.  std::vector<std::string> commands;  std::string preEcho = "Generating ";  preEcho += output;  this->AppendEcho(commands, preEcho.c_str());  this->AppendCustomCommand(commands, cc);    // Collect the dependencies.  std::vector<std::string> depends;  this->AppendCustomDepend(depends, cc);  // Add a dependency on the rule file itself.  this->AppendRuleDepend(depends, relRuleFile.c_str());  // Write the rule.  const char* comment = 0;  if(cc.GetComment() && *cc.GetComment())    {    comment = cc.GetComment();    }  this->WriteMakeRule(ruleFileStream, comment,                      cc.GetOutput(), depends, commands);  return relRuleFile;}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteUtilityRuleFiles(const cmTarget& target){  // Create a directory for this target.  std::string dir = this->GetTargetDirectory(target);  cmSystemTools::MakeDirectory(this->ConvertToFullPath(dir).c_str());  // Construct the name of the rule file.  std::string ruleFileName = dir;  ruleFileName += "/build.make";  // Open the rule file.  This should be copy-if-different because the  // rules may depend on this file itself.  std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);  cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());  ruleFileStream.SetCopyIfDifferent(true);  if(!ruleFileStream)    {    return;    }  this->WriteDisclaimer(ruleFileStream);  this->WriteMakeVariables(ruleFileStream);  ruleFileStream    << "# Utility rule file for " << target.GetName() << ".\n\n";  // write the custom commands for this target  std::vector<std::string> cleanFiles;  if(const char* additional_clean_files =     m_Makefile->GetProperty("ADDITIONAL_MAKE_CLEAN_FILES"))    {    cmSystemTools::ExpandListArgument(additional_clean_files, cleanFiles);    }    this->WriteCustomCommands(target,ruleFileStream, cleanFiles);  // Collect the commands and dependencies.  std::vector<std::string> commands;  std::vector<std::string> depends;  // Utility targets store their rules in pre- and post-build commands.  this->AppendCustomDepends(depends, target.GetPreBuildCommands());  this->AppendCustomDepends(depends, target.GetPostBuildCommands());  this->AppendCustomCommands(commands, target.GetPreBuildCommands());  this->AppendCustomCommands(commands, target.GetPostBuildCommands());  // Add dependencies on targets that must be built first.  this->AppendTargetDepends(depends, target);  // Add a dependency on the rule file itself.  std::string relPath = this->GetHomeRelativeOutputPath();  std::string objTarget = relPath;  objTarget += ruleFileName;  this->AppendRuleDepend(depends, objTarget.c_str());  // Write the rule.  this->WriteMakeRule(ruleFileStream, 0,                      target.GetName(), depends, commands);  // Write convenience targets.  dir = m_Makefile->GetStartOutputDirectory();  dir += "/";  dir += this->GetTargetDirectory(target);  std::string buildTargetRuleName = dir;  buildTargetRuleName += "/build";  buildTargetRuleName =     this->Convert(buildTargetRuleName.c_str(),HOME_OUTPUT,MAKEFILE);  this->WriteConvenienceRule(ruleFileStream, target.GetName(),                             buildTargetRuleName.c_str());  // Write clean target  this->WriteTargetCleanRule(ruleFileStream, target, cleanFiles);}//----------------------------------------------------------------------------boolcmLocalUnixMakefileGenerator3::GenerateDependsMakeFile(const std::string& lang, const char* objFile,                          std::string& depMakeFile, std::string& depMarkFile){  // Construct a checker for the given language.  std::auto_ptr<cmDepends>    checker(this->GetDependsChecker(lang,                                    m_Makefile->GetStartOutputDirectory(),                                    objFile, false));  if(checker.get())    {    // Save the make and mark file names.    depMakeFile = checker->GetMakeFileName();    depMarkFile = checker->GetMarkFileName();    // Check the dependencies. Ths is required because we need at least an    // empty foo.obj.depends.make for make to include, so at cmake time the    // ::Check() method will generate that if it does not exist    checker->Check();        return true;    }  return false;}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteMakeRule(std::ostream& os,                const char* comment,                const char* target,                const std::vector<std::string>& depends,                const std::vector<std::string>& commands){  // Make sure there is a target.  if(!target || !*target)    {    cmSystemTools::Error("No target for WriteMakeRule! called with comment: ",                         comment);    return;    }  std::string replace;  // Write the comment describing the rule in the makefile.  if(comment)    {    replace = comment;    std::string::size_type lpos = 0;    std::string::size_type rpos;    while((rpos = replace.find('\n', lpos)) != std::string::npos)      {      os << "# " << replace.substr(lpos, rpos-lpos) << "\n";      lpos = rpos+1;      }    os << "# " << replace.substr(lpos) << "\n";    }  // Construct the left hand side of the rule.  replace = target;  std::string tgt = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE);  tgt = this->ConvertToMakeTarget(tgt.c_str());  const char* space = "";  if(tgt.size() == 1)    {    // Add a space before the ":" to avoid drive letter confusion on    // Windows.    space = " ";    }  // Write the rule.  if(depends.empty())    {    // No dependencies.  The commands will always run.    os << tgt.c_str() << space << ":\n";    }  else    {    // Split dependencies into multiple rule lines.  This allows for    // very long dependency lists even on older make implementations.    for(std::vector<std::string>::const_iterator dep = depends.begin();        dep != depends.end(); ++dep)      {      replace = *dep;      replace = this->Convert(replace.c_str(),HOME_OUTPUT,MAKEFILE);      replace = this->ConvertToMakeTarget(replace.c_str());      os << tgt.c_str() << space << ": " << replace.c_str() << "\n";      }    }  // Write the list of commands.  for(std::vector<std::string>::const_iterator i = commands.begin();      i != commands.end(); ++i)    {    replace = *i;    os << "\t" << replace.c_str() << "\n";    }  os << "\n";}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteDivider(std::ostream& os){  os    << "#======================================"    << "=======================================\n";}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteMakeVariables(std::ostream& makefileStream){  this->WriteDivider(makefileStream);  makefileStream    << "# Set environment variables for the build.\n"    << "\n";  if(m_WindowsShell)    {    makefileStream      << "!IF \"$(OS)\" == \"Windows_NT\"\n"      << "NULL=\n"      << "!ELSE\n"      << "NULL=nul\n"      << "!ENDIF\n";    }  else    {    makefileStream      << "# The shell in which to execute make rules.\n"      << "SHELL = /bin/sh\n"      << "\n";    }  if(m_Makefile->IsOn("CMAKE_VERBOSE_MAKEFILE"))    {    makefileStream      << "# Produce verbose output by default.\n"      << "VERBOSE = 1\n"      << "\n";    }  std::string cmakecommand =    this->ConvertToOutputForExisting(      m_Makefile->GetRequiredDefinition("CMAKE_COMMAND"));  makefileStream    << "# The CMake executable.\n"    << "CMAKE_COMMAND = "    << this->Convert(cmakecommand.c_str(),HOME_OUTPUT,MAKEFILE).c_str() << "\n"    << "\n";  makefileStream    << "# The command to remove a file.\n"    << "RM = "    << this->Convert(cmakecommand.c_str(),HOME_OUTPUT,SHELL).c_str()    << " -E remove -f\n"    << "\n";  if(m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))    {    makefileStream      << "# The program to use to edit the cache.\n"      << "CMAKE_EDIT_COMMAND = "      << (this->ConvertToOutputForExisting(            m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))) << "\n"      << "\n";    }  makefileStream    << "# The top-level source directory on which CMake was run.\n"    << "CMAKE_SOURCE_DIR = "    << this->Convert(m_Makefile->GetHomeDirectory(), HOME_OUTPUT, SHELL)    << "\n"    << "\n";  makefileStream    << "# The top-level build directory on which CMake was run.\n"    << "CMAKE_BINARY_DIR = ."    << "\n"    << "\n";}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteSpecialTargetsTop(std::ostream& makefileStream){  this->WriteDivider(makefileStream);  makefileStream    << "# Special targets provided by cmake.\n"    << "\n";  // Write the main entry point target.  This must be the VERY first  // target so that make with no arguments will run it.  {  // Just depend on the all target to drive the build.  std::vector<std::string> depends;  std::vector<std::string> no_commands;  depends.push_back("all");  // Write the rule.  this->WriteMakeRule(makefileStream,                      "Default target executed when no arguments are "                      "given to make.",                      "default_target",                      depends,                      no_commands);  }  // Write special "test" target to run ctest.  if(m_Makefile->IsOn("CMAKE_TESTING_ENABLED"))    {    std::string ctest;    if(m_Makefile->GetDefinition("CMake_BINARY_DIR"))      {      // We are building CMake itself.  Use the ctest that comes with      // this version of CMake instead of the one used to build it.      ctest = m_ExecutableOutputPath;      ctest += "ctest";      ctest += cmSystemTools::GetExecutableExtension();      ctest = this->Convert(ctest.c_str(),START_OUTPUT,SHELL);      }    else      {      // We are building another project.  Use the ctest that comes with      // the CMake building it.      ctest = m_Makefile->GetRequiredDefinition("CMAKE_COMMAND");      ctest = cmSystemTools::GetFilenamePath(ctest.c_str());      ctest += "/";      ctest += "ctest";      ctest += cmSystemTools::GetExecutableExtension();      ctest = this->ConvertToOutputForExisting(ctest.c_str());      }    std::vector<std::string> no_depends;    std::vector<std::string> commands;    this->AppendEcho(commands, "Running tests...");    std::string cmd = ctest;    cmd += " $(ARGS)";    commands.push_back(cmd);    this->WriteMakeRule(makefileStream,                        "Special rule to drive testing with ctest.",                        "test", no_depends, commands);    }  // Write special "install" target to run cmake_install.cmake script.  {  std::vector<std::string> depends;  std::vector<std::string> commands;  std::string cmd;  if(m_Makefile->GetDefinition("CMake_BINARY_DIR"))    {    // We are building CMake itself.  We cannot use the original    // executable to install over itself.    cmd = m_ExecutableOutputPath;    cmd += "cmake";    cmd = this->Convert(cmd.c_str(),START_OUTPUT,SHELL);    }  else    {    cmd = "$(CMAKE_COMMAND)";    }  cmd += " -P cmake_install.cmake";  commands.push_back(cmd);  const char* noall =    m_Makefile->GetDefinition("CMAKE_SKIP_INSTALL_ALL_DEPENDENCY");  if(!noall || cmSystemTools::IsOff(noall))    {    // Drive the build before installing.    depends.push_back("all");    }  this->WriteMakeRule(makefileStream,                      "Special rule to run installation script.",                      "install", depends, commands);  }  // Write special "rebuild_cache" target to re-run cmake.  {  std::vector<std::string> no_depends;  std::vector<std::string> commands;  this->AppendEcho(commands, "Running CMake to regenerate build system...");  commands.push_back(    "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)");  this->WriteMakeRule(makefileStream,                      "Special rule to re-run CMake using make.",                      "rebuild_cache",                      no_depends,                      commands);  }  // Use CMAKE_EDIT_COMMAND for the edit_cache rule if it is defined.  // Otherwise default to the interactive command-line interface.  if(m_Makefile->GetDefinition("CMAKE_EDIT_COMMAND"))    {    std::vector<std::string> no_depends;    std::vector<std::string> commands;    this->AppendEcho(commands, "Running CMake cache editor...");    commands.push_back(      "$(CMAKE_EDIT_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)");    this->WriteMakeRule(makefileStream,                        "Special rule to re-run CMake cache editor using make.",                        "edit_cache",                        no_depends,                        commands);    }  else    {    std::vector<std::string> no_depends;    std::vector<std::string> commands;    this->AppendEcho(commands,                     "Running interactive CMake command-line interface...");    commands.push_back(      "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR) -i");    this->WriteMakeRule(makefileStream,                        "Special rule to re-run CMake cache editor using make.",                        "edit_cache",                        no_depends,                        commands);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteSpecialTargetsBottom(std::ostream& makefileStream){  this->WriteDivider(makefileStream);  makefileStream    << "# Special targets to cleanup operation of make.\n"    << "\n";  // Write special "cmake_check_build_system" target to run cmake with  // the --check-build-system flag.  {  // Build command to run CMake to check if anything needs regenerating.  std::string cmakefileName = "Makefile.cmake";  std::string runRule =    "$(CMAKE_COMMAND) -H$(CMAKE_SOURCE_DIR) -B$(CMAKE_BINARY_DIR)";  runRule += " --check-build-system ";  runRule += this->Convert(cmakefileName.c_str(),NONE,SHELL);  runRule += " 0";    std::vector<std::string> no_depends;  std::vector<std::string> commands;  commands.push_back(runRule);  this->WriteMakeRule(makefileStream,                      "Special rule to run CMake to check the build system "                      "integrity.\n"                      "No rule that depends on this can have "                      "commands that come from listfiles\n"                      "because they might be regenerated.",                      "cmake_check_build_system",                      no_depends,                      commands);  }  std::vector<std::string> no_commands;  // Write special target to silence make output.  This must be after  // the default target in case VERBOSE is set (which changes the  // name).  The setting of CMAKE_VERBOSE_MAKEFILE to ON will cause a  // "VERBOSE=1" to be added as a make variable which will change the  // name of this special target.  This gives a make-time choice to  // the user.  std::vector<std::string> no_depends;  this->WriteMakeRule(makefileStream,                      "Suppress display of executed commands.",                      "$(VERBOSE).SILENT",                      no_depends,                      no_commands);  // Special target to cleanup operation of make tool.  std::vector<std::string> depends;  this->WriteMakeRule(makefileStream,                      "Disable implicit rules so canoncical targets will work.",                      ".SUFFIXES",                      depends,                      no_commands);  // Add a fake suffix to keep HP happy.  Must be max 32 chars for SGI make.  depends.push_back(".hpux_make_needs_suffix_list");  this->WriteMakeRule(makefileStream, 0,                      ".SUFFIXES", depends, no_commands);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteConvenienceRule(std::ostream& ruleFileStream,                       const char* realTarget,                       const char* helpTarget){  // A rule is only needed if the names are different.  if(strcmp(realTarget, helpTarget) != 0)    {    // The helper target depends on the real target.    std::vector<std::string> depends;    depends.push_back(realTarget);    // There are no commands.    std::vector<std::string> no_commands;    // Write the rule.    this->WriteMakeRule(ruleFileStream, "Convenience name for target.",                        helpTarget, depends, no_commands);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteTargetRequiresRule(std::ostream& ruleFileStream, const cmTarget& target,                          const std::vector<std::string>& objects){  std::vector<std::string> depends;  std::vector<std::string> no_commands;  // Construct the name of the dependency generation target.  std::string depTarget = this->GetRelativeTargetDirectory(target);  depTarget += "/requires";  // This target drives dependency generation for all object files.  std::string relPath = this->GetHomeRelativeOutputPath();  std::string objTarget;  for(std::vector<std::string>::const_iterator obj = objects.begin();      obj != objects.end(); ++obj)    {    objTarget = relPath;    objTarget += *obj;    objTarget += ".requires";    depends.push_back(objTarget);    }  // Write the rule.  this->WriteMakeRule(ruleFileStream, 0,                      depTarget.c_str(), depends, no_commands);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteExecutableRule(std::ostream& ruleFileStream,                      const char* ruleFileName,                      const cmTarget& target,                      const std::vector<std::string>& objects,                      const std::vector<std::string>& external_objects,                      std::vector<std::string>& cleanFiles){  // Write the dependency generation rule.  this->WriteTargetDependRule(ruleFileStream, target, objects);  std::vector<std::string> commands;  std::string relPath = this->GetHomeRelativeOutputPath();  std::string objTarget;  // Build list of dependencies.  std::vector<std::string> depends;  for(std::vector<std::string>::const_iterator obj = objects.begin();      obj != objects.end(); ++obj)    {    objTarget = relPath;    objTarget += *obj;    depends.push_back(objTarget);    }  // Add dependencies on targets that must be built first.  this->AppendTargetDepends(depends, target);  // Add a dependency on the rule file itself.  objTarget = relPath;  objTarget += ruleFileName;  this->AppendRuleDepend(depends, objTarget.c_str());  // Construct the full path to the executable that will be generated.  std::string targetFullPath = m_ExecutableOutputPath;  if(targetFullPath.length() == 0)    {    targetFullPath = m_Makefile->GetStartOutputDirectory();    targetFullPath += "/";    }#ifdef __APPLE__  if(target.GetPropertyAsBool("MACOSX_BUNDLE"))    {    // Make bundle directories    targetFullPath += target.GetName();    targetFullPath += ".app/Contents/MacOS/";    }#endif  // do we have a different executable name?  if (target.GetProperty("OUTPUT_NAME"))    {    targetFullPath += target.GetProperty("OUTPUT_NAME");    }  else    {    targetFullPath += target.GetName();    }  targetFullPath += cmSystemTools::GetExecutableExtension();  // Convert to the output path to use in constructing commands.  std::string targetOutPath = this->Convert(targetFullPath.c_str(),HOME_OUTPUT,MAKEFILE);  // Get the language to use for linking this executable.  const char* linkLanguage =    target.GetLinkerLanguage(this->GetGlobalGenerator());  // Make sure we have a link language.  if(!linkLanguage)    {    cmSystemTools::Error("Cannot determine link language for target \"",                         target.GetName(), "\".");    return;    }  // Add the link message.  std::string buildEcho = "Linking ";  buildEcho += linkLanguage;  buildEcho += " executable ";  buildEcho += targetOutPath;  this->AppendEcho(commands, buildEcho.c_str());  // Build a list of compiler flags and linker flags.  std::string flags;  std::string linkFlags;  // Add flags to create an executable.  this->AddConfigVariableFlags(linkFlags, "CMAKE_EXE_LINKER_FLAGS");  if(target.GetPropertyAsBool("WIN32_EXECUTABLE"))    {    this->AppendFlags(linkFlags,                      m_Makefile->GetDefinition("CMAKE_CREATE_WIN32_EXE"));    }  else    {    this->AppendFlags(linkFlags,                      m_Makefile->GetDefinition("CMAKE_CREATE_CONSOLE_EXE"));    }  // Add language-specific flags.  this->AddLanguageFlags(flags, linkLanguage);  // Add flags to deal with shared libraries.  Any library being  // linked in might be shared, so always use shared flags for an  // executable.  this->AddSharedFlags(flags, linkLanguage, true);  // Add target-specific linker flags.  this->AppendFlags(linkFlags, target.GetProperty("LINK_FLAGS"));  // Add the pre-build and pre-link rules.  this->AppendCustomCommands(commands, target.GetPreBuildCommands());  this->AppendCustomCommands(commands, target.GetPreLinkCommands());  // Construct the main link rule.  std::string linkRuleVar = "CMAKE_";  linkRuleVar += linkLanguage;  linkRuleVar += "_LINK_EXECUTABLE";  std::string linkRule = m_Makefile->GetRequiredDefinition(linkRuleVar.c_str());  cmSystemTools::ExpandListArgument(linkRule, commands);  // Add the post-build rules.  this->AppendCustomCommands(commands, target.GetPostBuildCommands());  // Collect up flags to link in needed libraries.  cmOStringStream linklibs;  this->OutputLinkLibraries(linklibs, 0, target);  // Construct object file lists that may be needed to expand the  // rule.  std::string variableName;  std::string variableNameExternal;  this->WriteObjectsVariable(ruleFileStream, target, objects, external_objects,                             variableName, variableNameExternal);  std::string buildObjs = "$(";  buildObjs += variableName;  buildObjs += ") $(";  buildObjs += variableNameExternal;  buildObjs += ")";  std::string cleanObjs = "$(";  cleanObjs += variableName;  cleanObjs += ")";  // Expand placeholders in the commands.  for(std::vector<std::string>::iterator i = commands.begin();      i != commands.end(); ++i)    {    this->ExpandRuleVariables(*i,                              linkLanguage,                              buildObjs.c_str(),                              targetOutPath.c_str(),                              linklibs.str().c_str(),                              0,                              0,                              flags.c_str(),                              0,                              0,                              0,                              linkFlags.c_str());    }  // Write the build rule.  this->WriteMakeRule(ruleFileStream, 0,                      targetFullPath.c_str(), depends, commands);  // Write convenience targets.  std::string dir = m_Makefile->GetStartOutputDirectory();  dir += "/";  dir += this->GetTargetDirectory(target);  std::string buildTargetRuleName = dir;  buildTargetRuleName += "/build";  buildTargetRuleName =     this->Convert(buildTargetRuleName.c_str(),HOME_OUTPUT,MAKEFILE);  this->WriteConvenienceRule(ruleFileStream, targetFullPath.c_str(),                             buildTargetRuleName.c_str());  cleanFiles.push_back(cleanObjs);  cleanFiles.push_back(targetFullPath.c_str());}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteStaticLibraryRule(std::ostream& ruleFileStream,                         const char* ruleFileName,                         const cmTarget& target,                         const std::vector<std::string>& objects,                         const std::vector<std::string>& external_objects,                         std::vector<std::string>& cleanFiles){  const char* linkLanguage =    target.GetLinkerLanguage(this->GetGlobalGenerator());  std::string linkRuleVar = "CMAKE_";  if (linkLanguage)    {    linkRuleVar += linkLanguage;    }  linkRuleVar += "_CREATE_STATIC_LIBRARY";  std::string extraFlags;  this->AppendFlags(extraFlags, target.GetProperty("STATIC_LIBRARY_FLAGS"));  this->WriteLibraryRule(ruleFileStream, ruleFileName, target,                         objects, external_objects,                         linkRuleVar.c_str(), extraFlags.c_str(),cleanFiles);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteSharedLibraryRule(std::ostream& ruleFileStream,                         const char* ruleFileName,                         const cmTarget& target,                         const std::vector<std::string>& objects,                         const std::vector<std::string>& external_objects,                         std::vector<std::string>& cleanFiles){  const char* linkLanguage =    target.GetLinkerLanguage(this->GetGlobalGenerator());  std::string linkRuleVar = "CMAKE_";  if (linkLanguage)    {    linkRuleVar += linkLanguage;    }  linkRuleVar += "_CREATE_SHARED_LIBRARY";  std::string extraFlags;  this->AppendFlags(extraFlags, target.GetProperty("LINK_FLAGS"));  this->AddConfigVariableFlags(extraFlags, "CMAKE_SHARED_LINKER_FLAGS");  if(m_Makefile->IsOn("WIN32") && !(m_Makefile->IsOn("CYGWIN") || m_Makefile->IsOn("MINGW")))    {    const std::vector<cmSourceFile*>& sources = target.GetSourceFiles();    for(std::vector<cmSourceFile*>::const_iterator i = sources.begin();        i != sources.end(); ++i)      {      if((*i)->GetSourceExtension() == "def")        {        extraFlags += " ";        extraFlags += m_Makefile->GetSafeDefinition("CMAKE_LINK_DEF_FILE_FLAG");        extraFlags +=           this->Convert((*i)->GetFullPath().c_str(),HOME_OUTPUT,MAKEFILE);        }      }    }  this->WriteLibraryRule(ruleFileStream, ruleFileName, target,                         objects, external_objects,                         linkRuleVar.c_str(), extraFlags.c_str(), cleanFiles);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteModuleLibraryRule(std::ostream& ruleFileStream,                         const char* ruleFileName,                         const cmTarget& target,                         const std::vector<std::string>& objects,                         const std::vector<std::string>& external_objects,                         std::vector<std::string>& cleanFiles){  const char* linkLanguage =    target.GetLinkerLanguage(this->GetGlobalGenerator());  std::string linkRuleVar = "CMAKE_";  if (linkLanguage)    {    linkRuleVar += linkLanguage;    }  linkRuleVar += "_CREATE_SHARED_MODULE";  std::string extraFlags;  this->AppendFlags(extraFlags, target.GetProperty("LINK_FLAGS"));  this->AddConfigVariableFlags(extraFlags, "CMAKE_MODULE_LINKER_FLAGS");  // TODO: .def files should be supported here also.  this->WriteLibraryRule(ruleFileStream, ruleFileName, target,                         objects, external_objects,                         linkRuleVar.c_str(), extraFlags.c_str(), cleanFiles);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteLibraryRule(std::ostream& ruleFileStream,                   const char* ruleFileName,                   const cmTarget& target,                   const std::vector<std::string>& objects,                   const std::vector<std::string>& external_objects,                   const char* linkRuleVar,                   const char* extraFlags,                   std::vector<std::string>& cleanFiles){  // Write the dependency generation rule.  this->WriteTargetDependRule(ruleFileStream, target, objects);  // TODO: Merge the methods that call this method to avoid  // code duplication.  std::vector<std::string> commands;  std::string relPath = this->GetHomeRelativeOutputPath();  std::string objTarget;  // Build list of dependencies.  std::vector<std::string> depends;  for(std::vector<std::string>::const_iterator obj = objects.begin();      obj != objects.end(); ++obj)    {    objTarget = relPath;    objTarget += *obj;    depends.push_back(objTarget);    }  // Add dependencies on targets that must be built first.  this->AppendTargetDepends(depends, target);  // Add a dependency on the rule file itself.  objTarget = relPath;  objTarget += ruleFileName;  this->AppendRuleDepend(depends, objTarget.c_str());  // from here up is the same for exe or lib  for(std::vector<std::string>::const_iterator obj = external_objects.begin();      obj != external_objects.end(); ++obj)    {    depends.push_back(*obj);    }  // Get the language to use for linking this library.  const char* linkLanguage =    target.GetLinkerLanguage(this->GetGlobalGenerator());  // Make sure we have a link language.  if(!linkLanguage)    {    cmSystemTools::Error("Cannot determine link language for target \"",                         target.GetName(), "\".");    return;    }  // Create set of linking flags.  std::string linkFlags;  this->AppendFlags(linkFlags, extraFlags);  // Construct the name of the library.  std::string targetName;  std::string targetNameSO;  std::string targetNameReal;  std::string targetNameBase;  target.GetLibraryNames(m_Makefile,                         targetName, targetNameSO,                         targetNameReal, targetNameBase);  // Construct the full path version of the names.  std::string outpath = m_LibraryOutputPath;  if(outpath.length() == 0)    {    outpath = m_Makefile->GetStartOutputDirectory();    outpath += "/";    }  std::string targetFullPath = outpath + targetName;  std::string targetFullPathSO = outpath + targetNameSO;  std::string targetFullPathReal = outpath + targetNameReal;  std::string targetFullPathBase = outpath + targetNameBase;  // Construct the output path version of the names for use in command  // arguments.  std::string targetOutPath =     this->Convert(targetFullPath.c_str(),HOME_OUTPUT,MAKEFILE);  std::string targetOutPathSO =     this->Convert(targetFullPathSO.c_str(),HOME_OUTPUT,MAKEFILE);  std::string targetOutPathReal =     this->Convert(targetFullPathReal.c_str(),HOME_OUTPUT,MAKEFILE);  std::string targetOutPathBase =     this->Convert(targetFullPathBase.c_str(),HOME_OUTPUT,MAKEFILE);  // Add the link message.  std::string buildEcho = "Linking ";  buildEcho += linkLanguage;  switch(target.GetType())    {    case cmTarget::STATIC_LIBRARY:      buildEcho += " static library "; break;    case cmTarget::SHARED_LIBRARY:      buildEcho += " shared library "; break;    case cmTarget::MODULE_LIBRARY:      buildEcho += " shared module "; break;    default:      buildEcho += " library "; break;    }  buildEcho += targetOutPath.c_str();  this->AppendEcho(commands, buildEcho.c_str());  // Construct a list of files associated with this library that may  // need to be cleaned.  std::vector<std::string> libCleanFiles;  {  std::string cleanStaticName;  std::string cleanSharedName;  std::string cleanSharedSOName;  std::string cleanSharedRealName;  target.GetLibraryCleanNames(m_Makefile,                              cleanStaticName,                              cleanSharedName,                              cleanSharedSOName,                              cleanSharedRealName);  std::string cleanFullStaticName = outpath + cleanStaticName;  std::string cleanFullSharedName = outpath + cleanSharedName;  std::string cleanFullSharedSOName = outpath + cleanSharedSOName;  std::string cleanFullSharedRealName = outpath + cleanSharedRealName;  libCleanFiles.push_back(cleanFullStaticName);  if(cleanSharedRealName != cleanStaticName)    {    libCleanFiles.push_back(cleanFullSharedRealName);    }  if(cleanSharedSOName != cleanStaticName &&     cleanSharedSOName != cleanSharedRealName)    {    libCleanFiles.push_back(cleanFullSharedSOName);    }  if(cleanSharedName != cleanStaticName &&     cleanSharedName != cleanSharedSOName &&     cleanSharedName != cleanSharedRealName)    {    libCleanFiles.push_back(cleanFullSharedName);    }  }  // Add a command to remove any existing files for this library.  this->AppendCleanCommand(commands, libCleanFiles);  // Add the pre-build and pre-link rules.  this->AppendCustomCommands(commands, target.GetPreBuildCommands());  this->AppendCustomCommands(commands, target.GetPreLinkCommands());  // Construct the main link rule.  std::string linkRule = m_Makefile->GetRequiredDefinition(linkRuleVar);  cmSystemTools::ExpandListArgument(linkRule, commands);  // Add a rule to create necessary symlinks for the library.  if(targetOutPath != targetOutPathReal)    {    std::string symlink = "$(CMAKE_COMMAND) -E cmake_symlink_library ";    symlink += targetOutPathReal;    symlink += " ";    symlink += targetOutPathSO;    symlink += " ";    symlink += targetOutPath;    commands.push_back(symlink);    }  // Add the post-build rules.  this->AppendCustomCommands(commands, target.GetPostBuildCommands());  // Collect up flags to link in needed libraries.  cmOStringStream linklibs;  this->OutputLinkLibraries(linklibs, target.GetName(), target);  // Construct object file lists that may be needed to expand the  // rule.  std::string variableName;  std::string variableNameExternal;  this->WriteObjectsVariable(ruleFileStream, target, objects, external_objects,                             variableName, variableNameExternal);  std::string buildObjs = "$(";  buildObjs += variableName;  buildObjs += ") $(";  buildObjs += variableNameExternal;  buildObjs += ")";  std::string cleanObjs = "$(";  cleanObjs += variableName;  cleanObjs += ")";  // Expand placeholders in the commands.  for(std::vector<std::string>::iterator i = commands.begin();      i != commands.end(); ++i)    {    this->ExpandRuleVariables(*i,                              linkLanguage,                              buildObjs.c_str(),                              targetOutPathReal.c_str(),                              linklibs.str().c_str(),                              0, 0, 0, buildObjs.c_str(),                              targetOutPathBase.c_str(),                              targetNameSO.c_str(),                              linkFlags.c_str());    }  // from here down is the same for exe or lib    // Write the build rule.  this->WriteMakeRule(ruleFileStream, 0,                      targetFullPath.c_str(), depends, commands);  // Write convenience targets.  std::string dir = m_Makefile->GetStartOutputDirectory();  dir += "/";  dir += this->GetTargetDirectory(target);  std::string buildTargetRuleName = dir;  buildTargetRuleName += "/build";  buildTargetRuleName =     this->Convert(buildTargetRuleName.c_str(),HOME_OUTPUT,MAKEFILE);  this->WriteConvenienceRule(ruleFileStream, targetFullPath.c_str(),                             buildTargetRuleName.c_str());  // Clean all the possible library names and symlinks and object files.  cleanFiles.insert(cleanFiles.end(),libCleanFiles.begin(),libCleanFiles.end());  cleanFiles.push_back(cleanObjs);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteObjectsVariable(std::ostream& ruleFileStream,                       const cmTarget& target,                       const std::vector<std::string>& objects,                       const std::vector<std::string>& external_objects,                       std::string& variableName,                       std::string& variableNameExternal){  // Write a make variable assignment that lists all objects for the  // target.  variableName = this->CreateMakeVariable(target.GetName(), "_OBJECTS");  ruleFileStream    << "# Object files for target " << target.GetName() << "\n"    << variableName.c_str() << " =";  std::string relPath = this->GetHomeRelativeOutputPath();  std::string object;  for(std::vector<std::string>::const_iterator i = objects.begin();      i != objects.end(); ++i)    {    object = relPath;    object += *i;    ruleFileStream      << " \\\n"      << this->ConvertToQuotedOutputPath(object.c_str());    }  ruleFileStream    << "\n";  // Write a make variable assignment that lists all external objects  // for the target.  variableNameExternal = this->CreateMakeVariable(target.GetName(),                                                  "_EXTERNAL_OBJECTS");  ruleFileStream    << "\n"    << "# External object files for target " << target.GetName() << "\n"    << variableNameExternal.c_str() << " =";  for(std::vector<std::string>::const_iterator i = external_objects.begin();      i != external_objects.end(); ++i)    {    object = this->Convert(i->c_str(),HOME_OUTPUT);    ruleFileStream      << " \\\n"      << this->ConvertToQuotedOutputPath(object.c_str());    }  ruleFileStream    << "\n"    << "\n";}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteTargetDependRule(std::ostream& ruleFileStream,                        const cmTarget& target,                        const std::vector<std::string>& objects){  std::vector<std::string> depends;  std::vector<std::string> no_commands;  // Construct the name of the dependency generation target.  std::string depTarget = this->GetRelativeTargetDirectory(target);  depTarget += "/depend";  // This target drives dependency generation for all object files.  std::string relPath = this->GetHomeRelativeOutputPath();  std::string objTarget;  for(std::vector<std::string>::const_iterator obj = objects.begin();      obj != objects.end(); ++obj)    {    objTarget = relPath;    objTarget += *obj;    objTarget += ".depend";    depends.push_back(objTarget);    }  // Write the rule.  this->WriteMakeRule(ruleFileStream, 0,                      depTarget.c_str(), depends, no_commands);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteTargetCleanRule(std::ostream& ruleFileStream,                       const cmTarget& target,                       const std::vector<std::string>& files){  std::vector<std::string> no_depends;  std::vector<std::string> commands;  // Construct the clean target name.  std::string cleanTarget = this->GetRelativeTargetDirectory(target);  cleanTarget += "/clean";    // Construct the clean command.  this->AppendCleanCommand(commands, files);  // Write the rule.  this->WriteMakeRule(ruleFileStream, 0,                      cleanTarget.c_str(), no_depends, commands);}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::WriteCMakeArgument(std::ostream& os, const char* s){  // Write the given string to the stream with escaping to get it back  // into CMake through the lexical scanner.  os << "\"";  for(const char* c = s; *c; ++c)    {    if(*c == '\\')      {      os << "\\\\";      }    else if(*c == '"')      {      os << "\\\"";      }    else      {      os << *c;      }    }  os << "\"";}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::GetTargetDirectory(const cmTarget& target){  std::string dir = target.GetName();  dir += ".dir";  return dir;}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::GetRelativeTargetDirectory(const cmTarget& target){  std::string dir = m_Makefile->GetStartOutputDirectory();  dir += "/";  dir += this->GetTargetDirectory(target);  dir = cmSystemTools::RelativePath(m_Makefile->GetHomeOutputDirectory(), dir.c_str());  return this->Convert(dir.c_str(),NONE,MAKEFILE);}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::GetSubdirTargetName(const char* pass, const char* subdir){  // Convert the subdirectory name to a relative path to keep it short.  std::string reldir = this->Convert(subdir,START_OUTPUT);  // Convert the subdirectory name to a valid make target name.  std::string s = pass;  s += "_";  s += reldir;  // Replace "../" with 3 underscores.  This allows one .. at the beginning.  size_t pos = s.find("../");  if(pos != std::string::npos)    {    s.replace(pos, 3, "___");    }  // Replace "/" directory separators with a single underscore.  while((pos = s.find('/')) != std::string::npos)    {    s.replace(pos, 1, "_");    }  // Replace ":" drive specifier with a single underscore  while((pos = s.find(':')) != std::string::npos)    {    s.replace(pos, 1, "_");    }  return s;}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::GetObjectFileName(const cmTarget& target,                    const cmSourceFile& source){  // If the full path to the source file includes this directory,  // we want to use the relative path for the filename of the  // object file.  Otherwise, we will use just the filename  // portion.  std::string objectName;  if((cmSystemTools::GetFilenamePath(        source.GetFullPath()).find(          m_Makefile->GetCurrentDirectory()) == 0)     || (cmSystemTools::GetFilenamePath(           source.GetFullPath()).find(             m_Makefile->GetStartOutputDirectory()) == 0))    {    objectName = source.GetSourceName();    }  else    {    objectName = cmSystemTools::GetFilenameName(source.GetSourceName());    }  // Append the object file extension.  objectName +=    m_GlobalGenerator->GetLanguageOutputExtensionFromExtension(      source.GetSourceExtension().c_str());  // Convert to a safe name.  objectName = this->CreateSafeUniqueObjectFileName(objectName.c_str());  // Prepend the target directory.  std::string obj = this->GetTargetDirectory(target);  obj += "/";  obj += objectName;  return obj;}//----------------------------------------------------------------------------const char*cmLocalUnixMakefileGenerator3::GetSourceFileLanguage(const cmSourceFile& source){  // Identify the language of the source file.  return (m_GlobalGenerator          ->GetLanguageFromExtension(source.GetSourceExtension().c_str()));}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::ConvertToQuotedOutputPath(const char* p){  // Split the path into its components.  std::vector<std::string> components;  cmSystemTools::SplitPath(p, components);  // Return an empty path if there are no components.  if(components.empty())    {    return "\"\"";    }  // Choose a slash direction and fix root component.  const char* slash = "/";#if defined(_WIN32) && !defined(__CYGWIN__)   if(!cmSystemTools::GetForceUnixPaths())     {     slash = "\\";     for(std::string::iterator i = components[0].begin();       i != components[0].end(); ++i)       {       if(*i == '/')         {         *i = '\\';         }       }     }#endif  // Begin the quoted result with the root component.  std::string result = "\"";  result += components[0];  // Now add the rest of the components separated by the proper slash  // direction for this platform.  bool first = true;  for(unsigned int i=1; i < components.size(); ++i)    {    // Only the last component can be empty to avoid double slashes.    if(components[i].length() > 0 || (i == (components.size()-1)))      {      if(!first)        {        result += slash;        }      result += components[i];      first = false;      }    }  // Close the quoted result.  result += "\"";  return result;}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendTargetDepends(std::vector<std::string>& depends,                      const cmTarget& target){  // Do not bother with dependencies for static libraries.  if(target.GetType() == cmTarget::STATIC_LIBRARY)    {    return;    }  // Keep track of dependencies already listed.  std::set<cmStdString> emitted;  // A target should not depend on itself.  emitted.insert(target.GetName());  // Loop over all library dependencies.  const cmTarget::LinkLibraries& tlibs = target.GetLinkLibraries();  for(cmTarget::LinkLibraries::const_iterator lib = tlibs.begin();      lib != tlibs.end(); ++lib)    {    // Don't emit the same library twice for this target.    if(emitted.insert(lib->first).second)      {      // Add this dependency.      this->AppendAnyDepend(depends, lib->first.c_str());      }    }  // Loop over all utility dependencies.  // Ken --- we trust that the parent build system handled the utility  // targets, really we trust that it also handled the libs but there is no  // harm in listing the libs as depends, if the libs are not present they  // cannot be built (the rules are not there) but at least it will squak#if 0  const std::set<cmStdString>& tutils = target.GetUtilities();  for(std::set<cmStdString>::const_iterator util = tutils.begin();      util != tutils.end(); ++util)    {    // Don't emit the same utility twice for this target.    if(emitted.insert(*util).second)      {      // Add this dependency.      this->AppendAnyDepend(depends, util->c_str());      }    }#endif}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendAnyDepend(std::vector<std::string>& depends, const char* name,                  bool assume_unknown_is_file){  // There are a few cases for the name of the target:  //  - CMake target in this directory: depend on it.  //  - CMake target in another directory: depend and add jump-and-build.  //  - Full path to a file: depend on it.  //  - Other format (like -lm): do nothing.  // If it is an executable or library target there will be a  // definition for it.  std::string dirVar = name;  dirVar += "_CMAKE_PATH";  const char* dir = m_Makefile->GetDefinition(dirVar.c_str());  if(dir && *dir)    {    // This is a CMake target somewhere in this project.    // Get the type of the library.  If it does not have a type then    // it is an executable.    std::string typeVar = name;    typeVar += "_LIBRARY_TYPE";    const char* libType = m_Makefile->GetDefinition(typeVar.c_str());        // Get the output path for this target type.    std::string tgtOutputPath;    if(libType)      {      tgtOutputPath = m_LibraryOutputPath;      }    else      {      tgtOutputPath = m_ExecutableOutputPath;      }    // Get the path to the target.    std::string tgtPath;    if(tgtOutputPath.size())      {      tgtPath = tgtOutputPath;      }    else      {      tgtPath = dir;      tgtPath += "/";      }    // Add the name of the targets's file.  This depends on the type    // of the target.    std::string prefix;    std::string suffix;    if(!libType)      {      suffix = cmSystemTools::GetExecutableExtension();      }    else if(strcmp(libType, "SHARED") == 0)      {      prefix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_LIBRARY_PREFIX");      suffix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_LIBRARY_SUFFIX");      }    else if(strcmp(libType, "MODULE") == 0)      {      prefix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_MODULE_PREFIX");      suffix = m_Makefile->GetSafeDefinition("CMAKE_SHARED_MODULE_SUFFIX");      }    else if(strcmp(libType, "STATIC") == 0)      {      prefix = m_Makefile->GetSafeDefinition("CMAKE_STATIC_LIBRARY_PREFIX");      suffix = m_Makefile->GetSafeDefinition("CMAKE_STATIC_LIBRARY_SUFFIX");      }    tgtPath += prefix;    tgtPath += name;    tgtPath += suffix;    // Add a dependency on the target.    depends.push_back(tgtPath.c_str());    }  else if(m_Makefile->GetTargets().find(name) !=          m_Makefile->GetTargets().end())    {    // This is a CMake target that is not an executable or library.    // It must be in this directory, so just depend on the name    // directly.    depends.push_back(name);    }  else if(cmSystemTools::FileIsFullPath(name))    {    // This is a path to a file.  Just trust the listfile author that    // it will be present or there is a rule to build it.    depends.push_back(cmSystemTools::CollapseFullPath(name));    }  else if(assume_unknown_is_file)    {    // Just assume this is a file or make target that will be present.    depends.push_back(name);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendRuleDepend(std::vector<std::string>& depends,                   const char* ruleFileName){  // Add a dependency on the rule file itself unless an option to skip  // it is specifically enabled by the user or project.  const char* nodep = m_Makefile->GetDefinition("CMAKE_SKIP_RULE_DEPENDENCY");  if(!nodep || cmSystemTools::IsOff(nodep))    {    depends.push_back(ruleFileName);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCustomDepends(std::vector<std::string>& depends,                      const std::vector<cmCustomCommand>& ccs){  for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();      i != ccs.end(); ++i)    {    this->AppendCustomDepend(depends, *i);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCustomDepend(std::vector<std::string>& depends,                     const cmCustomCommand& cc){  for(std::vector<std::string>::const_iterator d = cc.GetDepends().begin();      d != cc.GetDepends().end(); ++d)    {    // Add this dependency.    this->AppendAnyDepend(depends, d->c_str(), true);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCustomCommands(std::vector<std::string>& commands,                       const std::vector<cmCustomCommand>& ccs){  for(std::vector<cmCustomCommand>::const_iterator i = ccs.begin();      i != ccs.end(); ++i)    {    this->AppendCustomCommand(commands, *i);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCustomCommand(std::vector<std::string>& commands,                      const cmCustomCommand& cc){  // TODO: Convert outputs/dependencies (arguments?) to relative paths.    std::vector<std::string> commands1;  // Add each command line to the set of commands.  for(cmCustomCommandLines::const_iterator cl = cc.GetCommandLines().begin();      cl != cc.GetCommandLines().end(); ++cl)    {    // Build the command line in a single string.    const cmCustomCommandLine& commandLine = *cl;    std::string cmd = commandLine[0];    if (cmd.size())      {      cmSystemTools::ReplaceString(cmd, "/./", "/");      cmd = this->Convert(cmd.c_str(),START_OUTPUT);      if(cmd.find("/") == cmd.npos &&         commandLine[0].find("/") != cmd.npos)        {        // Add a leading "./" for executables in the current directory.        cmd = "./" + cmd;        }      cmd = this->Convert(cmd.c_str(),NONE,SHELL);      for(unsigned int j=1; j < commandLine.size(); ++j)        {        cmd += " ";        cmd += cmSystemTools::EscapeSpaces(commandLine[j].c_str());        }            commands1.push_back(cmd);      }    }    // stick this group of commands into a cd of the proper path  // Build the jump-and-build command list.  if(m_WindowsShell)    {    // On Windows we must perform each step separately and then jump    // back because the shell keeps the working directory between    // commands.    std::string cmd = "cd ";    cmd += this->ConvertToOutputForExisting(m_Makefile->GetStartOutputDirectory());    commands.push_back(cmd);    // push back the custom commands    commands.insert(commands.end(), commands1.begin(), commands1.end());        // Jump back to the home directory.    cmd = "cd ";    cmd += this->ConvertToOutputForExisting(m_Makefile->GetHomeOutputDirectory());    commands.push_back(cmd);    }  else    {    // On UNIX we must construct a single shell command to jump and    // build because make resets the directory between each command.    std::string cmd = "cd ";    cmd += this->ConvertToOutputForExisting(m_Makefile->GetStartOutputDirectory());        // add the commands    unsigned int i;    for (i = 0; i < commands1.size(); ++i)      {      cmd += " && ";      cmd += commands1[i];      }        // Add the command as a single line.    commands.push_back(cmd);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendCleanCommand(std::vector<std::string>& commands,                     const std::vector<std::string>& files){  if(!files.empty())    {    std::string remove = "$(CMAKE_COMMAND) -E remove -f";    for(std::vector<std::string>::const_iterator f = files.begin();        f != files.end(); ++f)      {      remove += " ";      remove += this->Convert(f->c_str(),START_OUTPUT,SHELL);      }    commands.push_back(remove);    }}//----------------------------------------------------------------------------voidcmLocalUnixMakefileGenerator3::AppendEcho(std::vector<std::string>& commands,                                          const char* text){  // Echo one line at a time.  std::string line;  for(const char* c = text;; ++c)    {    if(*c == '\n' || *c == '\0')      {      // Avoid writing a blank last line on end-of-string.      if(*c != '\0' || !line.empty())        {        // Add a command to echo this line.        std::string cmd = "@echo ";        if(m_EchoNeedsQuote)          {          cmd += "\"";          }        cmd += line;        if(m_EchoNeedsQuote)          {          cmd += "\"";          }        commands.push_back(cmd);        }      // Reset the line to emtpy.      line = "";      // Terminate on end-of-string.      if(*c == '\0')        {        return;        }      }    else if(*c != '\r')      {      // Append this character to the current line.      line += *c;      }    }}//============================================================================//----------------------------------------------------------------------------boolcmLocalUnixMakefileGenerator3::SamePath(const char* path1, const char* path2){  if (strcmp(path1, path2) == 0)    {    return true;    }#if defined(_WIN32) || defined(__APPLE__)  return    (cmSystemTools::LowerCase(this->ConvertToOutputForExisting(path1)) ==     cmSystemTools::LowerCase(this->ConvertToOutputForExisting(path2)));#else  return false;#endif}//----------------------------------------------------------------------------// take a tgt path and convert it into a make target, it could be full, or relativestd::stringcmLocalUnixMakefileGenerator3::ConvertToMakeTarget(const char* tgt){  // Make targets should not have a leading './' for a file in the  // directory containing the makefile.  std::string ret = tgt;  if(ret.size() > 2 && (ret[0] == '.') &&     ( (ret[1] == '/') || ret[1] == '\\'))    {    std::string upath = ret;    cmSystemTools::ConvertToUnixSlashes(upath);    if(upath.find(2, '/') == upath.npos)      {      ret = ret.substr(2, ret.size()-2);      }    }  return ret;}//----------------------------------------------------------------------------std::string&cmLocalUnixMakefileGenerator3::CreateSafeUniqueObjectFileName(const char* sin){  if ( m_Makefile->IsOn("CMAKE_MANGLE_OBJECT_FILE_NAMES") )    {    std::map<cmStdString,cmStdString>::iterator it = m_UniqueObjectNamesMap.find(sin);    if ( it == m_UniqueObjectNamesMap.end() )      {      std::string ssin = sin;      bool done;      int cc = 0;      char rpstr[100];      sprintf(rpstr, "_p_");      cmSystemTools::ReplaceString(ssin, "+", rpstr);      std::string sssin = sin;      do        {        done = true;        for ( it = m_UniqueObjectNamesMap.begin();          it != m_UniqueObjectNamesMap.end();          ++ it )          {          if ( it->second == ssin )            {            done = false;            }          }        if ( done )          {          break;          }        sssin = ssin;        cmSystemTools::ReplaceString(ssin, "_p_", rpstr);        sprintf(rpstr, "_p%d_", cc++);        }      while ( !done );      m_UniqueObjectNamesMap[sin] = ssin;      }    }  else    {    m_UniqueObjectNamesMap[sin] = sin;    }  return m_UniqueObjectNamesMap[sin];}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::CreateMakeVariable(const char* sin, const char* s2in){  std::string s = sin;  std::string s2 = s2in;  std::string unmodified = s;  unmodified += s2;  // if there is no restriction on the length of make variables  // and there are no "." charactors in the string, then return the  // unmodified combination.  if(!m_MakefileVariableSize && unmodified.find('.') == s.npos)    {    return unmodified;    }  // see if the variable has been defined before and return  // the modified version of the variable  std::map<cmStdString, cmStdString>::iterator i = m_MakeVariableMap.find(unmodified);  if(i != m_MakeVariableMap.end())    {    return i->second;    }  // start with the unmodified variable  std::string ret = unmodified;  // if this there is no value for m_MakefileVariableSize then  // the string must have bad characters in it  if(!m_MakefileVariableSize)    {    cmSystemTools::ReplaceString(ret, ".", "_");    int ni = 0;    char buffer[5];    // make sure the _ version is not already used, if    // it is used then add number to the end of the variable    while(m_ShortMakeVariableMap.count(ret) && ni < 1000)      {      ++ni;      sprintf(buffer, "%04d", ni);      ret = unmodified + buffer;      }    m_ShortMakeVariableMap[ret] = "1";    m_MakeVariableMap[unmodified] = ret;    return ret;    }  // if the string is greater the 32 chars it is an invalid vairable name  // for borland make  if(static_cast<int>(ret.size()) > m_MakefileVariableSize)    {    int keep = m_MakefileVariableSize - 8;    int size = keep + 3;    std::string str1 = s;    std::string str2 = s2;    // we must shorten the combined string by 4 charactors    // keep no more than 24 charactors from the second string    if(static_cast<int>(str2.size()) > keep)      {      str2 = str2.substr(0, keep);      }    if(static_cast<int>(str1.size()) + static_cast<int>(str2.size()) > size)      {      str1 = str1.substr(0, size - str2.size());      }    char buffer[5];    int ni = 0;    sprintf(buffer, "%04d", ni);    ret = str1 + str2 + buffer;    while(m_ShortMakeVariableMap.count(ret) && ni < 1000)      {      ++ni;      sprintf(buffer, "%04d", ni);      ret = str1 + str2 + buffer;      }    if(ni == 1000)      {      cmSystemTools::Error("Borland makefile variable length too long");      return unmodified;      }    // once an unused variable is found    m_ShortMakeVariableMap[ret] = "1";    }  // always make an entry into the unmodified to variable map  m_MakeVariableMap[unmodified] = ret;  return ret;}//============================================================================//----------------------------------------------------------------------------cmDepends*cmLocalUnixMakefileGenerator3::GetDependsChecker(const std::string& lang,                                                 const char* dir,                                                 const char* objFile,                                                 bool verbose){  cmDepends *ret = 0;  if(lang == "C" || lang == "CXX" || lang == "RC")    {    ret = new cmDependsC();    }#ifdef CMAKE_BUILD_WITH_CMAKE  else if(lang == "Fortran")    {    ret = new cmDependsFortran();    }  else if(lang == "Java")    {    ret = new cmDependsJava();    }#endif  if (ret)    {    ret->SetTargetFile(dir, objFile, ".depend",".build.depend.make");    ret->SetCompileDirectory(m_Makefile->GetHomeOutputDirectory());    ret->SetVerbose(verbose);    }  return ret;}//----------------------------------------------------------------------------boolcmLocalUnixMakefileGenerator3::ScanDependencies(std::vector<std::string> const& args){  // Format of arguments is:  // $(CMAKE_COMMAND), cmake_depends, home_output_dir, start_output_dir, GeneratorName, <lang>, <obj>, <src>  // The caller has ensured that all required arguments exist.  // The language for which we are scanning dependencies.  std::string const& lang = args[5];  // The file to which to write dependencies.  const char* objFile = args[6].c_str();  // The source file at which to start the scan.  const char* srcFile = args[7].c_str();  // Read the directory information file.  cmake cm;  cmGlobalGenerator gg;  gg.SetCMakeInstance(&cm);  std::auto_ptr<cmLocalGenerator> lg(gg.CreateLocalGenerator());  lg->SetGlobalGenerator(&gg);  cmMakefile* mf = lg->GetMakefile();  mf->SetHomeOutputDirectory(args[3].c_str());  mf->SetStartOutputDirectory(args[4].c_str());    bool haveDirectoryInfo = false;  std::string dirInfoFile = args[4];  dirInfoFile += "/CMakeDirectoryInformation.cmake";  if(mf->ReadListFile(0, dirInfoFile.c_str()) &&     !cmSystemTools::GetErrorOccuredFlag())    {    haveDirectoryInfo = true;    }    // Test whether we need to force Unix paths.  if(haveDirectoryInfo)    {    if(const char* force = mf->GetDefinition("CMAKE_FORCE_UNIX_PATHS"))      {      if(!cmSystemTools::IsOff(force))        {        cmSystemTools::SetForceUnixPaths(true);        }      }    }  else    {    cmSystemTools::Error("Directory Information file not found");    }    // Get the set of include directories.  std::vector<std::string> includes;  if(haveDirectoryInfo)    {    std::string includePathVar = "CMAKE_";    includePathVar += lang;    includePathVar += "_INCLUDE_PATH";    if(const char* includePath = mf->GetDefinition(includePathVar.c_str()))      {      cmSystemTools::ExpandListArgument(includePath, includes);      }    }  // Get the include file regular expression.  std::string includeRegexScan = "^.*$";  std::string includeRegexComplain = "^$";  if(haveDirectoryInfo)    {    std::string scanRegexVar = "CMAKE_";    scanRegexVar += lang;    scanRegexVar += "_INCLUDE_REGEX_SCAN";    if(const char* scanRegex = mf->GetDefinition(scanRegexVar.c_str()))      {      includeRegexScan = scanRegex;      }    std::string complainRegexVar = "CMAKE_";    complainRegexVar += lang;    complainRegexVar += "_INCLUDE_REGEX_COMPLAIN";    if(const char* complainRegex = mf->GetDefinition(complainRegexVar.c_str()))      {      includeRegexComplain = complainRegex;      }    }  // Dispatch the scan for each language.  if(lang == "C" || lang == "CXX" || lang == "RC")    {    // TODO: Handle RC (resource files) dependencies correctly.    cmDependsC scanner(srcFile, includes,                       includeRegexScan.c_str(), includeRegexComplain.c_str());    scanner.SetTargetFile(".",objFile,".depend",".build.depend.make");    return scanner.Write();    }#ifdef CMAKE_BUILD_WITH_CMAKE  else if(lang == "Fortran")    {    cmDependsFortran scanner(srcFile, includes);    scanner.SetTargetFile(".",objFile,".depend",".build.depend.make");    return scanner.Write();    }  else if(lang == "Java")    {    cmDependsJava scanner(srcFile);    scanner.SetTargetFile(".",objFile,".depend",".build.depend.make");    return scanner.Write();    }#endif  return false;}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::WriteLocalMakefile(){  // only write the local Makefile if we are not at the top  if (!m_Parent)    {    return;    }      // generate the includes  std::string ruleFileName = "Makefile";    // Open the rule file.  This should be copy-if-different because the  // rules may depend on this file itself.  std::string ruleFileNameFull = this->ConvertToFullPath(ruleFileName);  cmGeneratedFileStream ruleFileStream(ruleFileNameFull.c_str());  ruleFileStream.SetCopyIfDifferent(true);  if(!ruleFileStream)    {    return;    }  this->WriteDisclaimer(ruleFileStream);  this->WriteMakeVariables(ruleFileStream);    std::vector<std::string> depends;  std::vector<std::string> commands;  // Write the all rule.  std::string dir = m_Makefile->GetStartOutputDirectory();  dir += "/directorystart";  dir = this->Convert(dir.c_str(),HOME_OUTPUT,MAKEFILE);  this->CreateJumpCommand(commands,"Makefile2",dir);  this->WriteMakeRule(ruleFileStream, "The main all target", "all", depends, commands);  // Write the clean rule.  dir = m_Makefile->GetStartOutputDirectory();  dir += "/clean";  dir = this->Convert(dir.c_str(),HOME_OUTPUT,MAKEFILE);  commands.clear();  this->CreateJumpCommand(commands,"Makefile2",dir);  this->WriteMakeRule(ruleFileStream, "The main clean target", "clean", depends, commands);  // recursively write our targets, and while doing it collect up the object  // file rules  this->WriteLocalMakefileTargets(ruleFileStream);    // now write out the object rules  // for each object file name  for (std::map<cmStdString,std::vector<const cmTarget *> >::iterator lo =          m_LocalObjectFiles.begin();       lo != m_LocalObjectFiles.end(); ++lo)    {    commands.clear();    // for each target using the object file    for (std::vector<const cmTarget *>::iterator to =            lo->second.begin(); to != lo->second.end(); ++to)      {      std::string tgtMakefileName = this->GetRelativeTargetDirectory(**to);      std::string targetName = tgtMakefileName;      tgtMakefileName += "/build.make";      targetName += "/";      targetName += lo->first.c_str();      this->CreateJumpCommand(commands,tgtMakefileName.c_str(),targetName);      }    this->WriteMakeRule(ruleFileStream,                         "target for object file",                         lo->first.c_str(), depends, commands);    }}void cmLocalUnixMakefileGenerator3::WriteLocalMakefileTargets(std::ostream& ruleFileStream){  std::vector<std::string> depends;  std::vector<std::string> commands;  // for each target we just provide a rule to cd up to the top and do a make  // on the target  const cmTargets& targets = m_Makefile->GetTargets();  std::string localName;  for(cmTargets::const_iterator t = targets.begin(); t != targets.end(); ++t)    {    if((t->second.GetType() == cmTarget::EXECUTABLE) ||       (t->second.GetType() == cmTarget::STATIC_LIBRARY) ||       (t->second.GetType() == cmTarget::SHARED_LIBRARY) ||       (t->second.GetType() == cmTarget::MODULE_LIBRARY))      {      // Add a rule to build the target by name.      localName = this->GetRelativeTargetDirectory(t->second);      commands.clear();      depends.clear();            this->CreateJumpCommand(commands,"Makefile2",localName);      this->WriteMakeRule(ruleFileStream, "Convenience name for target.",                          localName.c_str(), depends, commands);      // Add a target with the canonical name (no prefix, suffix or path).      if(localName != t->second.GetName())        {        commands.clear();        depends.push_back(localName);        this->WriteMakeRule(ruleFileStream, "Convenience name for target.",                          t->second.GetName(), depends, commands);        }      }    }}void cmLocalUnixMakefileGenerator3::CreateJumpCommand(std::vector<std::string>& commands,                    const char *MakefileName,                     std::string& localName){  if(m_WindowsShell)    {    // On Windows we must perform each step separately and then change    // back because the shell keeps the working directory between    // commands.    std::string cmd = "cd ";    cmd += this->ConvertToOutputForExisting      (m_Makefile->GetHomeOutputDirectory());    commands.push_back(cmd);        // Build the target for this pass.    commands.push_back(this->GetRecursiveMakeCall                       (MakefileName,localName.c_str()));        // Change back to the starting directory.  Any trailing slash must be    // removed to avoid problems with Borland Make.    std::string back =      cmSystemTools::RelativePath(m_Makefile->GetHomeOutputDirectory(),                                  m_Makefile->GetStartOutputDirectory());    if(back.size() && back[back.size()-1] == '/')      {      back = back.substr(0, back.size()-1);      }    cmd = "cd ";    cmd += this->ConvertToOutputForExisting(back.c_str());    commands.push_back(cmd);    }  else    {    // On UNIX we must construct a single shell command to change    // directory and build because make resets the directory between    // each command.    std::string cmd = "cd ";    cmd += this->ConvertToOutputForExisting(m_Makefile->GetHomeOutputDirectory());        // Build the target for this pass.    cmd += " && ";    cmd += this->GetRecursiveMakeCall(MakefileName,localName.c_str());        // Add the command as a single line.    commands.push_back(cmd);    }}//----------------------------------------------------------------------------void cmLocalUnixMakefileGenerator3::CheckDependencies(cmMakefile* mf,                                                       bool verbose,                                                      bool clear){  // Get the list of languages that may have sources to check.  const char* langDef = mf->GetDefinition("CMAKE_DEPENDS_LANGUAGES");  if(!langDef)    {    return;    }  std::vector<std::string> languages;  cmSystemTools::ExpandListArgument(langDef, languages);  // For each language get the set of files to check.  for(std::vector<std::string>::iterator l = languages.begin();      l != languages.end(); ++l)    {    std::string depCheck = "CMAKE_DEPENDS_CHECK_";    depCheck += *l;    if(const char* fileDef = mf->GetDefinition(depCheck.c_str()))      {      // Check each file.  The current working directory is already      // correct.      std::vector<std::string> files;      cmSystemTools::ExpandListArgument(fileDef, files);      for(std::vector<std::string>::iterator f = files.begin();          f != files.end(); ++f)        {        // Construct a checker for the given language.        std::auto_ptr<cmDepends>          checker(this->GetDependsChecker(*l, ".", f->c_str(), verbose));        if(checker.get())          {          if (clear)            {            checker->Clear();            }          else            {            checker->Check();            }          }        }      }    }}//----------------------------------------------------------------------------std::stringcmLocalUnixMakefileGenerator3::GetRecursiveMakeCall(const char *Makefile, const char* tgt){  // Call make on the given file.  std::string cmd;  cmd += "$(MAKE) -f ";  cmd += Makefile;  cmd += " ";    // Passg down verbosity level.  if(this->GetMakeSilentFlag().size())    {    cmd += this->GetMakeSilentFlag();    cmd += " ";    }  // Most unix makes will pass the command line flags to make down to  // sub-invoked makes via an environment variable.  However, some  // makes do not support that, so you have to pass the flags  // explicitly.  if(this->GetPassMakeflags())    {    cmd += "-$(MAKEFLAGS) ";    }  // Add the target.  if (tgt && tgt[0] != '\0')    {    std::string tgt2 = this->Convert(tgt,HOME_OUTPUT,MAKEFILE);    tgt2 = this->ConvertToMakeTarget(tgt2.c_str());    cmd += tgt2;    }  return cmd;}
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