using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ClashDotNetFramework.Models.Enums { public enum State { /// /// 等待命令中 /// Waiting, /// /// 正在启动中 /// Starting, /// /// 已启动 /// Started, /// /// 正在停止中 /// Stopping, /// /// 已停止 /// Stopped, /// /// 退出中 /// Terminating } }