using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ClashDotNetFramework.Models.Enums
{
public enum State
{
///
/// 等待命令中
///
Waiting,
///
/// 正在启动中
///
Starting,
///
/// 已启动
///
Started,
///
/// 正在停止中
///
Stopping,
///
/// 已停止
///
Stopped,
///
/// 退出中
///
Terminating
}
}