using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace StatePattern
{
///
/// 状态接口类
///
public interface ICarState
{
///
/// 启动
///
void Drive(Car car);
///
/// 停车
///
void Stop(Car car);
///
/// 加速
///
///
void SpeedUp(Car car);
///
/// 减速
///
///
void SpeedDown(Car car);
}
}