// MoveToGroupDlg.cpp : implementation file // #include "stdafx.h" #include "cp_main.h" #include "MoveToGroupDlg.h" #include "GroupName.h" #include "ProcessPaste.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMoveToGroupDlg dialog CMoveToGroupDlg::CMoveToGroupDlg(CWnd* pParent /*=NULL*/) : CDialog(CMoveToGroupDlg::IDD, pParent) { //{{AFX_DATA_INIT(CMoveToGroupDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT m_nSelectedGroup = -1; } void CMoveToGroupDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CMoveToGroupDlg) DDX_Control(pDX, IDC_TREE, m_Tree); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CMoveToGroupDlg, CDialog) //{{AFX_MSG_MAP(CMoveToGroupDlg) ON_WM_SIZE() ON_BN_CLICKED(IDC_BUTTON_NEW_GROUP, OnButtonNewGroup) //}}AFX_MSG_MAP ON_MESSAGE(NM_GROUP_TREE_MESSAGE, OnTreeSelect) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CMoveToGroupDlg message handlers BOOL CMoveToGroupDlg::OnInitDialog() { CDialog::OnInitDialog(); m_Tree.SetSelectedGroup(m_nSelectedGroup); m_Tree.SetNotificationWndEx(m_hWnd); m_Tree.FillTree(); theApp.m_Language.UpdateMoveToGroups(this); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } LRESULT CMoveToGroupDlg::OnTreeSelect(WPARAM wParam, LPARAM lParam) { int nID = (int)wParam; if(nID >= 0) { m_nSelectedGroup = nID; OnOK(); } else { OnCancel(); } return TRUE; } void CMoveToGroupDlg::OnOK() { m_nSelectedGroup = m_Tree.GetSelectedGroup(); CDialog::OnOK(); } void CMoveToGroupDlg::OnSize(UINT nType, int cx, int cy) { CDialog::OnSize(nType, cx, cy); // TODO: Add your message handler code here } void CMoveToGroupDlg::OnButtonNewGroup() { CGroupName Name; if(Name.DoModal() != IDOK) return; CString csName = Name.m_csName; long lID = NewGroupID(m_Tree.GetSelectedGroup(), csName); if(lID >= 0) { m_Tree.AddNode(csName, lID); } m_Tree.SetFocus(); }