#pragma once class CSaveAnimation { public: CSaveAnimation(); ~CSaveAnimation(void); void DoAnimation(CRect crStart, CRect crEnd, CWnd *pWnd); void GetPercentages(long lMaxDist); long GetMaxDistance(); CRect m_crStart; CRect m_crEnd; double m_dLeftPercent; double m_dTopPercent; double m_dRightPercent; double m_dBottomPercent; double m_dSpeed; };