UAC_Thread.h 683 B

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  1. #pragma once
  2. #include "EventThread.h"
  3. class CUAC_Thread : public CEventThread
  4. {
  5. public:
  6. CUAC_Thread(int processId);
  7. ~CUAC_Thread(void);
  8. enum eUacThreadEvents
  9. {
  10. UAC_PASTE,
  11. UAC_COPY,
  12. UAC_CUT,
  13. UAC_EXIT,
  14. eUacThreadEvents_COUNT //must be last
  15. };
  16. int m_processId;
  17. void FirePaste()
  18. {
  19. FireEvent(UAC_PASTE);
  20. }
  21. void FireCopy()
  22. {
  23. FireEvent(UAC_COPY);
  24. }
  25. void FireCut()
  26. {
  27. FireEvent(UAC_CUT);
  28. }
  29. void FireExit()
  30. {
  31. FireEvent(UAC_EXIT);
  32. }
  33. bool UACPaste();
  34. bool UACCopy();
  35. bool UACCut();
  36. private:
  37. virtual void OnEvent(int eventId, void *param);
  38. virtual void OnTimeOut(void *param);
  39. CString EnumName(eUacThreadEvents e);
  40. bool StartProcess();
  41. };