Browse Source

增加Gzip加解密

zxlie 6 năm trước cách đây
mục cha
commit
7bea4f552f

+ 42 - 4
apps/en-decode/endecode-lib.js

@@ -223,11 +223,11 @@ module.exports = (() => {
      * @return {String}
      */
     let _utf16to8 = function (str) {
-        return str.replace(/\\x/g,'%');
+        return str.replace(/\\x/g, '%');
     };
 
-    let _utf8to16 = function(str){
-        return str.replace(/%/g,'\\x');
+    let _utf8to16 = function (str) {
+        return str.replace(/%/g, '\\x');
     };
 
     /**
@@ -239,6 +239,42 @@ module.exports = (() => {
         return md5(str);
     };
 
+    /**
+     * gzip加密
+     * @param str
+     * @returns {*}
+     */
+    let gzipEncode = str => {
+        let pako = Tarp.require('./pako');
+        try {
+            return window.btoa(pako.gzip(escape(str), {to: "string"}));
+        } catch (e) {
+            return 'Error: 当前字符串不能被Gzip加密';
+        }
+    };
+
+    /**
+     * gzip解密
+     * @param str
+     * @returns {string}
+     */
+    let gzipDecode = str => {
+        let pako = Tarp.require('./pako');
+
+        try {
+            let charData = window.atob(str).split('').map(x => x.charCodeAt(0));
+            let data = pako.inflate(new Uint8Array(charData));
+            let result = String.fromCharCode.apply(null, new Uint16Array(data));
+            try {
+                return unescape(result);
+            } catch (ee) {
+                return result;
+            }
+        } catch (e) {
+            return 'Error: 当前字符串不能被Gzip解密';
+        }
+    };
+
     return {
         uniEncode: _uniEncode,
         uniDecode: _uniDecode,
@@ -248,7 +284,9 @@ module.exports = (() => {
         utf8Decode: _utf8Decode,
         utf16to8: _utf16to8,
         utf8to16: _utf8to16,
-        md5: md5
+        md5: md5,
+        gzipEncode: gzipEncode,
+        gzipDecode: gzipDecode
     };
 })();
 

Những thai đổi đã bị hủy bỏ vì nó quá lớn
+ 0 - 0
apps/en-decode/index.html


+ 7 - 1
apps/en-decode/index.js

@@ -57,7 +57,13 @@ new Vue({
                 } else if (this.selectedType === 'md5Encode') {
 
                     this.resultContent = tools.md5(this.sourceContent);
-                } else if (this.selectedType === 'html2js') {
+                }else if (this.selectedType === 'gzipEncode') {
+
+                    this.resultContent = tools.gzipEncode(this.sourceContent);
+                } else if (this.selectedType === 'gzipDecode') {
+
+                    this.resultContent = tools.gzipDecode(this.sourceContent);
+                }  else if (this.selectedType === 'html2js') {
 
                     this.resultContent = this.html2js(this.sourceContent);
                 }

+ 7399 - 0
apps/en-decode/pako.js

@@ -0,0 +1,7399 @@
+module.exports = (function () {
+    var define, module, exports;
+    return (function () {
+        function r(e, n, t) {
+            function o(i, f) {
+                if (!n[i]) {
+                    if (!e[i]) {
+                        var c = "function" == typeof require && require;
+                        if (!f && c) return c(i, !0);
+                        if (u) return u(i, !0);
+                        var a = new Error("Cannot find module '" + i + "'");
+                        throw a.code = "MODULE_NOT_FOUND", a
+                    }
+                    var p = n[i] = {exports: {}};
+                    e[i][0].call(p.exports, function (r) {
+                        var n = e[i][1][r];
+                        return o(n || r)
+                    }, p, p.exports, r, e, n, t)
+                }
+                return n[i].exports
+            }
+
+            for (var u = "function" == typeof require && require, i = 0; i < t.length; i++) o(t[i]);
+            return o
+        }
+
+        return r
+    })()({
+        1: [function (require, module, exports) {
+            'use strict';
+
+
+            var zlib_deflate = require('./zlib/deflate');
+            var utils = require('./utils/common');
+            var strings = require('./utils/strings');
+            var msg = require('./zlib/messages');
+            var ZStream = require('./zlib/zstream');
+
+            var toString = Object.prototype.toString;
+
+            /* Public constants ==========================================================*/
+            /* ===========================================================================*/
+
+            var Z_NO_FLUSH = 0;
+            var Z_FINISH = 4;
+
+            var Z_OK = 0;
+            var Z_STREAM_END = 1;
+            var Z_SYNC_FLUSH = 2;
+
+            var Z_DEFAULT_COMPRESSION = -1;
+
+            var Z_DEFAULT_STRATEGY = 0;
+
+            var Z_DEFLATED = 8;
+
+            /* ===========================================================================*/
+
+
+            /**
+             * class Deflate
+             *
+             * Generic JS-style wrapper for zlib calls. If you don't need
+             * streaming behaviour - use more simple functions: [[deflate]],
+             * [[deflateRaw]] and [[gzip]].
+             **/
+
+            /* internal
+ * Deflate.chunks -> Array
+ *
+ * Chunks of output data, if [[Deflate#onData]] not overridden.
+ **/
+
+            /**
+             * Deflate.result -> Uint8Array|Array
+             *
+             * Compressed result, generated by default [[Deflate#onData]]
+             * and [[Deflate#onEnd]] handlers. Filled after you push last chunk
+             * (call [[Deflate#push]] with `Z_FINISH` / `true` param)  or if you
+             * push a chunk with explicit flush (call [[Deflate#push]] with
+             * `Z_SYNC_FLUSH` param).
+             **/
+
+            /**
+             * Deflate.err -> Number
+             *
+             * Error code after deflate finished. 0 (Z_OK) on success.
+             * You will not need it in real life, because deflate errors
+             * are possible only on wrong options or bad `onData` / `onEnd`
+             * custom handlers.
+             **/
+
+            /**
+             * Deflate.msg -> String
+             *
+             * Error message, if [[Deflate.err]] != 0
+             **/
+
+
+            /**
+             * new Deflate(options)
+             * - options (Object): zlib deflate options.
+             *
+             * Creates new deflator instance with specified params. Throws exception
+             * on bad params. Supported options:
+             *
+             * - `level`
+             * - `windowBits`
+             * - `memLevel`
+             * - `strategy`
+             * - `dictionary`
+             *
+             * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+             * for more information on these.
+             *
+             * Additional options, for internal needs:
+             *
+             * - `chunkSize` - size of generated data chunks (16K by default)
+             * - `raw` (Boolean) - do raw deflate
+             * - `gzip` (Boolean) - create gzip wrapper
+             * - `to` (String) - if equal to 'string', then result will be "binary string"
+             *    (each char code [0..255])
+             * - `header` (Object) - custom header for gzip
+             *   - `text` (Boolean) - true if compressed data believed to be text
+             *   - `time` (Number) - modification time, unix timestamp
+             *   - `os` (Number) - operation system code
+             *   - `extra` (Array) - array of bytes with extra data (max 65536)
+             *   - `name` (String) - file name (binary string)
+             *   - `comment` (String) - comment (binary string)
+             *   - `hcrc` (Boolean) - true if header crc should be added
+             *
+             * ##### Example:
+             *
+             * ```javascript
+             * var pako = require('pako')
+             *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
+             *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
+             *
+             * var deflate = new pako.Deflate({ level: 3});
+             *
+             * deflate.push(chunk1, false);
+             * deflate.push(chunk2, true);  // true -> last chunk
+             *
+             * if (deflate.err) { throw new Error(deflate.err); }
+             *
+             * console.log(deflate.result);
+             * ```
+             **/
+            function Deflate(options) {
+                if (!(this instanceof Deflate)) return new Deflate(options);
+
+                this.options = utils.assign({
+                    level: Z_DEFAULT_COMPRESSION,
+                    method: Z_DEFLATED,
+                    chunkSize: 16384,
+                    windowBits: 15,
+                    memLevel: 8,
+                    strategy: Z_DEFAULT_STRATEGY,
+                    to: ''
+                }, options || {});
+
+                var opt = this.options;
+
+                if (opt.raw && (opt.windowBits > 0)) {
+                    opt.windowBits = -opt.windowBits;
+                }
+
+                else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) {
+                    opt.windowBits += 16;
+                }
+
+                this.err = 0;      // error code, if happens (0 = Z_OK)
+                this.msg = '';     // error message
+                this.ended = false;  // used to avoid multiple onEnd() calls
+                this.chunks = [];     // chunks of compressed data
+
+                this.strm = new ZStream();
+                this.strm.avail_out = 0;
+
+                var status = zlib_deflate.deflateInit2(
+                    this.strm,
+                    opt.level,
+                    opt.method,
+                    opt.windowBits,
+                    opt.memLevel,
+                    opt.strategy
+                );
+
+                if (status !== Z_OK) {
+                    throw new Error(msg[status]);
+                }
+
+                if (opt.header) {
+                    zlib_deflate.deflateSetHeader(this.strm, opt.header);
+                }
+
+                if (opt.dictionary) {
+                    var dict;
+                    // Convert data if needed
+                    if (typeof opt.dictionary === 'string') {
+                        // If we need to compress text, change encoding to utf8.
+                        dict = strings.string2buf(opt.dictionary);
+                    } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') {
+                        dict = new Uint8Array(opt.dictionary);
+                    } else {
+                        dict = opt.dictionary;
+                    }
+
+                    status = zlib_deflate.deflateSetDictionary(this.strm, dict);
+
+                    if (status !== Z_OK) {
+                        throw new Error(msg[status]);
+                    }
+
+                    this._dict_set = true;
+                }
+            }
+
+            /**
+             * Deflate#push(data[, mode]) -> Boolean
+             * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be
+             *   converted to utf8 byte sequence.
+             * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
+             *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.
+             *
+             * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with
+             * new compressed chunks. Returns `true` on success. The last data block must have
+             * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
+             * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you
+             * can use mode Z_SYNC_FLUSH, keeping the compression context.
+             *
+             * On fail call [[Deflate#onEnd]] with error code and return false.
+             *
+             * We strongly recommend to use `Uint8Array` on input for best speed (output
+             * array format is detected automatically). Also, don't skip last param and always
+             * use the same type in your code (boolean or number). That will improve JS speed.
+             *
+             * For regular `Array`-s make sure all elements are [0..255].
+             *
+             * ##### Example
+             *
+             * ```javascript
+             * push(chunk, false); // push one of data chunks
+             * ...
+             * push(chunk, true);  // push last chunk
+             * ```
+             **/
+            Deflate.prototype.push = function (data, mode) {
+                var strm = this.strm;
+                var chunkSize = this.options.chunkSize;
+                var status, _mode;
+
+                if (this.ended) {
+                    return false;
+                }
+
+                _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH);
+
+                // Convert data if needed
+                if (typeof data === 'string') {
+                    // If we need to compress text, change encoding to utf8.
+                    strm.input = strings.string2buf(data);
+                } else if (toString.call(data) === '[object ArrayBuffer]') {
+                    strm.input = new Uint8Array(data);
+                } else {
+                    strm.input = data;
+                }
+
+                strm.next_in = 0;
+                strm.avail_in = strm.input.length;
+
+                do {
+                    if (strm.avail_out === 0) {
+                        strm.output = new utils.Buf8(chunkSize);
+                        strm.next_out = 0;
+                        strm.avail_out = chunkSize;
+                    }
+                    status = zlib_deflate.deflate(strm, _mode);
+                    /* no bad return value */
+
+                    if (status !== Z_STREAM_END && status !== Z_OK) {
+                        this.onEnd(status);
+                        this.ended = true;
+                        return false;
+                    }
+                    if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) {
+                        if (this.options.to === 'string') {
+                            this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out)));
+                        } else {
+                            this.onData(utils.shrinkBuf(strm.output, strm.next_out));
+                        }
+                    }
+                } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END);
+
+                // Finalize on the last chunk.
+                if (_mode === Z_FINISH) {
+                    status = zlib_deflate.deflateEnd(this.strm);
+                    this.onEnd(status);
+                    this.ended = true;
+                    return status === Z_OK;
+                }
+
+                // callback interim results if Z_SYNC_FLUSH.
+                if (_mode === Z_SYNC_FLUSH) {
+                    this.onEnd(Z_OK);
+                    strm.avail_out = 0;
+                    return true;
+                }
+
+                return true;
+            };
+
+
+            /**
+             * Deflate#onData(chunk) -> Void
+             * - chunk (Uint8Array|Array|String): output data. Type of array depends
+             *   on js engine support. When string output requested, each chunk
+             *   will be string.
+             *
+             * By default, stores data blocks in `chunks[]` property and glue
+             * those in `onEnd`. Override this handler, if you need another behaviour.
+             **/
+            Deflate.prototype.onData = function (chunk) {
+                this.chunks.push(chunk);
+            };
+
+
+            /**
+             * Deflate#onEnd(status) -> Void
+             * - status (Number): deflate status. 0 (Z_OK) on success,
+             *   other if not.
+             *
+             * Called once after you tell deflate that the input stream is
+             * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
+             * or if an error happened. By default - join collected chunks,
+             * free memory and fill `results` / `err` properties.
+             **/
+            Deflate.prototype.onEnd = function (status) {
+                // On success - join
+                if (status === Z_OK) {
+                    if (this.options.to === 'string') {
+                        this.result = this.chunks.join('');
+                    } else {
+                        this.result = utils.flattenChunks(this.chunks);
+                    }
+                }
+                this.chunks = [];
+                this.err = status;
+                this.msg = this.strm.msg;
+            };
+
+
+            /**
+             * deflate(data[, options]) -> Uint8Array|Array|String
+             * - data (Uint8Array|Array|String): input data to compress.
+             * - options (Object): zlib deflate options.
+             *
+             * Compress `data` with deflate algorithm and `options`.
+             *
+             * Supported options are:
+             *
+             * - level
+             * - windowBits
+             * - memLevel
+             * - strategy
+             * - dictionary
+             *
+             * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+             * for more information on these.
+             *
+             * Sugar (options):
+             *
+             * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
+             *   negative windowBits implicitly.
+             * - `to` (String) - if equal to 'string', then result will be "binary string"
+             *    (each char code [0..255])
+             *
+             * ##### Example:
+             *
+             * ```javascript
+             * var pako = require('pako')
+             *   , data = Uint8Array([1,2,3,4,5,6,7,8,9]);
+             *
+             * console.log(pako.deflate(data));
+             * ```
+             **/
+            function deflate(input, options) {
+                var deflator = new Deflate(options);
+
+                deflator.push(input, true);
+
+                // That will never happens, if you don't cheat with options :)
+                if (deflator.err) {
+                    throw deflator.msg || msg[deflator.err];
+                }
+
+                return deflator.result;
+            }
+
+
+            /**
+             * deflateRaw(data[, options]) -> Uint8Array|Array|String
+             * - data (Uint8Array|Array|String): input data to compress.
+             * - options (Object): zlib deflate options.
+             *
+             * The same as [[deflate]], but creates raw data, without wrapper
+             * (header and adler32 crc).
+             **/
+            function deflateRaw(input, options) {
+                options = options || {};
+                options.raw = true;
+                return deflate(input, options);
+            }
+
+
+            /**
+             * gzip(data[, options]) -> Uint8Array|Array|String
+             * - data (Uint8Array|Array|String): input data to compress.
+             * - options (Object): zlib deflate options.
+             *
+             * The same as [[deflate]], but create gzip wrapper instead of
+             * deflate one.
+             **/
+            function gzip(input, options) {
+                options = options || {};
+                options.gzip = true;
+                return deflate(input, options);
+            }
+
+
+            exports.Deflate = Deflate;
+            exports.deflate = deflate;
+            exports.deflateRaw = deflateRaw;
+            exports.gzip = gzip;
+
+        }, {
+            "./utils/common": 3,
+            "./utils/strings": 4,
+            "./zlib/deflate": 8,
+            "./zlib/messages": 13,
+            "./zlib/zstream": 15
+        }],
+        2: [function (require, module, exports) {
+            'use strict';
+
+
+            var zlib_inflate = require('./zlib/inflate');
+            var utils = require('./utils/common');
+            var strings = require('./utils/strings');
+            var c = require('./zlib/constants');
+            var msg = require('./zlib/messages');
+            var ZStream = require('./zlib/zstream');
+            var GZheader = require('./zlib/gzheader');
+
+            var toString = Object.prototype.toString;
+
+            /**
+             * class Inflate
+             *
+             * Generic JS-style wrapper for zlib calls. If you don't need
+             * streaming behaviour - use more simple functions: [[inflate]]
+             * and [[inflateRaw]].
+             **/
+
+            /* internal
+ * inflate.chunks -> Array
+ *
+ * Chunks of output data, if [[Inflate#onData]] not overridden.
+ **/
+
+            /**
+             * Inflate.result -> Uint8Array|Array|String
+             *
+             * Uncompressed result, generated by default [[Inflate#onData]]
+             * and [[Inflate#onEnd]] handlers. Filled after you push last chunk
+             * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you
+             * push a chunk with explicit flush (call [[Inflate#push]] with
+             * `Z_SYNC_FLUSH` param).
+             **/
+
+            /**
+             * Inflate.err -> Number
+             *
+             * Error code after inflate finished. 0 (Z_OK) on success.
+             * Should be checked if broken data possible.
+             **/
+
+            /**
+             * Inflate.msg -> String
+             *
+             * Error message, if [[Inflate.err]] != 0
+             **/
+
+
+            /**
+             * new Inflate(options)
+             * - options (Object): zlib inflate options.
+             *
+             * Creates new inflator instance with specified params. Throws exception
+             * on bad params. Supported options:
+             *
+             * - `windowBits`
+             * - `dictionary`
+             *
+             * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+             * for more information on these.
+             *
+             * Additional options, for internal needs:
+             *
+             * - `chunkSize` - size of generated data chunks (16K by default)
+             * - `raw` (Boolean) - do raw inflate
+             * - `to` (String) - if equal to 'string', then result will be converted
+             *   from utf8 to utf16 (javascript) string. When string output requested,
+             *   chunk length can differ from `chunkSize`, depending on content.
+             *
+             * By default, when no options set, autodetect deflate/gzip data format via
+             * wrapper header.
+             *
+             * ##### Example:
+             *
+             * ```javascript
+             * var pako = require('pako')
+             *   , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9])
+             *   , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]);
+             *
+             * var inflate = new pako.Inflate({ level: 3});
+             *
+             * inflate.push(chunk1, false);
+             * inflate.push(chunk2, true);  // true -> last chunk
+             *
+             * if (inflate.err) { throw new Error(inflate.err); }
+             *
+             * console.log(inflate.result);
+             * ```
+             **/
+            function Inflate(options) {
+                if (!(this instanceof Inflate)) return new Inflate(options);
+
+                this.options = utils.assign({
+                    chunkSize: 16384,
+                    windowBits: 0,
+                    to: ''
+                }, options || {});
+
+                var opt = this.options;
+
+                // Force window size for `raw` data, if not set directly,
+                // because we have no header for autodetect.
+                if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) {
+                    opt.windowBits = -opt.windowBits;
+                    if (opt.windowBits === 0) {
+                        opt.windowBits = -15;
+                    }
+                }
+
+                // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate
+                if ((opt.windowBits >= 0) && (opt.windowBits < 16) &&
+                    !(options && options.windowBits)) {
+                    opt.windowBits += 32;
+                }
+
+                // Gzip header has no info about windows size, we can do autodetect only
+                // for deflate. So, if window size not set, force it to max when gzip possible
+                if ((opt.windowBits > 15) && (opt.windowBits < 48)) {
+                    // bit 3 (16) -> gzipped data
+                    // bit 4 (32) -> autodetect gzip/deflate
+                    if ((opt.windowBits & 15) === 0) {
+                        opt.windowBits |= 15;
+                    }
+                }
+
+                this.err = 0;      // error code, if happens (0 = Z_OK)
+                this.msg = '';     // error message
+                this.ended = false;  // used to avoid multiple onEnd() calls
+                this.chunks = [];     // chunks of compressed data
+
+                this.strm = new ZStream();
+                this.strm.avail_out = 0;
+
+                var status = zlib_inflate.inflateInit2(
+                    this.strm,
+                    opt.windowBits
+                );
+
+                if (status !== c.Z_OK) {
+                    throw new Error(msg[status]);
+                }
+
+                this.header = new GZheader();
+
+                zlib_inflate.inflateGetHeader(this.strm, this.header);
+            }
+
+            /**
+             * Inflate#push(data[, mode]) -> Boolean
+             * - data (Uint8Array|Array|ArrayBuffer|String): input data
+             * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes.
+             *   See constants. Skipped or `false` means Z_NO_FLUSH, `true` means Z_FINISH.
+             *
+             * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with
+             * new output chunks. Returns `true` on success. The last data block must have
+             * mode Z_FINISH (or `true`). That will flush internal pending buffers and call
+             * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you
+             * can use mode Z_SYNC_FLUSH, keeping the decompression context.
+             *
+             * On fail call [[Inflate#onEnd]] with error code and return false.
+             *
+             * We strongly recommend to use `Uint8Array` on input for best speed (output
+             * format is detected automatically). Also, don't skip last param and always
+             * use the same type in your code (boolean or number). That will improve JS speed.
+             *
+             * For regular `Array`-s make sure all elements are [0..255].
+             *
+             * ##### Example
+             *
+             * ```javascript
+             * push(chunk, false); // push one of data chunks
+             * ...
+             * push(chunk, true);  // push last chunk
+             * ```
+             **/
+            Inflate.prototype.push = function (data, mode) {
+                var strm = this.strm;
+                var chunkSize = this.options.chunkSize;
+                var dictionary = this.options.dictionary;
+                var status, _mode;
+                var next_out_utf8, tail, utf8str;
+                var dict;
+
+                // Flag to properly process Z_BUF_ERROR on testing inflate call
+                // when we check that all output data was flushed.
+                var allowBufError = false;
+
+                if (this.ended) {
+                    return false;
+                }
+                _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH);
+
+                // Convert data if needed
+                if (typeof data === 'string') {
+                    // Only binary strings can be decompressed on practice
+                    strm.input = strings.binstring2buf(data);
+                } else if (toString.call(data) === '[object ArrayBuffer]') {
+                    strm.input = new Uint8Array(data);
+                } else {
+                    strm.input = data;
+                }
+
+                strm.next_in = 0;
+                strm.avail_in = strm.input.length;
+
+                do {
+                    if (strm.avail_out === 0) {
+                        strm.output = new utils.Buf8(chunkSize);
+                        strm.next_out = 0;
+                        strm.avail_out = chunkSize;
+                    }
+
+                    status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH);
+                    /* no bad return value */
+
+                    if (status === c.Z_NEED_DICT && dictionary) {
+                        // Convert data if needed
+                        if (typeof dictionary === 'string') {
+                            dict = strings.string2buf(dictionary);
+                        } else if (toString.call(dictionary) === '[object ArrayBuffer]') {
+                            dict = new Uint8Array(dictionary);
+                        } else {
+                            dict = dictionary;
+                        }
+
+                        status = zlib_inflate.inflateSetDictionary(this.strm, dict);
+
+                    }
+
+                    if (status === c.Z_BUF_ERROR && allowBufError === true) {
+                        status = c.Z_OK;
+                        allowBufError = false;
+                    }
+
+                    if (status !== c.Z_STREAM_END && status !== c.Z_OK) {
+                        this.onEnd(status);
+                        this.ended = true;
+                        return false;
+                    }
+
+                    if (strm.next_out) {
+                        if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) {
+
+                            if (this.options.to === 'string') {
+
+                                next_out_utf8 = strings.utf8border(strm.output, strm.next_out);
+
+                                tail = strm.next_out - next_out_utf8;
+                                utf8str = strings.buf2string(strm.output, next_out_utf8);
+
+                                // move tail
+                                strm.next_out = tail;
+                                strm.avail_out = chunkSize - tail;
+                                if (tail) {
+                                    utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0);
+                                }
+
+                                this.onData(utf8str);
+
+                            } else {
+                                this.onData(utils.shrinkBuf(strm.output, strm.next_out));
+                            }
+                        }
+                    }
+
+                    // When no more input data, we should check that internal inflate buffers
+                    // are flushed. The only way to do it when avail_out = 0 - run one more
+                    // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR.
+                    // Here we set flag to process this error properly.
+                    //
+                    // NOTE. Deflate does not return error in this case and does not needs such
+                    // logic.
+                    if (strm.avail_in === 0 && strm.avail_out === 0) {
+                        allowBufError = true;
+                    }
+
+                } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END);
+
+                if (status === c.Z_STREAM_END) {
+                    _mode = c.Z_FINISH;
+                }
+
+                // Finalize on the last chunk.
+                if (_mode === c.Z_FINISH) {
+                    status = zlib_inflate.inflateEnd(this.strm);
+                    this.onEnd(status);
+                    this.ended = true;
+                    return status === c.Z_OK;
+                }
+
+                // callback interim results if Z_SYNC_FLUSH.
+                if (_mode === c.Z_SYNC_FLUSH) {
+                    this.onEnd(c.Z_OK);
+                    strm.avail_out = 0;
+                    return true;
+                }
+
+                return true;
+            };
+
+
+            /**
+             * Inflate#onData(chunk) -> Void
+             * - chunk (Uint8Array|Array|String): output data. Type of array depends
+             *   on js engine support. When string output requested, each chunk
+             *   will be string.
+             *
+             * By default, stores data blocks in `chunks[]` property and glue
+             * those in `onEnd`. Override this handler, if you need another behaviour.
+             **/
+            Inflate.prototype.onData = function (chunk) {
+                this.chunks.push(chunk);
+            };
+
+
+            /**
+             * Inflate#onEnd(status) -> Void
+             * - status (Number): inflate status. 0 (Z_OK) on success,
+             *   other if not.
+             *
+             * Called either after you tell inflate that the input stream is
+             * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH)
+             * or if an error happened. By default - join collected chunks,
+             * free memory and fill `results` / `err` properties.
+             **/
+            Inflate.prototype.onEnd = function (status) {
+                // On success - join
+                if (status === c.Z_OK) {
+                    if (this.options.to === 'string') {
+                        // Glue & convert here, until we teach pako to send
+                        // utf8 aligned strings to onData
+                        this.result = this.chunks.join('');
+                    } else {
+                        this.result = utils.flattenChunks(this.chunks);
+                    }
+                }
+                this.chunks = [];
+                this.err = status;
+                this.msg = this.strm.msg;
+            };
+
+
+            /**
+             * inflate(data[, options]) -> Uint8Array|Array|String
+             * - data (Uint8Array|Array|String): input data to decompress.
+             * - options (Object): zlib inflate options.
+             *
+             * Decompress `data` with inflate/ungzip and `options`. Autodetect
+             * format via wrapper header by default. That's why we don't provide
+             * separate `ungzip` method.
+             *
+             * Supported options are:
+             *
+             * - windowBits
+             *
+             * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced)
+             * for more information.
+             *
+             * Sugar (options):
+             *
+             * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify
+             *   negative windowBits implicitly.
+             * - `to` (String) - if equal to 'string', then result will be converted
+             *   from utf8 to utf16 (javascript) string. When string output requested,
+             *   chunk length can differ from `chunkSize`, depending on content.
+             *
+             *
+             * ##### Example:
+             *
+             * ```javascript
+             * var pako = require('pako')
+             *   , input = pako.deflate([1,2,3,4,5,6,7,8,9])
+             *   , output;
+             *
+             * try {
+ *   output = pako.inflate(input);
+ * } catch (err)
+             *   console.log(err);
+             * }
+             * ```
+             **/
+            function inflate(input, options) {
+                var inflator = new Inflate(options);
+
+                inflator.push(input, true);
+
+                // That will never happens, if you don't cheat with options :)
+                if (inflator.err) {
+                    throw inflator.msg || msg[inflator.err];
+                }
+
+                return inflator.result;
+            }
+
+
+            /**
+             * inflateRaw(data[, options]) -> Uint8Array|Array|String
+             * - data (Uint8Array|Array|String): input data to decompress.
+             * - options (Object): zlib inflate options.
+             *
+             * The same as [[inflate]], but creates raw data, without wrapper
+             * (header and adler32 crc).
+             **/
+            function inflateRaw(input, options) {
+                options = options || {};
+                options.raw = true;
+                return inflate(input, options);
+            }
+
+
+            /**
+             * ungzip(data[, options]) -> Uint8Array|Array|String
+             * - data (Uint8Array|Array|String): input data to decompress.
+             * - options (Object): zlib inflate options.
+             *
+             * Just shortcut to [[inflate]], because it autodetects format
+             * by header.content. Done for convenience.
+             **/
+
+
+            exports.Inflate = Inflate;
+            exports.inflate = inflate;
+            exports.inflateRaw = inflateRaw;
+            exports.ungzip = inflate;
+
+        }, {
+            "./utils/common": 3,
+            "./utils/strings": 4,
+            "./zlib/constants": 6,
+            "./zlib/gzheader": 9,
+            "./zlib/inflate": 11,
+            "./zlib/messages": 13,
+            "./zlib/zstream": 15
+        }],
+        3: [function (require, module, exports) {
+            'use strict';
+
+
+            var TYPED_OK = (typeof Uint8Array !== 'undefined') &&
+                (typeof Uint16Array !== 'undefined') &&
+                (typeof Int32Array !== 'undefined');
+
+            function _has(obj, key) {
+                return Object.prototype.hasOwnProperty.call(obj, key);
+            }
+
+            exports.assign = function (obj /*from1, from2, from3, ...*/) {
+                var sources = Array.prototype.slice.call(arguments, 1);
+                while (sources.length) {
+                    var source = sources.shift();
+                    if (!source) {
+                        continue;
+                    }
+
+                    if (typeof source !== 'object') {
+                        throw new TypeError(source + 'must be non-object');
+                    }
+
+                    for (var p in source) {
+                        if (_has(source, p)) {
+                            obj[p] = source[p];
+                        }
+                    }
+                }
+
+                return obj;
+            };
+
+
+// reduce buffer size, avoiding mem copy
+            exports.shrinkBuf = function (buf, size) {
+                if (buf.length === size) {
+                    return buf;
+                }
+                if (buf.subarray) {
+                    return buf.subarray(0, size);
+                }
+                buf.length = size;
+                return buf;
+            };
+
+
+            var fnTyped = {
+                arraySet: function (dest, src, src_offs, len, dest_offs) {
+                    if (src.subarray && dest.subarray) {
+                        dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
+                        return;
+                    }
+                    // Fallback to ordinary array
+                    for (var i = 0; i < len; i++) {
+                        dest[dest_offs + i] = src[src_offs + i];
+                    }
+                },
+                // Join array of chunks to single array.
+                flattenChunks: function (chunks) {
+                    var i, l, len, pos, chunk, result;
+
+                    // calculate data length
+                    len = 0;
+                    for (i = 0, l = chunks.length; i < l; i++) {
+                        len += chunks[i].length;
+                    }
+
+                    // join chunks
+                    result = new Uint8Array(len);
+                    pos = 0;
+                    for (i = 0, l = chunks.length; i < l; i++) {
+                        chunk = chunks[i];
+                        result.set(chunk, pos);
+                        pos += chunk.length;
+                    }
+
+                    return result;
+                }
+            };
+
+            var fnUntyped = {
+                arraySet: function (dest, src, src_offs, len, dest_offs) {
+                    for (var i = 0; i < len; i++) {
+                        dest[dest_offs + i] = src[src_offs + i];
+                    }
+                },
+                // Join array of chunks to single array.
+                flattenChunks: function (chunks) {
+                    return [].concat.apply([], chunks);
+                }
+            };
+
+
+// Enable/Disable typed arrays use, for testing
+//
+            exports.setTyped = function (on) {
+                if (on) {
+                    exports.Buf8 = Uint8Array;
+                    exports.Buf16 = Uint16Array;
+                    exports.Buf32 = Int32Array;
+                    exports.assign(exports, fnTyped);
+                } else {
+                    exports.Buf8 = Array;
+                    exports.Buf16 = Array;
+                    exports.Buf32 = Array;
+                    exports.assign(exports, fnUntyped);
+                }
+            };
+
+            exports.setTyped(TYPED_OK);
+
+        }, {}],
+        4: [function (require, module, exports) {
+// String encode/decode helpers
+            'use strict';
+
+
+            var utils = require('./common');
+
+
+// Quick check if we can use fast array to bin string conversion
+//
+// - apply(Array) can fail on Android 2.2
+// - apply(Uint8Array) can fail on iOS 5.1 Safari
+//
+            var STR_APPLY_OK = true;
+            var STR_APPLY_UIA_OK = true;
+
+            try {
+                String.fromCharCode.apply(null, [0]);
+            } catch (__) {
+                STR_APPLY_OK = false;
+            }
+            try {
+                String.fromCharCode.apply(null, new Uint8Array(1));
+            } catch (__) {
+                STR_APPLY_UIA_OK = false;
+            }
+
+
+// Table with utf8 lengths (calculated by first byte of sequence)
+// Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS,
+// because max possible codepoint is 0x10ffff
+            var _utf8len = new utils.Buf8(256);
+            for (var q = 0; q < 256; q++) {
+                _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1);
+            }
+            _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start
+
+
+// convert string to array (typed, when possible)
+            exports.string2buf = function (str) {
+                var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0;
+
+                // count binary size
+                for (m_pos = 0; m_pos < str_len; m_pos++) {
+                    c = str.charCodeAt(m_pos);
+                    if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+                        c2 = str.charCodeAt(m_pos + 1);
+                        if ((c2 & 0xfc00) === 0xdc00) {
+                            c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+                            m_pos++;
+                        }
+                    }
+                    buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4;
+                }
+
+                // allocate buffer
+                buf = new utils.Buf8(buf_len);
+
+                // convert
+                for (i = 0, m_pos = 0; i < buf_len; m_pos++) {
+                    c = str.charCodeAt(m_pos);
+                    if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) {
+                        c2 = str.charCodeAt(m_pos + 1);
+                        if ((c2 & 0xfc00) === 0xdc00) {
+                            c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00);
+                            m_pos++;
+                        }
+                    }
+                    if (c < 0x80) {
+                        /* one byte */
+                        buf[i++] = c;
+                    } else if (c < 0x800) {
+                        /* two bytes */
+                        buf[i++] = 0xC0 | (c >>> 6);
+                        buf[i++] = 0x80 | (c & 0x3f);
+                    } else if (c < 0x10000) {
+                        /* three bytes */
+                        buf[i++] = 0xE0 | (c >>> 12);
+                        buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+                        buf[i++] = 0x80 | (c & 0x3f);
+                    } else {
+                        /* four bytes */
+                        buf[i++] = 0xf0 | (c >>> 18);
+                        buf[i++] = 0x80 | (c >>> 12 & 0x3f);
+                        buf[i++] = 0x80 | (c >>> 6 & 0x3f);
+                        buf[i++] = 0x80 | (c & 0x3f);
+                    }
+                }
+
+                return buf;
+            };
+
+// Helper (used in 2 places)
+            function buf2binstring(buf, len) {
+                // On Chrome, the arguments in a function call that are allowed is `65534`.
+                // If the length of the buffer is smaller than that, we can use this optimization,
+                // otherwise we will take a slower path.
+                if (len < 65534) {
+                    if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) {
+                        return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len));
+                    }
+                }
+
+                var result = '';
+                for (var i = 0; i < len; i++) {
+                    result += String.fromCharCode(buf[i]);
+                }
+                return result;
+            }
+
+
+// Convert byte array to binary string
+            exports.buf2binstring = function (buf) {
+                return buf2binstring(buf, buf.length);
+            };
+
+
+// Convert binary string (typed, when possible)
+            exports.binstring2buf = function (str) {
+                var buf = new utils.Buf8(str.length);
+                for (var i = 0, len = buf.length; i < len; i++) {
+                    buf[i] = str.charCodeAt(i);
+                }
+                return buf;
+            };
+
+
+// convert array to string
+            exports.buf2string = function (buf, max) {
+                var i, out, c, c_len;
+                var len = max || buf.length;
+
+                // Reserve max possible length (2 words per char)
+                // NB: by unknown reasons, Array is significantly faster for
+                //     String.fromCharCode.apply than Uint16Array.
+                var utf16buf = new Array(len * 2);
+
+                for (out = 0, i = 0; i < len;) {
+                    c = buf[i++];
+                    // quick process ascii
+                    if (c < 0x80) {
+                        utf16buf[out++] = c;
+                        continue;
+                    }
+
+                    c_len = _utf8len[c];
+                    // skip 5 & 6 byte codes
+                    if (c_len > 4) {
+                        utf16buf[out++] = 0xfffd;
+                        i += c_len - 1;
+                        continue;
+                    }
+
+                    // apply mask on first byte
+                    c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07;
+                    // join the rest
+                    while (c_len > 1 && i < len) {
+                        c = (c << 6) | (buf[i++] & 0x3f);
+                        c_len--;
+                    }
+
+                    // terminated by end of string?
+                    if (c_len > 1) {
+                        utf16buf[out++] = 0xfffd;
+                        continue;
+                    }
+
+                    if (c < 0x10000) {
+                        utf16buf[out++] = c;
+                    } else {
+                        c -= 0x10000;
+                        utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff);
+                        utf16buf[out++] = 0xdc00 | (c & 0x3ff);
+                    }
+                }
+
+                return buf2binstring(utf16buf, out);
+            };
+
+
+// Calculate max possible position in utf8 buffer,
+// that will not break sequence. If that's not possible
+// - (very small limits) return max size as is.
+//
+// buf[] - utf8 bytes array
+// max   - length limit (mandatory);
+            exports.utf8border = function (buf, max) {
+                var pos;
+
+                max = max || buf.length;
+                if (max > buf.length) {
+                    max = buf.length;
+                }
+
+                // go back from last position, until start of sequence found
+                pos = max - 1;
+                while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) {
+                    pos--;
+                }
+
+                // Very small and broken sequence,
+                // return max, because we should return something anyway.
+                if (pos < 0) {
+                    return max;
+                }
+
+                // If we came to start of buffer - that means buffer is too small,
+                // return max too.
+                if (pos === 0) {
+                    return max;
+                }
+
+                return (pos + _utf8len[buf[pos]] > max) ? pos : max;
+            };
+
+        }, {"./common": 3}],
+        5: [function (require, module, exports) {
+            'use strict';
+
+// Note: adler32 takes 12% for level 0 and 2% for level 6.
+// It isn't worth it to make additional optimizations as in original.
+// Small size is preferable.
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+            function adler32(adler, buf, len, pos) {
+                var s1 = (adler & 0xffff) | 0,
+                    s2 = ((adler >>> 16) & 0xffff) | 0,
+                    n = 0;
+
+                while (len !== 0) {
+                    // Set limit ~ twice less than 5552, to keep
+                    // s2 in 31-bits, because we force signed ints.
+                    // in other case %= will fail.
+                    n = len > 2000 ? 2000 : len;
+                    len -= n;
+
+                    do {
+                        s1 = (s1 + buf[pos++]) | 0;
+                        s2 = (s2 + s1) | 0;
+                    } while (--n);
+
+                    s1 %= 65521;
+                    s2 %= 65521;
+                }
+
+                return (s1 | (s2 << 16)) | 0;
+            }
+
+
+            module.exports = adler32;
+
+        }, {}],
+        6: [function (require, module, exports) {
+            'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+            module.exports = {
+
+                /* Allowed flush values; see deflate() and inflate() below for details */
+                Z_NO_FLUSH: 0,
+                Z_PARTIAL_FLUSH: 1,
+                Z_SYNC_FLUSH: 2,
+                Z_FULL_FLUSH: 3,
+                Z_FINISH: 4,
+                Z_BLOCK: 5,
+                Z_TREES: 6,
+
+                /* Return codes for the compression/decompression functions. Negative values
+  * are errors, positive values are used for special but normal events.
+  */
+                Z_OK: 0,
+                Z_STREAM_END: 1,
+                Z_NEED_DICT: 2,
+                Z_ERRNO: -1,
+                Z_STREAM_ERROR: -2,
+                Z_DATA_ERROR: -3,
+                //Z_MEM_ERROR:     -4,
+                Z_BUF_ERROR: -5,
+                //Z_VERSION_ERROR: -6,
+
+                /* compression levels */
+                Z_NO_COMPRESSION: 0,
+                Z_BEST_SPEED: 1,
+                Z_BEST_COMPRESSION: 9,
+                Z_DEFAULT_COMPRESSION: -1,
+
+
+                Z_FILTERED: 1,
+                Z_HUFFMAN_ONLY: 2,
+                Z_RLE: 3,
+                Z_FIXED: 4,
+                Z_DEFAULT_STRATEGY: 0,
+
+                /* Possible values of the data_type field (though see inflate()) */
+                Z_BINARY: 0,
+                Z_TEXT: 1,
+                //Z_ASCII:                1, // = Z_TEXT (deprecated)
+                Z_UNKNOWN: 2,
+
+                /* The deflate compression method */
+                Z_DEFLATED: 8
+                //Z_NULL:                 null // Use -1 or null inline, depending on var type
+            };
+
+        }, {}],
+        7: [function (require, module, exports) {
+            'use strict';
+
+// Note: we can't get significant speed boost here.
+// So write code to minimize size - no pregenerated tables
+// and array tools dependencies.
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+// Use ordinary array, since untyped makes no boost here
+            function makeTable() {
+                var c, table = [];
+
+                for (var n = 0; n < 256; n++) {
+                    c = n;
+                    for (var k = 0; k < 8; k++) {
+                        c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
+                    }
+                    table[n] = c;
+                }
+
+                return table;
+            }
+
+// Create table on load. Just 255 signed longs. Not a problem.
+            var crcTable = makeTable();
+
+
+            function crc32(crc, buf, len, pos) {
+                var t = crcTable,
+                    end = pos + len;
+
+                crc ^= -1;
+
+                for (var i = pos; i < end; i++) {
+                    crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
+                }
+
+                return (crc ^ (-1)); // >>> 0;
+            }
+
+
+            module.exports = crc32;
+
+        }, {}],
+        8: [function (require, module, exports) {
+            'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+            var utils = require('../utils/common');
+            var trees = require('./trees');
+            var adler32 = require('./adler32');
+            var crc32 = require('./crc32');
+            var msg = require('./messages');
+
+            /* Public constants ==========================================================*/
+            /* ===========================================================================*/
+
+
+            /* Allowed flush values; see deflate() and inflate() below for details */
+            var Z_NO_FLUSH = 0;
+            var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH    = 2;
+            var Z_FULL_FLUSH = 3;
+            var Z_FINISH = 4;
+            var Z_BLOCK = 5;
+//var Z_TREES         = 6;
+
+
+            /* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+            var Z_OK = 0;
+            var Z_STREAM_END = 1;
+//var Z_NEED_DICT     = 2;
+//var Z_ERRNO         = -1;
+            var Z_STREAM_ERROR = -2;
+            var Z_DATA_ERROR = -3;
+//var Z_MEM_ERROR     = -4;
+            var Z_BUF_ERROR = -5;
+//var Z_VERSION_ERROR = -6;
+
+
+            /* compression levels */
+//var Z_NO_COMPRESSION      = 0;
+//var Z_BEST_SPEED          = 1;
+//var Z_BEST_COMPRESSION    = 9;
+            var Z_DEFAULT_COMPRESSION = -1;
+
+
+            var Z_FILTERED = 1;
+            var Z_HUFFMAN_ONLY = 2;
+            var Z_RLE = 3;
+            var Z_FIXED = 4;
+            var Z_DEFAULT_STRATEGY = 0;
+
+            /* Possible values of the data_type field (though see inflate()) */
+//var Z_BINARY              = 0;
+//var Z_TEXT                = 1;
+//var Z_ASCII               = 1; // = Z_TEXT
+            var Z_UNKNOWN = 2;
+
+
+            /* The deflate compression method */
+            var Z_DEFLATED = 8;
+
+            /*============================================================================*/
+
+
+            var MAX_MEM_LEVEL = 9;
+            /* Maximum value for memLevel in deflateInit2 */
+            var MAX_WBITS = 15;
+            /* 32K LZ77 window */
+            var DEF_MEM_LEVEL = 8;
+
+
+            var LENGTH_CODES = 29;
+            /* number of length codes, not counting the special END_BLOCK code */
+            var LITERALS = 256;
+            /* number of literal bytes 0..255 */
+            var L_CODES = LITERALS + 1 + LENGTH_CODES;
+            /* number of Literal or Length codes, including the END_BLOCK code */
+            var D_CODES = 30;
+            /* number of distance codes */
+            var BL_CODES = 19;
+            /* number of codes used to transfer the bit lengths */
+            var HEAP_SIZE = 2 * L_CODES + 1;
+            /* maximum heap size */
+            var MAX_BITS = 15;
+            /* All codes must not exceed MAX_BITS bits */
+
+            var MIN_MATCH = 3;
+            var MAX_MATCH = 258;
+            var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
+
+            var PRESET_DICT = 0x20;
+
+            var INIT_STATE = 42;
+            var EXTRA_STATE = 69;
+            var NAME_STATE = 73;
+            var COMMENT_STATE = 91;
+            var HCRC_STATE = 103;
+            var BUSY_STATE = 113;
+            var FINISH_STATE = 666;
+
+            var BS_NEED_MORE = 1;
+            /* block not completed, need more input or more output */
+            var BS_BLOCK_DONE = 2;
+            /* block flush performed */
+            var BS_FINISH_STARTED = 3;
+            /* finish started, need only more output at next deflate */
+            var BS_FINISH_DONE = 4;
+            /* finish done, accept no more input or output */
+
+            var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
+
+            function err(strm, errorCode) {
+                strm.msg = msg[errorCode];
+                return errorCode;
+            }
+
+            function rank(f) {
+                return ((f) << 1) - ((f) > 4 ? 9 : 0);
+            }
+
+            function zero(buf) {
+                var len = buf.length;
+                while (--len >= 0) {
+                    buf[len] = 0;
+                }
+            }
+
+
+            /* =========================================================================
+ * Flush as much pending output as possible. All deflate() output goes
+ * through this function so some applications may wish to modify it
+ * to avoid allocating a large strm->output buffer and copying into it.
+ * (See also read_buf()).
+ */
+            function flush_pending(strm) {
+                var s = strm.state;
+
+                //_tr_flush_bits(s);
+                var len = s.pending;
+                if (len > strm.avail_out) {
+                    len = strm.avail_out;
+                }
+                if (len === 0) {
+                    return;
+                }
+
+                utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
+                strm.next_out += len;
+                s.pending_out += len;
+                strm.total_out += len;
+                strm.avail_out -= len;
+                s.pending -= len;
+                if (s.pending === 0) {
+                    s.pending_out = 0;
+                }
+            }
+
+
+            function flush_block_only(s, last) {
+                trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
+                s.block_start = s.strstart;
+                flush_pending(s.strm);
+            }
+
+
+            function put_byte(s, b) {
+                s.pending_buf[s.pending++] = b;
+            }
+
+
+            /* =========================================================================
+ * Put a short in the pending buffer. The 16-bit value is put in MSB order.
+ * IN assertion: the stream state is correct and there is enough room in
+ * pending_buf.
+ */
+            function putShortMSB(s, b) {
+//  put_byte(s, (Byte)(b >> 8));
+//  put_byte(s, (Byte)(b & 0xff));
+                s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
+                s.pending_buf[s.pending++] = b & 0xff;
+            }
+
+
+            /* ===========================================================================
+ * Read a new buffer from the current input stream, update the adler32
+ * and total number of bytes read.  All deflate() input goes through
+ * this function so some applications may wish to modify it to avoid
+ * allocating a large strm->input buffer and copying from it.
+ * (See also flush_pending()).
+ */
+            function read_buf(strm, buf, start, size) {
+                var len = strm.avail_in;
+
+                if (len > size) {
+                    len = size;
+                }
+                if (len === 0) {
+                    return 0;
+                }
+
+                strm.avail_in -= len;
+
+                // zmemcpy(buf, strm->next_in, len);
+                utils.arraySet(buf, strm.input, strm.next_in, len, start);
+                if (strm.state.wrap === 1) {
+                    strm.adler = adler32(strm.adler, buf, len, start);
+                }
+
+                else if (strm.state.wrap === 2) {
+                    strm.adler = crc32(strm.adler, buf, len, start);
+                }
+
+                strm.next_in += len;
+                strm.total_in += len;
+
+                return len;
+            }
+
+
+            /* ===========================================================================
+ * Set match_start to the longest match starting at the given string and
+ * return its length. Matches shorter or equal to prev_length are discarded,
+ * in which case the result is equal to prev_length and match_start is
+ * garbage.
+ * IN assertions: cur_match is the head of the hash chain for the current
+ *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
+ * OUT assertion: the match length is not greater than s->lookahead.
+ */
+            function longest_match(s, cur_match) {
+                var chain_length = s.max_chain_length;
+                /* max hash chain length */
+                var scan = s.strstart;
+                /* current string */
+                var match;
+                /* matched string */
+                var len;
+                /* length of current match */
+                var best_len = s.prev_length;
+                /* best match length so far */
+                var nice_match = s.nice_match;
+                /* stop if match long enough */
+                var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
+                    s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
+
+                var _win = s.window; // shortcut
+
+                var wmask = s.w_mask;
+                var prev = s.prev;
+
+                /* Stop when cur_match becomes <= limit. To simplify the code,
+   * we prevent matches with the string of window index 0.
+   */
+
+                var strend = s.strstart + MAX_MATCH;
+                var scan_end1 = _win[scan + best_len - 1];
+                var scan_end = _win[scan + best_len];
+
+                /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
+   * It is easy to get rid of this optimization if necessary.
+   */
+                // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
+
+                /* Do not waste too much time if we already have a good match: */
+                if (s.prev_length >= s.good_match) {
+                    chain_length >>= 2;
+                }
+                /* Do not look for matches beyond the end of the input. This is necessary
+   * to make deflate deterministic.
+   */
+                if (nice_match > s.lookahead) {
+                    nice_match = s.lookahead;
+                }
+
+                // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
+
+                do {
+                    // Assert(cur_match < s->strstart, "no future");
+                    match = cur_match;
+
+                    /* Skip to next match if the match length cannot increase
+     * or if the match length is less than 2.  Note that the checks below
+     * for insufficient lookahead only occur occasionally for performance
+     * reasons.  Therefore uninitialized memory will be accessed, and
+     * conditional jumps will be made that depend on those values.
+     * However the length of the match is limited to the lookahead, so
+     * the output of deflate is not affected by the uninitialized values.
+     */
+
+                    if (_win[match + best_len] !== scan_end ||
+                        _win[match + best_len - 1] !== scan_end1 ||
+                        _win[match] !== _win[scan] ||
+                        _win[++match] !== _win[scan + 1]) {
+                        continue;
+                    }
+
+                    /* The check at best_len-1 can be removed because it will be made
+     * again later. (This heuristic is not always a win.)
+     * It is not necessary to compare scan[2] and match[2] since they
+     * are always equal when the other bytes match, given that
+     * the hash keys are equal and that HASH_BITS >= 8.
+     */
+                    scan += 2;
+                    match++;
+                    // Assert(*scan == *match, "match[2]?");
+
+                    /* We check for insufficient lookahead only every 8th comparison;
+     * the 256th check will be made at strstart+258.
+     */
+                    do {
+                        /*jshint noempty:false*/
+                    } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+                    _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+                    _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+                    _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
+                    scan < strend);
+
+                    // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
+
+                    len = MAX_MATCH - (strend - scan);
+                    scan = strend - MAX_MATCH;
+
+                    if (len > best_len) {
+                        s.match_start = cur_match;
+                        best_len = len;
+                        if (len >= nice_match) {
+                            break;
+                        }
+                        scan_end1 = _win[scan + best_len - 1];
+                        scan_end = _win[scan + best_len];
+                    }
+                } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
+
+                if (best_len <= s.lookahead) {
+                    return best_len;
+                }
+                return s.lookahead;
+            }
+
+
+            /* ===========================================================================
+ * Fill the window when the lookahead becomes insufficient.
+ * Updates strstart and lookahead.
+ *
+ * IN assertion: lookahead < MIN_LOOKAHEAD
+ * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
+ *    At least one byte has been read, or avail_in == 0; reads are
+ *    performed for at least two bytes (required for the zip translate_eol
+ *    option -- not supported here).
+ */
+            function fill_window(s) {
+                var _w_size = s.w_size;
+                var p, n, m, more, str;
+
+                //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
+
+                do {
+                    more = s.window_size - s.lookahead - s.strstart;
+
+                    // JS ints have 32 bit, block below not needed
+                    /* Deal with !@#$% 64K limit: */
+                    //if (sizeof(int) <= 2) {
+                    //    if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
+                    //        more = wsize;
+                    //
+                    //  } else if (more == (unsigned)(-1)) {
+                    //        /* Very unlikely, but possible on 16 bit machine if
+                    //         * strstart == 0 && lookahead == 1 (input done a byte at time)
+                    //         */
+                    //        more--;
+                    //    }
+                    //}
+
+
+                    /* If the window is almost full and there is insufficient lookahead,
+     * move the upper half to the lower one to make room in the upper half.
+     */
+                    if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
+
+                        utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
+                        s.match_start -= _w_size;
+                        s.strstart -= _w_size;
+                        /* we now have strstart >= MAX_DIST */
+                        s.block_start -= _w_size;
+
+                        /* Slide the hash table (could be avoided with 32 bit values
+       at the expense of memory usage). We slide even when level == 0
+       to keep the hash table consistent if we switch back to level > 0
+       later. (Using level 0 permanently is not an optimal usage of
+       zlib, so we don't care about this pathological case.)
+       */
+
+                        n = s.hash_size;
+                        p = n;
+                        do {
+                            m = s.head[--p];
+                            s.head[p] = (m >= _w_size ? m - _w_size : 0);
+                        } while (--n);
+
+                        n = _w_size;
+                        p = n;
+                        do {
+                            m = s.prev[--p];
+                            s.prev[p] = (m >= _w_size ? m - _w_size : 0);
+                            /* If n is not on any hash chain, prev[n] is garbage but
+         * its value will never be used.
+         */
+                        } while (--n);
+
+                        more += _w_size;
+                    }
+                    if (s.strm.avail_in === 0) {
+                        break;
+                    }
+
+                    /* If there was no sliding:
+     *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
+     *    more == window_size - lookahead - strstart
+     * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
+     * => more >= window_size - 2*WSIZE + 2
+     * In the BIG_MEM or MMAP case (not yet supported),
+     *   window_size == input_size + MIN_LOOKAHEAD  &&
+     *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
+     * Otherwise, window_size == 2*WSIZE so more >= 2.
+     * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
+     */
+                    //Assert(more >= 2, "more < 2");
+                    n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
+                    s.lookahead += n;
+
+                    /* Initialize the hash value now that we have some input: */
+                    if (s.lookahead + s.insert >= MIN_MATCH) {
+                        str = s.strstart - s.insert;
+                        s.ins_h = s.window[str];
+
+                        /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
+                        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
+//#if MIN_MATCH != 3
+//        Call update_hash() MIN_MATCH-3 more times
+//#endif
+                        while (s.insert) {
+                            /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
+                            s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
+
+                            s.prev[str & s.w_mask] = s.head[s.ins_h];
+                            s.head[s.ins_h] = str;
+                            str++;
+                            s.insert--;
+                            if (s.lookahead + s.insert < MIN_MATCH) {
+                                break;
+                            }
+                        }
+                    }
+                    /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
+     * but this is not important since only literal bytes will be emitted.
+     */
+
+                } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
+
+                /* If the WIN_INIT bytes after the end of the current data have never been
+   * written, then zero those bytes in order to avoid memory check reports of
+   * the use of uninitialized (or uninitialised as Julian writes) bytes by
+   * the longest match routines.  Update the high water mark for the next
+   * time through here.  WIN_INIT is set to MAX_MATCH since the longest match
+   * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
+   */
+//  if (s.high_water < s.window_size) {
+//    var curr = s.strstart + s.lookahead;
+//    var init = 0;
+//
+//    if (s.high_water < curr) {
+//      /* Previous high water mark below current data -- zero WIN_INIT
+//       * bytes or up to end of window, whichever is less.
+//       */
+//      init = s.window_size - curr;
+//      if (init > WIN_INIT)
+//        init = WIN_INIT;
+//      zmemzero(s->window + curr, (unsigned)init);
+//      s->high_water = curr + init;
+//    }
+//    else if (s->high_water < (ulg)curr + WIN_INIT) {
+//      /* High water mark at or above current data, but below current data
+//       * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
+//       * to end of window, whichever is less.
+//       */
+//      init = (ulg)curr + WIN_INIT - s->high_water;
+//      if (init > s->window_size - s->high_water)
+//        init = s->window_size - s->high_water;
+//      zmemzero(s->window + s->high_water, (unsigned)init);
+//      s->high_water += init;
+//    }
+//  }
+//
+//  Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
+//    "not enough room for search");
+            }
+
+            /* ===========================================================================
+ * Copy without compression as much as possible from the input stream, return
+ * the current block state.
+ * This function does not insert new strings in the dictionary since
+ * uncompressible data is probably not useful. This function is used
+ * only for the level=0 compression option.
+ * NOTE: this function should be optimized to avoid extra copying from
+ * window to pending_buf.
+ */
+            function deflate_stored(s, flush) {
+                /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
+   * to pending_buf_size, and each stored block has a 5 byte header:
+   */
+                var max_block_size = 0xffff;
+
+                if (max_block_size > s.pending_buf_size - 5) {
+                    max_block_size = s.pending_buf_size - 5;
+                }
+
+                /* Copy as much as possible from input to output: */
+                for (; ;) {
+                    /* Fill the window as much as possible: */
+                    if (s.lookahead <= 1) {
+
+                        //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
+                        //  s->block_start >= (long)s->w_size, "slide too late");
+//      if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
+//        s.block_start >= s.w_size)) {
+//        throw  new Error("slide too late");
+//      }
+
+                        fill_window(s);
+                        if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
+                            return BS_NEED_MORE;
+                        }
+
+                        if (s.lookahead === 0) {
+                            break;
+                        }
+                        /* flush the current block */
+                    }
+                    //Assert(s->block_start >= 0L, "block gone");
+//    if (s.block_start < 0) throw new Error("block gone");
+
+                    s.strstart += s.lookahead;
+                    s.lookahead = 0;
+
+                    /* Emit a stored block if pending_buf will be full: */
+                    var max_start = s.block_start + max_block_size;
+
+                    if (s.strstart === 0 || s.strstart >= max_start) {
+                        /* strstart == 0 is possible when wraparound on 16-bit machine */
+                        s.lookahead = s.strstart - max_start;
+                        s.strstart = max_start;
+                        /*** FLUSH_BLOCK(s, 0); ***/
+                        flush_block_only(s, false);
+                        if (s.strm.avail_out === 0) {
+                            return BS_NEED_MORE;
+                        }
+                        /***/
+
+
+                    }
+                    /* Flush if we may have to slide, otherwise block_start may become
+     * negative and the data will be gone:
+     */
+                    if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
+                        /*** FLUSH_BLOCK(s, 0); ***/
+                        flush_block_only(s, false);
+                        if (s.strm.avail_out === 0) {
+                            return BS_NEED_MORE;
+                        }
+                        /***/
+                    }
+                }
+
+                s.insert = 0;
+
+                if (flush === Z_FINISH) {
+                    /*** FLUSH_BLOCK(s, 1); ***/
+                    flush_block_only(s, true);
+                    if (s.strm.avail_out === 0) {
+                        return BS_FINISH_STARTED;
+                    }
+                    /***/
+                    return BS_FINISH_DONE;
+                }
+
+                if (s.strstart > s.block_start) {
+                    /*** FLUSH_BLOCK(s, 0); ***/
+                    flush_block_only(s, false);
+                    if (s.strm.avail_out === 0) {
+                        return BS_NEED_MORE;
+                    }
+                    /***/
+                }
+
+                return BS_NEED_MORE;
+            }
+
+            /* ===========================================================================
+ * Compress as much as possible from the input stream, return the current
+ * block state.
+ * This function does not perform lazy evaluation of matches and inserts
+ * new strings in the dictionary only for unmatched strings or for short
+ * matches. It is used only for the fast compression options.
+ */
+            function deflate_fast(s, flush) {
+                var hash_head;
+                /* head of the hash chain */
+                var bflush;
+                /* set if current block must be flushed */
+
+                for (; ;) {
+                    /* Make sure that we always have enough lookahead, except
+     * at the end of the input file. We need MAX_MATCH bytes
+     * for the next match, plus MIN_MATCH bytes to insert the
+     * string following the next match.
+     */
+                    if (s.lookahead < MIN_LOOKAHEAD) {
+                        fill_window(s);
+                        if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
+                            return BS_NEED_MORE;
+                        }
+                        if (s.lookahead === 0) {
+                            break;
+                            /* flush the current block */
+                        }
+                    }
+
+                    /* Insert the string window[strstart .. strstart+2] in the
+     * dictionary, and set hash_head to the head of the hash chain:
+     */
+                    hash_head = 0/*NIL*/;
+                    if (s.lookahead >= MIN_MATCH) {
+                        /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+                        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+                        hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+                        s.head[s.ins_h] = s.strstart;
+                        /***/
+                    }
+
+                    /* Find the longest match, discarding those <= prev_length.
+     * At this point we have always match_length < MIN_MATCH
+     */
+                    if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
+                        /* To simplify the code, we prevent matches with the string
+       * of window index 0 (in particular we have to avoid a match
+       * of the string with itself at the start of the input file).
+       */
+                        s.match_length = longest_match(s, hash_head);
+                        /* longest_match() sets match_start */
+                    }
+                    if (s.match_length >= MIN_MATCH) {
+                        // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
+
+                        /*** _tr_tally_dist(s, s.strstart - s.match_start,
+                         s.match_length - MIN_MATCH, bflush); ***/
+                        bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
+
+                        s.lookahead -= s.match_length;
+
+                        /* Insert new strings in the hash table only if the match length
+       * is not too large. This saves time but degrades compression.
+       */
+                        if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
+                            s.match_length--;
+                            /* string at strstart already in table */
+                            do {
+                                s.strstart++;
+                                /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+                                s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+                                hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+                                s.head[s.ins_h] = s.strstart;
+                                /***/
+                                /* strstart never exceeds WSIZE-MAX_MATCH, so there are
+           * always MIN_MATCH bytes ahead.
+           */
+                            } while (--s.match_length !== 0);
+                            s.strstart++;
+                        } else {
+                            s.strstart += s.match_length;
+                            s.match_length = 0;
+                            s.ins_h = s.window[s.strstart];
+                            /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
+                            s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
+
+//#if MIN_MATCH != 3
+//                Call UPDATE_HASH() MIN_MATCH-3 more times
+//#endif
+                            /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
+         * matter since it will be recomputed at next deflate call.
+         */
+                        }
+                    } else {
+                        /* No match, output a literal byte */
+                        //Tracevv((stderr,"%c", s.window[s.strstart]));
+                        /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+                        bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+
+                        s.lookahead--;
+                        s.strstart++;
+                    }
+                    if (bflush) {
+                        /*** FLUSH_BLOCK(s, 0); ***/
+                        flush_block_only(s, false);
+                        if (s.strm.avail_out === 0) {
+                            return BS_NEED_MORE;
+                        }
+                        /***/
+                    }
+                }
+                s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
+                if (flush === Z_FINISH) {
+                    /*** FLUSH_BLOCK(s, 1); ***/
+                    flush_block_only(s, true);
+                    if (s.strm.avail_out === 0) {
+                        return BS_FINISH_STARTED;
+                    }
+                    /***/
+                    return BS_FINISH_DONE;
+                }
+                if (s.last_lit) {
+                    /*** FLUSH_BLOCK(s, 0); ***/
+                    flush_block_only(s, false);
+                    if (s.strm.avail_out === 0) {
+                        return BS_NEED_MORE;
+                    }
+                    /***/
+                }
+                return BS_BLOCK_DONE;
+            }
+
+            /* ===========================================================================
+ * Same as above, but achieves better compression. We use a lazy
+ * evaluation for matches: a match is finally adopted only if there is
+ * no better match at the next window position.
+ */
+            function deflate_slow(s, flush) {
+                var hash_head;
+                /* head of hash chain */
+                var bflush;
+                /* set if current block must be flushed */
+
+                var max_insert;
+
+                /* Process the input block. */
+                for (; ;) {
+                    /* Make sure that we always have enough lookahead, except
+     * at the end of the input file. We need MAX_MATCH bytes
+     * for the next match, plus MIN_MATCH bytes to insert the
+     * string following the next match.
+     */
+                    if (s.lookahead < MIN_LOOKAHEAD) {
+                        fill_window(s);
+                        if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
+                            return BS_NEED_MORE;
+                        }
+                        if (s.lookahead === 0) {
+                            break;
+                        }
+                        /* flush the current block */
+                    }
+
+                    /* Insert the string window[strstart .. strstart+2] in the
+     * dictionary, and set hash_head to the head of the hash chain:
+     */
+                    hash_head = 0/*NIL*/;
+                    if (s.lookahead >= MIN_MATCH) {
+                        /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+                        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+                        hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+                        s.head[s.ins_h] = s.strstart;
+                        /***/
+                    }
+
+                    /* Find the longest match, discarding those <= prev_length.
+     */
+                    s.prev_length = s.match_length;
+                    s.prev_match = s.match_start;
+                    s.match_length = MIN_MATCH - 1;
+
+                    if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
+                        s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
+                        /* To simplify the code, we prevent matches with the string
+       * of window index 0 (in particular we have to avoid a match
+       * of the string with itself at the start of the input file).
+       */
+                        s.match_length = longest_match(s, hash_head);
+                        /* longest_match() sets match_start */
+
+                        if (s.match_length <= 5 &&
+                            (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
+
+                            /* If prev_match is also MIN_MATCH, match_start is garbage
+         * but we will ignore the current match anyway.
+         */
+                            s.match_length = MIN_MATCH - 1;
+                        }
+                    }
+                    /* If there was a match at the previous step and the current
+     * match is not better, output the previous match:
+     */
+                    if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
+                        max_insert = s.strstart + s.lookahead - MIN_MATCH;
+                        /* Do not insert strings in hash table beyond this. */
+
+                        //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
+
+                        /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
+                         s.prev_length - MIN_MATCH, bflush);***/
+                        bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
+                        /* Insert in hash table all strings up to the end of the match.
+       * strstart-1 and strstart are already inserted. If there is not
+       * enough lookahead, the last two strings are not inserted in
+       * the hash table.
+       */
+                        s.lookahead -= s.prev_length - 1;
+                        s.prev_length -= 2;
+                        do {
+                            if (++s.strstart <= max_insert) {
+                                /*** INSERT_STRING(s, s.strstart, hash_head); ***/
+                                s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
+                                hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
+                                s.head[s.ins_h] = s.strstart;
+                                /***/
+                            }
+                        } while (--s.prev_length !== 0);
+                        s.match_available = 0;
+                        s.match_length = MIN_MATCH - 1;
+                        s.strstart++;
+
+                        if (bflush) {
+                            /*** FLUSH_BLOCK(s, 0); ***/
+                            flush_block_only(s, false);
+                            if (s.strm.avail_out === 0) {
+                                return BS_NEED_MORE;
+                            }
+                            /***/
+                        }
+
+                    } else if (s.match_available) {
+                        /* If there was no match at the previous position, output a
+       * single literal. If there was a match but the current match
+       * is longer, truncate the previous match to a single literal.
+       */
+                        //Tracevv((stderr,"%c", s->window[s->strstart-1]));
+                        /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
+                        bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
+
+                        if (bflush) {
+                            /*** FLUSH_BLOCK_ONLY(s, 0) ***/
+                            flush_block_only(s, false);
+                            /***/
+                        }
+                        s.strstart++;
+                        s.lookahead--;
+                        if (s.strm.avail_out === 0) {
+                            return BS_NEED_MORE;
+                        }
+                    } else {
+                        /* There is no previous match to compare with, wait for
+       * the next step to decide.
+       */
+                        s.match_available = 1;
+                        s.strstart++;
+                        s.lookahead--;
+                    }
+                }
+                //Assert (flush != Z_NO_FLUSH, "no flush?");
+                if (s.match_available) {
+                    //Tracevv((stderr,"%c", s->window[s->strstart-1]));
+                    /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
+                    bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
+
+                    s.match_available = 0;
+                }
+                s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
+                if (flush === Z_FINISH) {
+                    /*** FLUSH_BLOCK(s, 1); ***/
+                    flush_block_only(s, true);
+                    if (s.strm.avail_out === 0) {
+                        return BS_FINISH_STARTED;
+                    }
+                    /***/
+                    return BS_FINISH_DONE;
+                }
+                if (s.last_lit) {
+                    /*** FLUSH_BLOCK(s, 0); ***/
+                    flush_block_only(s, false);
+                    if (s.strm.avail_out === 0) {
+                        return BS_NEED_MORE;
+                    }
+                    /***/
+                }
+
+                return BS_BLOCK_DONE;
+            }
+
+
+            /* ===========================================================================
+ * For Z_RLE, simply look for runs of bytes, generate matches only of distance
+ * one.  Do not maintain a hash table.  (It will be regenerated if this run of
+ * deflate switches away from Z_RLE.)
+ */
+            function deflate_rle(s, flush) {
+                var bflush;
+                /* set if current block must be flushed */
+                var prev;
+                /* byte at distance one to match */
+                var scan, strend;
+                /* scan goes up to strend for length of run */
+
+                var _win = s.window;
+
+                for (; ;) {
+                    /* Make sure that we always have enough lookahead, except
+     * at the end of the input file. We need MAX_MATCH bytes
+     * for the longest run, plus one for the unrolled loop.
+     */
+                    if (s.lookahead <= MAX_MATCH) {
+                        fill_window(s);
+                        if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
+                            return BS_NEED_MORE;
+                        }
+                        if (s.lookahead === 0) {
+                            break;
+                        }
+                        /* flush the current block */
+                    }
+
+                    /* See how many times the previous byte repeats */
+                    s.match_length = 0;
+                    if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
+                        scan = s.strstart - 1;
+                        prev = _win[scan];
+                        if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
+                            strend = s.strstart + MAX_MATCH;
+                            do {
+                                /*jshint noempty:false*/
+                            } while (prev === _win[++scan] && prev === _win[++scan] &&
+                            prev === _win[++scan] && prev === _win[++scan] &&
+                            prev === _win[++scan] && prev === _win[++scan] &&
+                            prev === _win[++scan] && prev === _win[++scan] &&
+                            scan < strend);
+                            s.match_length = MAX_MATCH - (strend - scan);
+                            if (s.match_length > s.lookahead) {
+                                s.match_length = s.lookahead;
+                            }
+                        }
+                        //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
+                    }
+
+                    /* Emit match if have run of MIN_MATCH or longer, else emit literal */
+                    if (s.match_length >= MIN_MATCH) {
+                        //check_match(s, s.strstart, s.strstart - 1, s.match_length);
+
+                        /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
+                        bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
+
+                        s.lookahead -= s.match_length;
+                        s.strstart += s.match_length;
+                        s.match_length = 0;
+                    } else {
+                        /* No match, output a literal byte */
+                        //Tracevv((stderr,"%c", s->window[s->strstart]));
+                        /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+                        bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+
+                        s.lookahead--;
+                        s.strstart++;
+                    }
+                    if (bflush) {
+                        /*** FLUSH_BLOCK(s, 0); ***/
+                        flush_block_only(s, false);
+                        if (s.strm.avail_out === 0) {
+                            return BS_NEED_MORE;
+                        }
+                        /***/
+                    }
+                }
+                s.insert = 0;
+                if (flush === Z_FINISH) {
+                    /*** FLUSH_BLOCK(s, 1); ***/
+                    flush_block_only(s, true);
+                    if (s.strm.avail_out === 0) {
+                        return BS_FINISH_STARTED;
+                    }
+                    /***/
+                    return BS_FINISH_DONE;
+                }
+                if (s.last_lit) {
+                    /*** FLUSH_BLOCK(s, 0); ***/
+                    flush_block_only(s, false);
+                    if (s.strm.avail_out === 0) {
+                        return BS_NEED_MORE;
+                    }
+                    /***/
+                }
+                return BS_BLOCK_DONE;
+            }
+
+            /* ===========================================================================
+ * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
+ * (It will be regenerated if this run of deflate switches away from Huffman.)
+ */
+            function deflate_huff(s, flush) {
+                var bflush;
+                /* set if current block must be flushed */
+
+                for (; ;) {
+                    /* Make sure that we have a literal to write. */
+                    if (s.lookahead === 0) {
+                        fill_window(s);
+                        if (s.lookahead === 0) {
+                            if (flush === Z_NO_FLUSH) {
+                                return BS_NEED_MORE;
+                            }
+                            break;
+                            /* flush the current block */
+                        }
+                    }
+
+                    /* Output a literal byte */
+                    s.match_length = 0;
+                    //Tracevv((stderr,"%c", s->window[s->strstart]));
+                    /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
+                    bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
+                    s.lookahead--;
+                    s.strstart++;
+                    if (bflush) {
+                        /*** FLUSH_BLOCK(s, 0); ***/
+                        flush_block_only(s, false);
+                        if (s.strm.avail_out === 0) {
+                            return BS_NEED_MORE;
+                        }
+                        /***/
+                    }
+                }
+                s.insert = 0;
+                if (flush === Z_FINISH) {
+                    /*** FLUSH_BLOCK(s, 1); ***/
+                    flush_block_only(s, true);
+                    if (s.strm.avail_out === 0) {
+                        return BS_FINISH_STARTED;
+                    }
+                    /***/
+                    return BS_FINISH_DONE;
+                }
+                if (s.last_lit) {
+                    /*** FLUSH_BLOCK(s, 0); ***/
+                    flush_block_only(s, false);
+                    if (s.strm.avail_out === 0) {
+                        return BS_NEED_MORE;
+                    }
+                    /***/
+                }
+                return BS_BLOCK_DONE;
+            }
+
+            /* Values for max_lazy_match, good_match and max_chain_length, depending on
+ * the desired pack level (0..9). The values given below have been tuned to
+ * exclude worst case performance for pathological files. Better values may be
+ * found for specific files.
+ */
+            function Config(good_length, max_lazy, nice_length, max_chain, func) {
+                this.good_length = good_length;
+                this.max_lazy = max_lazy;
+                this.nice_length = nice_length;
+                this.max_chain = max_chain;
+                this.func = func;
+            }
+
+            var configuration_table;
+
+            configuration_table = [
+                /*      good lazy nice chain */
+                new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */
+                new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */
+                new Config(4, 5, 16, 8, deflate_fast), /* 2 */
+                new Config(4, 6, 32, 32, deflate_fast), /* 3 */
+
+                new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */
+                new Config(8, 16, 32, 32, deflate_slow), /* 5 */
+                new Config(8, 16, 128, 128, deflate_slow), /* 6 */
+                new Config(8, 32, 128, 256, deflate_slow), /* 7 */
+                new Config(32, 128, 258, 1024, deflate_slow), /* 8 */
+                new Config(32, 258, 258, 4096, deflate_slow)     /* 9 max compression */
+            ];
+
+
+            /* ===========================================================================
+ * Initialize the "longest match" routines for a new zlib stream
+ */
+            function lm_init(s) {
+                s.window_size = 2 * s.w_size;
+
+                /*** CLEAR_HASH(s); ***/
+                zero(s.head); // Fill with NIL (= 0);
+
+                /* Set the default configuration parameters:
+   */
+                s.max_lazy_match = configuration_table[s.level].max_lazy;
+                s.good_match = configuration_table[s.level].good_length;
+                s.nice_match = configuration_table[s.level].nice_length;
+                s.max_chain_length = configuration_table[s.level].max_chain;
+
+                s.strstart = 0;
+                s.block_start = 0;
+                s.lookahead = 0;
+                s.insert = 0;
+                s.match_length = s.prev_length = MIN_MATCH - 1;
+                s.match_available = 0;
+                s.ins_h = 0;
+            }
+
+
+            function DeflateState() {
+                this.strm = null;
+                /* pointer back to this zlib stream */
+                this.status = 0;
+                /* as the name implies */
+                this.pending_buf = null;
+                /* output still pending */
+                this.pending_buf_size = 0;
+                /* size of pending_buf */
+                this.pending_out = 0;
+                /* next pending byte to output to the stream */
+                this.pending = 0;
+                /* nb of bytes in the pending buffer */
+                this.wrap = 0;
+                /* bit 0 true for zlib, bit 1 true for gzip */
+                this.gzhead = null;
+                /* gzip header information to write */
+                this.gzindex = 0;
+                /* where in extra, name, or comment */
+                this.method = Z_DEFLATED;
+                /* can only be DEFLATED */
+                this.last_flush = -1;
+                /* value of flush param for previous deflate call */
+
+                this.w_size = 0;
+                /* LZ77 window size (32K by default) */
+                this.w_bits = 0;
+                /* log2(w_size)  (8..16) */
+                this.w_mask = 0;
+                /* w_size - 1 */
+
+                this.window = null;
+                /* Sliding window. Input bytes are read into the second half of the window,
+   * and move to the first half later to keep a dictionary of at least wSize
+   * bytes. With this organization, matches are limited to a distance of
+   * wSize-MAX_MATCH bytes, but this ensures that IO is always
+   * performed with a length multiple of the block size.
+   */
+
+                this.window_size = 0;
+                /* Actual size of window: 2*wSize, except when the user input buffer
+   * is directly used as sliding window.
+   */
+
+                this.prev = null;
+                /* Link to older string with same hash index. To limit the size of this
+   * array to 64K, this link is maintained only for the last 32K strings.
+   * An index in this array is thus a window index modulo 32K.
+   */
+
+                this.head = null;
+                /* Heads of the hash chains or NIL. */
+
+                this.ins_h = 0;
+                /* hash index of string to be inserted */
+                this.hash_size = 0;
+                /* number of elements in hash table */
+                this.hash_bits = 0;
+                /* log2(hash_size) */
+                this.hash_mask = 0;
+                /* hash_size-1 */
+
+                this.hash_shift = 0;
+                /* Number of bits by which ins_h must be shifted at each input
+   * step. It must be such that after MIN_MATCH steps, the oldest
+   * byte no longer takes part in the hash key, that is:
+   *   hash_shift * MIN_MATCH >= hash_bits
+   */
+
+                this.block_start = 0;
+                /* Window position at the beginning of the current output block. Gets
+   * negative when the window is moved backwards.
+   */
+
+                this.match_length = 0;
+                /* length of best match */
+                this.prev_match = 0;
+                /* previous match */
+                this.match_available = 0;
+                /* set if previous match exists */
+                this.strstart = 0;
+                /* start of string to insert */
+                this.match_start = 0;
+                /* start of matching string */
+                this.lookahead = 0;
+                /* number of valid bytes ahead in window */
+
+                this.prev_length = 0;
+                /* Length of the best match at previous step. Matches not greater than this
+   * are discarded. This is used in the lazy match evaluation.
+   */
+
+                this.max_chain_length = 0;
+                /* To speed up deflation, hash chains are never searched beyond this
+   * length.  A higher limit improves compression ratio but degrades the
+   * speed.
+   */
+
+                this.max_lazy_match = 0;
+                /* Attempt to find a better match only when the current match is strictly
+   * smaller than this value. This mechanism is used only for compression
+   * levels >= 4.
+   */
+                // That's alias to max_lazy_match, don't use directly
+                //this.max_insert_length = 0;
+                /* Insert new strings in the hash table only if the match length is not
+   * greater than this length. This saves time but degrades compression.
+   * max_insert_length is used only for compression levels <= 3.
+   */
+
+                this.level = 0;
+                /* compression level (1..9) */
+                this.strategy = 0;
+                /* favor or force Huffman coding*/
+
+                this.good_match = 0;
+                /* Use a faster search when the previous match is longer than this */
+
+                this.nice_match = 0;
+                /* Stop searching when current match exceeds this */
+
+                /* used by trees.c: */
+
+                /* Didn't use ct_data typedef below to suppress compiler warning */
+
+                // struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
+                // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
+                // struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
+
+                // Use flat array of DOUBLE size, with interleaved fata,
+                // because JS does not support effective
+                this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2);
+                this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2);
+                this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2);
+                zero(this.dyn_ltree);
+                zero(this.dyn_dtree);
+                zero(this.bl_tree);
+
+                this.l_desc = null;
+                /* desc. for literal tree */
+                this.d_desc = null;
+                /* desc. for distance tree */
+                this.bl_desc = null;
+                /* desc. for bit length tree */
+
+                //ush bl_count[MAX_BITS+1];
+                this.bl_count = new utils.Buf16(MAX_BITS + 1);
+                /* number of codes at each bit length for an optimal tree */
+
+                //int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
+                this.heap = new utils.Buf16(2 * L_CODES + 1);
+                /* heap used to build the Huffman trees */
+                zero(this.heap);
+
+                this.heap_len = 0;
+                /* number of elements in the heap */
+                this.heap_max = 0;
+                /* element of largest frequency */
+                /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
+   * The same heap array is used to build all trees.
+   */
+
+                this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
+                zero(this.depth);
+                /* Depth of each subtree used as tie breaker for trees of equal frequency
+   */
+
+                this.l_buf = 0;
+                /* buffer index for literals or lengths */
+
+                this.lit_bufsize = 0;
+                /* Size of match buffer for literals/lengths.  There are 4 reasons for
+   * limiting lit_bufsize to 64K:
+   *   - frequencies can be kept in 16 bit counters
+   *   - if compression is not successful for the first block, all input
+   *     data is still in the window so we can still emit a stored block even
+   *     when input comes from standard input.  (This can also be done for
+   *     all blocks if lit_bufsize is not greater than 32K.)
+   *   - if compression is not successful for a file smaller than 64K, we can
+   *     even emit a stored file instead of a stored block (saving 5 bytes).
+   *     This is applicable only for zip (not gzip or zlib).
+   *   - creating new Huffman trees less frequently may not provide fast
+   *     adaptation to changes in the input data statistics. (Take for
+   *     example a binary file with poorly compressible code followed by
+   *     a highly compressible string table.) Smaller buffer sizes give
+   *     fast adaptation but have of course the overhead of transmitting
+   *     trees more frequently.
+   *   - I can't count above 4
+   */
+
+                this.last_lit = 0;
+                /* running index in l_buf */
+
+                this.d_buf = 0;
+                /* Buffer index for distances. To simplify the code, d_buf and l_buf have
+   * the same number of elements. To use different lengths, an extra flag
+   * array would be necessary.
+   */
+
+                this.opt_len = 0;
+                /* bit length of current block with optimal trees */
+                this.static_len = 0;
+                /* bit length of current block with static trees */
+                this.matches = 0;
+                /* number of string matches in current block */
+                this.insert = 0;
+                /* bytes at end of window left to insert */
+
+
+                this.bi_buf = 0;
+                /* Output buffer. bits are inserted starting at the bottom (least
+   * significant bits).
+   */
+                this.bi_valid = 0;
+                /* Number of valid bits in bi_buf.  All bits above the last valid bit
+   * are always zero.
+   */
+
+                // Used for window memory init. We safely ignore it for JS. That makes
+                // sense only for pointers and memory check tools.
+                //this.high_water = 0;
+                /* High water mark offset in window for initialized bytes -- bytes above
+   * this are set to zero in order to avoid memory check warnings when
+   * longest match routines access bytes past the input.  This is then
+   * updated to the new high water mark.
+   */
+            }
+
+
+            function deflateResetKeep(strm) {
+                var s;
+
+                if (!strm || !strm.state) {
+                    return err(strm, Z_STREAM_ERROR);
+                }
+
+                strm.total_in = strm.total_out = 0;
+                strm.data_type = Z_UNKNOWN;
+
+                s = strm.state;
+                s.pending = 0;
+                s.pending_out = 0;
+
+                if (s.wrap < 0) {
+                    s.wrap = -s.wrap;
+                    /* was made negative by deflate(..., Z_FINISH); */
+                }
+                s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
+                strm.adler = (s.wrap === 2) ?
+                    0  // crc32(0, Z_NULL, 0)
+                    :
+                    1; // adler32(0, Z_NULL, 0)
+                s.last_flush = Z_NO_FLUSH;
+                trees._tr_init(s);
+                return Z_OK;
+            }
+
+
+            function deflateReset(strm) {
+                var ret = deflateResetKeep(strm);
+                if (ret === Z_OK) {
+                    lm_init(strm.state);
+                }
+                return ret;
+            }
+
+
+            function deflateSetHeader(strm, head) {
+                if (!strm || !strm.state) {
+                    return Z_STREAM_ERROR;
+                }
+                if (strm.state.wrap !== 2) {
+                    return Z_STREAM_ERROR;
+                }
+                strm.state.gzhead = head;
+                return Z_OK;
+            }
+
+
+            function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
+                if (!strm) { // === Z_NULL
+                    return Z_STREAM_ERROR;
+                }
+                var wrap = 1;
+
+                if (level === Z_DEFAULT_COMPRESSION) {
+                    level = 6;
+                }
+
+                if (windowBits < 0) { /* suppress zlib wrapper */
+                    wrap = 0;
+                    windowBits = -windowBits;
+                }
+
+                else if (windowBits > 15) {
+                    wrap = 2;
+                    /* write gzip wrapper instead */
+                    windowBits -= 16;
+                }
+
+
+                if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
+                    windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
+                    strategy < 0 || strategy > Z_FIXED) {
+                    return err(strm, Z_STREAM_ERROR);
+                }
+
+
+                if (windowBits === 8) {
+                    windowBits = 9;
+                }
+                /* until 256-byte window bug fixed */
+
+                var s = new DeflateState();
+
+                strm.state = s;
+                s.strm = strm;
+
+                s.wrap = wrap;
+                s.gzhead = null;
+                s.w_bits = windowBits;
+                s.w_size = 1 << s.w_bits;
+                s.w_mask = s.w_size - 1;
+
+                s.hash_bits = memLevel + 7;
+                s.hash_size = 1 << s.hash_bits;
+                s.hash_mask = s.hash_size - 1;
+                s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
+
+                s.window = new utils.Buf8(s.w_size * 2);
+                s.head = new utils.Buf16(s.hash_size);
+                s.prev = new utils.Buf16(s.w_size);
+
+                // Don't need mem init magic for JS.
+                //s.high_water = 0;  /* nothing written to s->window yet */
+
+                s.lit_bufsize = 1 << (memLevel + 6);
+                /* 16K elements by default */
+
+                s.pending_buf_size = s.lit_bufsize * 4;
+
+                //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
+                //s->pending_buf = (uchf *) overlay;
+                s.pending_buf = new utils.Buf8(s.pending_buf_size);
+
+                // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
+                //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
+                s.d_buf = 1 * s.lit_bufsize;
+
+                //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
+                s.l_buf = (1 + 2) * s.lit_bufsize;
+
+                s.level = level;
+                s.strategy = strategy;
+                s.method = method;
+
+                return deflateReset(strm);
+            }
+
+            function deflateInit(strm, level) {
+                return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
+            }
+
+
+            function deflate(strm, flush) {
+                var old_flush, s;
+                var beg, val; // for gzip header write only
+
+                if (!strm || !strm.state ||
+                    flush > Z_BLOCK || flush < 0) {
+                    return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
+                }
+
+                s = strm.state;
+
+                if (!strm.output ||
+                    (!strm.input && strm.avail_in !== 0) ||
+                    (s.status === FINISH_STATE && flush !== Z_FINISH)) {
+                    return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
+                }
+
+                s.strm = strm;
+                /* just in case */
+                old_flush = s.last_flush;
+                s.last_flush = flush;
+
+                /* Write the header */
+                if (s.status === INIT_STATE) {
+
+                    if (s.wrap === 2) { // GZIP header
+                        strm.adler = 0;  //crc32(0L, Z_NULL, 0);
+                        put_byte(s, 31);
+                        put_byte(s, 139);
+                        put_byte(s, 8);
+                        if (!s.gzhead) { // s->gzhead == Z_NULL
+                            put_byte(s, 0);
+                            put_byte(s, 0);
+                            put_byte(s, 0);
+                            put_byte(s, 0);
+                            put_byte(s, 0);
+                            put_byte(s, s.level === 9 ? 2 :
+                                (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
+                                    4 : 0));
+                            put_byte(s, OS_CODE);
+                            s.status = BUSY_STATE;
+                        }
+                        else {
+                            put_byte(s, (s.gzhead.text ? 1 : 0) +
+                                (s.gzhead.hcrc ? 2 : 0) +
+                                (!s.gzhead.extra ? 0 : 4) +
+                                (!s.gzhead.name ? 0 : 8) +
+                                (!s.gzhead.comment ? 0 : 16)
+                            );
+                            put_byte(s, s.gzhead.time & 0xff);
+                            put_byte(s, (s.gzhead.time >> 8) & 0xff);
+                            put_byte(s, (s.gzhead.time >> 16) & 0xff);
+                            put_byte(s, (s.gzhead.time >> 24) & 0xff);
+                            put_byte(s, s.level === 9 ? 2 :
+                                (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
+                                    4 : 0));
+                            put_byte(s, s.gzhead.os & 0xff);
+                            if (s.gzhead.extra && s.gzhead.extra.length) {
+                                put_byte(s, s.gzhead.extra.length & 0xff);
+                                put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
+                            }
+                            if (s.gzhead.hcrc) {
+                                strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
+                            }
+                            s.gzindex = 0;
+                            s.status = EXTRA_STATE;
+                        }
+                    }
+                    else // DEFLATE header
+                    {
+                        var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
+                        var level_flags = -1;
+
+                        if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
+                            level_flags = 0;
+                        } else if (s.level < 6) {
+                            level_flags = 1;
+                        } else if (s.level === 6) {
+                            level_flags = 2;
+                        } else {
+                            level_flags = 3;
+                        }
+                        header |= (level_flags << 6);
+                        if (s.strstart !== 0) {
+                            header |= PRESET_DICT;
+                        }
+                        header += 31 - (header % 31);
+
+                        s.status = BUSY_STATE;
+                        putShortMSB(s, header);
+
+                        /* Save the adler32 of the preset dictionary: */
+                        if (s.strstart !== 0) {
+                            putShortMSB(s, strm.adler >>> 16);
+                            putShortMSB(s, strm.adler & 0xffff);
+                        }
+                        strm.adler = 1; // adler32(0L, Z_NULL, 0);
+                    }
+                }
+
+//#ifdef GZIP
+                if (s.status === EXTRA_STATE) {
+                    if (s.gzhead.extra/* != Z_NULL*/) {
+                        beg = s.pending;
+                        /* start of bytes to update crc */
+
+                        while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
+                            if (s.pending === s.pending_buf_size) {
+                                if (s.gzhead.hcrc && s.pending > beg) {
+                                    strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+                                }
+                                flush_pending(strm);
+                                beg = s.pending;
+                                if (s.pending === s.pending_buf_size) {
+                                    break;
+                                }
+                            }
+                            put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
+                            s.gzindex++;
+                        }
+                        if (s.gzhead.hcrc && s.pending > beg) {
+                            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+                        }
+                        if (s.gzindex === s.gzhead.extra.length) {
+                            s.gzindex = 0;
+                            s.status = NAME_STATE;
+                        }
+                    }
+                    else {
+                        s.status = NAME_STATE;
+                    }
+                }
+                if (s.status === NAME_STATE) {
+                    if (s.gzhead.name/* != Z_NULL*/) {
+                        beg = s.pending;
+                        /* start of bytes to update crc */
+                        //int val;
+
+                        do {
+                            if (s.pending === s.pending_buf_size) {
+                                if (s.gzhead.hcrc && s.pending > beg) {
+                                    strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+                                }
+                                flush_pending(strm);
+                                beg = s.pending;
+                                if (s.pending === s.pending_buf_size) {
+                                    val = 1;
+                                    break;
+                                }
+                            }
+                            // JS specific: little magic to add zero terminator to end of string
+                            if (s.gzindex < s.gzhead.name.length) {
+                                val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
+                            } else {
+                                val = 0;
+                            }
+                            put_byte(s, val);
+                        } while (val !== 0);
+
+                        if (s.gzhead.hcrc && s.pending > beg) {
+                            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+                        }
+                        if (val === 0) {
+                            s.gzindex = 0;
+                            s.status = COMMENT_STATE;
+                        }
+                    }
+                    else {
+                        s.status = COMMENT_STATE;
+                    }
+                }
+                if (s.status === COMMENT_STATE) {
+                    if (s.gzhead.comment/* != Z_NULL*/) {
+                        beg = s.pending;
+                        /* start of bytes to update crc */
+                        //int val;
+
+                        do {
+                            if (s.pending === s.pending_buf_size) {
+                                if (s.gzhead.hcrc && s.pending > beg) {
+                                    strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+                                }
+                                flush_pending(strm);
+                                beg = s.pending;
+                                if (s.pending === s.pending_buf_size) {
+                                    val = 1;
+                                    break;
+                                }
+                            }
+                            // JS specific: little magic to add zero terminator to end of string
+                            if (s.gzindex < s.gzhead.comment.length) {
+                                val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
+                            } else {
+                                val = 0;
+                            }
+                            put_byte(s, val);
+                        } while (val !== 0);
+
+                        if (s.gzhead.hcrc && s.pending > beg) {
+                            strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
+                        }
+                        if (val === 0) {
+                            s.status = HCRC_STATE;
+                        }
+                    }
+                    else {
+                        s.status = HCRC_STATE;
+                    }
+                }
+                if (s.status === HCRC_STATE) {
+                    if (s.gzhead.hcrc) {
+                        if (s.pending + 2 > s.pending_buf_size) {
+                            flush_pending(strm);
+                        }
+                        if (s.pending + 2 <= s.pending_buf_size) {
+                            put_byte(s, strm.adler & 0xff);
+                            put_byte(s, (strm.adler >> 8) & 0xff);
+                            strm.adler = 0; //crc32(0L, Z_NULL, 0);
+                            s.status = BUSY_STATE;
+                        }
+                    }
+                    else {
+                        s.status = BUSY_STATE;
+                    }
+                }
+//#endif
+
+                /* Flush as much pending output as possible */
+                if (s.pending !== 0) {
+                    flush_pending(strm);
+                    if (strm.avail_out === 0) {
+                        /* Since avail_out is 0, deflate will be called again with
+       * more output space, but possibly with both pending and
+       * avail_in equal to zero. There won't be anything to do,
+       * but this is not an error situation so make sure we
+       * return OK instead of BUF_ERROR at next call of deflate:
+       */
+                        s.last_flush = -1;
+                        return Z_OK;
+                    }
+
+                    /* Make sure there is something to do and avoid duplicate consecutive
+     * flushes. For repeated and useless calls with Z_FINISH, we keep
+     * returning Z_STREAM_END instead of Z_BUF_ERROR.
+     */
+                } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
+                    flush !== Z_FINISH) {
+                    return err(strm, Z_BUF_ERROR);
+                }
+
+                /* User must not provide more input after the first FINISH: */
+                if (s.status === FINISH_STATE && strm.avail_in !== 0) {
+                    return err(strm, Z_BUF_ERROR);
+                }
+
+                /* Start a new block or continue the current one.
+   */
+                if (strm.avail_in !== 0 || s.lookahead !== 0 ||
+                    (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
+                    var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
+                        (s.strategy === Z_RLE ? deflate_rle(s, flush) :
+                            configuration_table[s.level].func(s, flush));
+
+                    if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
+                        s.status = FINISH_STATE;
+                    }
+                    if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
+                        if (strm.avail_out === 0) {
+                            s.last_flush = -1;
+                            /* avoid BUF_ERROR next call, see above */
+                        }
+                        return Z_OK;
+                        /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
+       * of deflate should use the same flush parameter to make sure
+       * that the flush is complete. So we don't have to output an
+       * empty block here, this will be done at next call. This also
+       * ensures that for a very small output buffer, we emit at most
+       * one empty block.
+       */
+                    }
+                    if (bstate === BS_BLOCK_DONE) {
+                        if (flush === Z_PARTIAL_FLUSH) {
+                            trees._tr_align(s);
+                        }
+                        else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
+
+                            trees._tr_stored_block(s, 0, 0, false);
+                            /* For a full flush, this empty block will be recognized
+         * as a special marker by inflate_sync().
+         */
+                            if (flush === Z_FULL_FLUSH) {
+                                /*** CLEAR_HASH(s); ***/
+                                /* forget history */
+                                zero(s.head); // Fill with NIL (= 0);
+
+                                if (s.lookahead === 0) {
+                                    s.strstart = 0;
+                                    s.block_start = 0;
+                                    s.insert = 0;
+                                }
+                            }
+                        }
+                        flush_pending(strm);
+                        if (strm.avail_out === 0) {
+                            s.last_flush = -1;
+                            /* avoid BUF_ERROR at next call, see above */
+                            return Z_OK;
+                        }
+                    }
+                }
+                //Assert(strm->avail_out > 0, "bug2");
+                //if (strm.avail_out <= 0) { throw new Error("bug2");}
+
+                if (flush !== Z_FINISH) {
+                    return Z_OK;
+                }
+                if (s.wrap <= 0) {
+                    return Z_STREAM_END;
+                }
+
+                /* Write the trailer */
+                if (s.wrap === 2) {
+                    put_byte(s, strm.adler & 0xff);
+                    put_byte(s, (strm.adler >> 8) & 0xff);
+                    put_byte(s, (strm.adler >> 16) & 0xff);
+                    put_byte(s, (strm.adler >> 24) & 0xff);
+                    put_byte(s, strm.total_in & 0xff);
+                    put_byte(s, (strm.total_in >> 8) & 0xff);
+                    put_byte(s, (strm.total_in >> 16) & 0xff);
+                    put_byte(s, (strm.total_in >> 24) & 0xff);
+                }
+                else {
+                    putShortMSB(s, strm.adler >>> 16);
+                    putShortMSB(s, strm.adler & 0xffff);
+                }
+
+                flush_pending(strm);
+                /* If avail_out is zero, the application will call deflate again
+   * to flush the rest.
+   */
+                if (s.wrap > 0) {
+                    s.wrap = -s.wrap;
+                }
+                /* write the trailer only once! */
+                return s.pending !== 0 ? Z_OK : Z_STREAM_END;
+            }
+
+            function deflateEnd(strm) {
+                var status;
+
+                if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
+                    return Z_STREAM_ERROR;
+                }
+
+                status = strm.state.status;
+                if (status !== INIT_STATE &&
+                    status !== EXTRA_STATE &&
+                    status !== NAME_STATE &&
+                    status !== COMMENT_STATE &&
+                    status !== HCRC_STATE &&
+                    status !== BUSY_STATE &&
+                    status !== FINISH_STATE
+                ) {
+                    return err(strm, Z_STREAM_ERROR);
+                }
+
+                strm.state = null;
+
+                return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
+            }
+
+
+            /* =========================================================================
+ * Initializes the compression dictionary from the given byte
+ * sequence without producing any compressed output.
+ */
+            function deflateSetDictionary(strm, dictionary) {
+                var dictLength = dictionary.length;
+
+                var s;
+                var str, n;
+                var wrap;
+                var avail;
+                var next;
+                var input;
+                var tmpDict;
+
+                if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
+                    return Z_STREAM_ERROR;
+                }
+
+                s = strm.state;
+                wrap = s.wrap;
+
+                if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
+                    return Z_STREAM_ERROR;
+                }
+
+                /* when using zlib wrappers, compute Adler-32 for provided dictionary */
+                if (wrap === 1) {
+                    /* adler32(strm->adler, dictionary, dictLength); */
+                    strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
+                }
+
+                s.wrap = 0;
+                /* avoid computing Adler-32 in read_buf */
+
+                /* if dictionary would fill window, just replace the history */
+                if (dictLength >= s.w_size) {
+                    if (wrap === 0) {            /* already empty otherwise */
+                        /*** CLEAR_HASH(s); ***/
+                        zero(s.head); // Fill with NIL (= 0);
+                        s.strstart = 0;
+                        s.block_start = 0;
+                        s.insert = 0;
+                    }
+                    /* use the tail */
+                    // dictionary = dictionary.slice(dictLength - s.w_size);
+                    tmpDict = new utils.Buf8(s.w_size);
+                    utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
+                    dictionary = tmpDict;
+                    dictLength = s.w_size;
+                }
+                /* insert dictionary into window and hash */
+                avail = strm.avail_in;
+                next = strm.next_in;
+                input = strm.input;
+                strm.avail_in = dictLength;
+                strm.next_in = 0;
+                strm.input = dictionary;
+                fill_window(s);
+                while (s.lookahead >= MIN_MATCH) {
+                    str = s.strstart;
+                    n = s.lookahead - (MIN_MATCH - 1);
+                    do {
+                        /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
+                        s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
+
+                        s.prev[str & s.w_mask] = s.head[s.ins_h];
+
+                        s.head[s.ins_h] = str;
+                        str++;
+                    } while (--n);
+                    s.strstart = str;
+                    s.lookahead = MIN_MATCH - 1;
+                    fill_window(s);
+                }
+                s.strstart += s.lookahead;
+                s.block_start = s.strstart;
+                s.insert = s.lookahead;
+                s.lookahead = 0;
+                s.match_length = s.prev_length = MIN_MATCH - 1;
+                s.match_available = 0;
+                strm.next_in = next;
+                strm.input = input;
+                strm.avail_in = avail;
+                s.wrap = wrap;
+                return Z_OK;
+            }
+
+
+            exports.deflateInit = deflateInit;
+            exports.deflateInit2 = deflateInit2;
+            exports.deflateReset = deflateReset;
+            exports.deflateResetKeep = deflateResetKeep;
+            exports.deflateSetHeader = deflateSetHeader;
+            exports.deflate = deflate;
+            exports.deflateEnd = deflateEnd;
+            exports.deflateSetDictionary = deflateSetDictionary;
+            exports.deflateInfo = 'pako deflate (from Nodeca project)';
+
+            /* Not implemented
+exports.deflateBound = deflateBound;
+exports.deflateCopy = deflateCopy;
+exports.deflateParams = deflateParams;
+exports.deflatePending = deflatePending;
+exports.deflatePrime = deflatePrime;
+exports.deflateTune = deflateTune;
+*/
+
+        }, {"../utils/common": 3, "./adler32": 5, "./crc32": 7, "./messages": 13, "./trees": 14}],
+        9: [function (require, module, exports) {
+            'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+            function GZheader() {
+                /* true if compressed data believed to be text */
+                this.text = 0;
+                /* modification time */
+                this.time = 0;
+                /* extra flags (not used when writing a gzip file) */
+                this.xflags = 0;
+                /* operating system */
+                this.os = 0;
+                /* pointer to extra field or Z_NULL if none */
+                this.extra = null;
+                /* extra field length (valid if extra != Z_NULL) */
+                this.extra_len = 0; // Actually, we don't need it in JS,
+                                    // but leave for few code modifications
+
+                //
+                // Setup limits is not necessary because in js we should not preallocate memory
+                // for inflate use constant limit in 65536 bytes
+                //
+
+                /* space at extra (only when reading header) */
+                // this.extra_max  = 0;
+                /* pointer to zero-terminated file name or Z_NULL */
+                this.name = '';
+                /* space at name (only when reading header) */
+                // this.name_max   = 0;
+                /* pointer to zero-terminated comment or Z_NULL */
+                this.comment = '';
+                /* space at comment (only when reading header) */
+                // this.comm_max   = 0;
+                /* true if there was or will be a header crc */
+                this.hcrc = 0;
+                /* true when done reading gzip header (not used when writing a gzip file) */
+                this.done = false;
+            }
+
+            module.exports = GZheader;
+
+        }, {}],
+        10: [function (require, module, exports) {
+            'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+// See state defs from inflate.js
+            var BAD = 30;
+            /* got a data error -- remain here until reset */
+            var TYPE = 12;
+            /* i: waiting for type bits, including last-flag bit */
+
+            /*
+   Decode literal, length, and distance codes and write out the resulting
+   literal and match bytes until either not enough input or output is
+   available, an end-of-block is encountered, or a data error is encountered.
+   When large enough input and output buffers are supplied to inflate(), for
+   example, a 16K input buffer and a 64K output buffer, more than 95% of the
+   inflate execution time is spent in this routine.
+
+   Entry assumptions:
+
+        state.mode === LEN
+        strm.avail_in >= 6
+        strm.avail_out >= 258
+        start >= strm.avail_out
+        state.bits < 8
+
+   On return, state.mode is one of:
+
+        LEN -- ran out of enough output space or enough available input
+        TYPE -- reached end of block code, inflate() to interpret next block
+        BAD -- error in block data
+
+   Notes:
+
+    - The maximum input bits used by a length/distance pair is 15 bits for the
+      length code, 5 bits for the length extra, 15 bits for the distance code,
+      and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
+      Therefore if strm.avail_in >= 6, then there is enough input to avoid
+      checking for available input while decoding.
+
+    - The maximum bytes that a single length/distance pair can output is 258
+      bytes, which is the maximum length that can be coded.  inflate_fast()
+      requires strm.avail_out >= 258 for each loop to avoid checking for
+      output space.
+ */
+            module.exports = function inflate_fast(strm, start) {
+                var state;
+                var _in;
+                /* local strm.input */
+                var last;
+                /* have enough input while in < last */
+                var _out;
+                /* local strm.output */
+                var beg;
+                /* inflate()'s initial strm.output */
+                var end;
+                /* while out < end, enough space available */
+//#ifdef INFLATE_STRICT
+                var dmax;
+                /* maximum distance from zlib header */
+//#endif
+                var wsize;
+                /* window size or zero if not using window */
+                var whave;
+                /* valid bytes in the window */
+                var wnext;
+                /* window write index */
+                // Use `s_window` instead `window`, avoid conflict with instrumentation tools
+                var s_window;
+                /* allocated sliding window, if wsize != 0 */
+                var hold;
+                /* local strm.hold */
+                var bits;
+                /* local strm.bits */
+                var lcode;
+                /* local strm.lencode */
+                var dcode;
+                /* local strm.distcode */
+                var lmask;
+                /* mask for first level of length codes */
+                var dmask;
+                /* mask for first level of distance codes */
+                var here;
+                /* retrieved table entry */
+                var op;
+                /* code bits, operation, extra bits, or */
+                /*  window position, window bytes to copy */
+                var len;
+                /* match length, unused bytes */
+                var dist;
+                /* match distance */
+                var from;
+                /* where to copy match from */
+                var from_source;
+
+
+                var input, output; // JS specific, because we have no pointers
+
+                /* copy state to local variables */
+                state = strm.state;
+                //here = state.here;
+                _in = strm.next_in;
+                input = strm.input;
+                last = _in + (strm.avail_in - 5);
+                _out = strm.next_out;
+                output = strm.output;
+                beg = _out - (start - strm.avail_out);
+                end = _out + (strm.avail_out - 257);
+//#ifdef INFLATE_STRICT
+                dmax = state.dmax;
+//#endif
+                wsize = state.wsize;
+                whave = state.whave;
+                wnext = state.wnext;
+                s_window = state.window;
+                hold = state.hold;
+                bits = state.bits;
+                lcode = state.lencode;
+                dcode = state.distcode;
+                lmask = (1 << state.lenbits) - 1;
+                dmask = (1 << state.distbits) - 1;
+
+
+                /* decode literals and length/distances until end-of-block or not enough
+     input data or output space */
+
+                top:
+                    do {
+                        if (bits < 15) {
+                            hold += input[_in++] << bits;
+                            bits += 8;
+                            hold += input[_in++] << bits;
+                            bits += 8;
+                        }
+
+                        here = lcode[hold & lmask];
+
+                        dolen:
+                            for (; ;) { // Goto emulation
+                                op = here >>> 24/*here.bits*/;
+                                hold >>>= op;
+                                bits -= op;
+                                op = (here >>> 16) & 0xff/*here.op*/;
+                                if (op === 0) {                          /* literal */
+                                    //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+                                    //        "inflate:         literal '%c'\n" :
+                                    //        "inflate:         literal 0x%02x\n", here.val));
+                                    output[_out++] = here & 0xffff/*here.val*/;
+                                }
+                                else if (op & 16) {                     /* length base */
+                                    len = here & 0xffff/*here.val*/;
+                                    op &= 15;
+                                    /* number of extra bits */
+                                    if (op) {
+                                        if (bits < op) {
+                                            hold += input[_in++] << bits;
+                                            bits += 8;
+                                        }
+                                        len += hold & ((1 << op) - 1);
+                                        hold >>>= op;
+                                        bits -= op;
+                                    }
+                                    //Tracevv((stderr, "inflate:         length %u\n", len));
+                                    if (bits < 15) {
+                                        hold += input[_in++] << bits;
+                                        bits += 8;
+                                        hold += input[_in++] << bits;
+                                        bits += 8;
+                                    }
+                                    here = dcode[hold & dmask];
+
+                                    dodist:
+                                        for (; ;) { // goto emulation
+                                            op = here >>> 24/*here.bits*/;
+                                            hold >>>= op;
+                                            bits -= op;
+                                            op = (here >>> 16) & 0xff/*here.op*/;
+
+                                            if (op & 16) {                      /* distance base */
+                                                dist = here & 0xffff/*here.val*/;
+                                                op &= 15;
+                                                /* number of extra bits */
+                                                if (bits < op) {
+                                                    hold += input[_in++] << bits;
+                                                    bits += 8;
+                                                    if (bits < op) {
+                                                        hold += input[_in++] << bits;
+                                                        bits += 8;
+                                                    }
+                                                }
+                                                dist += hold & ((1 << op) - 1);
+//#ifdef INFLATE_STRICT
+                                                if (dist > dmax) {
+                                                    strm.msg = 'invalid distance too far back';
+                                                    state.mode = BAD;
+                                                    break top;
+                                                }
+//#endif
+                                                hold >>>= op;
+                                                bits -= op;
+                                                //Tracevv((stderr, "inflate:         distance %u\n", dist));
+                                                op = _out - beg;
+                                                /* max distance in output */
+                                                if (dist > op) {                /* see if copy from window */
+                                                    op = dist - op;
+                                                    /* distance back in window */
+                                                    if (op > whave) {
+                                                        if (state.sane) {
+                                                            strm.msg = 'invalid distance too far back';
+                                                            state.mode = BAD;
+                                                            break top;
+                                                        }
+
+// (!) This block is disabled in zlib defaults,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+//                if (len <= op - whave) {
+//                  do {
+//                    output[_out++] = 0;
+//                  } while (--len);
+//                  continue top;
+//                }
+//                len -= op - whave;
+//                do {
+//                  output[_out++] = 0;
+//                } while (--op > whave);
+//                if (op === 0) {
+//                  from = _out - dist;
+//                  do {
+//                    output[_out++] = output[from++];
+//                  } while (--len);
+//                  continue top;
+//                }
+//#endif
+                                                    }
+                                                    from = 0; // window index
+                                                    from_source = s_window;
+                                                    if (wnext === 0) {           /* very common case */
+                                                        from += wsize - op;
+                                                        if (op < len) {         /* some from window */
+                                                            len -= op;
+                                                            do {
+                                                                output[_out++] = s_window[from++];
+                                                            } while (--op);
+                                                            from = _out - dist;
+                                                            /* rest from output */
+                                                            from_source = output;
+                                                        }
+                                                    }
+                                                    else if (wnext < op) {      /* wrap around window */
+                                                        from += wsize + wnext - op;
+                                                        op -= wnext;
+                                                        if (op < len) {         /* some from end of window */
+                                                            len -= op;
+                                                            do {
+                                                                output[_out++] = s_window[from++];
+                                                            } while (--op);
+                                                            from = 0;
+                                                            if (wnext < len) {  /* some from start of window */
+                                                                op = wnext;
+                                                                len -= op;
+                                                                do {
+                                                                    output[_out++] = s_window[from++];
+                                                                } while (--op);
+                                                                from = _out - dist;
+                                                                /* rest from output */
+                                                                from_source = output;
+                                                            }
+                                                        }
+                                                    }
+                                                    else {                      /* contiguous in window */
+                                                        from += wnext - op;
+                                                        if (op < len) {         /* some from window */
+                                                            len -= op;
+                                                            do {
+                                                                output[_out++] = s_window[from++];
+                                                            } while (--op);
+                                                            from = _out - dist;
+                                                            /* rest from output */
+                                                            from_source = output;
+                                                        }
+                                                    }
+                                                    while (len > 2) {
+                                                        output[_out++] = from_source[from++];
+                                                        output[_out++] = from_source[from++];
+                                                        output[_out++] = from_source[from++];
+                                                        len -= 3;
+                                                    }
+                                                    if (len) {
+                                                        output[_out++] = from_source[from++];
+                                                        if (len > 1) {
+                                                            output[_out++] = from_source[from++];
+                                                        }
+                                                    }
+                                                }
+                                                else {
+                                                    from = _out - dist;
+                                                    /* copy direct from output */
+                                                    do {                        /* minimum length is three */
+                                                        output[_out++] = output[from++];
+                                                        output[_out++] = output[from++];
+                                                        output[_out++] = output[from++];
+                                                        len -= 3;
+                                                    } while (len > 2);
+                                                    if (len) {
+                                                        output[_out++] = output[from++];
+                                                        if (len > 1) {
+                                                            output[_out++] = output[from++];
+                                                        }
+                                                    }
+                                                }
+                                            }
+                                            else if ((op & 64) === 0) {          /* 2nd level distance code */
+                                                here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+                                                continue dodist;
+                                            }
+                                            else {
+                                                strm.msg = 'invalid distance code';
+                                                state.mode = BAD;
+                                                break top;
+                                            }
+
+                                            break; // need to emulate goto via "continue"
+                                        }
+                                }
+                                else if ((op & 64) === 0) {              /* 2nd level length code */
+                                    here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
+                                    continue dolen;
+                                }
+                                else if (op & 32) {                     /* end-of-block */
+                                    //Tracevv((stderr, "inflate:         end of block\n"));
+                                    state.mode = TYPE;
+                                    break top;
+                                }
+                                else {
+                                    strm.msg = 'invalid literal/length code';
+                                    state.mode = BAD;
+                                    break top;
+                                }
+
+                                break; // need to emulate goto via "continue"
+                            }
+                    } while (_in < last && _out < end);
+
+                /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
+                len = bits >> 3;
+                _in -= len;
+                bits -= len << 3;
+                hold &= (1 << bits) - 1;
+
+                /* update state and return */
+                strm.next_in = _in;
+                strm.next_out = _out;
+                strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
+                strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
+                state.hold = hold;
+                state.bits = bits;
+                return;
+            };
+
+        }, {}],
+        11: [function (require, module, exports) {
+            'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+            var utils = require('../utils/common');
+            var adler32 = require('./adler32');
+            var crc32 = require('./crc32');
+            var inflate_fast = require('./inffast');
+            var inflate_table = require('./inftrees');
+
+            var CODES = 0;
+            var LENS = 1;
+            var DISTS = 2;
+
+            /* Public constants ==========================================================*/
+            /* ===========================================================================*/
+
+
+            /* Allowed flush values; see deflate() and inflate() below for details */
+//var Z_NO_FLUSH      = 0;
+//var Z_PARTIAL_FLUSH = 1;
+//var Z_SYNC_FLUSH    = 2;
+//var Z_FULL_FLUSH    = 3;
+            var Z_FINISH = 4;
+            var Z_BLOCK = 5;
+            var Z_TREES = 6;
+
+
+            /* Return codes for the compression/decompression functions. Negative values
+ * are errors, positive values are used for special but normal events.
+ */
+            var Z_OK = 0;
+            var Z_STREAM_END = 1;
+            var Z_NEED_DICT = 2;
+//var Z_ERRNO         = -1;
+            var Z_STREAM_ERROR = -2;
+            var Z_DATA_ERROR = -3;
+            var Z_MEM_ERROR = -4;
+            var Z_BUF_ERROR = -5;
+//var Z_VERSION_ERROR = -6;
+
+            /* The deflate compression method */
+            var Z_DEFLATED = 8;
+
+
+            /* STATES ====================================================================*/
+            /* ===========================================================================*/
+
+
+            var HEAD = 1;
+            /* i: waiting for magic header */
+            var FLAGS = 2;
+            /* i: waiting for method and flags (gzip) */
+            var TIME = 3;
+            /* i: waiting for modification time (gzip) */
+            var OS = 4;
+            /* i: waiting for extra flags and operating system (gzip) */
+            var EXLEN = 5;
+            /* i: waiting for extra length (gzip) */
+            var EXTRA = 6;
+            /* i: waiting for extra bytes (gzip) */
+            var NAME = 7;
+            /* i: waiting for end of file name (gzip) */
+            var COMMENT = 8;
+            /* i: waiting for end of comment (gzip) */
+            var HCRC = 9;
+            /* i: waiting for header crc (gzip) */
+            var DICTID = 10;
+            /* i: waiting for dictionary check value */
+            var DICT = 11;
+            /* waiting for inflateSetDictionary() call */
+            var TYPE = 12;
+            /* i: waiting for type bits, including last-flag bit */
+            var TYPEDO = 13;
+            /* i: same, but skip check to exit inflate on new block */
+            var STORED = 14;
+            /* i: waiting for stored size (length and complement) */
+            var COPY_ = 15;
+            /* i/o: same as COPY below, but only first time in */
+            var COPY = 16;
+            /* i/o: waiting for input or output to copy stored block */
+            var TABLE = 17;
+            /* i: waiting for dynamic block table lengths */
+            var LENLENS = 18;
+            /* i: waiting for code length code lengths */
+            var CODELENS = 19;
+            /* i: waiting for length/lit and distance code lengths */
+            var LEN_ = 20;
+            /* i: same as LEN below, but only first time in */
+            var LEN = 21;
+            /* i: waiting for length/lit/eob code */
+            var LENEXT = 22;
+            /* i: waiting for length extra bits */
+            var DIST = 23;
+            /* i: waiting for distance code */
+            var DISTEXT = 24;
+            /* i: waiting for distance extra bits */
+            var MATCH = 25;
+            /* o: waiting for output space to copy string */
+            var LIT = 26;
+            /* o: waiting for output space to write literal */
+            var CHECK = 27;
+            /* i: waiting for 32-bit check value */
+            var LENGTH = 28;
+            /* i: waiting for 32-bit length (gzip) */
+            var DONE = 29;
+            /* finished check, done -- remain here until reset */
+            var BAD = 30;
+            /* got a data error -- remain here until reset */
+            var MEM = 31;
+            /* got an inflate() memory error -- remain here until reset */
+            var SYNC = 32;
+            /* looking for synchronization bytes to restart inflate() */
+
+            /* ===========================================================================*/
+
+
+            var ENOUGH_LENS = 852;
+            var ENOUGH_DISTS = 592;
+//var ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);
+
+            var MAX_WBITS = 15;
+            /* 32K LZ77 window */
+            var DEF_WBITS = MAX_WBITS;
+
+
+            function zswap32(q) {
+                return (((q >>> 24) & 0xff) +
+                    ((q >>> 8) & 0xff00) +
+                    ((q & 0xff00) << 8) +
+                    ((q & 0xff) << 24));
+            }
+
+
+            function InflateState() {
+                this.mode = 0;
+                /* current inflate mode */
+                this.last = false;
+                /* true if processing last block */
+                this.wrap = 0;
+                /* bit 0 true for zlib, bit 1 true for gzip */
+                this.havedict = false;
+                /* true if dictionary provided */
+                this.flags = 0;
+                /* gzip header method and flags (0 if zlib) */
+                this.dmax = 0;
+                /* zlib header max distance (INFLATE_STRICT) */
+                this.check = 0;
+                /* protected copy of check value */
+                this.total = 0;
+                /* protected copy of output count */
+                // TODO: may be {}
+                this.head = null;
+                /* where to save gzip header information */
+
+                /* sliding window */
+                this.wbits = 0;
+                /* log base 2 of requested window size */
+                this.wsize = 0;
+                /* window size or zero if not using window */
+                this.whave = 0;
+                /* valid bytes in the window */
+                this.wnext = 0;
+                /* window write index */
+                this.window = null;
+                /* allocated sliding window, if needed */
+
+                /* bit accumulator */
+                this.hold = 0;
+                /* input bit accumulator */
+                this.bits = 0;
+                /* number of bits in "in" */
+
+                /* for string and stored block copying */
+                this.length = 0;
+                /* literal or length of data to copy */
+                this.offset = 0;
+                /* distance back to copy string from */
+
+                /* for table and code decoding */
+                this.extra = 0;
+                /* extra bits needed */
+
+                /* fixed and dynamic code tables */
+                this.lencode = null;
+                /* starting table for length/literal codes */
+                this.distcode = null;
+                /* starting table for distance codes */
+                this.lenbits = 0;
+                /* index bits for lencode */
+                this.distbits = 0;
+                /* index bits for distcode */
+
+                /* dynamic table building */
+                this.ncode = 0;
+                /* number of code length code lengths */
+                this.nlen = 0;
+                /* number of length code lengths */
+                this.ndist = 0;
+                /* number of distance code lengths */
+                this.have = 0;
+                /* number of code lengths in lens[] */
+                this.next = null;
+                /* next available space in codes[] */
+
+                this.lens = new utils.Buf16(320);
+                /* temporary storage for code lengths */
+                this.work = new utils.Buf16(288);
+                /* work area for code table building */
+
+                /*
+   because we don't have pointers in js, we use lencode and distcode directly
+   as buffers so we don't need codes
+  */
+                //this.codes = new utils.Buf32(ENOUGH);       /* space for code tables */
+                this.lendyn = null;
+                /* dynamic table for length/literal codes (JS specific) */
+                this.distdyn = null;
+                /* dynamic table for distance codes (JS specific) */
+                this.sane = 0;
+                /* if false, allow invalid distance too far */
+                this.back = 0;
+                /* bits back of last unprocessed length/lit */
+                this.was = 0;
+                /* initial length of match */
+            }
+
+            function inflateResetKeep(strm) {
+                var state;
+
+                if (!strm || !strm.state) {
+                    return Z_STREAM_ERROR;
+                }
+                state = strm.state;
+                strm.total_in = strm.total_out = state.total = 0;
+                strm.msg = '';
+                /*Z_NULL*/
+                if (state.wrap) {       /* to support ill-conceived Java test suite */
+                    strm.adler = state.wrap & 1;
+                }
+                state.mode = HEAD;
+                state.last = 0;
+                state.havedict = 0;
+                state.dmax = 32768;
+                state.head = null/*Z_NULL*/;
+                state.hold = 0;
+                state.bits = 0;
+                //state.lencode = state.distcode = state.next = state.codes;
+                state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
+                state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
+
+                state.sane = 1;
+                state.back = -1;
+                //Tracev((stderr, "inflate: reset\n"));
+                return Z_OK;
+            }
+
+            function inflateReset(strm) {
+                var state;
+
+                if (!strm || !strm.state) {
+                    return Z_STREAM_ERROR;
+                }
+                state = strm.state;
+                state.wsize = 0;
+                state.whave = 0;
+                state.wnext = 0;
+                return inflateResetKeep(strm);
+
+            }
+
+            function inflateReset2(strm, windowBits) {
+                var wrap;
+                var state;
+
+                /* get the state */
+                if (!strm || !strm.state) {
+                    return Z_STREAM_ERROR;
+                }
+                state = strm.state;
+
+                /* extract wrap request from windowBits parameter */
+                if (windowBits < 0) {
+                    wrap = 0;
+                    windowBits = -windowBits;
+                }
+                else {
+                    wrap = (windowBits >> 4) + 1;
+                    if (windowBits < 48) {
+                        windowBits &= 15;
+                    }
+                }
+
+                /* set number of window bits, free window if different */
+                if (windowBits && (windowBits < 8 || windowBits > 15)) {
+                    return Z_STREAM_ERROR;
+                }
+                if (state.window !== null && state.wbits !== windowBits) {
+                    state.window = null;
+                }
+
+                /* update state and reset the rest of it */
+                state.wrap = wrap;
+                state.wbits = windowBits;
+                return inflateReset(strm);
+            }
+
+            function inflateInit2(strm, windowBits) {
+                var ret;
+                var state;
+
+                if (!strm) {
+                    return Z_STREAM_ERROR;
+                }
+                //strm.msg = Z_NULL;                 /* in case we return an error */
+
+                state = new InflateState();
+
+                //if (state === Z_NULL) return Z_MEM_ERROR;
+                //Tracev((stderr, "inflate: allocated\n"));
+                strm.state = state;
+                state.window = null/*Z_NULL*/;
+                ret = inflateReset2(strm, windowBits);
+                if (ret !== Z_OK) {
+                    strm.state = null/*Z_NULL*/;
+                }
+                return ret;
+            }
+
+            function inflateInit(strm) {
+                return inflateInit2(strm, DEF_WBITS);
+            }
+
+
+            /*
+ Return state with length and distance decoding tables and index sizes set to
+ fixed code decoding.  Normally this returns fixed tables from inffixed.h.
+ If BUILDFIXED is defined, then instead this routine builds the tables the
+ first time it's called, and returns those tables the first time and
+ thereafter.  This reduces the size of the code by about 2K bytes, in
+ exchange for a little execution time.  However, BUILDFIXED should not be
+ used for threaded applications, since the rewriting of the tables and virgin
+ may not be thread-safe.
+ */
+            var virgin = true;
+
+            var lenfix, distfix; // We have no pointers in JS, so keep tables separate
+
+            function fixedtables(state) {
+                /* build fixed huffman tables if first call (may not be thread safe) */
+                if (virgin) {
+                    var sym;
+
+                    lenfix = new utils.Buf32(512);
+                    distfix = new utils.Buf32(32);
+
+                    /* literal/length table */
+                    sym = 0;
+                    while (sym < 144) {
+                        state.lens[sym++] = 8;
+                    }
+                    while (sym < 256) {
+                        state.lens[sym++] = 9;
+                    }
+                    while (sym < 280) {
+                        state.lens[sym++] = 7;
+                    }
+                    while (sym < 288) {
+                        state.lens[sym++] = 8;
+                    }
+
+                    inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {bits: 9});
+
+                    /* distance table */
+                    sym = 0;
+                    while (sym < 32) {
+                        state.lens[sym++] = 5;
+                    }
+
+                    inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {bits: 5});
+
+                    /* do this just once */
+                    virgin = false;
+                }
+
+                state.lencode = lenfix;
+                state.lenbits = 9;
+                state.distcode = distfix;
+                state.distbits = 5;
+            }
+
+
+            /*
+ Update the window with the last wsize (normally 32K) bytes written before
+ returning.  If window does not exist yet, create it.  This is only called
+ when a window is already in use, or when output has been written during this
+ inflate call, but the end of the deflate stream has not been reached yet.
+ It is also called to create a window for dictionary data when a dictionary
+ is loaded.
+
+ Providing output buffers larger than 32K to inflate() should provide a speed
+ advantage, since only the last 32K of output is copied to the sliding window
+ upon return from inflate(), and since all distances after the first 32K of
+ output will fall in the output data, making match copies simpler and faster.
+ The advantage may be dependent on the size of the processor's data caches.
+ */
+            function updatewindow(strm, src, end, copy) {
+                var dist;
+                var state = strm.state;
+
+                /* if it hasn't been done already, allocate space for the window */
+                if (state.window === null) {
+                    state.wsize = 1 << state.wbits;
+                    state.wnext = 0;
+                    state.whave = 0;
+
+                    state.window = new utils.Buf8(state.wsize);
+                }
+
+                /* copy state->wsize or less output bytes into the circular window */
+                if (copy >= state.wsize) {
+                    utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
+                    state.wnext = 0;
+                    state.whave = state.wsize;
+                }
+                else {
+                    dist = state.wsize - state.wnext;
+                    if (dist > copy) {
+                        dist = copy;
+                    }
+                    //zmemcpy(state->window + state->wnext, end - copy, dist);
+                    utils.arraySet(state.window, src, end - copy, dist, state.wnext);
+                    copy -= dist;
+                    if (copy) {
+                        //zmemcpy(state->window, end - copy, copy);
+                        utils.arraySet(state.window, src, end - copy, copy, 0);
+                        state.wnext = copy;
+                        state.whave = state.wsize;
+                    }
+                    else {
+                        state.wnext += dist;
+                        if (state.wnext === state.wsize) {
+                            state.wnext = 0;
+                        }
+                        if (state.whave < state.wsize) {
+                            state.whave += dist;
+                        }
+                    }
+                }
+                return 0;
+            }
+
+            function inflate(strm, flush) {
+                var state;
+                var input, output;          // input/output buffers
+                var next;
+                /* next input INDEX */
+                var put;
+                /* next output INDEX */
+                var have, left;
+                /* available input and output */
+                var hold;
+                /* bit buffer */
+                var bits;
+                /* bits in bit buffer */
+                var _in, _out;
+                /* save starting available input and output */
+                var copy;
+                /* number of stored or match bytes to copy */
+                var from;
+                /* where to copy match bytes from */
+                var from_source;
+                var here = 0;
+                /* current decoding table entry */
+                var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
+                //var last;                   /* parent table entry */
+                var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
+                var len;
+                /* length to copy for repeats, bits to drop */
+                var ret;
+                /* return code */
+                var hbuf = new utils.Buf8(4);
+                /* buffer for gzip header crc calculation */
+                var opts;
+
+                var n; // temporary var for NEED_BITS
+
+                var order = /* permutation of code lengths */
+                    [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];
+
+
+                if (!strm || !strm.state || !strm.output ||
+                    (!strm.input && strm.avail_in !== 0)) {
+                    return Z_STREAM_ERROR;
+                }
+
+                state = strm.state;
+                if (state.mode === TYPE) {
+                    state.mode = TYPEDO;
+                }
+                /* skip check */
+
+
+                //--- LOAD() ---
+                put = strm.next_out;
+                output = strm.output;
+                left = strm.avail_out;
+                next = strm.next_in;
+                input = strm.input;
+                have = strm.avail_in;
+                hold = state.hold;
+                bits = state.bits;
+                //---
+
+                _in = have;
+                _out = left;
+                ret = Z_OK;
+
+                inf_leave: // goto emulation
+                    for (; ;) {
+                        switch (state.mode) {
+                            case HEAD:
+                                if (state.wrap === 0) {
+                                    state.mode = TYPEDO;
+                                    break;
+                                }
+                                //=== NEEDBITS(16);
+                                while (bits < 16) {
+                                    if (have === 0) {
+                                        break inf_leave;
+                                    }
+                                    have--;
+                                    hold += input[next++] << bits;
+                                    bits += 8;
+                                }
+                                //===//
+                                if ((state.wrap & 2) && hold === 0x8b1f) {  /* gzip header */
+                                    state.check = 0/*crc32(0L, Z_NULL, 0)*/;
+                                    //=== CRC2(state.check, hold);
+                                    hbuf[0] = hold & 0xff;
+                                    hbuf[1] = (hold >>> 8) & 0xff;
+                                    state.check = crc32(state.check, hbuf, 2, 0);
+                                    //===//
+
+                                    //=== INITBITS();
+                                    hold = 0;
+                                    bits = 0;
+                                    //===//
+                                    state.mode = FLAGS;
+                                    break;
+                                }
+                                state.flags = 0;
+                                /* expect zlib header */
+                                if (state.head) {
+                                    state.head.done = false;
+                                }
+                                if (!(state.wrap & 1) || /* check if zlib header allowed */
+                                    (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
+                                    strm.msg = 'incorrect header check';
+                                    state.mode = BAD;
+                                    break;
+                                }
+                                if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
+                                    strm.msg = 'unknown compression method';
+                                    state.mode = BAD;
+                                    break;
+                                }
+                                //--- DROPBITS(4) ---//
+                                hold >>>= 4;
+                                bits -= 4;
+                                //---//
+                                len = (hold & 0x0f)/*BITS(4)*/ + 8;
+                                if (state.wbits === 0) {
+                                    state.wbits = len;
+                                }
+                                else if (len > state.wbits) {
+                                    strm.msg = 'invalid window size';
+                                    state.mode = BAD;
+                                    break;
+                                }
+                                state.dmax = 1 << len;
+                                //Tracev((stderr, "inflate:   zlib header ok\n"));
+                                strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+                                state.mode = hold & 0x200 ? DICTID : TYPE;
+                                //=== INITBITS();
+                                hold = 0;
+                                bits = 0;
+                                //===//
+                                break;
+                            case FLAGS:
+                                //=== NEEDBITS(16); */
+                                while (bits < 16) {
+                                    if (have === 0) {
+                                        break inf_leave;
+                                    }
+                                    have--;
+                                    hold += input[next++] << bits;
+                                    bits += 8;
+                                }
+                                //===//
+                                state.flags = hold;
+                                if ((state.flags & 0xff) !== Z_DEFLATED) {
+                                    strm.msg = 'unknown compression method';
+                                    state.mode = BAD;
+                                    break;
+                                }
+                                if (state.flags & 0xe000) {
+                                    strm.msg = 'unknown header flags set';
+                                    state.mode = BAD;
+                                    break;
+                                }
+                                if (state.head) {
+                                    state.head.text = ((hold >> 8) & 1);
+                                }
+                                if (state.flags & 0x0200) {
+                                    //=== CRC2(state.check, hold);
+                                    hbuf[0] = hold & 0xff;
+                                    hbuf[1] = (hold >>> 8) & 0xff;
+                                    state.check = crc32(state.check, hbuf, 2, 0);
+                                    //===//
+                                }
+                                //=== INITBITS();
+                                hold = 0;
+                                bits = 0;
+                                //===//
+                                state.mode = TIME;
+                            /* falls through */
+                            case TIME:
+                                //=== NEEDBITS(32); */
+                                while (bits < 32) {
+                                    if (have === 0) {
+                                        break inf_leave;
+                                    }
+                                    have--;
+                                    hold += input[next++] << bits;
+                                    bits += 8;
+                                }
+                                //===//
+                                if (state.head) {
+                                    state.head.time = hold;
+                                }
+                                if (state.flags & 0x0200) {
+                                    //=== CRC4(state.check, hold)
+                                    hbuf[0] = hold & 0xff;
+                                    hbuf[1] = (hold >>> 8) & 0xff;
+                                    hbuf[2] = (hold >>> 16) & 0xff;
+                                    hbuf[3] = (hold >>> 24) & 0xff;
+                                    state.check = crc32(state.check, hbuf, 4, 0);
+                                    //===
+                                }
+                                //=== INITBITS();
+                                hold = 0;
+                                bits = 0;
+                                //===//
+                                state.mode = OS;
+                            /* falls through */
+                            case OS:
+                                //=== NEEDBITS(16); */
+                                while (bits < 16) {
+                                    if (have === 0) {
+                                        break inf_leave;
+                                    }
+                                    have--;
+                                    hold += input[next++] << bits;
+                                    bits += 8;
+                                }
+                                //===//
+                                if (state.head) {
+                                    state.head.xflags = (hold & 0xff);
+                                    state.head.os = (hold >> 8);
+                                }
+                                if (state.flags & 0x0200) {
+                                    //=== CRC2(state.check, hold);
+                                    hbuf[0] = hold & 0xff;
+                                    hbuf[1] = (hold >>> 8) & 0xff;
+                                    state.check = crc32(state.check, hbuf, 2, 0);
+                                    //===//
+                                }
+                                //=== INITBITS();
+                                hold = 0;
+                                bits = 0;
+                                //===//
+                                state.mode = EXLEN;
+                            /* falls through */
+                            case EXLEN:
+                                if (state.flags & 0x0400) {
+                                    //=== NEEDBITS(16); */
+                                    while (bits < 16) {
+                                        if (have === 0) {
+                                            break inf_leave;
+                                        }
+                                        have--;
+                                        hold += input[next++] << bits;
+                                        bits += 8;
+                                    }
+                                    //===//
+                                    state.length = hold;
+                                    if (state.head) {
+                                        state.head.extra_len = hold;
+                                    }
+                                    if (state.flags & 0x0200) {
+                                        //=== CRC2(state.check, hold);
+                                        hbuf[0] = hold & 0xff;
+                                        hbuf[1] = (hold >>> 8) & 0xff;
+                                        state.check = crc32(state.check, hbuf, 2, 0);
+                                        //===//
+                                    }
+                                    //=== INITBITS();
+                                    hold = 0;
+                                    bits = 0;
+                                    //===//
+                                }
+                                else if (state.head) {
+                                    state.head.extra = null/*Z_NULL*/;
+                                }
+                                state.mode = EXTRA;
+                            /* falls through */
+                            case EXTRA:
+                                if (state.flags & 0x0400) {
+                                    copy = state.length;
+                                    if (copy > have) {
+                                        copy = have;
+                                    }
+                                    if (copy) {
+                                        if (state.head) {
+                                            len = state.head.extra_len - state.length;
+                                            if (!state.head.extra) {
+                                                // Use untyped array for more convenient processing later
+                                                state.head.extra = new Array(state.head.extra_len);
+                                            }
+                                            utils.arraySet(
+                                                state.head.extra,
+                                                input,
+                                                next,
+                                                // extra field is limited to 65536 bytes
+                                                // - no need for additional size check
+                                                copy,
+                                                /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
+                                                len
+                                            );
+                                            //zmemcpy(state.head.extra + len, next,
+                                            //        len + copy > state.head.extra_max ?
+                                            //        state.head.extra_max - len : copy);
+                                        }
+                                        if (state.flags & 0x0200) {
+                                            state.check = crc32(state.check, input, copy, next);
+                                        }
+                                        have -= copy;
+                                        next += copy;
+                                        state.length -= copy;
+                                    }
+                                    if (state.length) {
+                                        break inf_leave;
+                                    }
+                                }
+                                state.length = 0;
+                                state.mode = NAME;
+                            /* falls through */
+                            case NAME:
+                                if (state.flags & 0x0800) {
+                                    if (have === 0) {
+                                        break inf_leave;
+                                    }
+                                    copy = 0;
+                                    do {
+                                        // TODO: 2 or 1 bytes?
+                                        len = input[next + copy++];
+                                        /* use constant limit because in js we should not preallocate memory */
+                                        if (state.head && len &&
+                                            (state.length < 65536 /*state.head.name_max*/)) {
+                                            state.head.name += String.fromCharCode(len);
+                                        }
+                                    } while (len && copy < have);
+
+                                    if (state.flags & 0x0200) {
+                                        state.check = crc32(state.check, input, copy, next);
+                                    }
+                                    have -= copy;
+                                    next += copy;
+                                    if (len) {
+                                        break inf_leave;
+                                    }
+                                }
+                                else if (state.head) {
+                                    state.head.name = null;
+                                }
+                                state.length = 0;
+                                state.mode = COMMENT;
+                            /* falls through */
+                            case COMMENT:
+                                if (state.flags & 0x1000) {
+                                    if (have === 0) {
+                                        break inf_leave;
+                                    }
+                                    copy = 0;
+                                    do {
+                                        len = input[next + copy++];
+                                        /* use constant limit because in js we should not preallocate memory */
+                                        if (state.head && len &&
+                                            (state.length < 65536 /*state.head.comm_max*/)) {
+                                            state.head.comment += String.fromCharCode(len);
+                                        }
+                                    } while (len && copy < have);
+                                    if (state.flags & 0x0200) {
+                                        state.check = crc32(state.check, input, copy, next);
+                                    }
+                                    have -= copy;
+                                    next += copy;
+                                    if (len) {
+                                        break inf_leave;
+                                    }
+                                }
+                                else if (state.head) {
+                                    state.head.comment = null;
+                                }
+                                state.mode = HCRC;
+                            /* falls through */
+                            case HCRC:
+                                if (state.flags & 0x0200) {
+                                    //=== NEEDBITS(16); */
+                                    while (bits < 16) {
+                                        if (have === 0) {
+                                            break inf_leave;
+                                        }
+                                        have--;
+                                        hold += input[next++] << bits;
+                                        bits += 8;
+                                    }
+                                    //===//
+                                    if (hold !== (state.check & 0xffff)) {
+                                        strm.msg = 'header crc mismatch';
+                                        state.mode = BAD;
+                                        break;
+                                    }
+                                    //=== INITBITS();
+                                    hold = 0;
+                                    bits = 0;
+                                    //===//
+                                }
+                                if (state.head) {
+                                    state.head.hcrc = ((state.flags >> 9) & 1);
+                                    state.head.done = true;
+                                }
+                                strm.adler = state.check = 0;
+                                state.mode = TYPE;
+                                break;
+                            case DICTID:
+                                //=== NEEDBITS(32); */
+                                while (bits < 32) {
+                                    if (have === 0) {
+                                        break inf_leave;
+                                    }
+                                    have--;
+                                    hold += input[next++] << bits;
+                                    bits += 8;
+                                }
+                                //===//
+                                strm.adler = state.check = zswap32(hold);
+                                //=== INITBITS();
+                                hold = 0;
+                                bits = 0;
+                                //===//
+                                state.mode = DICT;
+                            /* falls through */
+                            case DICT:
+                                if (state.havedict === 0) {
+                                    //--- RESTORE() ---
+                                    strm.next_out = put;
+                                    strm.avail_out = left;
+                                    strm.next_in = next;
+                                    strm.avail_in = have;
+                                    state.hold = hold;
+                                    state.bits = bits;
+                                    //---
+                                    return Z_NEED_DICT;
+                                }
+                                strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
+                                state.mode = TYPE;
+                            /* falls through */
+                            case TYPE:
+                                if (flush === Z_BLOCK || flush === Z_TREES) {
+                                    break inf_leave;
+                                }
+                            /* falls through */
+                            case TYPEDO:
+                                if (state.last) {
+                                    //--- BYTEBITS() ---//
+                                    hold >>>= bits & 7;
+                                    bits -= bits & 7;
+                                    //---//
+                                    state.mode = CHECK;
+                                    break;
+                                }
+                                //=== NEEDBITS(3); */
+                                while (bits < 3) {
+                                    if (have === 0) {
+                                        break inf_leave;
+                                    }
+                                    have--;
+                                    hold += input[next++] << bits;
+                                    bits += 8;
+                                }
+                                //===//
+                                state.last = (hold & 0x01)/*BITS(1)*/;
+                                //--- DROPBITS(1) ---//
+                                hold >>>= 1;
+                                bits -= 1;
+                                //---//
+
+                                switch ((hold & 0x03)/*BITS(2)*/) {
+                                    case 0:                             /* stored block */
+                                        //Tracev((stderr, "inflate:     stored block%s\n",
+                                        //        state.last ? " (last)" : ""));
+                                        state.mode = STORED;
+                                        break;
+                                    case 1:                             /* fixed block */
+                                        fixedtables(state);
+                                        //Tracev((stderr, "inflate:     fixed codes block%s\n",
+                                        //        state.last ? " (last)" : ""));
+                                        state.mode = LEN_;
+                                        /* decode codes */
+                                        if (flush === Z_TREES) {
+                                            //--- DROPBITS(2) ---//
+                                            hold >>>= 2;
+                                            bits -= 2;
+                                            //---//
+                                            break inf_leave;
+                                        }
+                                        break;
+                                    case 2:                             /* dynamic block */
+                                        //Tracev((stderr, "inflate:     dynamic codes block%s\n",
+                                        //        state.last ? " (last)" : ""));
+                                        state.mode = TABLE;
+                                        break;
+                                    case 3:
+                                        strm.msg = 'invalid block type';
+                                        state.mode = BAD;
+                                }
+                                //--- DROPBITS(2) ---//
+                                hold >>>= 2;
+                                bits -= 2;
+                                //---//
+                                break;
+                            case STORED:
+                                //--- BYTEBITS() ---// /* go to byte boundary */
+                                hold >>>= bits & 7;
+                                bits -= bits & 7;
+                                //---//
+                                //=== NEEDBITS(32); */
+                                while (bits < 32) {
+                                    if (have === 0) {
+                                        break inf_leave;
+                                    }
+                                    have--;
+                                    hold += input[next++] << bits;
+                                    bits += 8;
+                                }
+                                //===//
+                                if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
+                                    strm.msg = 'invalid stored block lengths';
+                                    state.mode = BAD;
+                                    break;
+                                }
+                                state.length = hold & 0xffff;
+                                //Tracev((stderr, "inflate:       stored length %u\n",
+                                //        state.length));
+                                //=== INITBITS();
+                                hold = 0;
+                                bits = 0;
+                                //===//
+                                state.mode = COPY_;
+                                if (flush === Z_TREES) {
+                                    break inf_leave;
+                                }
+                            /* falls through */
+                            case COPY_:
+                                state.mode = COPY;
+                            /* falls through */
+                            case COPY:
+                                copy = state.length;
+                                if (copy) {
+                                    if (copy > have) {
+                                        copy = have;
+                                    }
+                                    if (copy > left) {
+                                        copy = left;
+                                    }
+                                    if (copy === 0) {
+                                        break inf_leave;
+                                    }
+                                    //--- zmemcpy(put, next, copy); ---
+                                    utils.arraySet(output, input, next, copy, put);
+                                    //---//
+                                    have -= copy;
+                                    next += copy;
+                                    left -= copy;
+                                    put += copy;
+                                    state.length -= copy;
+                                    break;
+                                }
+                                //Tracev((stderr, "inflate:       stored end\n"));
+                                state.mode = TYPE;
+                                break;
+                            case TABLE:
+                                //=== NEEDBITS(14); */
+                                while (bits < 14) {
+                                    if (have === 0) {
+                                        break inf_leave;
+                                    }
+                                    have--;
+                                    hold += input[next++] << bits;
+                                    bits += 8;
+                                }
+                                //===//
+                                state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
+                                //--- DROPBITS(5) ---//
+                                hold >>>= 5;
+                                bits -= 5;
+                                //---//
+                                state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
+                                //--- DROPBITS(5) ---//
+                                hold >>>= 5;
+                                bits -= 5;
+                                //---//
+                                state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
+                                //--- DROPBITS(4) ---//
+                                hold >>>= 4;
+                                bits -= 4;
+                                //---//
+//#ifndef PKZIP_BUG_WORKAROUND
+                                if (state.nlen > 286 || state.ndist > 30) {
+                                    strm.msg = 'too many length or distance symbols';
+                                    state.mode = BAD;
+                                    break;
+                                }
+//#endif
+                                //Tracev((stderr, "inflate:       table sizes ok\n"));
+                                state.have = 0;
+                                state.mode = LENLENS;
+                            /* falls through */
+                            case LENLENS:
+                                while (state.have < state.ncode) {
+                                    //=== NEEDBITS(3);
+                                    while (bits < 3) {
+                                        if (have === 0) {
+                                            break inf_leave;
+                                        }
+                                        have--;
+                                        hold += input[next++] << bits;
+                                        bits += 8;
+                                    }
+                                    //===//
+                                    state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
+                                    //--- DROPBITS(3) ---//
+                                    hold >>>= 3;
+                                    bits -= 3;
+                                    //---//
+                                }
+                                while (state.have < 19) {
+                                    state.lens[order[state.have++]] = 0;
+                                }
+                                // We have separate tables & no pointers. 2 commented lines below not needed.
+                                //state.next = state.codes;
+                                //state.lencode = state.next;
+                                // Switch to use dynamic table
+                                state.lencode = state.lendyn;
+                                state.lenbits = 7;
+
+                                opts = {bits: state.lenbits};
+                                ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
+                                state.lenbits = opts.bits;
+
+                                if (ret) {
+                                    strm.msg = 'invalid code lengths set';
+                                    state.mode = BAD;
+                                    break;
+                                }
+                                //Tracev((stderr, "inflate:       code lengths ok\n"));
+                                state.have = 0;
+                                state.mode = CODELENS;
+                            /* falls through */
+                            case CODELENS:
+                                while (state.have < state.nlen + state.ndist) {
+                                    for (; ;) {
+                                        here = state.lencode[hold & ((1 << state.lenbits) - 1)];
+                                        /*BITS(state.lenbits)*/
+                                        here_bits = here >>> 24;
+                                        here_op = (here >>> 16) & 0xff;
+                                        here_val = here & 0xffff;
+
+                                        if ((here_bits) <= bits) {
+                                            break;
+                                        }
+                                        //--- PULLBYTE() ---//
+                                        if (have === 0) {
+                                            break inf_leave;
+                                        }
+                                        have--;
+                                        hold += input[next++] << bits;
+                                        bits += 8;
+                                        //---//
+                                    }
+                                    if (here_val < 16) {
+                                        //--- DROPBITS(here.bits) ---//
+                                        hold >>>= here_bits;
+                                        bits -= here_bits;
+                                        //---//
+                                        state.lens[state.have++] = here_val;
+                                    }
+                                    else {
+                                        if (here_val === 16) {
+                                            //=== NEEDBITS(here.bits + 2);
+                                            n = here_bits + 2;
+                                            while (bits < n) {
+                                                if (have === 0) {
+                                                    break inf_leave;
+                                                }
+                                                have--;
+                                                hold += input[next++] << bits;
+                                                bits += 8;
+                                            }
+                                            //===//
+                                            //--- DROPBITS(here.bits) ---//
+                                            hold >>>= here_bits;
+                                            bits -= here_bits;
+                                            //---//
+                                            if (state.have === 0) {
+                                                strm.msg = 'invalid bit length repeat';
+                                                state.mode = BAD;
+                                                break;
+                                            }
+                                            len = state.lens[state.have - 1];
+                                            copy = 3 + (hold & 0x03);//BITS(2);
+                                            //--- DROPBITS(2) ---//
+                                            hold >>>= 2;
+                                            bits -= 2;
+                                            //---//
+                                        }
+                                        else if (here_val === 17) {
+                                            //=== NEEDBITS(here.bits + 3);
+                                            n = here_bits + 3;
+                                            while (bits < n) {
+                                                if (have === 0) {
+                                                    break inf_leave;
+                                                }
+                                                have--;
+                                                hold += input[next++] << bits;
+                                                bits += 8;
+                                            }
+                                            //===//
+                                            //--- DROPBITS(here.bits) ---//
+                                            hold >>>= here_bits;
+                                            bits -= here_bits;
+                                            //---//
+                                            len = 0;
+                                            copy = 3 + (hold & 0x07);//BITS(3);
+                                            //--- DROPBITS(3) ---//
+                                            hold >>>= 3;
+                                            bits -= 3;
+                                            //---//
+                                        }
+                                        else {
+                                            //=== NEEDBITS(here.bits + 7);
+                                            n = here_bits + 7;
+                                            while (bits < n) {
+                                                if (have === 0) {
+                                                    break inf_leave;
+                                                }
+                                                have--;
+                                                hold += input[next++] << bits;
+                                                bits += 8;
+                                            }
+                                            //===//
+                                            //--- DROPBITS(here.bits) ---//
+                                            hold >>>= here_bits;
+                                            bits -= here_bits;
+                                            //---//
+                                            len = 0;
+                                            copy = 11 + (hold & 0x7f);//BITS(7);
+                                            //--- DROPBITS(7) ---//
+                                            hold >>>= 7;
+                                            bits -= 7;
+                                            //---//
+                                        }
+                                        if (state.have + copy > state.nlen + state.ndist) {
+                                            strm.msg = 'invalid bit length repeat';
+                                            state.mode = BAD;
+                                            break;
+                                        }
+                                        while (copy--) {
+                                            state.lens[state.have++] = len;
+                                        }
+                                    }
+                                }
+
+                                /* handle error breaks in while */
+                                if (state.mode === BAD) {
+                                    break;
+                                }
+
+                                /* check for end-of-block code (better have one) */
+                                if (state.lens[256] === 0) {
+                                    strm.msg = 'invalid code -- missing end-of-block';
+                                    state.mode = BAD;
+                                    break;
+                                }
+
+                                /* build code tables -- note: do not change the lenbits or distbits
+           values here (9 and 6) without reading the comments in inftrees.h
+           concerning the ENOUGH constants, which depend on those values */
+                                state.lenbits = 9;
+
+                                opts = {bits: state.lenbits};
+                                ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
+                                // We have separate tables & no pointers. 2 commented lines below not needed.
+                                // state.next_index = opts.table_index;
+                                state.lenbits = opts.bits;
+                                // state.lencode = state.next;
+
+                                if (ret) {
+                                    strm.msg = 'invalid literal/lengths set';
+                                    state.mode = BAD;
+                                    break;
+                                }
+
+                                state.distbits = 6;
+                                //state.distcode.copy(state.codes);
+                                // Switch to use dynamic table
+                                state.distcode = state.distdyn;
+                                opts = {bits: state.distbits};
+                                ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
+                                // We have separate tables & no pointers. 2 commented lines below not needed.
+                                // state.next_index = opts.table_index;
+                                state.distbits = opts.bits;
+                                // state.distcode = state.next;
+
+                                if (ret) {
+                                    strm.msg = 'invalid distances set';
+                                    state.mode = BAD;
+                                    break;
+                                }
+                                //Tracev((stderr, 'inflate:       codes ok\n'));
+                                state.mode = LEN_;
+                                if (flush === Z_TREES) {
+                                    break inf_leave;
+                                }
+                            /* falls through */
+                            case LEN_:
+                                state.mode = LEN;
+                            /* falls through */
+                            case LEN:
+                                if (have >= 6 && left >= 258) {
+                                    //--- RESTORE() ---
+                                    strm.next_out = put;
+                                    strm.avail_out = left;
+                                    strm.next_in = next;
+                                    strm.avail_in = have;
+                                    state.hold = hold;
+                                    state.bits = bits;
+                                    //---
+                                    inflate_fast(strm, _out);
+                                    //--- LOAD() ---
+                                    put = strm.next_out;
+                                    output = strm.output;
+                                    left = strm.avail_out;
+                                    next = strm.next_in;
+                                    input = strm.input;
+                                    have = strm.avail_in;
+                                    hold = state.hold;
+                                    bits = state.bits;
+                                    //---
+
+                                    if (state.mode === TYPE) {
+                                        state.back = -1;
+                                    }
+                                    break;
+                                }
+                                state.back = 0;
+                                for (; ;) {
+                                    here = state.lencode[hold & ((1 << state.lenbits) - 1)];
+                                    /*BITS(state.lenbits)*/
+                                    here_bits = here >>> 24;
+                                    here_op = (here >>> 16) & 0xff;
+                                    here_val = here & 0xffff;
+
+                                    if (here_bits <= bits) {
+                                        break;
+                                    }
+                                    //--- PULLBYTE() ---//
+                                    if (have === 0) {
+                                        break inf_leave;
+                                    }
+                                    have--;
+                                    hold += input[next++] << bits;
+                                    bits += 8;
+                                    //---//
+                                }
+                                if (here_op && (here_op & 0xf0) === 0) {
+                                    last_bits = here_bits;
+                                    last_op = here_op;
+                                    last_val = here_val;
+                                    for (; ;) {
+                                        here = state.lencode[last_val +
+                                        ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+                                        here_bits = here >>> 24;
+                                        here_op = (here >>> 16) & 0xff;
+                                        here_val = here & 0xffff;
+
+                                        if ((last_bits + here_bits) <= bits) {
+                                            break;
+                                        }
+                                        //--- PULLBYTE() ---//
+                                        if (have === 0) {
+                                            break inf_leave;
+                                        }
+                                        have--;
+                                        hold += input[next++] << bits;
+                                        bits += 8;
+                                        //---//
+                                    }
+                                    //--- DROPBITS(last.bits) ---//
+                                    hold >>>= last_bits;
+                                    bits -= last_bits;
+                                    //---//
+                                    state.back += last_bits;
+                                }
+                                //--- DROPBITS(here.bits) ---//
+                                hold >>>= here_bits;
+                                bits -= here_bits;
+                                //---//
+                                state.back += here_bits;
+                                state.length = here_val;
+                                if (here_op === 0) {
+                                    //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
+                                    //        "inflate:         literal '%c'\n" :
+                                    //        "inflate:         literal 0x%02x\n", here.val));
+                                    state.mode = LIT;
+                                    break;
+                                }
+                                if (here_op & 32) {
+                                    //Tracevv((stderr, "inflate:         end of block\n"));
+                                    state.back = -1;
+                                    state.mode = TYPE;
+                                    break;
+                                }
+                                if (here_op & 64) {
+                                    strm.msg = 'invalid literal/length code';
+                                    state.mode = BAD;
+                                    break;
+                                }
+                                state.extra = here_op & 15;
+                                state.mode = LENEXT;
+                            /* falls through */
+                            case LENEXT:
+                                if (state.extra) {
+                                    //=== NEEDBITS(state.extra);
+                                    n = state.extra;
+                                    while (bits < n) {
+                                        if (have === 0) {
+                                            break inf_leave;
+                                        }
+                                        have--;
+                                        hold += input[next++] << bits;
+                                        bits += 8;
+                                    }
+                                    //===//
+                                    state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+                                    //--- DROPBITS(state.extra) ---//
+                                    hold >>>= state.extra;
+                                    bits -= state.extra;
+                                    //---//
+                                    state.back += state.extra;
+                                }
+                                //Tracevv((stderr, "inflate:         length %u\n", state.length));
+                                state.was = state.length;
+                                state.mode = DIST;
+                            /* falls through */
+                            case DIST:
+                                for (; ;) {
+                                    here = state.distcode[hold & ((1 << state.distbits) - 1)];
+                                    /*BITS(state.distbits)*/
+                                    here_bits = here >>> 24;
+                                    here_op = (here >>> 16) & 0xff;
+                                    here_val = here & 0xffff;
+
+                                    if ((here_bits) <= bits) {
+                                        break;
+                                    }
+                                    //--- PULLBYTE() ---//
+                                    if (have === 0) {
+                                        break inf_leave;
+                                    }
+                                    have--;
+                                    hold += input[next++] << bits;
+                                    bits += 8;
+                                    //---//
+                                }
+                                if ((here_op & 0xf0) === 0) {
+                                    last_bits = here_bits;
+                                    last_op = here_op;
+                                    last_val = here_val;
+                                    for (; ;) {
+                                        here = state.distcode[last_val +
+                                        ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
+                                        here_bits = here >>> 24;
+                                        here_op = (here >>> 16) & 0xff;
+                                        here_val = here & 0xffff;
+
+                                        if ((last_bits + here_bits) <= bits) {
+                                            break;
+                                        }
+                                        //--- PULLBYTE() ---//
+                                        if (have === 0) {
+                                            break inf_leave;
+                                        }
+                                        have--;
+                                        hold += input[next++] << bits;
+                                        bits += 8;
+                                        //---//
+                                    }
+                                    //--- DROPBITS(last.bits) ---//
+                                    hold >>>= last_bits;
+                                    bits -= last_bits;
+                                    //---//
+                                    state.back += last_bits;
+                                }
+                                //--- DROPBITS(here.bits) ---//
+                                hold >>>= here_bits;
+                                bits -= here_bits;
+                                //---//
+                                state.back += here_bits;
+                                if (here_op & 64) {
+                                    strm.msg = 'invalid distance code';
+                                    state.mode = BAD;
+                                    break;
+                                }
+                                state.offset = here_val;
+                                state.extra = (here_op) & 15;
+                                state.mode = DISTEXT;
+                            /* falls through */
+                            case DISTEXT:
+                                if (state.extra) {
+                                    //=== NEEDBITS(state.extra);
+                                    n = state.extra;
+                                    while (bits < n) {
+                                        if (have === 0) {
+                                            break inf_leave;
+                                        }
+                                        have--;
+                                        hold += input[next++] << bits;
+                                        bits += 8;
+                                    }
+                                    //===//
+                                    state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
+                                    //--- DROPBITS(state.extra) ---//
+                                    hold >>>= state.extra;
+                                    bits -= state.extra;
+                                    //---//
+                                    state.back += state.extra;
+                                }
+//#ifdef INFLATE_STRICT
+                                if (state.offset > state.dmax) {
+                                    strm.msg = 'invalid distance too far back';
+                                    state.mode = BAD;
+                                    break;
+                                }
+//#endif
+                                //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
+                                state.mode = MATCH;
+                            /* falls through */
+                            case MATCH:
+                                if (left === 0) {
+                                    break inf_leave;
+                                }
+                                copy = _out - left;
+                                if (state.offset > copy) {         /* copy from window */
+                                    copy = state.offset - copy;
+                                    if (copy > state.whave) {
+                                        if (state.sane) {
+                                            strm.msg = 'invalid distance too far back';
+                                            state.mode = BAD;
+                                            break;
+                                        }
+// (!) This block is disabled in zlib defaults,
+// don't enable it for binary compatibility
+//#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
+//          Trace((stderr, "inflate.c too far\n"));
+//          copy -= state.whave;
+//          if (copy > state.length) { copy = state.length; }
+//          if (copy > left) { copy = left; }
+//          left -= copy;
+//          state.length -= copy;
+//          do {
+//            output[put++] = 0;
+//          } while (--copy);
+//          if (state.length === 0) { state.mode = LEN; }
+//          break;
+//#endif
+                                    }
+                                    if (copy > state.wnext) {
+                                        copy -= state.wnext;
+                                        from = state.wsize - copy;
+                                    }
+                                    else {
+                                        from = state.wnext - copy;
+                                    }
+                                    if (copy > state.length) {
+                                        copy = state.length;
+                                    }
+                                    from_source = state.window;
+                                }
+                                else {                              /* copy from output */
+                                    from_source = output;
+                                    from = put - state.offset;
+                                    copy = state.length;
+                                }
+                                if (copy > left) {
+                                    copy = left;
+                                }
+                                left -= copy;
+                                state.length -= copy;
+                                do {
+                                    output[put++] = from_source[from++];
+                                } while (--copy);
+                                if (state.length === 0) {
+                                    state.mode = LEN;
+                                }
+                                break;
+                            case LIT:
+                                if (left === 0) {
+                                    break inf_leave;
+                                }
+                                output[put++] = state.length;
+                                left--;
+                                state.mode = LEN;
+                                break;
+                            case CHECK:
+                                if (state.wrap) {
+                                    //=== NEEDBITS(32);
+                                    while (bits < 32) {
+                                        if (have === 0) {
+                                            break inf_leave;
+                                        }
+                                        have--;
+                                        // Use '|' instead of '+' to make sure that result is signed
+                                        hold |= input[next++] << bits;
+                                        bits += 8;
+                                    }
+                                    //===//
+                                    _out -= left;
+                                    strm.total_out += _out;
+                                    state.total += _out;
+                                    if (_out) {
+                                        strm.adler = state.check =
+                                            /*UPDATE(state.check, put - _out, _out);*/
+                                            (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
+
+                                    }
+                                    _out = left;
+                                    // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
+                                    if ((state.flags ? hold : zswap32(hold)) !== state.check) {
+                                        strm.msg = 'incorrect data check';
+                                        state.mode = BAD;
+                                        break;
+                                    }
+                                    //=== INITBITS();
+                                    hold = 0;
+                                    bits = 0;
+                                    //===//
+                                    //Tracev((stderr, "inflate:   check matches trailer\n"));
+                                }
+                                state.mode = LENGTH;
+                            /* falls through */
+                            case LENGTH:
+                                if (state.wrap && state.flags) {
+                                    //=== NEEDBITS(32);
+                                    while (bits < 32) {
+                                        if (have === 0) {
+                                            break inf_leave;
+                                        }
+                                        have--;
+                                        hold += input[next++] << bits;
+                                        bits += 8;
+                                    }
+                                    //===//
+                                    if (hold !== (state.total & 0xffffffff)) {
+                                        strm.msg = 'incorrect length check';
+                                        state.mode = BAD;
+                                        break;
+                                    }
+                                    //=== INITBITS();
+                                    hold = 0;
+                                    bits = 0;
+                                    //===//
+                                    //Tracev((stderr, "inflate:   length matches trailer\n"));
+                                }
+                                state.mode = DONE;
+                            /* falls through */
+                            case DONE:
+                                ret = Z_STREAM_END;
+                                break inf_leave;
+                            case BAD:
+                                ret = Z_DATA_ERROR;
+                                break inf_leave;
+                            case MEM:
+                                return Z_MEM_ERROR;
+                            case SYNC:
+                            /* falls through */
+                            default:
+                                return Z_STREAM_ERROR;
+                        }
+                    }
+
+                // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
+
+                /*
+     Return from inflate(), updating the total counts and the check value.
+     If there was no progress during the inflate() call, return a buffer
+     error.  Call updatewindow() to create and/or update the window state.
+     Note: a memory error from inflate() is non-recoverable.
+   */
+
+                //--- RESTORE() ---
+                strm.next_out = put;
+                strm.avail_out = left;
+                strm.next_in = next;
+                strm.avail_in = have;
+                state.hold = hold;
+                state.bits = bits;
+                //---
+
+                if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
+                        (state.mode < CHECK || flush !== Z_FINISH))) {
+                    if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
+                        state.mode = MEM;
+                        return Z_MEM_ERROR;
+                    }
+                }
+                _in -= strm.avail_in;
+                _out -= strm.avail_out;
+                strm.total_in += _in;
+                strm.total_out += _out;
+                state.total += _out;
+                if (state.wrap && _out) {
+                    strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
+                        (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
+                }
+                strm.data_type = state.bits + (state.last ? 64 : 0) +
+                    (state.mode === TYPE ? 128 : 0) +
+                    (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
+                if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
+                    ret = Z_BUF_ERROR;
+                }
+                return ret;
+            }
+
+            function inflateEnd(strm) {
+
+                if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
+                    return Z_STREAM_ERROR;
+                }
+
+                var state = strm.state;
+                if (state.window) {
+                    state.window = null;
+                }
+                strm.state = null;
+                return Z_OK;
+            }
+
+            function inflateGetHeader(strm, head) {
+                var state;
+
+                /* check state */
+                if (!strm || !strm.state) {
+                    return Z_STREAM_ERROR;
+                }
+                state = strm.state;
+                if ((state.wrap & 2) === 0) {
+                    return Z_STREAM_ERROR;
+                }
+
+                /* save header structure */
+                state.head = head;
+                head.done = false;
+                return Z_OK;
+            }
+
+            function inflateSetDictionary(strm, dictionary) {
+                var dictLength = dictionary.length;
+
+                var state;
+                var dictid;
+                var ret;
+
+                /* check state */
+                if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) {
+                    return Z_STREAM_ERROR;
+                }
+                state = strm.state;
+
+                if (state.wrap !== 0 && state.mode !== DICT) {
+                    return Z_STREAM_ERROR;
+                }
+
+                /* check for correct dictionary identifier */
+                if (state.mode === DICT) {
+                    dictid = 1;
+                    /* adler32(0, null, 0)*/
+                    /* dictid = adler32(dictid, dictionary, dictLength); */
+                    dictid = adler32(dictid, dictionary, dictLength, 0);
+                    if (dictid !== state.check) {
+                        return Z_DATA_ERROR;
+                    }
+                }
+                /* copy dictionary to window using updatewindow(), which will amend the
+   existing dictionary if appropriate */
+                ret = updatewindow(strm, dictionary, dictLength, dictLength);
+                if (ret) {
+                    state.mode = MEM;
+                    return Z_MEM_ERROR;
+                }
+                state.havedict = 1;
+                // Tracev((stderr, "inflate:   dictionary set\n"));
+                return Z_OK;
+            }
+
+            exports.inflateReset = inflateReset;
+            exports.inflateReset2 = inflateReset2;
+            exports.inflateResetKeep = inflateResetKeep;
+            exports.inflateInit = inflateInit;
+            exports.inflateInit2 = inflateInit2;
+            exports.inflate = inflate;
+            exports.inflateEnd = inflateEnd;
+            exports.inflateGetHeader = inflateGetHeader;
+            exports.inflateSetDictionary = inflateSetDictionary;
+            exports.inflateInfo = 'pako inflate (from Nodeca project)';
+
+            /* Not implemented
+exports.inflateCopy = inflateCopy;
+exports.inflateGetDictionary = inflateGetDictionary;
+exports.inflateMark = inflateMark;
+exports.inflatePrime = inflatePrime;
+exports.inflateSync = inflateSync;
+exports.inflateSyncPoint = inflateSyncPoint;
+exports.inflateUndermine = inflateUndermine;
+*/
+
+        }, {"../utils/common": 3, "./adler32": 5, "./crc32": 7, "./inffast": 10, "./inftrees": 12}],
+        12: [function (require, module, exports) {
+            'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+            var utils = require('../utils/common');
+
+            var MAXBITS = 15;
+            var ENOUGH_LENS = 852;
+            var ENOUGH_DISTS = 592;
+//var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
+
+            var CODES = 0;
+            var LENS = 1;
+            var DISTS = 2;
+
+            var lbase = [/* Length codes 257..285 base */
+                3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
+                35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
+            ];
+
+            var lext = [/* Length codes 257..285 extra */
+                16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
+                19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
+            ];
+
+            var dbase = [/* Distance codes 0..29 base */
+                1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
+                257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
+                8193, 12289, 16385, 24577, 0, 0
+            ];
+
+            var dext = [/* Distance codes 0..29 extra */
+                16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
+                23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
+                28, 28, 29, 29, 64, 64
+            ];
+
+            module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) {
+                var bits = opts.bits;
+                //here = opts.here; /* table entry for duplication */
+
+                var len = 0;
+                /* a code's length in bits */
+                var sym = 0;
+                /* index of code symbols */
+                var min = 0, max = 0;
+                /* minimum and maximum code lengths */
+                var root = 0;
+                /* number of index bits for root table */
+                var curr = 0;
+                /* number of index bits for current table */
+                var drop = 0;
+                /* code bits to drop for sub-table */
+                var left = 0;
+                /* number of prefix codes available */
+                var used = 0;
+                /* code entries in table used */
+                var huff = 0;
+                /* Huffman code */
+                var incr;
+                /* for incrementing code, index */
+                var fill;
+                /* index for replicating entries */
+                var low;
+                /* low bits for current root entry */
+                var mask;
+                /* mask for low root bits */
+                var next;
+                /* next available space in table */
+                var base = null;
+                /* base value table to use */
+                var base_index = 0;
+//  var shoextra;    /* extra bits table to use */
+                var end;
+                /* use base and extra for symbol > end */
+                var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];    /* number of codes of each length */
+                var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];     /* offsets in table for each length */
+                var extra = null;
+                var extra_index = 0;
+
+                var here_bits, here_op, here_val;
+
+                /*
+   Process a set of code lengths to create a canonical Huffman code.  The
+   code lengths are lens[0..codes-1].  Each length corresponds to the
+   symbols 0..codes-1.  The Huffman code is generated by first sorting the
+   symbols by length from short to long, and retaining the symbol order
+   for codes with equal lengths.  Then the code starts with all zero bits
+   for the first code of the shortest length, and the codes are integer
+   increments for the same length, and zeros are appended as the length
+   increases.  For the deflate format, these bits are stored backwards
+   from their more natural integer increment ordering, and so when the
+   decoding tables are built in the large loop below, the integer codes
+   are incremented backwards.
+
+   This routine assumes, but does not check, that all of the entries in
+   lens[] are in the range 0..MAXBITS.  The caller must assure this.
+   1..MAXBITS is interpreted as that code length.  zero means that that
+   symbol does not occur in this code.
+
+   The codes are sorted by computing a count of codes for each length,
+   creating from that a table of starting indices for each length in the
+   sorted table, and then entering the symbols in order in the sorted
+   table.  The sorted table is work[], with that space being provided by
+   the caller.
+
+   The length counts are used for other purposes as well, i.e. finding
+   the minimum and maximum length codes, determining if there are any
+   codes at all, checking for a valid set of lengths, and looking ahead
+   at length counts to determine sub-table sizes when building the
+   decoding tables.
+   */
+
+                /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
+                for (len = 0; len <= MAXBITS; len++) {
+                    count[len] = 0;
+                }
+                for (sym = 0; sym < codes; sym++) {
+                    count[lens[lens_index + sym]]++;
+                }
+
+                /* bound code lengths, force root to be within code lengths */
+                root = bits;
+                for (max = MAXBITS; max >= 1; max--) {
+                    if (count[max] !== 0) {
+                        break;
+                    }
+                }
+                if (root > max) {
+                    root = max;
+                }
+                if (max === 0) {                     /* no symbols to code at all */
+                    //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
+                    //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
+                    //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
+                    table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+
+                    //table.op[opts.table_index] = 64;
+                    //table.bits[opts.table_index] = 1;
+                    //table.val[opts.table_index++] = 0;
+                    table[table_index++] = (1 << 24) | (64 << 16) | 0;
+
+                    opts.bits = 1;
+                    return 0;
+                    /* no symbols, but wait for decoding to report error */
+                }
+                for (min = 1; min < max; min++) {
+                    if (count[min] !== 0) {
+                        break;
+                    }
+                }
+                if (root < min) {
+                    root = min;
+                }
+
+                /* check for an over-subscribed or incomplete set of lengths */
+                left = 1;
+                for (len = 1; len <= MAXBITS; len++) {
+                    left <<= 1;
+                    left -= count[len];
+                    if (left < 0) {
+                        return -1;
+                    }
+                    /* over-subscribed */
+                }
+                if (left > 0 && (type === CODES || max !== 1)) {
+                    return -1;
+                    /* incomplete set */
+                }
+
+                /* generate offsets into symbol table for each length for sorting */
+                offs[1] = 0;
+                for (len = 1; len < MAXBITS; len++) {
+                    offs[len + 1] = offs[len] + count[len];
+                }
+
+                /* sort symbols by length, by symbol order within each length */
+                for (sym = 0; sym < codes; sym++) {
+                    if (lens[lens_index + sym] !== 0) {
+                        work[offs[lens[lens_index + sym]]++] = sym;
+                    }
+                }
+
+                /*
+   Create and fill in decoding tables.  In this loop, the table being
+   filled is at next and has curr index bits.  The code being used is huff
+   with length len.  That code is converted to an index by dropping drop
+   bits off of the bottom.  For codes where len is less than drop + curr,
+   those top drop + curr - len bits are incremented through all values to
+   fill the table with replicated entries.
+
+   root is the number of index bits for the root table.  When len exceeds
+   root, sub-tables are created pointed to by the root entry with an index
+   of the low root bits of huff.  This is saved in low to check for when a
+   new sub-table should be started.  drop is zero when the root table is
+   being filled, and drop is root when sub-tables are being filled.
+
+   When a new sub-table is needed, it is necessary to look ahead in the
+   code lengths to determine what size sub-table is needed.  The length
+   counts are used for this, and so count[] is decremented as codes are
+   entered in the tables.
+
+   used keeps track of how many table entries have been allocated from the
+   provided *table space.  It is checked for LENS and DIST tables against
+   the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
+   the initial root table size constants.  See the comments in inftrees.h
+   for more information.
+
+   sym increments through all symbols, and the loop terminates when
+   all codes of length max, i.e. all codes, have been processed.  This
+   routine permits incomplete codes, so another loop after this one fills
+   in the rest of the decoding tables with invalid code markers.
+   */
+
+                /* set up for code type */
+                // poor man optimization - use if-else instead of switch,
+                // to avoid deopts in old v8
+                if (type === CODES) {
+                    base = extra = work;
+                    /* dummy value--not used */
+                    end = 19;
+
+                } else if (type === LENS) {
+                    base = lbase;
+                    base_index -= 257;
+                    extra = lext;
+                    extra_index -= 257;
+                    end = 256;
+
+                } else {                    /* DISTS */
+                    base = dbase;
+                    extra = dext;
+                    end = -1;
+                }
+
+                /* initialize opts for loop */
+                huff = 0;
+                /* starting code */
+                sym = 0;
+                /* starting code symbol */
+                len = min;
+                /* starting code length */
+                next = table_index;
+                /* current table to fill in */
+                curr = root;
+                /* current table index bits */
+                drop = 0;
+                /* current bits to drop from code for index */
+                low = -1;
+                /* trigger new sub-table when len > root */
+                used = 1 << root;
+                /* use root table entries */
+                mask = used - 1;
+                /* mask for comparing low */
+
+                /* check available table space */
+                if ((type === LENS && used > ENOUGH_LENS) ||
+                    (type === DISTS && used > ENOUGH_DISTS)) {
+                    return 1;
+                }
+
+                /* process all codes and make table entries */
+                for (; ;) {
+                    /* create table entry */
+                    here_bits = len - drop;
+                    if (work[sym] < end) {
+                        here_op = 0;
+                        here_val = work[sym];
+                    }
+                    else if (work[sym] > end) {
+                        here_op = extra[extra_index + work[sym]];
+                        here_val = base[base_index + work[sym]];
+                    }
+                    else {
+                        here_op = 32 + 64;
+                        /* end of block */
+                        here_val = 0;
+                    }
+
+                    /* replicate for those indices with low len bits equal to huff */
+                    incr = 1 << (len - drop);
+                    fill = 1 << curr;
+                    min = fill;
+                    /* save offset to next table */
+                    do {
+                        fill -= incr;
+                        table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val | 0;
+                    } while (fill !== 0);
+
+                    /* backwards increment the len-bit code huff */
+                    incr = 1 << (len - 1);
+                    while (huff & incr) {
+                        incr >>= 1;
+                    }
+                    if (incr !== 0) {
+                        huff &= incr - 1;
+                        huff += incr;
+                    } else {
+                        huff = 0;
+                    }
+
+                    /* go to next symbol, update count, len */
+                    sym++;
+                    if (--count[len] === 0) {
+                        if (len === max) {
+                            break;
+                        }
+                        len = lens[lens_index + work[sym]];
+                    }
+
+                    /* create new sub-table if needed */
+                    if (len > root && (huff & mask) !== low) {
+                        /* if first time, transition to sub-tables */
+                        if (drop === 0) {
+                            drop = root;
+                        }
+
+                        /* increment past last table */
+                        next += min;
+                        /* here min is 1 << curr */
+
+                        /* determine length of next table */
+                        curr = len - drop;
+                        left = 1 << curr;
+                        while (curr + drop < max) {
+                            left -= count[curr + drop];
+                            if (left <= 0) {
+                                break;
+                            }
+                            curr++;
+                            left <<= 1;
+                        }
+
+                        /* check for enough space */
+                        used += 1 << curr;
+                        if ((type === LENS && used > ENOUGH_LENS) ||
+                            (type === DISTS && used > ENOUGH_DISTS)) {
+                            return 1;
+                        }
+
+                        /* point entry in root table to sub-table */
+                        low = huff & mask;
+                        /*table.op[low] = curr;
+      table.bits[low] = root;
+      table.val[low] = next - opts.table_index;*/
+                        table[low] = (root << 24) | (curr << 16) | (next - table_index) | 0;
+                    }
+                }
+
+                /* fill in remaining table entry if code is incomplete (guaranteed to have
+   at most one remaining entry, since if the code is incomplete, the
+   maximum code length that was allowed to get this far is one bit) */
+                if (huff !== 0) {
+                    //table.op[next + huff] = 64;            /* invalid code marker */
+                    //table.bits[next + huff] = len - drop;
+                    //table.val[next + huff] = 0;
+                    table[next + huff] = ((len - drop) << 24) | (64 << 16) | 0;
+                }
+
+                /* set return parameters */
+                //opts.table_index += used;
+                opts.bits = root;
+                return 0;
+            };
+
+        }, {"../utils/common": 3}],
+        13: [function (require, module, exports) {
+            'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+            module.exports = {
+                2: 'need dictionary', /* Z_NEED_DICT       2  */
+                1: 'stream end', /* Z_STREAM_END      1  */
+                0: '', /* Z_OK              0  */
+                '-1': 'file error', /* Z_ERRNO         (-1) */
+                '-2': 'stream error', /* Z_STREAM_ERROR  (-2) */
+                '-3': 'data error', /* Z_DATA_ERROR    (-3) */
+                '-4': 'insufficient memory', /* Z_MEM_ERROR     (-4) */
+                '-5': 'buffer error', /* Z_BUF_ERROR     (-5) */
+                '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */
+            };
+
+        }, {}],
+        14: [function (require, module, exports) {
+            'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+            var utils = require('../utils/common');
+
+            /* Public constants ==========================================================*/
+            /* ===========================================================================*/
+
+
+//var Z_FILTERED          = 1;
+//var Z_HUFFMAN_ONLY      = 2;
+//var Z_RLE               = 3;
+            var Z_FIXED = 4;
+//var Z_DEFAULT_STRATEGY  = 0;
+
+            /* Possible values of the data_type field (though see inflate()) */
+            var Z_BINARY = 0;
+            var Z_TEXT = 1;
+//var Z_ASCII             = 1; // = Z_TEXT
+            var Z_UNKNOWN = 2;
+
+            /*============================================================================*/
+
+
+            function zero(buf) {
+                var len = buf.length;
+                while (--len >= 0) {
+                    buf[len] = 0;
+                }
+            }
+
+// From zutil.h
+
+            var STORED_BLOCK = 0;
+            var STATIC_TREES = 1;
+            var DYN_TREES = 2;
+            /* The three kinds of block type */
+
+            var MIN_MATCH = 3;
+            var MAX_MATCH = 258;
+            /* The minimum and maximum match lengths */
+
+// From deflate.h
+            /* ===========================================================================
+ * Internal compression state.
+ */
+
+            var LENGTH_CODES = 29;
+            /* number of length codes, not counting the special END_BLOCK code */
+
+            var LITERALS = 256;
+            /* number of literal bytes 0..255 */
+
+            var L_CODES = LITERALS + 1 + LENGTH_CODES;
+            /* number of Literal or Length codes, including the END_BLOCK code */
+
+            var D_CODES = 30;
+            /* number of distance codes */
+
+            var BL_CODES = 19;
+            /* number of codes used to transfer the bit lengths */
+
+            var HEAP_SIZE = 2 * L_CODES + 1;
+            /* maximum heap size */
+
+            var MAX_BITS = 15;
+            /* All codes must not exceed MAX_BITS bits */
+
+            var Buf_size = 16;
+            /* size of bit buffer in bi_buf */
+
+
+            /* ===========================================================================
+ * Constants
+ */
+
+            var MAX_BL_BITS = 7;
+            /* Bit length codes must not exceed MAX_BL_BITS bits */
+
+            var END_BLOCK = 256;
+            /* end of block literal code */
+
+            var REP_3_6 = 16;
+            /* repeat previous bit length 3-6 times (2 bits of repeat count) */
+
+            var REPZ_3_10 = 17;
+            /* repeat a zero length 3-10 times  (3 bits of repeat count) */
+
+            var REPZ_11_138 = 18;
+            /* repeat a zero length 11-138 times  (7 bits of repeat count) */
+
+            /* eslint-disable comma-spacing,array-bracket-spacing */
+            var extra_lbits = /* extra bits for each length code */
+                [0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 0];
+
+            var extra_dbits = /* extra bits for each distance code */
+                [0, 0, 0, 0, 1, 1, 2, 2, 3, 3, 4, 4, 5, 5, 6, 6, 7, 7, 8, 8, 9, 9, 10, 10, 11, 11, 12, 12, 13, 13];
+
+            var extra_blbits = /* extra bits for each bit length code */
+                [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 3, 7];
+
+            var bl_order =
+                [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15];
+            /* eslint-enable comma-spacing,array-bracket-spacing */
+
+            /* The lengths of the bit length codes are sent in order of decreasing
+ * probability, to avoid transmitting the lengths for unused bit length codes.
+ */
+
+            /* ===========================================================================
+ * Local data. These are initialized only once.
+ */
+
+// We pre-fill arrays with 0 to avoid uninitialized gaps
+
+            var DIST_CODE_LEN = 512;
+            /* see definition of array dist_code below */
+
+// !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1
+            var static_ltree = new Array((L_CODES + 2) * 2);
+            zero(static_ltree);
+            /* The static literal tree. Since the bit lengths are imposed, there is no
+ * need for the L_CODES extra codes used during heap construction. However
+ * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
+ * below).
+ */
+
+            var static_dtree = new Array(D_CODES * 2);
+            zero(static_dtree);
+            /* The static distance tree. (Actually a trivial tree since all codes use
+ * 5 bits.)
+ */
+
+            var _dist_code = new Array(DIST_CODE_LEN);
+            zero(_dist_code);
+            /* Distance codes. The first 256 values correspond to the distances
+ * 3 .. 258, the last 256 values correspond to the top 8 bits of
+ * the 15 bit distances.
+ */
+
+            var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1);
+            zero(_length_code);
+            /* length code for each normalized match length (0 == MIN_MATCH) */
+
+            var base_length = new Array(LENGTH_CODES);
+            zero(base_length);
+            /* First normalized length for each code (0 = MIN_MATCH) */
+
+            var base_dist = new Array(D_CODES);
+            zero(base_dist);
+
+            /* First normalized distance for each code (0 = distance of 1) */
+
+
+            function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
+
+                this.static_tree = static_tree;
+                /* static tree or NULL */
+                this.extra_bits = extra_bits;
+                /* extra bits for each code or NULL */
+                this.extra_base = extra_base;
+                /* base index for extra_bits */
+                this.elems = elems;
+                /* max number of elements in the tree */
+                this.max_length = max_length;
+                /* max bit length for the codes */
+
+                // show if `static_tree` has data or dummy - needed for monomorphic objects
+                this.has_stree = static_tree && static_tree.length;
+            }
+
+
+            var static_l_desc;
+            var static_d_desc;
+            var static_bl_desc;
+
+
+            function TreeDesc(dyn_tree, stat_desc) {
+                this.dyn_tree = dyn_tree;
+                /* the dynamic tree */
+                this.max_code = 0;
+                /* largest code with non zero frequency */
+                this.stat_desc = stat_desc;
+                /* the corresponding static tree */
+            }
+
+
+            function d_code(dist) {
+                return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
+            }
+
+
+            /* ===========================================================================
+ * Output a short LSB first on the stream.
+ * IN assertion: there is enough room in pendingBuf.
+ */
+            function put_short(s, w) {
+//    put_byte(s, (uch)((w) & 0xff));
+//    put_byte(s, (uch)((ush)(w) >> 8));
+                s.pending_buf[s.pending++] = (w) & 0xff;
+                s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
+            }
+
+
+            /* ===========================================================================
+ * Send a value on a given number of bits.
+ * IN assertion: length <= 16 and value fits in length bits.
+ */
+            function send_bits(s, value, length) {
+                if (s.bi_valid > (Buf_size - length)) {
+                    s.bi_buf |= (value << s.bi_valid) & 0xffff;
+                    put_short(s, s.bi_buf);
+                    s.bi_buf = value >> (Buf_size - s.bi_valid);
+                    s.bi_valid += length - Buf_size;
+                } else {
+                    s.bi_buf |= (value << s.bi_valid) & 0xffff;
+                    s.bi_valid += length;
+                }
+            }
+
+
+            function send_code(s, c, tree) {
+                send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
+            }
+
+
+            /* ===========================================================================
+ * Reverse the first len bits of a code, using straightforward code (a faster
+ * method would use a table)
+ * IN assertion: 1 <= len <= 15
+ */
+            function bi_reverse(code, len) {
+                var res = 0;
+                do {
+                    res |= code & 1;
+                    code >>>= 1;
+                    res <<= 1;
+                } while (--len > 0);
+                return res >>> 1;
+            }
+
+
+            /* ===========================================================================
+ * Flush the bit buffer, keeping at most 7 bits in it.
+ */
+            function bi_flush(s) {
+                if (s.bi_valid === 16) {
+                    put_short(s, s.bi_buf);
+                    s.bi_buf = 0;
+                    s.bi_valid = 0;
+
+                } else if (s.bi_valid >= 8) {
+                    s.pending_buf[s.pending++] = s.bi_buf & 0xff;
+                    s.bi_buf >>= 8;
+                    s.bi_valid -= 8;
+                }
+            }
+
+
+            /* ===========================================================================
+ * Compute the optimal bit lengths for a tree and update the total bit length
+ * for the current block.
+ * IN assertion: the fields freq and dad are set, heap[heap_max] and
+ *    above are the tree nodes sorted by increasing frequency.
+ * OUT assertions: the field len is set to the optimal bit length, the
+ *     array bl_count contains the frequencies for each bit length.
+ *     The length opt_len is updated; static_len is also updated if stree is
+ *     not null.
+ */
+            function gen_bitlen(s, desc)
+//    deflate_state *s;
+//    tree_desc *desc;    /* the tree descriptor */
+            {
+                var tree = desc.dyn_tree;
+                var max_code = desc.max_code;
+                var stree = desc.stat_desc.static_tree;
+                var has_stree = desc.stat_desc.has_stree;
+                var extra = desc.stat_desc.extra_bits;
+                var base = desc.stat_desc.extra_base;
+                var max_length = desc.stat_desc.max_length;
+                var h;
+                /* heap index */
+                var n, m;
+                /* iterate over the tree elements */
+                var bits;
+                /* bit length */
+                var xbits;
+                /* extra bits */
+                var f;
+                /* frequency */
+                var overflow = 0;
+                /* number of elements with bit length too large */
+
+                for (bits = 0; bits <= MAX_BITS; bits++) {
+                    s.bl_count[bits] = 0;
+                }
+
+                /* In a first pass, compute the optimal bit lengths (which may
+   * overflow in the case of the bit length tree).
+   */
+                tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0;
+                /* root of the heap */
+
+                for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
+                    n = s.heap[h];
+                    bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
+                    if (bits > max_length) {
+                        bits = max_length;
+                        overflow++;
+                    }
+                    tree[n * 2 + 1]/*.Len*/ = bits;
+                    /* We overwrite tree[n].Dad which is no longer needed */
+
+                    if (n > max_code) {
+                        continue;
+                    }
+                    /* not a leaf node */
+
+                    s.bl_count[bits]++;
+                    xbits = 0;
+                    if (n >= base) {
+                        xbits = extra[n - base];
+                    }
+                    f = tree[n * 2]/*.Freq*/;
+                    s.opt_len += f * (bits + xbits);
+                    if (has_stree) {
+                        s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
+                    }
+                }
+                if (overflow === 0) {
+                    return;
+                }
+
+                // Trace((stderr,"\nbit length overflow\n"));
+                /* This happens for example on obj2 and pic of the Calgary corpus */
+
+                /* Find the first bit length which could increase: */
+                do {
+                    bits = max_length - 1;
+                    while (s.bl_count[bits] === 0) {
+                        bits--;
+                    }
+                    s.bl_count[bits]--;
+                    /* move one leaf down the tree */
+                    s.bl_count[bits + 1] += 2;
+                    /* move one overflow item as its brother */
+                    s.bl_count[max_length]--;
+                    /* The brother of the overflow item also moves one step up,
+     * but this does not affect bl_count[max_length]
+     */
+                    overflow -= 2;
+                } while (overflow > 0);
+
+                /* Now recompute all bit lengths, scanning in increasing frequency.
+   * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
+   * lengths instead of fixing only the wrong ones. This idea is taken
+   * from 'ar' written by Haruhiko Okumura.)
+   */
+                for (bits = max_length; bits !== 0; bits--) {
+                    n = s.bl_count[bits];
+                    while (n !== 0) {
+                        m = s.heap[--h];
+                        if (m > max_code) {
+                            continue;
+                        }
+                        if (tree[m * 2 + 1]/*.Len*/ !== bits) {
+                            // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
+                            s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
+                            tree[m * 2 + 1]/*.Len*/ = bits;
+                        }
+                        n--;
+                    }
+                }
+            }
+
+
+            /* ===========================================================================
+ * Generate the codes for a given tree and bit counts (which need not be
+ * optimal).
+ * IN assertion: the array bl_count contains the bit length statistics for
+ * the given tree and the field len is set for all tree elements.
+ * OUT assertion: the field code is set for all tree elements of non
+ *     zero code length.
+ */
+            function gen_codes(tree, max_code, bl_count)
+//    ct_data *tree;             /* the tree to decorate */
+//    int max_code;              /* largest code with non zero frequency */
+//    ushf *bl_count;            /* number of codes at each bit length */
+            {
+                var next_code = new Array(MAX_BITS + 1);
+                /* next code value for each bit length */
+                var code = 0;
+                /* running code value */
+                var bits;
+                /* bit index */
+                var n;
+                /* code index */
+
+                /* The distribution counts are first used to generate the code values
+   * without bit reversal.
+   */
+                for (bits = 1; bits <= MAX_BITS; bits++) {
+                    next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
+                }
+                /* Check that the bit counts in bl_count are consistent. The last code
+   * must be all ones.
+   */
+                //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
+                //        "inconsistent bit counts");
+                //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
+
+                for (n = 0; n <= max_code; n++) {
+                    var len = tree[n * 2 + 1]/*.Len*/;
+                    if (len === 0) {
+                        continue;
+                    }
+                    /* Now reverse the bits */
+                    tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);
+
+                    //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
+                    //     n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
+                }
+            }
+
+
+            /* ===========================================================================
+ * Initialize the various 'constant' tables.
+ */
+            function tr_static_init() {
+                var n;
+                /* iterates over tree elements */
+                var bits;
+                /* bit counter */
+                var length;
+                /* length value */
+                var code;
+                /* code value */
+                var dist;
+                /* distance index */
+                var bl_count = new Array(MAX_BITS + 1);
+                /* number of codes at each bit length for an optimal tree */
+
+                // do check in _tr_init()
+                //if (static_init_done) return;
+
+                /* For some embedded targets, global variables are not initialized: */
+                /*#ifdef NO_INIT_GLOBAL_POINTERS
+  static_l_desc.static_tree = static_ltree;
+  static_l_desc.extra_bits = extra_lbits;
+  static_d_desc.static_tree = static_dtree;
+  static_d_desc.extra_bits = extra_dbits;
+  static_bl_desc.extra_bits = extra_blbits;
+#endif*/
+
+                /* Initialize the mapping length (0..255) -> length code (0..28) */
+                length = 0;
+                for (code = 0; code < LENGTH_CODES - 1; code++) {
+                    base_length[code] = length;
+                    for (n = 0; n < (1 << extra_lbits[code]); n++) {
+                        _length_code[length++] = code;
+                    }
+                }
+                //Assert (length == 256, "tr_static_init: length != 256");
+                /* Note that the length 255 (match length 258) can be represented
+   * in two different ways: code 284 + 5 bits or code 285, so we
+   * overwrite length_code[255] to use the best encoding:
+   */
+                _length_code[length - 1] = code;
+
+                /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
+                dist = 0;
+                for (code = 0; code < 16; code++) {
+                    base_dist[code] = dist;
+                    for (n = 0; n < (1 << extra_dbits[code]); n++) {
+                        _dist_code[dist++] = code;
+                    }
+                }
+                //Assert (dist == 256, "tr_static_init: dist != 256");
+                dist >>= 7;
+                /* from now on, all distances are divided by 128 */
+                for (; code < D_CODES; code++) {
+                    base_dist[code] = dist << 7;
+                    for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
+                        _dist_code[256 + dist++] = code;
+                    }
+                }
+                //Assert (dist == 256, "tr_static_init: 256+dist != 512");
+
+                /* Construct the codes of the static literal tree */
+                for (bits = 0; bits <= MAX_BITS; bits++) {
+                    bl_count[bits] = 0;
+                }
+
+                n = 0;
+                while (n <= 143) {
+                    static_ltree[n * 2 + 1]/*.Len*/ = 8;
+                    n++;
+                    bl_count[8]++;
+                }
+                while (n <= 255) {
+                    static_ltree[n * 2 + 1]/*.Len*/ = 9;
+                    n++;
+                    bl_count[9]++;
+                }
+                while (n <= 279) {
+                    static_ltree[n * 2 + 1]/*.Len*/ = 7;
+                    n++;
+                    bl_count[7]++;
+                }
+                while (n <= 287) {
+                    static_ltree[n * 2 + 1]/*.Len*/ = 8;
+                    n++;
+                    bl_count[8]++;
+                }
+                /* Codes 286 and 287 do not exist, but we must include them in the
+   * tree construction to get a canonical Huffman tree (longest code
+   * all ones)
+   */
+                gen_codes(static_ltree, L_CODES + 1, bl_count);
+
+                /* The static distance tree is trivial: */
+                for (n = 0; n < D_CODES; n++) {
+                    static_dtree[n * 2 + 1]/*.Len*/ = 5;
+                    static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
+                }
+
+                // Now data ready and we can init static trees
+                static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
+                static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS);
+                static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS);
+
+                //static_init_done = true;
+            }
+
+
+            /* ===========================================================================
+ * Initialize a new block.
+ */
+            function init_block(s) {
+                var n;
+                /* iterates over tree elements */
+
+                /* Initialize the trees. */
+                for (n = 0; n < L_CODES; n++) {
+                    s.dyn_ltree[n * 2]/*.Freq*/ = 0;
+                }
+                for (n = 0; n < D_CODES; n++) {
+                    s.dyn_dtree[n * 2]/*.Freq*/ = 0;
+                }
+                for (n = 0; n < BL_CODES; n++) {
+                    s.bl_tree[n * 2]/*.Freq*/ = 0;
+                }
+
+                s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
+                s.opt_len = s.static_len = 0;
+                s.last_lit = s.matches = 0;
+            }
+
+
+            /* ===========================================================================
+ * Flush the bit buffer and align the output on a byte boundary
+ */
+            function bi_windup(s) {
+                if (s.bi_valid > 8) {
+                    put_short(s, s.bi_buf);
+                } else if (s.bi_valid > 0) {
+                    //put_byte(s, (Byte)s->bi_buf);
+                    s.pending_buf[s.pending++] = s.bi_buf;
+                }
+                s.bi_buf = 0;
+                s.bi_valid = 0;
+            }
+
+            /* ===========================================================================
+ * Copy a stored block, storing first the length and its
+ * one's complement if requested.
+ */
+            function copy_block(s, buf, len, header)
+//DeflateState *s;
+//charf    *buf;    /* the input data */
+//unsigned len;     /* its length */
+//int      header;  /* true if block header must be written */
+            {
+                bi_windup(s);
+                /* align on byte boundary */
+
+                if (header) {
+                    put_short(s, len);
+                    put_short(s, ~len);
+                }
+//  while (len--) {
+//    put_byte(s, *buf++);
+//  }
+                utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
+                s.pending += len;
+            }
+
+            /* ===========================================================================
+ * Compares to subtrees, using the tree depth as tie breaker when
+ * the subtrees have equal frequency. This minimizes the worst case length.
+ */
+            function smaller(tree, n, m, depth) {
+                var _n2 = n * 2;
+                var _m2 = m * 2;
+                return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
+                    (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
+            }
+
+            /* ===========================================================================
+ * Restore the heap property by moving down the tree starting at node k,
+ * exchanging a node with the smallest of its two sons if necessary, stopping
+ * when the heap property is re-established (each father smaller than its
+ * two sons).
+ */
+            function pqdownheap(s, tree, k)
+//    deflate_state *s;
+//    ct_data *tree;  /* the tree to restore */
+//    int k;               /* node to move down */
+            {
+                var v = s.heap[k];
+                var j = k << 1;
+                /* left son of k */
+                while (j <= s.heap_len) {
+                    /* Set j to the smallest of the two sons: */
+                    if (j < s.heap_len &&
+                        smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
+                        j++;
+                    }
+                    /* Exit if v is smaller than both sons */
+                    if (smaller(tree, v, s.heap[j], s.depth)) {
+                        break;
+                    }
+
+                    /* Exchange v with the smallest son */
+                    s.heap[k] = s.heap[j];
+                    k = j;
+
+                    /* And continue down the tree, setting j to the left son of k */
+                    j <<= 1;
+                }
+                s.heap[k] = v;
+            }
+
+
+// inlined manually
+// var SMALLEST = 1;
+
+            /* ===========================================================================
+ * Send the block data compressed using the given Huffman trees
+ */
+            function compress_block(s, ltree, dtree)
+//    deflate_state *s;
+//    const ct_data *ltree; /* literal tree */
+//    const ct_data *dtree; /* distance tree */
+            {
+                var dist;
+                /* distance of matched string */
+                var lc;
+                /* match length or unmatched char (if dist == 0) */
+                var lx = 0;
+                /* running index in l_buf */
+                var code;
+                /* the code to send */
+                var extra;
+                /* number of extra bits to send */
+
+                if (s.last_lit !== 0) {
+                    do {
+                        dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
+                        lc = s.pending_buf[s.l_buf + lx];
+                        lx++;
+
+                        if (dist === 0) {
+                            send_code(s, lc, ltree);
+                            /* send a literal byte */
+                            //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
+                        } else {
+                            /* Here, lc is the match length - MIN_MATCH */
+                            code = _length_code[lc];
+                            send_code(s, code + LITERALS + 1, ltree);
+                            /* send the length code */
+                            extra = extra_lbits[code];
+                            if (extra !== 0) {
+                                lc -= base_length[code];
+                                send_bits(s, lc, extra);
+                                /* send the extra length bits */
+                            }
+                            dist--;
+                            /* dist is now the match distance - 1 */
+                            code = d_code(dist);
+                            //Assert (code < D_CODES, "bad d_code");
+
+                            send_code(s, code, dtree);
+                            /* send the distance code */
+                            extra = extra_dbits[code];
+                            if (extra !== 0) {
+                                dist -= base_dist[code];
+                                send_bits(s, dist, extra);
+                                /* send the extra distance bits */
+                            }
+                        }
+                        /* literal or match pair ? */
+
+                        /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
+                        //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
+                        //       "pendingBuf overflow");
+
+                    } while (lx < s.last_lit);
+                }
+
+                send_code(s, END_BLOCK, ltree);
+            }
+
+
+            /* ===========================================================================
+ * Construct one Huffman tree and assigns the code bit strings and lengths.
+ * Update the total bit length for the current block.
+ * IN assertion: the field freq is set for all tree elements.
+ * OUT assertions: the fields len and code are set to the optimal bit length
+ *     and corresponding code. The length opt_len is updated; static_len is
+ *     also updated if stree is not null. The field max_code is set.
+ */
+            function build_tree(s, desc)
+//    deflate_state *s;
+//    tree_desc *desc; /* the tree descriptor */
+            {
+                var tree = desc.dyn_tree;
+                var stree = desc.stat_desc.static_tree;
+                var has_stree = desc.stat_desc.has_stree;
+                var elems = desc.stat_desc.elems;
+                var n, m;
+                /* iterate over heap elements */
+                var max_code = -1;
+                /* largest code with non zero frequency */
+                var node;
+                /* new node being created */
+
+                /* Construct the initial heap, with least frequent element in
+   * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
+   * heap[0] is not used.
+   */
+                s.heap_len = 0;
+                s.heap_max = HEAP_SIZE;
+
+                for (n = 0; n < elems; n++) {
+                    if (tree[n * 2]/*.Freq*/ !== 0) {
+                        s.heap[++s.heap_len] = max_code = n;
+                        s.depth[n] = 0;
+
+                    } else {
+                        tree[n * 2 + 1]/*.Len*/ = 0;
+                    }
+                }
+
+                /* The pkzip format requires that at least one distance code exists,
+   * and that at least one bit should be sent even if there is only one
+   * possible code. So to avoid special checks later on we force at least
+   * two codes of non zero frequency.
+   */
+                while (s.heap_len < 2) {
+                    node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
+                    tree[node * 2]/*.Freq*/ = 1;
+                    s.depth[node] = 0;
+                    s.opt_len--;
+
+                    if (has_stree) {
+                        s.static_len -= stree[node * 2 + 1]/*.Len*/;
+                    }
+                    /* node is 0 or 1 so it does not have extra bits */
+                }
+                desc.max_code = max_code;
+
+                /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
+   * establish sub-heaps of increasing lengths:
+   */
+                for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) {
+                    pqdownheap(s, tree, n);
+                }
+
+                /* Construct the Huffman tree by repeatedly combining the least two
+   * frequent nodes.
+   */
+                node = elems;
+                /* next internal node of the tree */
+                do {
+                    //pqremove(s, tree, n);  /* n = node of least frequency */
+                    /*** pqremove ***/
+                    n = s.heap[1/*SMALLEST*/];
+                    s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
+                    pqdownheap(s, tree, 1/*SMALLEST*/);
+                    /***/
+
+                    m = s.heap[1/*SMALLEST*/];
+                    /* m = node of next least frequency */
+
+                    s.heap[--s.heap_max] = n;
+                    /* keep the nodes sorted by frequency */
+                    s.heap[--s.heap_max] = m;
+
+                    /* Create a new node father of n and m */
+                    tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
+                    s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
+                    tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
+
+                    /* and insert the new node in the heap */
+                    s.heap[1/*SMALLEST*/] = node++;
+                    pqdownheap(s, tree, 1/*SMALLEST*/);
+
+                } while (s.heap_len >= 2);
+
+                s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
+
+                /* At this point, the fields freq and dad are set. We can now
+   * generate the bit lengths.
+   */
+                gen_bitlen(s, desc);
+
+                /* The field len is now set, we can generate the bit codes */
+                gen_codes(tree, max_code, s.bl_count);
+            }
+
+
+            /* ===========================================================================
+ * Scan a literal or distance tree to determine the frequencies of the codes
+ * in the bit length tree.
+ */
+            function scan_tree(s, tree, max_code)
+//    deflate_state *s;
+//    ct_data *tree;   /* the tree to be scanned */
+//    int max_code;    /* and its largest code of non zero frequency */
+            {
+                var n;
+                /* iterates over all tree elements */
+                var prevlen = -1;
+                /* last emitted length */
+                var curlen;
+                /* length of current code */
+
+                var nextlen = tree[0 * 2 + 1]/*.Len*/;
+                /* length of next code */
+
+                var count = 0;
+                /* repeat count of the current code */
+                var max_count = 7;
+                /* max repeat count */
+                var min_count = 4;
+                /* min repeat count */
+
+                if (nextlen === 0) {
+                    max_count = 138;
+                    min_count = 3;
+                }
+                tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff;
+                /* guard */
+
+                for (n = 0; n <= max_code; n++) {
+                    curlen = nextlen;
+                    nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
+
+                    if (++count < max_count && curlen === nextlen) {
+                        continue;
+
+                    } else if (count < min_count) {
+                        s.bl_tree[curlen * 2]/*.Freq*/ += count;
+
+                    } else if (curlen !== 0) {
+
+                        if (curlen !== prevlen) {
+                            s.bl_tree[curlen * 2]/*.Freq*/++;
+                        }
+                        s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
+
+                    } else if (count <= 10) {
+                        s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
+
+                    } else {
+                        s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
+                    }
+
+                    count = 0;
+                    prevlen = curlen;
+
+                    if (nextlen === 0) {
+                        max_count = 138;
+                        min_count = 3;
+
+                    } else if (curlen === nextlen) {
+                        max_count = 6;
+                        min_count = 3;
+
+                    } else {
+                        max_count = 7;
+                        min_count = 4;
+                    }
+                }
+            }
+
+
+            /* ===========================================================================
+ * Send a literal or distance tree in compressed form, using the codes in
+ * bl_tree.
+ */
+            function send_tree(s, tree, max_code)
+//    deflate_state *s;
+//    ct_data *tree; /* the tree to be scanned */
+//    int max_code;       /* and its largest code of non zero frequency */
+            {
+                var n;
+                /* iterates over all tree elements */
+                var prevlen = -1;
+                /* last emitted length */
+                var curlen;
+                /* length of current code */
+
+                var nextlen = tree[0 * 2 + 1]/*.Len*/;
+                /* length of next code */
+
+                var count = 0;
+                /* repeat count of the current code */
+                var max_count = 7;
+                /* max repeat count */
+                var min_count = 4;
+                /* min repeat count */
+
+                /* tree[max_code+1].Len = -1; */
+                /* guard already set */
+                if (nextlen === 0) {
+                    max_count = 138;
+                    min_count = 3;
+                }
+
+                for (n = 0; n <= max_code; n++) {
+                    curlen = nextlen;
+                    nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
+
+                    if (++count < max_count && curlen === nextlen) {
+                        continue;
+
+                    } else if (count < min_count) {
+                        do {
+                            send_code(s, curlen, s.bl_tree);
+                        } while (--count !== 0);
+
+                    } else if (curlen !== 0) {
+                        if (curlen !== prevlen) {
+                            send_code(s, curlen, s.bl_tree);
+                            count--;
+                        }
+                        //Assert(count >= 3 && count <= 6, " 3_6?");
+                        send_code(s, REP_3_6, s.bl_tree);
+                        send_bits(s, count - 3, 2);
+
+                    } else if (count <= 10) {
+                        send_code(s, REPZ_3_10, s.bl_tree);
+                        send_bits(s, count - 3, 3);
+
+                    } else {
+                        send_code(s, REPZ_11_138, s.bl_tree);
+                        send_bits(s, count - 11, 7);
+                    }
+
+                    count = 0;
+                    prevlen = curlen;
+                    if (nextlen === 0) {
+                        max_count = 138;
+                        min_count = 3;
+
+                    } else if (curlen === nextlen) {
+                        max_count = 6;
+                        min_count = 3;
+
+                    } else {
+                        max_count = 7;
+                        min_count = 4;
+                    }
+                }
+            }
+
+
+            /* ===========================================================================
+ * Construct the Huffman tree for the bit lengths and return the index in
+ * bl_order of the last bit length code to send.
+ */
+            function build_bl_tree(s) {
+                var max_blindex;
+                /* index of last bit length code of non zero freq */
+
+                /* Determine the bit length frequencies for literal and distance trees */
+                scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
+                scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
+
+                /* Build the bit length tree: */
+                build_tree(s, s.bl_desc);
+                /* opt_len now includes the length of the tree representations, except
+   * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
+   */
+
+                /* Determine the number of bit length codes to send. The pkzip format
+   * requires that at least 4 bit length codes be sent. (appnote.txt says
+   * 3 but the actual value used is 4.)
+   */
+                for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
+                    if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
+                        break;
+                    }
+                }
+                /* Update opt_len to include the bit length tree and counts */
+                s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
+                //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
+                //        s->opt_len, s->static_len));
+
+                return max_blindex;
+            }
+
+
+            /* ===========================================================================
+ * Send the header for a block using dynamic Huffman trees: the counts, the
+ * lengths of the bit length codes, the literal tree and the distance tree.
+ * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
+ */
+            function send_all_trees(s, lcodes, dcodes, blcodes)
+//    deflate_state *s;
+//    int lcodes, dcodes, blcodes; /* number of codes for each tree */
+            {
+                var rank;
+                /* index in bl_order */
+
+                //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
+                //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
+                //        "too many codes");
+                //Tracev((stderr, "\nbl counts: "));
+                send_bits(s, lcodes - 257, 5);
+                /* not +255 as stated in appnote.txt */
+                send_bits(s, dcodes - 1, 5);
+                send_bits(s, blcodes - 4, 4);
+                /* not -3 as stated in appnote.txt */
+                for (rank = 0; rank < blcodes; rank++) {
+                    //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
+                    send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
+                }
+                //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
+
+                send_tree(s, s.dyn_ltree, lcodes - 1);
+                /* literal tree */
+                //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
+
+                send_tree(s, s.dyn_dtree, dcodes - 1);
+                /* distance tree */
+                //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
+            }
+
+
+            /* ===========================================================================
+ * Check if the data type is TEXT or BINARY, using the following algorithm:
+ * - TEXT if the two conditions below are satisfied:
+ *    a) There are no non-portable control characters belonging to the
+ *       "black list" (0..6, 14..25, 28..31).
+ *    b) There is at least one printable character belonging to the
+ *       "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
+ * - BINARY otherwise.
+ * - The following partially-portable control characters form a
+ *   "gray list" that is ignored in this detection algorithm:
+ *   (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
+ * IN assertion: the fields Freq of dyn_ltree are set.
+ */
+            function detect_data_type(s) {
+                /* black_mask is the bit mask of black-listed bytes
+   * set bits 0..6, 14..25, and 28..31
+   * 0xf3ffc07f = binary 11110011111111111100000001111111
+   */
+                var black_mask = 0xf3ffc07f;
+                var n;
+
+                /* Check for non-textual ("black-listed") bytes. */
+                for (n = 0; n <= 31; n++, black_mask >>>= 1) {
+                    if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
+                        return Z_BINARY;
+                    }
+                }
+
+                /* Check for textual ("white-listed") bytes. */
+                if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
+                    s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
+                    return Z_TEXT;
+                }
+                for (n = 32; n < LITERALS; n++) {
+                    if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
+                        return Z_TEXT;
+                    }
+                }
+
+                /* There are no "black-listed" or "white-listed" bytes:
+   * this stream either is empty or has tolerated ("gray-listed") bytes only.
+   */
+                return Z_BINARY;
+            }
+
+
+            var static_init_done = false;
+
+            /* ===========================================================================
+ * Initialize the tree data structures for a new zlib stream.
+ */
+            function _tr_init(s) {
+
+                if (!static_init_done) {
+                    tr_static_init();
+                    static_init_done = true;
+                }
+
+                s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc);
+                s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc);
+                s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
+
+                s.bi_buf = 0;
+                s.bi_valid = 0;
+
+                /* Initialize the first block of the first file: */
+                init_block(s);
+            }
+
+
+            /* ===========================================================================
+ * Send a stored block
+ */
+            function _tr_stored_block(s, buf, stored_len, last)
+//DeflateState *s;
+//charf *buf;       /* input block */
+//ulg stored_len;   /* length of input block */
+//int last;         /* one if this is the last block for a file */
+            {
+                send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3);
+                /* send block type */
+                copy_block(s, buf, stored_len, true);
+                /* with header */
+            }
+
+
+            /* ===========================================================================
+ * Send one empty static block to give enough lookahead for inflate.
+ * This takes 10 bits, of which 7 may remain in the bit buffer.
+ */
+            function _tr_align(s) {
+                send_bits(s, STATIC_TREES << 1, 3);
+                send_code(s, END_BLOCK, static_ltree);
+                bi_flush(s);
+            }
+
+
+            /* ===========================================================================
+ * Determine the best encoding for the current block: dynamic trees, static
+ * trees or store, and output the encoded block to the zip file.
+ */
+            function _tr_flush_block(s, buf, stored_len, last)
+//DeflateState *s;
+//charf *buf;       /* input block, or NULL if too old */
+//ulg stored_len;   /* length of input block */
+//int last;         /* one if this is the last block for a file */
+            {
+                var opt_lenb, static_lenb;
+                /* opt_len and static_len in bytes */
+                var max_blindex = 0;
+                /* index of last bit length code of non zero freq */
+
+                /* Build the Huffman trees unless a stored block is forced */
+                if (s.level > 0) {
+
+                    /* Check if the file is binary or text */
+                    if (s.strm.data_type === Z_UNKNOWN) {
+                        s.strm.data_type = detect_data_type(s);
+                    }
+
+                    /* Construct the literal and distance trees */
+                    build_tree(s, s.l_desc);
+                    // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
+                    //        s->static_len));
+
+                    build_tree(s, s.d_desc);
+                    // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
+                    //        s->static_len));
+                    /* At this point, opt_len and static_len are the total bit lengths of
+     * the compressed block data, excluding the tree representations.
+     */
+
+                    /* Build the bit length tree for the above two trees, and get the index
+     * in bl_order of the last bit length code to send.
+     */
+                    max_blindex = build_bl_tree(s);
+
+                    /* Determine the best encoding. Compute the block lengths in bytes. */
+                    opt_lenb = (s.opt_len + 3 + 7) >>> 3;
+                    static_lenb = (s.static_len + 3 + 7) >>> 3;
+
+                    // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
+                    //        opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
+                    //        s->last_lit));
+
+                    if (static_lenb <= opt_lenb) {
+                        opt_lenb = static_lenb;
+                    }
+
+                } else {
+                    // Assert(buf != (char*)0, "lost buf");
+                    opt_lenb = static_lenb = stored_len + 5;
+                    /* force a stored block */
+                }
+
+                if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
+                    /* 4: two words for the lengths */
+
+                    /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
+     * Otherwise we can't have processed more than WSIZE input bytes since
+     * the last block flush, because compression would have been
+     * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
+     * transform a block into a stored block.
+     */
+                    _tr_stored_block(s, buf, stored_len, last);
+
+                } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
+
+                    send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
+                    compress_block(s, static_ltree, static_dtree);
+
+                } else {
+                    send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
+                    send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
+                    compress_block(s, s.dyn_ltree, s.dyn_dtree);
+                }
+                // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
+                /* The above check is made mod 2^32, for files larger than 512 MB
+   * and uLong implemented on 32 bits.
+   */
+                init_block(s);
+
+                if (last) {
+                    bi_windup(s);
+                }
+                // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
+                //       s->compressed_len-7*last));
+            }
+
+            /* ===========================================================================
+ * Save the match info and tally the frequency counts. Return true if
+ * the current block must be flushed.
+ */
+            function _tr_tally(s, dist, lc)
+//    deflate_state *s;
+//    unsigned dist;  /* distance of matched string */
+//    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */
+            {
+                //var out_length, in_length, dcode;
+
+                s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff;
+                s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
+
+                s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
+                s.last_lit++;
+
+                if (dist === 0) {
+                    /* lc is the unmatched char */
+                    s.dyn_ltree[lc * 2]/*.Freq*/++;
+                } else {
+                    s.matches++;
+                    /* Here, lc is the match length - MIN_MATCH */
+                    dist--;
+                    /* dist = match distance - 1 */
+                    //Assert((ush)dist < (ush)MAX_DIST(s) &&
+                    //       (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
+                    //       (ush)d_code(dist) < (ush)D_CODES,  "_tr_tally: bad match");
+
+                    s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
+                    s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
+                }
+
+// (!) This block is disabled in zlib defaults,
+// don't enable it for binary compatibility
+
+//#ifdef TRUNCATE_BLOCK
+//  /* Try to guess if it is profitable to stop the current block here */
+//  if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
+//    /* Compute an upper bound for the compressed length */
+//    out_length = s.last_lit*8;
+//    in_length = s.strstart - s.block_start;
+//
+//    for (dcode = 0; dcode < D_CODES; dcode++) {
+//      out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
+//    }
+//    out_length >>>= 3;
+//    //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
+//    //       s->last_lit, in_length, out_length,
+//    //       100L - out_length*100L/in_length));
+//    if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
+//      return true;
+//    }
+//  }
+//#endif
+
+                return (s.last_lit === s.lit_bufsize - 1);
+                /* We avoid equality with lit_bufsize because of wraparound at 64K
+   * on 16 bit machines and because stored blocks are restricted to
+   * 64K-1 bytes.
+   */
+            }
+
+            exports._tr_init = _tr_init;
+            exports._tr_stored_block = _tr_stored_block;
+            exports._tr_flush_block = _tr_flush_block;
+            exports._tr_tally = _tr_tally;
+            exports._tr_align = _tr_align;
+
+        }, {"../utils/common": 3}],
+        15: [function (require, module, exports) {
+            'use strict';
+
+// (C) 1995-2013 Jean-loup Gailly and Mark Adler
+// (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
+//
+// This software is provided 'as-is', without any express or implied
+// warranty. In no event will the authors be held liable for any damages
+// arising from the use of this software.
+//
+// Permission is granted to anyone to use this software for any purpose,
+// including commercial applications, and to alter it and redistribute it
+// freely, subject to the following restrictions:
+//
+// 1. The origin of this software must not be misrepresented; you must not
+//   claim that you wrote the original software. If you use this software
+//   in a product, an acknowledgment in the product documentation would be
+//   appreciated but is not required.
+// 2. Altered source versions must be plainly marked as such, and must not be
+//   misrepresented as being the original software.
+// 3. This notice may not be removed or altered from any source distribution.
+
+            function ZStream() {
+                /* next input byte */
+                this.input = null; // JS specific, because we have no pointers
+                this.next_in = 0;
+                /* number of bytes available at input */
+                this.avail_in = 0;
+                /* total number of input bytes read so far */
+                this.total_in = 0;
+                /* next output byte should be put there */
+                this.output = null; // JS specific, because we have no pointers
+                this.next_out = 0;
+                /* remaining free space at output */
+                this.avail_out = 0;
+                /* total number of bytes output so far */
+                this.total_out = 0;
+                /* last error message, NULL if no error */
+                this.msg = ''/*Z_NULL*/;
+                /* not visible by applications */
+                this.state = null;
+                /* best guess about the data type: binary or text */
+                this.data_type = 2/*Z_UNKNOWN*/;
+                /* adler32 value of the uncompressed data */
+                this.adler = 0;
+            }
+
+            module.exports = ZStream;
+
+        }, {}],
+        "/": [function (require, module, exports) {
+// Top level file is just a mixin of submodules & constants
+            'use strict';
+
+            var assign = require('./lib/utils/common').assign;
+
+            var deflate = require('./lib/deflate');
+            var inflate = require('./lib/inflate');
+            var constants = require('./lib/zlib/constants');
+
+            var pako = {};
+
+            assign(pako, deflate, inflate, constants);
+
+            module.exports = pako;
+
+        }, {"./lib/deflate": 1, "./lib/inflate": 2, "./lib/utils/common": 3, "./lib/zlib/constants": 6}]
+    }, {}, [])("/")
+})();

+ 1 - 1
apps/manifest.json

@@ -1,6 +1,6 @@
 {
   "name": "WEB前端助手(FeHelper)",
-  "version": "2018.12.0319",
+  "version": "2018.12.0422",
   "manifest_version": 2,
   "default_locale": "zh_CN",
   "description": "FE助手:包括JSON格式化、二维码生成与解码、信息编解码、代码压缩、美化、页面取色、Markdown与HTML互转、网页滚动截屏、正则表达式、时间转换工具、编码规范检测、页面性能检测、Ajax接口调试、密码生成器、JSON比对工具、网页编码设置、便签笔记",

BIN
apps/static/screenshot/wx-qrcode-fehelper-group.png


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