using GeekDesk.Control.Windows;
using GeekDesk.Util;
using GeekDesk.ViewModel;
using GlobalHotKey;
using HandyControl.Data;
using Microsoft.Win32;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Interop;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
namespace GeekDesk.Control.UserControls.Config
{
///
/// 动作设置
///
public partial class MotionControl : UserControl
{
private static bool hotkeyFinished = true; //热键设置结束
private static KeyEventArgs prevKeyTemp; //上一个按键
private static AppConfig appConfig = MainWindow.appData.AppConfig;
public MotionControl()
{
InitializeComponent();
}
///
/// 注册热键按下
///
///
///
private void HotKeyDown(object sender, KeyEventArgs e)
{
if (!e.IsRepeat)
{
if (hotkeyFinished)
{
appConfig.Hotkey = 0;
appConfig.HotkeyStr = "";
appConfig.HotkeyModifiers = 0;
hotkeyFinished = false;
}
//首次按下按键
if (appConfig.HotkeyStr == null || appConfig.HotkeyStr.Length == 0)
{
if (CheckModifierKeys(e))
{
//辅助键
appConfig.HotkeyStr = GetKeyName(e);
appConfig.HotkeyModifiers = GetModifierKeys(e);
prevKeyTemp = e;
}
}
else
{
//非首次按下 需要判断前一个键值是否为辅助键
if (CheckModifierKeys(prevKeyTemp)
&& ((e.Key >= Key.A && e.Key <= Key.Z)
|| (e.Key >= Key.F1 && e.Key <= Key.F12)
|| (e.Key >= Key.D0 && e.Key <= Key.D9)))
{
appConfig.Hotkey = e.Key;
appConfig.HotkeyStr += e.Key.ToString();
prevKeyTemp = e;
}
else if (CheckModifierKeys(e))
{
appConfig.HotkeyStr += GetKeyName(e);
appConfig.HotkeyModifiers |= GetModifierKeys(e);
prevKeyTemp = e;
}
}
}
}
private string GetKeyName(KeyEventArgs e)
{
Key key = e.Key;
if (key == Key.LeftCtrl || key == Key.RightCtrl)
{
return "Ctrl + ";
} else if (key == Key.LWin || key == Key.RWin)
{
return "Win + ";
}
else if (key == Key.LeftShift || key == Key.RightShift)
{
return "Shift + ";
}
else
{
return "Alt + ";
}
}
private HotkeyModifiers GetModifierKeys(KeyEventArgs e)
{
Key key = e.Key;
if (key == Key.LeftCtrl || key == Key.RightCtrl)
{
return HotkeyModifiers.MOD_CONTROL;
}
else if (key == Key.LWin || key == Key.RWin)
{
return HotkeyModifiers.MOD_WIN;
}
else if (key == Key.LeftShift || key == Key.RightShift)
{
return HotkeyModifiers.MOD_SHIFT;
}
else
{
return HotkeyModifiers.MOD_ALT;
}
}
private bool CheckModifierKeys(KeyEventArgs e)
{
Key key = e.Key;
return key == Key.LeftCtrl || key == Key.RightCtrl
|| key == Key.LWin || key == Key.RWin
|| key == Key.LeftShift || key == Key.RightShift
|| key == Key.LeftAlt || key == Key.RightAlt;
}
private void HotKeyUp(object sender, KeyEventArgs e)
{
hotkeyFinished = true;
ConfigWindow cw = (ConfigWindow)Window.GetWindow(this);
try
{
if (cw.mainWindow.hotKeyId != -1)
{
Hotkey.UnRegist(new WindowInteropHelper(cw.mainWindow).Handle, Hotkey.keymap[cw.mainWindow.hotKeyId]);
}
cw.mainWindow.hotKeyId = Hotkey.Regist(cw.mainWindow, appConfig.HotkeyModifiers, appConfig.Hotkey, () =>
{
if (cw.mainWindow.Visibility == Visibility.Collapsed)
{
cw.mainWindow.ShowApp();
}
else
{
cw.mainWindow.Visibility = Visibility.Collapsed;
}
});
} catch (Exception)
{
HandyControl.Controls.Growl.WarningGlobal("当前快捷键已被其它程序占用(" + appConfig.HotkeyStr + ")!");
}
}
private void ShowApp(MainWindow mainWindow)
{
if (appConfig.FollowMouse)
{
ShowAppAndFollowMouse(mainWindow);
}
else
{
this.Visibility = Visibility.Visible;
}
Keyboard.Focus(this);
}
///
/// 随鼠标位置显示面板 (鼠标始终在中间)
///
private void ShowAppAndFollowMouse(MainWindow mainWindow)
{
//获取鼠标位置
System.Windows.Point p = MouseUtil.GetMousePosition();
double left = SystemParameters.VirtualScreenLeft;
double top = SystemParameters.VirtualScreenTop;
double width = SystemParameters.VirtualScreenWidth;
double height = SystemParameters.VirtualScreenHeight;
double right = width - Math.Abs(left);
double bottom = height - Math.Abs(top);
if (p.X - mainWindow.Width / 2 < left)
{
//判断是否在最左边缘
mainWindow.Left = left;
}
else if (p.X + mainWindow.Width / 2 > right)
{
//判断是否在最右边缘
mainWindow.Left = right - mainWindow.Width;
}
else
{
mainWindow.Left = p.X - mainWindow.Width / 2;
}
if (p.Y - mainWindow.Height / 2 < top)
{
//判断是否在最上边缘
mainWindow.Top = top;
}
else if (p.Y + mainWindow.Height / 2 > bottom)
{
//判断是否在最下边缘
mainWindow.Top = bottom - mainWindow.Height;
}
else
{
mainWindow.Top = p.Y - mainWindow.Height / 2;
}
mainWindow.Visibility = Visibility.Visible;
}
}
}