using GeekDesk.Constant; using GeekDesk.Task; using GeekDesk.Util; using GeekDesk.ViewModel; using HandyControl.Controls; using Quartz; using System; using System.Windows; using System.Windows.Input; namespace GeekDesk.Control.Other { /// /// BacklogNotificatin.xaml 的交互逻辑 /// public partial class GlobalMsgNotification { public Notification ntf; public GlobalMsgNotification(DialogMsg msg) { InitializeComponent(); this.DataContext = msg; } public class DialogMsg { public string msg; public string title; public string Msg { get { return msg; } set { msg = value; } } public string Title { get { return title; } set { title = value; } } } private void Close_Click(object sender, RoutedEventArgs e) { ntf.Close(); } } }