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+using System;
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+using System.Drawing;
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+using System.Drawing.Drawing2D;
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+using System.Drawing.Imaging;
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+using System.IO;
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+using System.Linq;
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+using System.Threading.Tasks;
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+
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+namespace Masuit.Tools.Media
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+{
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+ /// <summary>
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+ /// 图片处理
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+ /// </summary>
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+ public static class ImageUtilities
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+ {
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+ #region 正方型裁剪并缩放
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+
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+ /// <summary>
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+ /// 正方型裁剪
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+ /// 以图片中心为轴心,截取正方型,然后等比缩放
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+ /// 用于头像处理
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+ /// </summary>
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+ /// <param name="fromFile">原图Stream对象</param>
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+ /// <param name="fileSaveUrl">缩略图存放地址</param>
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+ /// <param name="side">指定的边长(正方型)</param>
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+ /// <param name="quality">质量(范围0-100)</param>
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+ public static void CutForSquare(this Stream fromFile, string fileSaveUrl, int side, int quality)
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+ {
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+ //创建目录
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+ string dir = Path.GetDirectoryName(fileSaveUrl);
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+ Directory.CreateDirectory(dir);
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+
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+ //原始图片(获取原始图片创建对象,并使用流中嵌入的颜色管理信息)
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+ var initImage = Image.FromStream(fromFile, true);
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+
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+ //原图宽高均小于模版,不作处理,直接保存
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+ if ((initImage.Width <= side) && (initImage.Height <= side))
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+ {
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+ initImage.Save(fileSaveUrl);
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+ }
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+ else
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+ {
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+ //原始图片的宽、高
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+ int initWidth = initImage.Width;
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+ int initHeight = initImage.Height;
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+
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+ //非正方型先裁剪为正方型
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+ if (initWidth != initHeight)
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+ {
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+ //截图对象
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+ Image pickedImage;
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+ Graphics pickedG;
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+
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+ //宽大于高的横图
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+ if (initWidth > initHeight)
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+ {
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+ //对象实例化
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+ pickedImage = new Bitmap(initHeight, initHeight);
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+ pickedG = Graphics.FromImage(pickedImage);
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+
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+ //设置质量
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+ pickedG.InterpolationMode = InterpolationMode.HighQualityBicubic;
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+ pickedG.SmoothingMode = SmoothingMode.HighQuality;
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+
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+ //定位
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+ Rectangle fromR = new Rectangle((initWidth - initHeight) / 2, 0, initHeight, initHeight);
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+ Rectangle toR = new Rectangle(0, 0, initHeight, initHeight);
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+
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+ //画图
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+ pickedG.DrawImage(initImage, toR, fromR, GraphicsUnit.Pixel);
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+
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+ //重置宽
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+ initWidth = initHeight;
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+ }
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+
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+ //高大于宽的竖图
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+ else
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+ {
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+ //对象实例化
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+ pickedImage = new Bitmap(initWidth, initWidth);
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+ pickedG = Graphics.FromImage(pickedImage);
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+
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+ //设置质量
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+ pickedG.InterpolationMode = InterpolationMode.HighQualityBicubic;
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+ pickedG.SmoothingMode = SmoothingMode.HighQuality;
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+
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+ //定位
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+ Rectangle fromR = new Rectangle(0, (initHeight - initWidth) / 2, initWidth, initWidth);
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+ Rectangle toR = new Rectangle(0, 0, initWidth, initWidth);
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+
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+ //画图
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+ pickedG.DrawImage(initImage, toR, fromR, GraphicsUnit.Pixel);
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+
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+ //重置高
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+ initHeight = initWidth;
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+ }
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+
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+ //将截图对象赋给原图
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+ initImage = (Image)pickedImage.Clone();
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+
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+ //释放截图资源
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+ initImage.Dispose();
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+ pickedG.Dispose();
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+ pickedImage.Dispose();
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+ }
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+
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+ //缩略图对象
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+ using Image resultImage = new Bitmap(side, side);
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+ using var resultG = Graphics.FromImage(resultImage);
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+
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+ //设置质量
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+ resultG.InterpolationMode = InterpolationMode.HighQualityBicubic;
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+ resultG.SmoothingMode = SmoothingMode.HighQuality;
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+
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+ //用指定背景色清空画布
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+ resultG.Clear(Color.White);
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+
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+ //绘制缩略图
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+ resultG.DrawImage(initImage, new Rectangle(0, 0, side, side), new Rectangle(0, 0, initWidth, initHeight), GraphicsUnit.Pixel);
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+
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+ //关键质量控制
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+ //获取系统编码类型数组,包含了jpeg,bmpp,png,gif,tiff
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+ var icis = ImageCodecInfo.GetImageEncoders();
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+ ImageCodecInfo ici = null;
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+ foreach (var i in icis)
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+ {
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+ if ((i.MimeType == "image/jpeg") || (i.MimeType == "image/bmpp") || (i.MimeType == "image/png") || (i.MimeType == "image/gif"))
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+ ici = i;
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+ }
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+
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+ using var ep = new EncoderParameters(1)
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+ {
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+ Param =
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+ {
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+ [0] = new EncoderParameter(Encoder.Quality, quality)
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+ }
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+ };
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+
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+ //保存缩略图
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+ resultImage.Save(fileSaveUrl, ici, ep);
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+ }
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+ }
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+
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+ #endregion 正方型裁剪并缩放
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+
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+ #region 自定义裁剪并缩放
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+
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+ /// <summary>
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+ /// 指定长宽裁剪
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+ /// 按模版比例最大范围的裁剪图片并缩放至模版尺寸
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+ /// </summary>
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+ /// <param name="fromFile">原图Stream对象</param>
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+ /// <param name="fileSaveUrl">保存路径</param>
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+ /// <param name="maxWidth">最大宽(单位:px)</param>
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+ /// <param name="maxHeight">最大高(单位:px)</param>
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+ /// <param name="quality">质量(范围0-100)</param>
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+ public static void CutForCustom(this Stream fromFile, string fileSaveUrl, int maxWidth, int maxHeight, int quality)
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+ {
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+ //从文件获取原始图片,并使用流中嵌入的颜色管理信息
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+ using var initImage = Image.FromStream(fromFile, true);
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+
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+ //原图宽高均小于模版,不作处理,直接保存
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+ if ((initImage.Width <= maxWidth) && (initImage.Height <= maxHeight))
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+ {
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+ initImage.Save(fileSaveUrl);
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+ }
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+ else
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+ {
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+ //模版的宽高比例
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+ double templateRate = (double)maxWidth / maxHeight;
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+
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+ //原图片的宽高比例
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+ double initRate = (double)initImage.Width / initImage.Height;
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+
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+ //原图与模版比例相等,直接缩放
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+ if (templateRate == initRate)
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+ {
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+ //按模版大小生成最终图片
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+ Image templateImage = new Bitmap(maxWidth, maxHeight);
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+ Graphics templateG = Graphics.FromImage(templateImage);
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+ templateG.InterpolationMode = InterpolationMode.High;
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+ templateG.SmoothingMode = SmoothingMode.HighQuality;
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+ templateG.Clear(Color.White);
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+ templateG.DrawImage(initImage, new Rectangle(0, 0, maxWidth, maxHeight), new Rectangle(0, 0, initImage.Width, initImage.Height), GraphicsUnit.Pixel);
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+ templateImage.Save(fileSaveUrl, initImage.RawFormat);
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+ }
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+
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+ //原图与模版比例不等,裁剪后缩放
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+ else
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+ {
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+ //裁剪对象
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+ Image pickedImage;
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+ Graphics pickedG;
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+
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+ //定位
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+ Rectangle fromR = new Rectangle(0, 0, 0, 0); //原图裁剪定位
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+ Rectangle toR = new Rectangle(0, 0, 0, 0); //目标定位
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+
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+ //宽为标准进行裁剪
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+ if (templateRate > initRate)
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+ {
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+ //裁剪对象实例化
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+ pickedImage = new Bitmap(initImage.Width, (int)Math.Floor(initImage.Width / templateRate));
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+ pickedG = Graphics.FromImage(pickedImage);
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+
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+ //裁剪源定位
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+ fromR.X = 0;
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+ fromR.Y = (int)Math.Floor((initImage.Height - initImage.Width / templateRate) / 2);
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+ fromR.Width = initImage.Width;
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+ fromR.Height = (int)Math.Floor(initImage.Width / templateRate);
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+
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+ //裁剪目标定位
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+ toR.X = 0;
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+ toR.Y = 0;
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+ toR.Width = initImage.Width;
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+ toR.Height = (int)Math.Floor(initImage.Width / templateRate);
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+ }
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+
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+ //高为标准进行裁剪
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+ else
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+ {
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+ pickedImage = new Bitmap((int)Math.Floor(initImage.Height * templateRate), initImage.Height);
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+ pickedG = Graphics.FromImage(pickedImage);
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+
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+ fromR.X = (int)Math.Floor((initImage.Width - initImage.Height * templateRate) / 2);
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+ fromR.Y = 0;
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+ fromR.Width = (int)Math.Floor(initImage.Height * templateRate);
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+ fromR.Height = initImage.Height;
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+
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+ toR.X = 0;
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+ toR.Y = 0;
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+ toR.Width = (int)Math.Floor(initImage.Height * templateRate);
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+ toR.Height = initImage.Height;
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+ }
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+
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+ //设置质量
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+ pickedG.InterpolationMode = InterpolationMode.HighQualityBicubic;
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+ pickedG.SmoothingMode = SmoothingMode.HighQuality;
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+
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+ //裁剪
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+ pickedG.DrawImage(initImage, toR, fromR, GraphicsUnit.Pixel);
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+
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+ //按模版大小生成最终图片
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+ using Image templateImage = new Bitmap(maxWidth, maxHeight);
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+ using Graphics templateG = Graphics.FromImage(templateImage);
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+ templateG.InterpolationMode = InterpolationMode.High;
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+ templateG.SmoothingMode = SmoothingMode.HighQuality;
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+ templateG.Clear(Color.White);
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+ templateG.DrawImage(pickedImage, new Rectangle(0, 0, maxWidth, maxHeight), new Rectangle(0, 0, pickedImage.Width, pickedImage.Height), GraphicsUnit.Pixel);
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+
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+ //关键质量控制
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+ //获取系统编码类型数组,包含了jpeg,bmpp,png,gif,tiff
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+ ImageCodecInfo[] icis = ImageCodecInfo.GetImageEncoders();
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+ ImageCodecInfo ici = null;
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+ foreach (var i in icis)
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+ {
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+ if (i.MimeType == "image/jpeg" || i.MimeType == "image/bmpp" || i.MimeType == "image/png" || i.MimeType == "image/gif")
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+ ici = i;
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+ }
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+
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+ EncoderParameters ep = new EncoderParameters(1);
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+ ep.Param[0] = new EncoderParameter(Encoder.Quality, quality);
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+
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+ //保存缩略图
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+ templateImage.Save(fileSaveUrl, ici, ep);
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+ pickedG.Dispose();
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+ pickedImage.Dispose();
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+ }
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+ }
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+ }
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+
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+ #endregion 自定义裁剪并缩放
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+
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+ #region 等比缩放
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+
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+ /// <summary>
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+ /// 图片等比缩放
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+ /// </summary>
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+ /// <param name="fromFile">原图Stream对象</param>
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+ /// <param name="savePath">缩略图存放地址</param>
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+ /// <param name="targetWidth">指定的最大宽度</param>
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+ /// <param name="targetHeight">指定的最大高度</param>
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+ /// <param name="watermarkText">水印文字(为""表示不使用水印)</param>
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+ /// <param name="watermarkImage">水印图片路径(为""表示不使用水印)</param>
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+ public static void ZoomAuto(this Stream fromFile, string savePath, double targetWidth, double targetHeight, string watermarkText, string watermarkImage)
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+ {
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+ //创建目录
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+ string dir = Path.GetDirectoryName(savePath);
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+ Directory.CreateDirectory(dir);
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+
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+ //原始图片(获取原始图片创建对象,并使用流中嵌入的颜色管理信息)
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+ using Image initImage = Image.FromStream(fromFile, true);
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+
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+ //原图宽高均小于模版,不作处理,直接保存
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+ if ((initImage.Width <= targetWidth) && (initImage.Height <= targetHeight))
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+ {
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+ //文字水印
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+ if (!string.IsNullOrEmpty(watermarkText))
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+ {
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+ using var gWater = Graphics.FromImage(initImage);
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+ Font fontWater = new Font("黑体", 10);
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+ Brush brushWater = new SolidBrush(Color.White);
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+ gWater.DrawString(watermarkText, fontWater, brushWater, 10, 10);
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+ gWater.Dispose();
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+ }
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+
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+ //透明图片水印
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+ if (!string.IsNullOrEmpty(watermarkImage))
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+ {
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+ if (File.Exists(watermarkImage))
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+ {
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+ using var wrImage = Image.FromFile(watermarkImage);
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+
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+ //水印绘制条件:原始图片宽高均大于或等于水印图片
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+ if ((initImage.Width >= wrImage.Width) && (initImage.Height >= wrImage.Height))
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+ {
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+ Graphics gWater = Graphics.FromImage(initImage);
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+
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+ //透明属性
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+ ImageAttributes imgAttributes = new ImageAttributes();
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+ ColorMap colorMap = new ColorMap();
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+ colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
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+ colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
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+ ColorMap[] remapTable = { colorMap };
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+ imgAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);
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+
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+ float[][] colorMatrixElements =
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+ {
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+ new[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
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+ new[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
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+ new[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
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+ new[] {0.0f, 0.0f, 0.0f, 0.5f, 0.0f}, //透明度:0.5
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+ new[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
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+ };
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+
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+ ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);
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+ imgAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
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+ gWater.DrawImage(wrImage, new Rectangle(initImage.Width - wrImage.Width, initImage.Height - wrImage.Height, wrImage.Width, wrImage.Height), 0, 0, wrImage.Width, wrImage.Height, GraphicsUnit.Pixel, imgAttributes);
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+
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+ gWater.Dispose();
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+ }
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+ wrImage.Dispose();
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+ }
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+ }
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+
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+ //保存
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+ initImage.Save(savePath, initImage.RawFormat);
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+ }
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+ else
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+ {
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+ //缩略图宽、高计算
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+ double newWidth = initImage.Width;
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+ double newHeight = initImage.Height;
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+
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+ //宽大于高或宽等于高(横图或正方)
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+ if ((initImage.Width > initImage.Height) || (initImage.Width == initImage.Height))
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+ {
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+ //如果宽大于模版
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+ if (initImage.Width > targetWidth)
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+ {
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+ //宽按模版,高按比例缩放
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+ newWidth = targetWidth;
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+ newHeight = initImage.Height * (targetWidth / initImage.Width);
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+ }
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+ }
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+
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+ //高大于宽(竖图)
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+ else
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+ {
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+ //如果高大于模版
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+ if (initImage.Height > targetHeight)
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+ {
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+ //高按模版,宽按比例缩放
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|
|
+ newHeight = targetHeight;
|
|
|
+ newWidth = initImage.Width * (targetHeight / initImage.Height);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ //生成新图
|
|
|
+ //新建一个bmpp图片
|
|
|
+ using Image newImage = new Bitmap((int)newWidth, (int)newHeight);
|
|
|
+
|
|
|
+ //新建一个画板
|
|
|
+ using Graphics newG = Graphics.FromImage(newImage);
|
|
|
+
|
|
|
+ //设置质量
|
|
|
+ newG.InterpolationMode = InterpolationMode.HighQualityBicubic;
|
|
|
+ newG.SmoothingMode = SmoothingMode.HighQuality;
|
|
|
+
|
|
|
+ //置背景色
|
|
|
+ newG.Clear(Color.White);
|
|
|
+
|
|
|
+ //画图
|
|
|
+ newG.DrawImage(initImage, new Rectangle(0, 0, newImage.Width, newImage.Height), new Rectangle(0, 0, initImage.Width, initImage.Height), GraphicsUnit.Pixel);
|
|
|
+
|
|
|
+ //文字水印
|
|
|
+ if (!string.IsNullOrEmpty(watermarkText))
|
|
|
+ {
|
|
|
+ using var gWater = Graphics.FromImage(newImage);
|
|
|
+ Font fontWater = new Font("微软雅黑", 10);
|
|
|
+ Brush brushWater = new SolidBrush(Color.White);
|
|
|
+ gWater.DrawString(watermarkText, fontWater, brushWater, 10, 10);
|
|
|
+ gWater.Dispose();
|
|
|
+ }
|
|
|
+
|
|
|
+ //透明图片水印
|
|
|
+ if (!string.IsNullOrEmpty(watermarkImage))
|
|
|
+ {
|
|
|
+ if (File.Exists(watermarkImage))
|
|
|
+ {
|
|
|
+ using Image wrImage = Image.FromFile(watermarkImage);
|
|
|
+
|
|
|
+ //水印绘制条件:原始图片宽高均大于或等于水印图片
|
|
|
+ if ((newImage.Width >= wrImage.Width) && (newImage.Height >= wrImage.Height))
|
|
|
+ {
|
|
|
+ Graphics gWater = Graphics.FromImage(newImage);
|
|
|
+
|
|
|
+ //透明属性
|
|
|
+ ImageAttributes imgAttributes = new ImageAttributes();
|
|
|
+ ColorMap colorMap = new ColorMap
|
|
|
+ {
|
|
|
+ OldColor = Color.FromArgb(255, 0, 255, 0),
|
|
|
+ NewColor = Color.FromArgb(0, 0, 0, 0)
|
|
|
+ };
|
|
|
+ ColorMap[] remapTable = { colorMap };
|
|
|
+ imgAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);
|
|
|
+
|
|
|
+ float[][] colorMatrixElements =
|
|
|
+ {
|
|
|
+ new[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
|
|
|
+ new[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
|
|
|
+ new[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
|
|
|
+ new[] {0.0f, 0.0f, 0.0f, 0.5f, 0.0f}, //透明度:0.5
|
|
|
+ new[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
|
|
|
+ };
|
|
|
+
|
|
|
+ ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);
|
|
|
+ imgAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
|
|
|
+ gWater.DrawImage(wrImage, new Rectangle(newImage.Width - wrImage.Width, newImage.Height - wrImage.Height, wrImage.Width, wrImage.Height), 0, 0, wrImage.Width, wrImage.Height, GraphicsUnit.Pixel, imgAttributes);
|
|
|
+ gWater.Dispose();
|
|
|
+ }
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ //保存缩略图
|
|
|
+ newImage.Save(savePath, initImage.RawFormat);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 等比缩放
|
|
|
+
|
|
|
+ #region 判断文件类型是否为WEB格式图片
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 判断文件类型是否为WEB格式图片
|
|
|
+ /// (注:JPG,GIF,BMP,PNG)
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="contentType">HttpPostedFile.ContentType</param>
|
|
|
+ /// <returns>是否为WEB格式图片</returns>
|
|
|
+ public static bool IsWebImage(string contentType)
|
|
|
+ {
|
|
|
+ return contentType == "image/pjpeg" || contentType == "image/jpeg" || contentType == "image/gif" || contentType == "image/bmpp" || contentType == "image/png";
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 判断文件类型是否为WEB格式图片
|
|
|
+
|
|
|
+ #region 裁剪图片
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 裁剪图片 -- 用GDI+
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="b">原始Bitmap</param>
|
|
|
+ /// <param name="rec">裁剪区域</param>
|
|
|
+ /// <returns>剪裁后的Bitmap</returns>
|
|
|
+ public static Bitmap CutImage(this Bitmap b, Rectangle rec)
|
|
|
+ {
|
|
|
+ int w = b.Width;
|
|
|
+ int h = b.Height;
|
|
|
+ if (rec.X >= w || rec.Y >= h)
|
|
|
+ {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (rec.X + rec.Width > w)
|
|
|
+ {
|
|
|
+ rec.Width = w - rec.X;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (rec.Y + rec.Height > h)
|
|
|
+ {
|
|
|
+ rec.Height = h - rec.Y;
|
|
|
+ }
|
|
|
+
|
|
|
+ try
|
|
|
+ {
|
|
|
+ var bmppOut = new Bitmap(rec.Width, rec.Height, PixelFormat.Format24bppRgb);
|
|
|
+ using var g = Graphics.FromImage(bmppOut);
|
|
|
+ g.DrawImage(b, new Rectangle(0, 0, rec.Width, rec.Height), new Rectangle(rec.X, rec.Y, rec.Width, rec.Height), GraphicsUnit.Pixel);
|
|
|
+ return bmppOut;
|
|
|
+ }
|
|
|
+ catch (Exception)
|
|
|
+ {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 裁剪图片
|
|
|
+
|
|
|
+ #region 缩放图片
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// Resize图片
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="bmpp">原始Bitmap </param>
|
|
|
+ /// <param name="newWidth">新的宽度</param>
|
|
|
+ /// <param name="newHeight">新的高度</param>
|
|
|
+ /// <returns>处理以后的图片</returns>
|
|
|
+ public static Bitmap ResizeImage(this Bitmap bmpp, int newWidth, int newHeight)
|
|
|
+ {
|
|
|
+ try
|
|
|
+ {
|
|
|
+ var b = new Bitmap(newWidth, newHeight);
|
|
|
+ using var g = Graphics.FromImage(b);
|
|
|
+
|
|
|
+ // 插值算法的质量
|
|
|
+ g.InterpolationMode = InterpolationMode.HighQualityBicubic;
|
|
|
+ g.DrawImage(bmpp, new Rectangle(0, 0, newWidth, newHeight), new Rectangle(0, 0, bmpp.Width, bmpp.Height), GraphicsUnit.Pixel);
|
|
|
+ return b;
|
|
|
+ }
|
|
|
+ catch (Exception)
|
|
|
+ {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 缩放图片
|
|
|
+
|
|
|
+ #region 裁剪并缩放
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 裁剪并缩放
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="bmpp">原始图片</param>
|
|
|
+ /// <param name="rec">裁剪的矩形区域</param>
|
|
|
+ /// <param name="newWidth">新的宽度</param>
|
|
|
+ /// <param name="newHeight">新的高度</param>
|
|
|
+ /// <returns>处理以后的图片</returns>
|
|
|
+ public static Bitmap CutAndResize(this Bitmap bmpp, Rectangle rec, int newWidth, int newHeight) => bmpp.CutImage(rec).ResizeImage(newWidth, newHeight);
|
|
|
+
|
|
|
+ #endregion 裁剪并缩放
|
|
|
+
|
|
|
+ #region 无损压缩图片
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 无损压缩图片
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="sFile">原图片地址</param>
|
|
|
+ /// <param name="dFile">压缩后保存图片地址</param>
|
|
|
+ /// <param name="quality">压缩质量(数字越小压缩率越高)1-100</param>
|
|
|
+ /// <param name="size">压缩后图片的最大大小</param>
|
|
|
+ /// <param name="sfsc">是否是第一次调用</param>
|
|
|
+ /// <returns></returns>
|
|
|
+ public static bool CompressImage(string sFile, string dFile, byte quality = 90, int size = 1024, bool sfsc = true)
|
|
|
+ {
|
|
|
+ //如果是第一次调用,原始图像的大小小于要压缩的大小,则直接复制文件,并且返回true
|
|
|
+ var firstFileInfo = new FileInfo(sFile);
|
|
|
+ if (sfsc && firstFileInfo.Length < size * 1024)
|
|
|
+ {
|
|
|
+ firstFileInfo.CopyTo(dFile);
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ using Image iSource = Image.FromFile(sFile);
|
|
|
+ int dHeight = iSource.Height;
|
|
|
+ int dWidth = iSource.Width;
|
|
|
+ int sW, sH;
|
|
|
+
|
|
|
+ //按比例缩放
|
|
|
+ Size temSize = new Size(iSource.Width, iSource.Height);
|
|
|
+ if (temSize.Width > dHeight || temSize.Width > dWidth)
|
|
|
+ {
|
|
|
+ if (temSize.Width * dHeight > temSize.Width * dWidth)
|
|
|
+ {
|
|
|
+ sW = dWidth;
|
|
|
+ sH = dWidth * temSize.Height / temSize.Width;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ sH = dHeight;
|
|
|
+ sW = temSize.Width * dHeight / temSize.Height;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ sW = temSize.Width;
|
|
|
+ sH = temSize.Height;
|
|
|
+ }
|
|
|
+
|
|
|
+ using Bitmap bmpp = new Bitmap(dWidth, dHeight);
|
|
|
+ using Graphics g = Graphics.FromImage(bmpp);
|
|
|
+ g.Clear(Color.WhiteSmoke);
|
|
|
+ g.CompositingQuality = CompositingQuality.HighQuality;
|
|
|
+ g.SmoothingMode = SmoothingMode.HighQuality;
|
|
|
+ g.InterpolationMode = InterpolationMode.HighQualityBicubic;
|
|
|
+ g.DrawImage(iSource, new Rectangle((dWidth - sW) / 2, (dHeight - sH) / 2, sW, sH), 0, 0, iSource.Width, iSource.Height, GraphicsUnit.Pixel);
|
|
|
+
|
|
|
+ //以下代码为保存图片时,设置压缩质量
|
|
|
+ using var ep = new EncoderParameters();
|
|
|
+ using var eParam = new EncoderParameter(Encoder.Quality, new long[] { quality });
|
|
|
+ ep.Param[0] = eParam;
|
|
|
+ try
|
|
|
+ {
|
|
|
+ ImageCodecInfo[] arrayIci = ImageCodecInfo.GetImageEncoders();
|
|
|
+ ImageCodecInfo jpegIcIinfo = arrayIci.FirstOrDefault(t => t.FormatDescription.Equals("JPEG"));
|
|
|
+ if (jpegIcIinfo != null)
|
|
|
+ {
|
|
|
+ bmpp.Save(dFile, jpegIcIinfo, ep);//dFile是压缩后的新路径
|
|
|
+ FileInfo fi = new FileInfo(dFile);
|
|
|
+ if (fi.Length > 1024 * size && quality > 10)
|
|
|
+ {
|
|
|
+ quality -= 10;
|
|
|
+ CompressImage(sFile, dFile, quality, size, false);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ bmpp.Save(dFile, iSource.RawFormat);
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ catch
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 无损压缩图片
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="src">原图片文件流</param>
|
|
|
+ /// <param name="dest">压缩后图片文件流</param>
|
|
|
+ /// <param name="quality">压缩质量(数字越小压缩率越高)1-100</param>
|
|
|
+ /// <param name="size">压缩后图片的最大大小</param>
|
|
|
+ /// <param name="sfsc">是否是第一次调用</param>
|
|
|
+ /// <returns></returns>
|
|
|
+ public static bool CompressImage(Stream src, Stream dest, byte quality = 90, int size = 1024, bool sfsc = true)
|
|
|
+ {
|
|
|
+ //如果是第一次调用,原始图像的大小小于要压缩的大小,则直接复制文件,并且返回true
|
|
|
+ if (sfsc && src.Length < size * 1024)
|
|
|
+ {
|
|
|
+ src.CopyTo(dest);
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+
|
|
|
+ using Image iSource = Image.FromStream(src);
|
|
|
+ int dHeight = iSource.Height;
|
|
|
+ int dWidth = iSource.Width;
|
|
|
+ int sW, sH;
|
|
|
+
|
|
|
+ //按比例缩放
|
|
|
+ Size temSize = new Size(iSource.Width, iSource.Height);
|
|
|
+ if (temSize.Width > dHeight || temSize.Width > dWidth)
|
|
|
+ {
|
|
|
+ if ((temSize.Width * dHeight) > (temSize.Width * dWidth))
|
|
|
+ {
|
|
|
+ sW = dWidth;
|
|
|
+ sH = (dWidth * temSize.Height) / temSize.Width;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ sH = dHeight;
|
|
|
+ sW = (temSize.Width * dHeight) / temSize.Height;
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ sW = temSize.Width;
|
|
|
+ sH = temSize.Height;
|
|
|
+ }
|
|
|
+
|
|
|
+ using Bitmap bmpp = new Bitmap(dWidth, dHeight);
|
|
|
+ using Graphics g = Graphics.FromImage(bmpp);
|
|
|
+ g.Clear(Color.WhiteSmoke);
|
|
|
+ g.CompositingQuality = CompositingQuality.HighQuality;
|
|
|
+ g.SmoothingMode = SmoothingMode.HighQuality;
|
|
|
+ g.InterpolationMode = InterpolationMode.HighQualityBicubic;
|
|
|
+ g.DrawImage(iSource, new Rectangle((dWidth - sW) / 2, (dHeight - sH) / 2, sW, sH), 0, 0, iSource.Width, iSource.Height, GraphicsUnit.Pixel);
|
|
|
+
|
|
|
+ //以下代码为保存图片时,设置压缩质量
|
|
|
+ using var ep = new EncoderParameters();
|
|
|
+ using var eParam = new EncoderParameter(Encoder.Quality, new long[] { quality });
|
|
|
+ ep.Param[0] = eParam;
|
|
|
+ try
|
|
|
+ {
|
|
|
+ ImageCodecInfo[] arrayIci = ImageCodecInfo.GetImageEncoders();
|
|
|
+ ImageCodecInfo jpegIcIinfo = arrayIci.FirstOrDefault(t => t.FormatDescription.Equals("JPEG"));
|
|
|
+ if (jpegIcIinfo != null)
|
|
|
+ {
|
|
|
+ bmpp.Save(dest, jpegIcIinfo, ep);//dFile是压缩后的新路径
|
|
|
+ if (dest.Length > 1024 * size && quality > 10)
|
|
|
+ {
|
|
|
+ quality -= 10;
|
|
|
+ CompressImage(src, dest, quality, size, false);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ bmpp.Save(dest, iSource.RawFormat);
|
|
|
+ }
|
|
|
+ return true;
|
|
|
+ }
|
|
|
+ catch
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 无损压缩图片
|
|
|
+
|
|
|
+ #region 缩略图
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 生成缩略图
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="originalImage">原图</param>
|
|
|
+ /// <param name="thumbnailPath">缩略图路径(物理路径)</param>
|
|
|
+ /// <param name="width">缩略图宽度</param>
|
|
|
+ /// <param name="height">缩略图高度</param>
|
|
|
+ /// <param name="mode">生成缩略图的方式</param>
|
|
|
+ public static void MakeThumbnail(this Image originalImage, string thumbnailPath, int width, int height, ThumbnailCutMode mode)
|
|
|
+ {
|
|
|
+ using var bitmap = MakeThumbnail(originalImage, width, height, mode);
|
|
|
+ bitmap.Save(thumbnailPath, originalImage.RawFormat);
|
|
|
+ }
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 生成缩略图
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="originalImage">原图</param>
|
|
|
+ /// <param name="width">缩略图宽度</param>
|
|
|
+ /// <param name="height">缩略图高度</param>
|
|
|
+ /// <param name="mode">生成缩略图的方式</param>
|
|
|
+ public static Image MakeThumbnail(this Image originalImage, int width, int height, ThumbnailCutMode mode)
|
|
|
+ {
|
|
|
+ int towidth = width;
|
|
|
+ int toheight = height;
|
|
|
+ int x = 0;
|
|
|
+ int y = 0;
|
|
|
+ int ow = originalImage.Width;
|
|
|
+ int oh = originalImage.Height;
|
|
|
+
|
|
|
+ switch (mode)
|
|
|
+ {
|
|
|
+ case ThumbnailCutMode.Fixed: //指定高宽缩放(可能变形)
|
|
|
+ break;
|
|
|
+
|
|
|
+ case ThumbnailCutMode.LockWidth: //指定宽,高按比例
|
|
|
+ toheight = originalImage.Height * width / originalImage.Width;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case ThumbnailCutMode.LockHeight: //指定高,宽按比例
|
|
|
+ towidth = originalImage.Width * height / originalImage.Height;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case ThumbnailCutMode.LockHeightAndWidth: //指定高,宽按比例
|
|
|
+ towidth = originalImage.Width * height / originalImage.Height;
|
|
|
+ towidth = towidth > width ? width : towidth;
|
|
|
+ toheight = originalImage.Height * towidth / originalImage.Width;
|
|
|
+ toheight = toheight > height ? height : toheight;
|
|
|
+ towidth = originalImage.Width * toheight / originalImage.Height;
|
|
|
+ break;
|
|
|
+
|
|
|
+ case ThumbnailCutMode.Cut: //指定高宽裁减(不变形)
|
|
|
+ if (originalImage.Width / (double)originalImage.Height > towidth / (double)toheight)
|
|
|
+ {
|
|
|
+ oh = originalImage.Height;
|
|
|
+ ow = originalImage.Height * towidth / toheight;
|
|
|
+ y = 0;
|
|
|
+ x = (originalImage.Width - ow) / 2;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ ow = originalImage.Width;
|
|
|
+ oh = originalImage.Width * height / towidth;
|
|
|
+ x = 0;
|
|
|
+ y = (originalImage.Height - oh) / 2;
|
|
|
+ }
|
|
|
+ break;
|
|
|
+ }
|
|
|
+
|
|
|
+ //新建一个bmpp图片
|
|
|
+ Image bitmap = new Bitmap(towidth, toheight);
|
|
|
+
|
|
|
+ //新建一个画板
|
|
|
+ using Graphics g = Graphics.FromImage(bitmap);
|
|
|
+
|
|
|
+ //设置高质量插值法
|
|
|
+ g.InterpolationMode = InterpolationMode.High;
|
|
|
+
|
|
|
+ //设置高质量,低速度呈现平滑程度
|
|
|
+ g.SmoothingMode = SmoothingMode.HighQuality;
|
|
|
+
|
|
|
+ //清空画布并以透明背景色填充
|
|
|
+ g.Clear(Color.Transparent);
|
|
|
+
|
|
|
+ //在指定位置并且按指定大小绘制原图片的指定部分
|
|
|
+ //第一个:对哪张图片进行操作。
|
|
|
+ //二:画多么大。
|
|
|
+ //三:画那块区域。
|
|
|
+ g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight), new Rectangle(x, y, ow, oh), GraphicsUnit.Pixel);
|
|
|
+
|
|
|
+ return bitmap;
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 缩略图
|
|
|
+
|
|
|
+ #region 调整光暗
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 调整光暗
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="source">原始图片</param>
|
|
|
+ /// <param name="width">原始图片的长度</param>
|
|
|
+ /// <param name="height">原始图片的高度</param>
|
|
|
+ /// <param name="val">增加或减少的光暗值</param>
|
|
|
+ public static Bitmap LDPic(this Bitmap source, int width, int height, int val)
|
|
|
+ {
|
|
|
+ Bitmap bmp = new Bitmap(width, height); //初始化一个记录经过处理后的图片对象
|
|
|
+ for (int x = 0; x < width; x++)
|
|
|
+ {
|
|
|
+ for (int y = 0; y < height; y++)
|
|
|
+ {
|
|
|
+ var pixel = source.GetPixel(x, y);
|
|
|
+ var resultR = pixel.R + val; //x、y是循环次数,后面三个是记录红绿蓝三个值的
|
|
|
+ var resultG = pixel.G + val; //x、y是循环次数,后面三个是记录红绿蓝三个值的
|
|
|
+ var resultB = pixel.B + val; //x、y是循环次数,后面三个是记录红绿蓝三个值的
|
|
|
+ bmp.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB)); //绘图
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return bmp;
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 调整光暗
|
|
|
+
|
|
|
+ #region 反色处理
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 反色处理
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="source">原始图片</param>
|
|
|
+ /// <param name="width">原始图片的长度</param>
|
|
|
+ /// <param name="height">原始图片的高度</param>
|
|
|
+ public static Bitmap RePic(this Bitmap source, int width, int height)
|
|
|
+ {
|
|
|
+ var bmp = new Bitmap(width, height); //初始化一个记录处理后的图片的对象
|
|
|
+ for (var x = 0; x < width; x++)
|
|
|
+ {
|
|
|
+ for (var y = 0; y < height; y++)
|
|
|
+ {
|
|
|
+ var pixel = source.GetPixel(x, y);
|
|
|
+ var resultR = 255 - pixel.R;
|
|
|
+ var resultG = 255 - pixel.G;
|
|
|
+ var resultB = 255 - pixel.B;
|
|
|
+ bmp.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB)); //绘图
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return bmp;
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 反色处理
|
|
|
+
|
|
|
+ #region 浮雕处理
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 浮雕处理
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="oldBitmap">原始图片</param>
|
|
|
+ /// <param name="width">原始图片的长度</param>
|
|
|
+ /// <param name="height">原始图片的高度</param>
|
|
|
+ public static Bitmap Relief(this Bitmap oldBitmap, int width, int height)
|
|
|
+ {
|
|
|
+ var newBitmap = new Bitmap(width, height);
|
|
|
+ for (int x = 0; x < width - 1; x++)
|
|
|
+ {
|
|
|
+ for (int y = 0; y < height - 1; y++)
|
|
|
+ {
|
|
|
+ var color1 = oldBitmap.GetPixel(x, y);
|
|
|
+ var color2 = oldBitmap.GetPixel(x + 1, y + 1);
|
|
|
+ var r = Math.Abs(color1.R - color2.R + 128);
|
|
|
+ var g = Math.Abs(color1.G - color2.G + 128);
|
|
|
+ var b = Math.Abs(color1.B - color2.B + 128);
|
|
|
+ if (r > 255) r = 255;
|
|
|
+ if (r < 0) r = 0;
|
|
|
+ if (g > 255) g = 255;
|
|
|
+ if (g < 0) g = 0;
|
|
|
+ if (b > 255) b = 255;
|
|
|
+ if (b < 0) b = 0;
|
|
|
+ newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return newBitmap;
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 浮雕处理
|
|
|
+
|
|
|
+ #region 拉伸图片
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 拉伸图片
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="bmpp">原始图片</param>
|
|
|
+ /// <param name="newW">新的宽度</param>
|
|
|
+ /// <param name="newH">新的高度</param>
|
|
|
+ public static async Task<Bitmap> ResizeImageAsync(this Bitmap bmpp, int newW, int newH)
|
|
|
+ {
|
|
|
+ try
|
|
|
+ {
|
|
|
+ Bitmap bap = new Bitmap(newW, newH);
|
|
|
+ return await Task.Run(() =>
|
|
|
+ {
|
|
|
+ using Graphics g = Graphics.FromImage(bap);
|
|
|
+ g.InterpolationMode = InterpolationMode.HighQualityBicubic;
|
|
|
+ g.DrawImage(bap, new Rectangle(0, 0, newW, newH), new Rectangle(0, 0, bap.Width, bap.Height), GraphicsUnit.Pixel);
|
|
|
+ return bap;
|
|
|
+ }).ConfigureAwait(false);
|
|
|
+ }
|
|
|
+ catch (Exception)
|
|
|
+ {
|
|
|
+ return null;
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 拉伸图片
|
|
|
+
|
|
|
+ #region 滤色处理
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 滤色处理
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="source">原始图片</param>
|
|
|
+ /// <param name="width">原始图片的长度</param>
|
|
|
+ /// <param name="height">原始图片的高度</param>
|
|
|
+ public static Bitmap FilPic(this Bitmap source, int width, int height)
|
|
|
+ {
|
|
|
+ var bmp = new Bitmap(width, height);
|
|
|
+ for (var x = 0; x < width; x++)
|
|
|
+ {
|
|
|
+ int y;
|
|
|
+ for (y = 0; y < height; y++)
|
|
|
+ {
|
|
|
+ var pixel = source.GetPixel(x, y);
|
|
|
+ bmp.SetPixel(x, y, Color.FromArgb(0, pixel.G, pixel.B)); //绘图
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return bmp;
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 滤色处理
|
|
|
+
|
|
|
+ #region 左右翻转
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 左右翻转
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="source">原始图片</param>
|
|
|
+ /// <param name="width">原始图片的长度</param>
|
|
|
+ /// <param name="height">原始图片的高度</param>
|
|
|
+ public static Bitmap RevPicLR(this Bitmap source, int width, int height)
|
|
|
+ {
|
|
|
+ var bmp = new Bitmap(width, height);
|
|
|
+
|
|
|
+ //x,y是循环次数,z是用来记录像素点的x坐标的变化的
|
|
|
+ for (var y = height - 1; y >= 0; y--)
|
|
|
+ {
|
|
|
+ int x; //x,y是循环次数,z是用来记录像素点的x坐标的变化的
|
|
|
+ int z; //x,y是循环次数,z是用来记录像素点的x坐标的变化的
|
|
|
+ for (x = width - 1, z = 0; x >= 0; x--)
|
|
|
+ {
|
|
|
+ var pixel = source.GetPixel(x, y);
|
|
|
+ bmp.SetPixel(z++, y, Color.FromArgb(pixel.R, pixel.G, pixel.B)); //绘图
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return bmp;
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 左右翻转
|
|
|
+
|
|
|
+ #region 上下翻转
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 上下翻转
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="source">原始图片</param>
|
|
|
+ /// <param name="width">原始图片的长度</param>
|
|
|
+ /// <param name="height">原始图片的高度</param>
|
|
|
+ public static Bitmap RevPicUD(this Bitmap source, int width, int height)
|
|
|
+ {
|
|
|
+ var bmp = new Bitmap(width, height);
|
|
|
+ for (var x = 0; x < width; x++)
|
|
|
+ {
|
|
|
+ int y;
|
|
|
+ int z;
|
|
|
+ for (y = height - 1, z = 0; y >= 0; y--)
|
|
|
+ {
|
|
|
+ var pixel = source.GetPixel(x, y);
|
|
|
+ bmp.SetPixel(x, z++, Color.FromArgb(pixel.R, pixel.G, pixel.B)); //绘图
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return bmp;
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 上下翻转
|
|
|
+
|
|
|
+ #region 灰度化
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 色彩灰度化
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="c">输入颜色</param>
|
|
|
+ /// <returns>输出颜色</returns>
|
|
|
+ public static Color Gray(this Color c)
|
|
|
+ {
|
|
|
+ int rgb = Convert.ToInt32(0.3 * c.R + 0.59 * c.G + 0.11 * c.B);
|
|
|
+ return Color.FromArgb(rgb, rgb, rgb);
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 灰度化
|
|
|
+
|
|
|
+ #region 转换为黑白图片
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 转换为黑白图片
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="source">要进行处理的图片</param>
|
|
|
+ /// <param name="width">图片的长度</param>
|
|
|
+ /// <param name="height">图片的高度</param>
|
|
|
+ public static Bitmap BWPic(this Bitmap source, int width, int height)
|
|
|
+ {
|
|
|
+ var bmp = new Bitmap(width, height);
|
|
|
+ for (var x = 0; x < width; x++)
|
|
|
+ {
|
|
|
+ for (var y = 0; y < height; y++)
|
|
|
+ {
|
|
|
+ var pixel = source.GetPixel(x, y);
|
|
|
+ var result = (pixel.R + pixel.G + pixel.B) / 3; //记录处理后的像素值
|
|
|
+ bmp.SetPixel(x, y, Color.FromArgb(result, result, result));
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ return bmp;
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 转换为黑白图片
|
|
|
+
|
|
|
+ #region 获取图片中的各帧
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 获取gif图片中的各帧
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="gif">源gif</param>
|
|
|
+ /// <param name="pSavedPath">保存路径</param>
|
|
|
+ public static void GetFrames(this Image gif, string pSavedPath)
|
|
|
+ {
|
|
|
+ var fd = new FrameDimension(gif.FrameDimensionsList[0]);
|
|
|
+ int count = gif.GetFrameCount(fd); //获取帧数(gif图片可能包含多帧,其它格式图片一般仅一帧)
|
|
|
+ for (int i = 0; i < count; i++) //以Jpeg格式保存各帧
|
|
|
+ {
|
|
|
+ gif.SelectActiveFrame(fd, i);
|
|
|
+ gif.Save(pSavedPath + "\\frame_" + i + ".jpg", ImageFormat.Jpeg);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ #endregion 获取图片中的各帧
|
|
|
+
|
|
|
+ /// <summary>
|
|
|
+ /// 将dataUri保存为图片
|
|
|
+ /// </summary>
|
|
|
+ /// <param name="source">dataUri数据源</param>
|
|
|
+ /// <returns></returns>
|
|
|
+ /// <exception cref="Exception">操作失败。</exception>
|
|
|
+ public static Bitmap SaveDataUriAsImageFile(this string source)
|
|
|
+ {
|
|
|
+ string strbase64 = source.Substring(source.IndexOf(',') + 1).Trim('\0');
|
|
|
+ byte[] arr = Convert.FromBase64String(strbase64);
|
|
|
+ using var ms = new MemoryStream(arr);
|
|
|
+ using var bmpp = new Bitmap(ms);
|
|
|
+
|
|
|
+ //新建第二个bitmap类型的bmpp2变量。
|
|
|
+ var bmpp2 = new Bitmap(bmpp, bmpp.Width, bmpp.Height);
|
|
|
+ using var draw = Graphics.FromImage(bmpp2);
|
|
|
+ draw.DrawImage(bmpp, 0, 0, bmpp.Width, bmpp.Height);
|
|
|
+ return bmpp2;
|
|
|
+ }
|
|
|
+ }
|
|
|
+}
|