using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Threading.Tasks;
namespace Masuit.Tools.Media
{
///
/// 图片处理
///
public static class ImageUtilities
{
#region 正方型裁剪并缩放
///
/// 正方型裁剪
/// 以图片中心为轴心,截取正方型,然后等比缩放
/// 用于头像处理
///
/// 原图Stream对象
/// 缩略图存放地址
/// 指定的边长(正方型)
/// 质量(范围0-100)
[Obsolete(nameof(ImageUtilities) + "." + nameof(CutForSquare) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static void CutForSquare(this Stream fromFile, string fileSaveUrl, int side, int quality)
{
//创建目录
string dir = Path.GetDirectoryName(fileSaveUrl);
Directory.CreateDirectory(dir);
//原始图片(获取原始图片创建对象,并使用流中嵌入的颜色管理信息)
var initImage = Image.FromStream(fromFile, true);
//原图宽高均小于模版,不作处理,直接保存
if ((initImage.Width <= side) && (initImage.Height <= side))
{
initImage.Save(fileSaveUrl);
}
else
{
//原始图片的宽、高
int initWidth = initImage.Width;
int initHeight = initImage.Height;
//非正方型先裁剪为正方型
if (initWidth != initHeight)
{
//截图对象
Image pickedImage;
Graphics pickedG;
//宽大于高的横图
if (initWidth > initHeight)
{
//对象实例化
pickedImage = new Bitmap(initHeight, initHeight);
pickedG = Graphics.FromImage(pickedImage);
//设置质量
pickedG.InterpolationMode = InterpolationMode.HighQualityBicubic;
pickedG.SmoothingMode = SmoothingMode.HighQuality;
//定位
Rectangle fromR = new Rectangle((initWidth - initHeight) / 2, 0, initHeight, initHeight);
Rectangle toR = new Rectangle(0, 0, initHeight, initHeight);
//画图
pickedG.DrawImage(initImage, toR, fromR, GraphicsUnit.Pixel);
//重置宽
initWidth = initHeight;
}
//高大于宽的竖图
else
{
//对象实例化
pickedImage = new Bitmap(initWidth, initWidth);
pickedG = Graphics.FromImage(pickedImage);
//设置质量
pickedG.InterpolationMode = InterpolationMode.HighQualityBicubic;
pickedG.SmoothingMode = SmoothingMode.HighQuality;
//定位
Rectangle fromR = new Rectangle(0, (initHeight - initWidth) / 2, initWidth, initWidth);
Rectangle toR = new Rectangle(0, 0, initWidth, initWidth);
//画图
pickedG.DrawImage(initImage, toR, fromR, GraphicsUnit.Pixel);
//重置高
initHeight = initWidth;
}
//将截图对象赋给原图
initImage = (Image)pickedImage.Clone();
//释放截图资源
initImage.Dispose();
pickedG.Dispose();
pickedImage.Dispose();
}
//缩略图对象
using Image resultImage = new Bitmap(side, side);
using var resultG = Graphics.FromImage(resultImage);
//设置质量
resultG.InterpolationMode = InterpolationMode.HighQualityBicubic;
resultG.SmoothingMode = SmoothingMode.HighQuality;
//用指定背景色清空画布
resultG.Clear(Color.White);
//绘制缩略图
resultG.DrawImage(initImage, new Rectangle(0, 0, side, side), new Rectangle(0, 0, initWidth, initHeight), GraphicsUnit.Pixel);
//关键质量控制
//获取系统编码类型数组,包含了jpeg,bmpp,png,gif,tiff
var icis = ImageCodecInfo.GetImageEncoders();
ImageCodecInfo ici = null;
foreach (var i in icis)
{
if ((i.MimeType == "image/jpeg") || (i.MimeType == "image/bmpp") || (i.MimeType == "image/png") || (i.MimeType == "image/gif"))
ici = i;
}
using var ep = new EncoderParameters(1)
{
Param =
{
[0] = new EncoderParameter(Encoder.Quality, quality)
}
};
//保存缩略图
resultImage.Save(fileSaveUrl, ici, ep);
}
}
#endregion 正方型裁剪并缩放
#region 自定义裁剪并缩放
///
/// 指定长宽裁剪
/// 按模版比例最大范围的裁剪图片并缩放至模版尺寸
///
/// 原图Stream对象
/// 保存路径
/// 最大宽(单位:px)
/// 最大高(单位:px)
/// 质量(范围0-100)
[Obsolete(nameof(ImageUtilities) + "." + nameof(CutForCustom) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static void CutForCustom(this Stream fromFile, string fileSaveUrl, int maxWidth, int maxHeight, int quality)
{
//从文件获取原始图片,并使用流中嵌入的颜色管理信息
using var initImage = Image.FromStream(fromFile, true);
//原图宽高均小于模版,不作处理,直接保存
if ((initImage.Width <= maxWidth) && (initImage.Height <= maxHeight))
{
initImage.Save(fileSaveUrl);
}
else
{
//模版的宽高比例
double templateRate = (double)maxWidth / maxHeight;
//原图片的宽高比例
double initRate = (double)initImage.Width / initImage.Height;
//原图与模版比例相等,直接缩放
if (templateRate == initRate)
{
//按模版大小生成最终图片
Image templateImage = new Bitmap(maxWidth, maxHeight);
Graphics templateG = Graphics.FromImage(templateImage);
templateG.InterpolationMode = InterpolationMode.High;
templateG.SmoothingMode = SmoothingMode.HighQuality;
templateG.Clear(Color.White);
templateG.DrawImage(initImage, new Rectangle(0, 0, maxWidth, maxHeight), new Rectangle(0, 0, initImage.Width, initImage.Height), GraphicsUnit.Pixel);
templateImage.Save(fileSaveUrl, initImage.RawFormat);
}
//原图与模版比例不等,裁剪后缩放
else
{
//裁剪对象
Image pickedImage;
Graphics pickedG;
//定位
Rectangle fromR = new Rectangle(0, 0, 0, 0); //原图裁剪定位
Rectangle toR = new Rectangle(0, 0, 0, 0); //目标定位
//宽为标准进行裁剪
if (templateRate > initRate)
{
//裁剪对象实例化
pickedImage = new Bitmap(initImage.Width, (int)Math.Floor(initImage.Width / templateRate));
pickedG = Graphics.FromImage(pickedImage);
//裁剪源定位
fromR.X = 0;
fromR.Y = (int)Math.Floor((initImage.Height - initImage.Width / templateRate) / 2);
fromR.Width = initImage.Width;
fromR.Height = (int)Math.Floor(initImage.Width / templateRate);
//裁剪目标定位
toR.X = 0;
toR.Y = 0;
toR.Width = initImage.Width;
toR.Height = (int)Math.Floor(initImage.Width / templateRate);
}
//高为标准进行裁剪
else
{
pickedImage = new Bitmap((int)Math.Floor(initImage.Height * templateRate), initImage.Height);
pickedG = Graphics.FromImage(pickedImage);
fromR.X = (int)Math.Floor((initImage.Width - initImage.Height * templateRate) / 2);
fromR.Y = 0;
fromR.Width = (int)Math.Floor(initImage.Height * templateRate);
fromR.Height = initImage.Height;
toR.X = 0;
toR.Y = 0;
toR.Width = (int)Math.Floor(initImage.Height * templateRate);
toR.Height = initImage.Height;
}
//设置质量
pickedG.InterpolationMode = InterpolationMode.HighQualityBicubic;
pickedG.SmoothingMode = SmoothingMode.HighQuality;
//裁剪
pickedG.DrawImage(initImage, toR, fromR, GraphicsUnit.Pixel);
//按模版大小生成最终图片
using Image templateImage = new Bitmap(maxWidth, maxHeight);
using Graphics templateG = Graphics.FromImage(templateImage);
templateG.InterpolationMode = InterpolationMode.High;
templateG.SmoothingMode = SmoothingMode.HighQuality;
templateG.Clear(Color.White);
templateG.DrawImage(pickedImage, new Rectangle(0, 0, maxWidth, maxHeight), new Rectangle(0, 0, pickedImage.Width, pickedImage.Height), GraphicsUnit.Pixel);
//关键质量控制
//获取系统编码类型数组,包含了jpeg,bmpp,png,gif,tiff
ImageCodecInfo[] icis = ImageCodecInfo.GetImageEncoders();
ImageCodecInfo ici = null;
foreach (var i in icis)
{
if (i.MimeType == "image/jpeg" || i.MimeType == "image/bmpp" || i.MimeType == "image/png" || i.MimeType == "image/gif")
ici = i;
}
EncoderParameters ep = new EncoderParameters(1);
ep.Param[0] = new EncoderParameter(Encoder.Quality, quality);
//保存缩略图
templateImage.Save(fileSaveUrl, ici, ep);
pickedG.Dispose();
pickedImage.Dispose();
}
}
}
#endregion 自定义裁剪并缩放
#region 等比缩放
///
/// 图片等比缩放
///
/// 原图Stream对象
/// 缩略图存放地址
/// 指定的最大宽度
/// 指定的最大高度
/// 水印文字(为""表示不使用水印)
/// 水印图片路径(为""表示不使用水印)
[Obsolete(nameof(ImageUtilities) + "." + nameof(ZoomAuto) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static void ZoomAuto(this Stream fromFile, string savePath, double targetWidth, double targetHeight, string watermarkText, string watermarkImage)
{
//创建目录
string dir = Path.GetDirectoryName(savePath);
Directory.CreateDirectory(dir);
//原始图片(获取原始图片创建对象,并使用流中嵌入的颜色管理信息)
using Image initImage = Image.FromStream(fromFile, true);
//原图宽高均小于模版,不作处理,直接保存
if ((initImage.Width <= targetWidth) && (initImage.Height <= targetHeight))
{
//文字水印
if (!string.IsNullOrEmpty(watermarkText))
{
using var gWater = Graphics.FromImage(initImage);
Font fontWater = new Font("黑体", 10);
Brush brushWater = new SolidBrush(Color.White);
gWater.DrawString(watermarkText, fontWater, brushWater, 10, 10);
gWater.Dispose();
}
//透明图片水印
if (!string.IsNullOrEmpty(watermarkImage))
{
if (File.Exists(watermarkImage))
{
using var wrImage = Image.FromFile(watermarkImage);
//水印绘制条件:原始图片宽高均大于或等于水印图片
if ((initImage.Width >= wrImage.Width) && (initImage.Height >= wrImage.Height))
{
Graphics gWater = Graphics.FromImage(initImage);
//透明属性
ImageAttributes imgAttributes = new ImageAttributes();
ColorMap colorMap = new ColorMap();
colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
ColorMap[] remapTable = { colorMap };
imgAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);
float[][] colorMatrixElements =
{
new[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
new[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
new[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
new[] {0.0f, 0.0f, 0.0f, 0.5f, 0.0f}, //透明度:0.5
new[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
};
ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);
imgAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
gWater.DrawImage(wrImage, new Rectangle(initImage.Width - wrImage.Width, initImage.Height - wrImage.Height, wrImage.Width, wrImage.Height), 0, 0, wrImage.Width, wrImage.Height, GraphicsUnit.Pixel, imgAttributes);
gWater.Dispose();
}
wrImage.Dispose();
}
}
//保存
initImage.Save(savePath, initImage.RawFormat);
}
else
{
//缩略图宽、高计算
double newWidth = initImage.Width;
double newHeight = initImage.Height;
//宽大于高或宽等于高(横图或正方)
if ((initImage.Width > initImage.Height) || (initImage.Width == initImage.Height))
{
//如果宽大于模版
if (initImage.Width > targetWidth)
{
//宽按模版,高按比例缩放
newWidth = targetWidth;
newHeight = initImage.Height * (targetWidth / initImage.Width);
}
}
//高大于宽(竖图)
else
{
//如果高大于模版
if (initImage.Height > targetHeight)
{
//高按模版,宽按比例缩放
newHeight = targetHeight;
newWidth = initImage.Width * (targetHeight / initImage.Height);
}
}
//生成新图
//新建一个bmpp图片
using Image newImage = new Bitmap((int)newWidth, (int)newHeight);
//新建一个画板
using Graphics newG = Graphics.FromImage(newImage);
//设置质量
newG.InterpolationMode = InterpolationMode.HighQualityBicubic;
newG.SmoothingMode = SmoothingMode.HighQuality;
//置背景色
newG.Clear(Color.White);
//画图
newG.DrawImage(initImage, new Rectangle(0, 0, newImage.Width, newImage.Height), new Rectangle(0, 0, initImage.Width, initImage.Height), GraphicsUnit.Pixel);
//文字水印
if (!string.IsNullOrEmpty(watermarkText))
{
using var gWater = Graphics.FromImage(newImage);
Font fontWater = new Font("微软雅黑", 10);
Brush brushWater = new SolidBrush(Color.White);
gWater.DrawString(watermarkText, fontWater, brushWater, 10, 10);
gWater.Dispose();
}
//透明图片水印
if (!string.IsNullOrEmpty(watermarkImage))
{
if (File.Exists(watermarkImage))
{
using Image wrImage = Image.FromFile(watermarkImage);
//水印绘制条件:原始图片宽高均大于或等于水印图片
if ((newImage.Width >= wrImage.Width) && (newImage.Height >= wrImage.Height))
{
Graphics gWater = Graphics.FromImage(newImage);
//透明属性
ImageAttributes imgAttributes = new ImageAttributes();
ColorMap colorMap = new ColorMap
{
OldColor = Color.FromArgb(255, 0, 255, 0),
NewColor = Color.FromArgb(0, 0, 0, 0)
};
ColorMap[] remapTable = { colorMap };
imgAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);
float[][] colorMatrixElements =
{
new[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
new[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
new[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
new[] {0.0f, 0.0f, 0.0f, 0.5f, 0.0f}, //透明度:0.5
new[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
};
ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);
imgAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
gWater.DrawImage(wrImage, new Rectangle(newImage.Width - wrImage.Width, newImage.Height - wrImage.Height, wrImage.Width, wrImage.Height), 0, 0, wrImage.Width, wrImage.Height, GraphicsUnit.Pixel, imgAttributes);
gWater.Dispose();
}
}
}
//保存缩略图
newImage.Save(savePath, initImage.RawFormat);
}
}
#endregion 等比缩放
#region 判断文件类型是否为WEB格式图片
///
/// 判断文件类型是否为WEB格式图片
/// (注:JPG,GIF,BMP,PNG)
///
/// HttpPostedFile.ContentType
/// 是否为WEB格式图片
public static bool IsWebImage(string contentType)
{
return contentType == "image/pjpeg" || contentType == "image/jpeg" || contentType == "image/gif" || contentType == "image/bmpp" || contentType == "image/png";
}
#endregion 判断文件类型是否为WEB格式图片
#region 裁剪图片
///
/// 裁剪图片 -- 用GDI+
///
/// 原始Bitmap
/// 裁剪区域
/// 剪裁后的Bitmap
[Obsolete(nameof(ImageUtilities) + "." + nameof(CutImage) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static Bitmap CutImage(this Bitmap b, Rectangle rec)
{
int w = b.Width;
int h = b.Height;
if (rec.X >= w || rec.Y >= h)
{
return null;
}
if (rec.X + rec.Width > w)
{
rec.Width = w - rec.X;
}
if (rec.Y + rec.Height > h)
{
rec.Height = h - rec.Y;
}
try
{
var bmppOut = new Bitmap(rec.Width, rec.Height, PixelFormat.Format24bppRgb);
using var g = Graphics.FromImage(bmppOut);
g.DrawImage(b, new Rectangle(0, 0, rec.Width, rec.Height), new Rectangle(rec.X, rec.Y, rec.Width, rec.Height), GraphicsUnit.Pixel);
return bmppOut;
}
catch (Exception)
{
return null;
}
}
#endregion 裁剪图片
#region 缩放图片
///
/// Resize图片
///
/// 原始Bitmap
/// 新的宽度
/// 新的高度
/// 处理以后的图片
[Obsolete(nameof(ImageUtilities) + "." + nameof(ResizeImage) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static Bitmap ResizeImage(this Bitmap bmpp, int newWidth, int newHeight)
{
try
{
var b = new Bitmap(newWidth, newHeight);
using var g = Graphics.FromImage(b);
// 插值算法的质量
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.DrawImage(bmpp, new Rectangle(0, 0, newWidth, newHeight), new Rectangle(0, 0, bmpp.Width, bmpp.Height), GraphicsUnit.Pixel);
return b;
}
catch (Exception)
{
return null;
}
}
#endregion 缩放图片
#region 裁剪并缩放
///
/// 裁剪并缩放
///
/// 原始图片
/// 裁剪的矩形区域
/// 新的宽度
/// 新的高度
/// 处理以后的图片
[Obsolete(nameof(ImageUtilities) + "." + nameof(CutAndResize) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static Bitmap CutAndResize(this Bitmap bmpp, Rectangle rec, int newWidth, int newHeight) => bmpp.CutImage(rec).ResizeImage(newWidth, newHeight);
#endregion 裁剪并缩放
#region 无损压缩图片
///
/// 无损压缩图片
///
/// 原图片地址
/// 压缩后保存图片地址
/// 压缩质量(数字越小压缩率越高)1-100
/// 压缩后图片的最大大小
/// 是否是第一次调用
///
[Obsolete(nameof(ImageUtilities) + "." + nameof(CompressImage) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static bool CompressImage(string sFile, string dFile, byte quality = 90, int size = 1024, bool sfsc = true)
{
//如果是第一次调用,原始图像的大小小于要压缩的大小,则直接复制文件,并且返回true
var firstFileInfo = new FileInfo(sFile);
if (sfsc && firstFileInfo.Length < size * 1024)
{
firstFileInfo.CopyTo(dFile);
return true;
}
using Image iSource = Image.FromFile(sFile);
int dHeight = iSource.Height;
int dWidth = iSource.Width;
int sW, sH;
//按比例缩放
Size temSize = new Size(iSource.Width, iSource.Height);
if (temSize.Width > dHeight || temSize.Width > dWidth)
{
if (temSize.Width * dHeight > temSize.Width * dWidth)
{
sW = dWidth;
sH = dWidth * temSize.Height / temSize.Width;
}
else
{
sH = dHeight;
sW = temSize.Width * dHeight / temSize.Height;
}
}
else
{
sW = temSize.Width;
sH = temSize.Height;
}
using Bitmap bmpp = new Bitmap(dWidth, dHeight);
using Graphics g = Graphics.FromImage(bmpp);
g.Clear(Color.WhiteSmoke);
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.HighQuality;
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.DrawImage(iSource, new Rectangle((dWidth - sW) / 2, (dHeight - sH) / 2, sW, sH), 0, 0, iSource.Width, iSource.Height, GraphicsUnit.Pixel);
//以下代码为保存图片时,设置压缩质量
using var ep = new EncoderParameters();
using var eParam = new EncoderParameter(Encoder.Quality, new long[] { quality });
ep.Param[0] = eParam;
try
{
ImageCodecInfo[] arrayIci = ImageCodecInfo.GetImageEncoders();
ImageCodecInfo jpegIcIinfo = arrayIci.FirstOrDefault(t => t.FormatDescription.Equals("JPEG"));
if (jpegIcIinfo != null)
{
bmpp.Save(dFile, jpegIcIinfo, ep);//dFile是压缩后的新路径
FileInfo fi = new FileInfo(dFile);
if (fi.Length > 1024 * size && quality > 10)
{
quality -= 10;
CompressImage(sFile, dFile, quality, size, false);
}
}
else
{
bmpp.Save(dFile, iSource.RawFormat);
}
return true;
}
catch
{
return false;
}
}
///
/// 无损压缩图片
///
/// 原图片文件流
/// 压缩后图片文件流
/// 压缩质量(数字越小压缩率越高)1-100
/// 压缩后图片的最大大小
/// 是否是第一次调用
///
[Obsolete(nameof(ImageUtilities) + "." + nameof(CompressImage) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static bool CompressImage(Stream src, Stream dest, byte quality = 90, int size = 1024, bool sfsc = true)
{
//如果是第一次调用,原始图像的大小小于要压缩的大小,则直接复制文件,并且返回true
if (sfsc && src.Length < size * 1024)
{
src.CopyTo(dest);
return true;
}
using Image iSource = Image.FromStream(src);
int dHeight = iSource.Height;
int dWidth = iSource.Width;
int sW, sH;
//按比例缩放
Size temSize = new Size(iSource.Width, iSource.Height);
if (temSize.Width > dHeight || temSize.Width > dWidth)
{
if ((temSize.Width * dHeight) > (temSize.Width * dWidth))
{
sW = dWidth;
sH = (dWidth * temSize.Height) / temSize.Width;
}
else
{
sH = dHeight;
sW = (temSize.Width * dHeight) / temSize.Height;
}
}
else
{
sW = temSize.Width;
sH = temSize.Height;
}
using Bitmap bmpp = new Bitmap(dWidth, dHeight);
using Graphics g = Graphics.FromImage(bmpp);
g.Clear(Color.WhiteSmoke);
g.CompositingQuality = CompositingQuality.HighQuality;
g.SmoothingMode = SmoothingMode.HighQuality;
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.DrawImage(iSource, new Rectangle((dWidth - sW) / 2, (dHeight - sH) / 2, sW, sH), 0, 0, iSource.Width, iSource.Height, GraphicsUnit.Pixel);
//以下代码为保存图片时,设置压缩质量
using var ep = new EncoderParameters();
using var eParam = new EncoderParameter(Encoder.Quality, new long[] { quality });
ep.Param[0] = eParam;
try
{
ImageCodecInfo[] arrayIci = ImageCodecInfo.GetImageEncoders();
ImageCodecInfo jpegIcIinfo = arrayIci.FirstOrDefault(t => t.FormatDescription.Equals("JPEG"));
if (jpegIcIinfo != null)
{
bmpp.Save(dest, jpegIcIinfo, ep);//dFile是压缩后的新路径
if (dest.Length > 1024 * size && quality > 10)
{
quality -= 10;
CompressImage(src, dest, quality, size, false);
}
}
else
{
bmpp.Save(dest, iSource.RawFormat);
}
return true;
}
catch
{
return false;
}
}
#endregion 无损压缩图片
#region 缩略图
///
/// 生成缩略图
///
/// 原图
/// 缩略图路径(物理路径)
/// 缩略图宽度
/// 缩略图高度
/// 生成缩略图的方式
[Obsolete(nameof(ImageUtilities) + "." + nameof(MakeThumbnail) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static void MakeThumbnail(this Image originalImage, string thumbnailPath, int width, int height, ThumbnailCutMode mode)
{
using var bitmap = MakeThumbnail(originalImage, width, height, mode);
bitmap.Save(thumbnailPath, originalImage.RawFormat);
}
///
/// 生成缩略图
///
/// 原图
/// 缩略图宽度
/// 缩略图高度
/// 生成缩略图的方式
[Obsolete(nameof(ImageUtilities) + "." + nameof(MakeThumbnail) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static Image MakeThumbnail(this Image originalImage, int width, int height, ThumbnailCutMode mode)
{
int towidth = width;
int toheight = height;
int x = 0;
int y = 0;
int ow = originalImage.Width;
int oh = originalImage.Height;
switch (mode)
{
case ThumbnailCutMode.Fixed: //指定高宽缩放(可能变形)
break;
case ThumbnailCutMode.LockWidth: //指定宽,高按比例
toheight = originalImage.Height * width / originalImage.Width;
break;
case ThumbnailCutMode.LockHeight: //指定高,宽按比例
towidth = originalImage.Width * height / originalImage.Height;
break;
case ThumbnailCutMode.LockHeightAndWidth: //指定高,宽按比例
towidth = originalImage.Width * height / originalImage.Height;
towidth = towidth > width ? width : towidth;
toheight = originalImage.Height * towidth / originalImage.Width;
toheight = toheight > height ? height : toheight;
towidth = originalImage.Width * toheight / originalImage.Height;
break;
case ThumbnailCutMode.Cut: //指定高宽裁减(不变形)
if (originalImage.Width / (double)originalImage.Height > towidth / (double)toheight)
{
oh = originalImage.Height;
ow = originalImage.Height * towidth / toheight;
y = 0;
x = (originalImage.Width - ow) / 2;
}
else
{
ow = originalImage.Width;
oh = originalImage.Width * height / towidth;
x = 0;
y = (originalImage.Height - oh) / 2;
}
break;
}
//新建一个bmpp图片
Image bitmap = new Bitmap(towidth, toheight);
//新建一个画板
using Graphics g = Graphics.FromImage(bitmap);
//设置高质量插值法
g.InterpolationMode = InterpolationMode.High;
//设置高质量,低速度呈现平滑程度
g.SmoothingMode = SmoothingMode.HighQuality;
//清空画布并以透明背景色填充
g.Clear(Color.Transparent);
//在指定位置并且按指定大小绘制原图片的指定部分
//第一个:对哪张图片进行操作。
//二:画多么大。
//三:画那块区域。
g.DrawImage(originalImage, new Rectangle(0, 0, towidth, toheight), new Rectangle(x, y, ow, oh), GraphicsUnit.Pixel);
return bitmap;
}
#endregion 缩略图
#region 调整光暗
///
/// 调整光暗
///
/// 原始图片
/// 原始图片的长度
/// 原始图片的高度
/// 增加或减少的光暗值
[Obsolete(nameof(ImageUtilities) + "." + nameof(LDPic) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static Bitmap LDPic(this Bitmap source, int width, int height, int val)
{
Bitmap bmp = new Bitmap(width, height); //初始化一个记录经过处理后的图片对象
for (int x = 0; x < width; x++)
{
for (int y = 0; y < height; y++)
{
var pixel = source.GetPixel(x, y);
var resultR = pixel.R + val; //x、y是循环次数,后面三个是记录红绿蓝三个值的
var resultG = pixel.G + val; //x、y是循环次数,后面三个是记录红绿蓝三个值的
var resultB = pixel.B + val; //x、y是循环次数,后面三个是记录红绿蓝三个值的
bmp.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB)); //绘图
}
}
return bmp;
}
#endregion 调整光暗
#region 反色处理
///
/// 反色处理
///
/// 原始图片
/// 原始图片的长度
/// 原始图片的高度
[Obsolete(nameof(ImageUtilities) + "." + nameof(RePic) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static Bitmap RePic(this Bitmap source, int width, int height)
{
var bmp = new Bitmap(width, height); //初始化一个记录处理后的图片的对象
for (var x = 0; x < width; x++)
{
for (var y = 0; y < height; y++)
{
var pixel = source.GetPixel(x, y);
var resultR = 255 - pixel.R;
var resultG = 255 - pixel.G;
var resultB = 255 - pixel.B;
bmp.SetPixel(x, y, Color.FromArgb(resultR, resultG, resultB)); //绘图
}
}
return bmp;
}
#endregion 反色处理
#region 浮雕处理
///
/// 浮雕处理
///
/// 原始图片
/// 原始图片的长度
/// 原始图片的高度
[Obsolete(nameof(ImageUtilities) + "." + nameof(Relief) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static Bitmap Relief(this Bitmap oldBitmap, int width, int height)
{
var newBitmap = new Bitmap(width, height);
for (int x = 0; x < width - 1; x++)
{
for (int y = 0; y < height - 1; y++)
{
var color1 = oldBitmap.GetPixel(x, y);
var color2 = oldBitmap.GetPixel(x + 1, y + 1);
var r = Math.Abs(color1.R - color2.R + 128);
var g = Math.Abs(color1.G - color2.G + 128);
var b = Math.Abs(color1.B - color2.B + 128);
if (r > 255) r = 255;
if (r < 0) r = 0;
if (g > 255) g = 255;
if (g < 0) g = 0;
if (b > 255) b = 255;
if (b < 0) b = 0;
newBitmap.SetPixel(x, y, Color.FromArgb(r, g, b));
}
}
return newBitmap;
}
#endregion 浮雕处理
#region 拉伸图片
///
/// 拉伸图片
///
/// 原始图片
/// 新的宽度
/// 新的高度
[Obsolete(nameof(ImageUtilities) + "." + nameof(ResizeImageAsync) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static async Task ResizeImageAsync(this Bitmap bmpp, int newW, int newH)
{
try
{
Bitmap bap = new Bitmap(newW, newH);
return await Task.Run(() =>
{
using Graphics g = Graphics.FromImage(bap);
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.DrawImage(bap, new Rectangle(0, 0, newW, newH), new Rectangle(0, 0, bap.Width, bap.Height), GraphicsUnit.Pixel);
return bap;
}).ConfigureAwait(false);
}
catch (Exception)
{
return null;
}
}
#endregion 拉伸图片
#region 滤色处理
///
/// 滤色处理
///
/// 原始图片
/// 原始图片的长度
/// 原始图片的高度
[Obsolete(nameof(ImageUtilities) + "." + nameof(FilPic) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static Bitmap FilPic(this Bitmap source, int width, int height)
{
var bmp = new Bitmap(width, height);
for (var x = 0; x < width; x++)
{
int y;
for (y = 0; y < height; y++)
{
var pixel = source.GetPixel(x, y);
bmp.SetPixel(x, y, Color.FromArgb(0, pixel.G, pixel.B)); //绘图
}
}
return bmp;
}
#endregion 滤色处理
#region 左右翻转
///
/// 左右翻转
///
/// 原始图片
/// 原始图片的长度
/// 原始图片的高度
[Obsolete(nameof(ImageUtilities) + "." + nameof(RevPicLR) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static Bitmap RevPicLR(this Bitmap source, int width, int height)
{
var bmp = new Bitmap(width, height);
//x,y是循环次数,z是用来记录像素点的x坐标的变化的
for (var y = height - 1; y >= 0; y--)
{
int x; //x,y是循环次数,z是用来记录像素点的x坐标的变化的
int z; //x,y是循环次数,z是用来记录像素点的x坐标的变化的
for (x = width - 1, z = 0; x >= 0; x--)
{
var pixel = source.GetPixel(x, y);
bmp.SetPixel(z++, y, Color.FromArgb(pixel.R, pixel.G, pixel.B)); //绘图
}
}
return bmp;
}
#endregion 左右翻转
#region 上下翻转
///
/// 上下翻转
///
/// 原始图片
/// 原始图片的长度
/// 原始图片的高度
[Obsolete(nameof(ImageUtilities) + "." + nameof(RevPicUD) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static Bitmap RevPicUD(this Bitmap source, int width, int height)
{
var bmp = new Bitmap(width, height);
for (var x = 0; x < width; x++)
{
int y;
int z;
for (y = height - 1, z = 0; y >= 0; y--)
{
var pixel = source.GetPixel(x, y);
bmp.SetPixel(x, z++, Color.FromArgb(pixel.R, pixel.G, pixel.B)); //绘图
}
}
return bmp;
}
#endregion 上下翻转
#region 灰度化
///
/// 色彩灰度化
///
/// 输入颜色
/// 输出颜色
public static Color Gray(this Color c)
{
int rgb = Convert.ToInt32(0.3 * c.R + 0.59 * c.G + 0.11 * c.B);
return Color.FromArgb(rgb, rgb, rgb);
}
#endregion 灰度化
#region 转换为黑白图片
///
/// 转换为黑白图片
///
/// 要进行处理的图片
/// 图片的长度
/// 图片的高度
[Obsolete(nameof(ImageUtilities) + "." + nameof(BWPic) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static Bitmap BWPic(this Bitmap source, int width, int height)
{
var bmp = new Bitmap(width, height);
for (var x = 0; x < width; x++)
{
for (var y = 0; y < height; y++)
{
var pixel = source.GetPixel(x, y);
var result = (pixel.R + pixel.G + pixel.B) / 3; //记录处理后的像素值
bmp.SetPixel(x, y, Color.FromArgb(result, result, result));
}
}
return bmp;
}
#endregion 转换为黑白图片
#region 获取图片中的各帧
///
/// 获取gif图片中的各帧
///
/// 源gif
/// 保存路径
[Obsolete(nameof(ImageUtilities) + "." + nameof(GetFrames) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static void GetFrames(this Image gif, string pSavedPath)
{
var fd = new FrameDimension(gif.FrameDimensionsList[0]);
int count = gif.GetFrameCount(fd); //获取帧数(gif图片可能包含多帧,其它格式图片一般仅一帧)
for (int i = 0; i < count; i++) //以Jpeg格式保存各帧
{
gif.SelectActiveFrame(fd, i);
gif.Save(pSavedPath + "\\frame_" + i + ".jpg", ImageFormat.Jpeg);
}
}
#endregion 获取图片中的各帧
///
/// 将dataUri保存为图片
///
/// dataUri数据源
///
/// 操作失败。
[Obsolete(nameof(ImageUtilities) + "." + nameof(SaveDataUriAsImageFile) + "是基于System.Drawing实现的,System.Drawing将在.NET7开始只支持Windows下运行,如果您的项目需要在Linux下部署,请考虑使用ImageSharp或SkiaSharp之类的替代类库重新实现")]
public static Bitmap SaveDataUriAsImageFile(this string source)
{
string strbase64 = source.Substring(source.IndexOf(',') + 1).Trim('\0');
byte[] arr = Convert.FromBase64String(strbase64);
using var ms = new MemoryStream(arr);
using var bmpp = new Bitmap(ms);
//新建第二个bitmap类型的bmpp2变量。
var bmpp2 = new Bitmap(bmpp, bmpp.Width, bmpp.Height);
using var draw = Graphics.FromImage(bmpp2);
draw.DrawImage(bmpp, 0, 0, bmpp.Width, bmpp.Height);
return bmpp2;
}
}
}