using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.Serialization;
using System.Threading;
namespace Masuit.Tools.Systems;
///
/// 并发HashSet
///
///
public sealed class ConcurrentHashSet : ISet, IDisposable
{
private readonly ReaderWriterLockSlim _lock = new(LockRecursionPolicy.SupportsRecursion);
private readonly HashSet _hashSet = new();
public int Count
{
get
{
_lock.EnterWriteLock();
try
{
return _hashSet.Count;
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
}
public bool IsReadOnly => false;
public ConcurrentHashSet()
{
}
public ConcurrentHashSet(IEqualityComparer comparer)
{
_hashSet = new HashSet(comparer);
}
public ConcurrentHashSet(IEnumerable collection)
{
_hashSet = new HashSet(collection);
}
public ConcurrentHashSet(IEnumerable collection, IEqualityComparer comparer)
{
_hashSet = new HashSet(collection, comparer);
}
public ConcurrentHashSet(SerializationInfo info, StreamingContext context)
{
_hashSet = new HashSet();
var iSerializable = (ISerializable)_hashSet;
iSerializable.GetObjectData(info, context);
}
public void OnDeserialization(object sender)
{
_hashSet.OnDeserialization(sender);
}
public void GetObjectData(SerializationInfo info, StreamingContext context)
{
_hashSet.GetObjectData(info, context);
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public IEnumerator GetEnumerator()
{
return _hashSet.GetEnumerator();
}
public void Add(T item)
{
_lock.EnterWriteLock();
try
{
_hashSet.Add(item);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
public void UnionWith(IEnumerable other)
{
_lock.EnterWriteLock();
_lock.EnterReadLock();
try
{
_hashSet.UnionWith(other);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
if (_lock.IsReadLockHeld)
{
_lock.ExitReadLock();
}
}
}
public void IntersectWith(IEnumerable other)
{
_lock.EnterWriteLock();
_lock.EnterReadLock();
try
{
_hashSet.IntersectWith(other);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
if (_lock.IsReadLockHeld)
{
_lock.ExitReadLock();
}
}
}
public void ExceptWith(IEnumerable other)
{
_lock.EnterWriteLock();
_lock.EnterReadLock();
try
{
_hashSet.ExceptWith(other);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
if (_lock.IsReadLockHeld)
{
_lock.ExitReadLock();
}
}
}
public void SymmetricExceptWith(IEnumerable other)
{
_lock.EnterWriteLock();
try
{
_hashSet.SymmetricExceptWith(other);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
public bool IsSubsetOf(IEnumerable other)
{
_lock.EnterWriteLock();
try
{
return _hashSet.IsSubsetOf(other);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
public bool IsSupersetOf(IEnumerable other)
{
_lock.EnterWriteLock();
try
{
return _hashSet.IsSupersetOf(other);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
public bool IsProperSupersetOf(IEnumerable other)
{
_lock.EnterWriteLock();
try
{
return _hashSet.IsProperSupersetOf(other);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
public bool IsProperSubsetOf(IEnumerable other)
{
_lock.EnterWriteLock();
try
{
return _hashSet.IsProperSubsetOf(other);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
public bool Overlaps(IEnumerable other)
{
_lock.EnterWriteLock();
try
{
return _hashSet.Overlaps(other);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
public bool SetEquals(IEnumerable other)
{
_lock.EnterWriteLock();
try
{
return _hashSet.SetEquals(other);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
bool ISet.Add(T item)
{
_lock.EnterWriteLock();
try
{
return _hashSet.Add(item);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
public void Clear()
{
_lock.EnterWriteLock();
try
{
_hashSet.Clear();
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
public bool Contains(T item)
{
_lock.EnterWriteLock();
try
{
return _hashSet.Contains(item);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
public void CopyTo(T[] array, int arrayIndex)
{
_lock.EnterWriteLock();
try
{
_hashSet.CopyTo(array, arrayIndex);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
public bool Remove(T item)
{
_lock.EnterWriteLock();
try
{
return _hashSet.Remove(item);
}
finally
{
if (_lock.IsWriteLockHeld)
{
_lock.ExitWriteLock();
}
}
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
private void Dispose(bool disposing)
{
if (disposing && _lock != null)
{
_lock.Dispose();
}
}
~ConcurrentHashSet()
{
Dispose(false);
}
}